fix explicitly changing tiles

This commit is contained in:
Sven Balzer
2026-08-01 09:07:45 +02:00
parent e6fa28a18f
commit 08b8b397e2
+1 -1
View File
@@ -1096,7 +1096,7 @@ static void process_event_editor(SDL_Event event) {
}
}
renderer_texture_update(current_map.texture, 0, 0, current_map.size.x, current_map.size.y, current_map.tiles, current_map.size.x * sizeof(Uint32));
renderer_texture_update(current_map.texture, 0, 0, current_map.size.x, current_map.size.y, current_map.tiles, current_map.size.x * sizeof(Uint16));
}
dragging_tile_change = false;