update dear imgui from 1.92.2b-docking to 1.92.6-docking
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@@ -25,6 +25,12 @@
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#include <dxgiformat.h> // DXGI_FORMAT
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#include <d3d12.h> // D3D12_CPU_DESCRIPTOR_HANDLE
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// Clang/GCC warnings with -Weverything
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#if defined(__clang__)
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast
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#endif
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// Initialization data, for ImGui_ImplDX12_Init()
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struct ImGui_ImplDX12_InitInfo
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{
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@@ -65,7 +71,7 @@ IMGUI_IMPL_API bool ImGui_ImplDX12_Init(ID3D12Device* device, int num_frames
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IMGUI_IMPL_API bool ImGui_ImplDX12_CreateDeviceObjects();
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IMGUI_IMPL_API void ImGui_ImplDX12_InvalidateDeviceObjects();
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// (Advanced) Use e.g. if you need to precisely control the timing of texture updates (e.g. for staged rendering), by setting ImDrawData::Textures = NULL to handle this manually.
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// (Advanced) Use e.g. if you need to precisely control the timing of texture updates (e.g. for staged rendering), by setting ImDrawData::Textures = nullptr to handle this manually.
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IMGUI_IMPL_API void ImGui_ImplDX12_UpdateTexture(ImTextureData* tex);
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// [BETA] Selected render state data shared with callbacks.
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@@ -77,4 +83,8 @@ struct ImGui_ImplDX12_RenderState
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ID3D12GraphicsCommandList* CommandList;
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};
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#if defined(__clang__)
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#pragma clang diagnostic pop
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#endif
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#endif // #ifndef IMGUI_DISABLE
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