update dear imgui from 1.92.2b-docking to 1.92.6-docking
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@@ -12,8 +12,8 @@
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// [X] Platform: IME support.
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// [x] Platform: Multi-viewport / platform windows.
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// Missing features or Issues:
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// [ ] Multi-viewport: Window size not correctly reported when enabling io.ConfigViewportsNoDecoration
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// [ ] Multi-viewport: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
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// [ ] Platform: Multi-viewport: Window size not correctly reported when enabling io.ConfigViewportsNoDecoration
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// [ ] Platform: Multi-viewport: Missing ImGuiBackendFlags_HasParentViewport support. The viewport->ParentViewportID field is ignored, and therefore io.ConfigViewportsNoDefaultParent has no effect either.
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// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
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// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
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@@ -33,7 +33,8 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2025-XX-XX: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2026-XX-XX: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2025-09-18: Call platform_io.ClearPlatformHandlers() on shutdown.
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// 2025-07-08: [Docking] Fixed multi-viewport handling broken on 2025-06-02. (#8644, #8777)
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// 2025-06-27: Added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support.
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// 2025-06-12: ImGui_ImplOSX_HandleEvent() only process event for window containing our view. (#8644)
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@@ -550,9 +551,12 @@ void ImGui_ImplOSX_Shutdown()
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ImGui_ImplOSX_ShutdownMultiViewportSupport();
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ImGui_ImplOSX_DestroyBackendData();
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ImGuiIO& io = ImGui::GetIO();
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ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
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io.BackendPlatformName = nullptr;
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io.BackendPlatformUserData = nullptr;
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io.BackendFlags &= ~(ImGuiBackendFlags_HasMouseCursors | ImGuiBackendFlags_HasGamepad | ImGuiBackendFlags_PlatformHasViewports);
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platform_io.ClearPlatformHandlers();
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}
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static void ImGui_ImplOSX_UpdateMouseCursor()
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