add texture variations
update map and character shadow texture
|
Before Width: | Height: | Size: 212 B After Width: | Height: | Size: 239 B |
|
Before Width: | Height: | Size: 158 B After Width: | Height: | Size: 156 B |
BIN
assets/tiles/grass_4.png
Normal file
|
After Width: | Height: | Size: 113 B |
|
Before Width: | Height: | Size: 434 B After Width: | Height: | Size: 354 B |
BIN
assets/tiles/grass_ground_2.png
Normal file
|
After Width: | Height: | Size: 420 B |
BIN
assets/tiles/grass_ground_3.png
Normal file
|
After Width: | Height: | Size: 422 B |
|
Before Width: | Height: | Size: 440 B After Width: | Height: | Size: 441 B |
BIN
assets/tiles/grass_ground_inner_corner_2.png
Normal file
|
After Width: | Height: | Size: 439 B |
BIN
assets/tiles/grass_ground_inner_corner_3.png
Normal file
|
After Width: | Height: | Size: 428 B |
BIN
assets/tiles/grass_ground_outer_corner_2.png
Normal file
|
After Width: | Height: | Size: 361 B |
BIN
assets/tiles/ground_2.png
Normal file
|
After Width: | Height: | Size: 114 B |
BIN
assets/tiles/ground_3.png
Normal file
|
After Width: | Height: | Size: 191 B |
12
src/main.cpp
@ -196,12 +196,20 @@ static TileInfo tile_infos[] = {
|
||||
{ 0x0100, "../assets/tiles/grass_1.png" },
|
||||
{ 0x0101, "../assets/tiles/grass_2.png" },
|
||||
{ 0x0102, "../assets/tiles/grass_3.png" },
|
||||
{ 0x0103, "../assets/tiles/grass_4.png" },
|
||||
{ 0x0200, "../assets/tiles/ground_1.png" },
|
||||
{ 0x0201, "../assets/tiles/ground_2.png" },
|
||||
{ 0x0202, "../assets/tiles/ground_3.png" },
|
||||
{ 0x0300, "../assets/tiles/water_1.png" },
|
||||
{ 0x0301, "../assets/tiles/water_2.png" },
|
||||
{ 0x0400, "../assets/tiles/grass_ground_1.png" },
|
||||
{ 0x0401, "../assets/tiles/grass_ground_outer_corner.png" },
|
||||
{ 0x0402, "../assets/tiles/grass_ground_inner_corner.png" },
|
||||
{ 0x0401, "../assets/tiles/grass_ground_2.png" },
|
||||
{ 0x0402, "../assets/tiles/grass_ground_3.png" },
|
||||
{ 0x0410, "../assets/tiles/grass_ground_outer_corner.png" },
|
||||
{ 0x0411, "../assets/tiles/grass_ground_outer_corner_2.png" },
|
||||
{ 0x0420, "../assets/tiles/grass_ground_inner_corner.png" },
|
||||
{ 0x0421, "../assets/tiles/grass_ground_inner_corner_2.png" },
|
||||
{ 0x0422, "../assets/tiles/grass_ground_inner_corner_3.png" },
|
||||
};
|
||||
|
||||
static V4 cpu_tile_infos_buffer[SDL_arraysize(tile_infos)];
|
||||
|
||||