add camera tilt

This commit is contained in:
Sven Balzer
2025-03-11 09:16:17 +01:00
parent e77086601b
commit 2ad30458bf
11 changed files with 530 additions and 461 deletions
+3 -2
View File
@@ -41,6 +41,7 @@ target_include_directories(stb_image INTERFACE libs/stb)
function(add_shader name)
set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/assets/shader/${name}.slang)
set(OUTPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/assets/shader/${name}.h)
set(DEP_FILE ${CMAKE_CURRENT_SOURCE_DIR}/assets/shader/${name}.dep)
if (SLANGC)
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
@@ -51,8 +52,8 @@ function(add_shader name)
add_custom_command(
OUTPUT ${OUTPUT_FILE}
COMMAND ${SLANGC} -target spirv -validate-uniformity -o ${OUTPUT_FILE} -source-embed-style u8 -source-embed-name SPIRV_${name} ${SLANG_FLAGS} -- ${INPUT_FILE}
DEPENDS ${INPUT_FILE}
COMMAND ${SLANGC} -target spirv -validate-uniformity -o ${OUTPUT_FILE} -depfile ${DEP_FILE} -source-embed-style u8 -source-embed-name SPIRV_${name} ${SLANG_FLAGS} -- ${INPUT_FILE}
DEPFILE ${DEP_FILE}
)
endif()