update tracy from 11.0 to 13.1 and fix build with tracy enabled

This commit is contained in:
Sven Balzer
2026-05-01 18:24:04 +02:00
parent 7fa5294e02
commit 2adf75973a
304 changed files with 20579 additions and 170182 deletions
+86 -42
View File
@@ -1,11 +1,6 @@
#include "imgui/imgui_impl_glfw.h"
#include "imgui/imgui_impl_opengl3.h"
#ifdef __EMSCRIPTEN__
# include <GLES2/gl2.h>
# include <emscripten/html5.h>
#else
# include "imgui/imgui_impl_opengl3_loader.h"
#endif
#include <backends/imgui_impl_glfw.h>
#include <backends/imgui_impl_opengl3.h>
#include <backends/imgui_impl_opengl3_loader.h>
#include <chrono>
#include <GLFW/glfw3.h>
@@ -19,14 +14,65 @@
#include "Backend.hpp"
#include "RunQueue.hpp"
#ifdef __APPLE__
#include <objc/objc.h>
#include <objc/message.h>
#include <objc/runtime.h>
#include "icon.hpp"
#endif
static GLFWwindow* s_window;
static std::function<void()> s_redraw;
static std::function<void(float)> s_scaleChanged;
static RunQueue* s_mainThreadTasks;
static WindowPosition* s_winPos;
static bool s_iconified;
static float s_prevScale = -1;
extern tracy::Config s_config;
#ifdef __APPLE__
typedef long NSInteger;
typedef unsigned long NSUInteger;
namespace
{
static void EnsureMacAppRegistration()
{
static bool initialized = false;
if( initialized ) return;
initialized = true;
id pool = ((id (*)(Class, SEL))objc_msgSend)((Class)objc_getClass("NSAutoreleasePool"), sel_getUid("alloc"));
pool = ((id (*)(id, SEL))objc_msgSend)(pool, sel_getUid("init"));
id app = ((id (*)(Class, SEL))objc_msgSend)((Class)objc_getClass("NSApplication"), sel_getUid("sharedApplication"));
((void (*)(id, SEL, NSInteger))objc_msgSend)(app, sel_getUid("setActivationPolicy:"), (NSInteger)0);
((void (*)(id, SEL, BOOL))objc_msgSend)(app, sel_getUid("activateIgnoringOtherApps:"), (BOOL)1);
((void (*)(id, SEL))objc_msgSend)(pool, sel_getUid("release"));
}
static void SetMacAppIcon()
{
id pool = ((id (*)(Class, SEL))objc_msgSend)((Class)objc_getClass("NSAutoreleasePool"), sel_getUid("alloc"));
pool = ((id (*)(id, SEL))objc_msgSend)(pool, sel_getUid("init"));
id data = ((id (*)(Class, SEL, const void*, NSUInteger))objc_msgSend)((Class)objc_getClass("NSData"), sel_getUid("dataWithBytes:length:"), (const void*)Icon_data, (NSUInteger)Icon_size);
id image = ((id (*)(Class, SEL))objc_msgSend)((Class)objc_getClass("NSImage"), sel_getUid("alloc"));
image = ((id (*)(id, SEL, id))objc_msgSend)(image, sel_getUid("initWithData:"), data);
if( image )
{
id app = ((id (*)(Class, SEL))objc_msgSend)((Class)objc_getClass("NSApplication"), sel_getUid("sharedApplication"));
((void (*)(id, SEL, id))objc_msgSend)(app, sel_getUid("setApplicationIconImage:"), image);
((void (*)(id, SEL))objc_msgSend)(image, sel_getUid("release"));
}
((void (*)(id, SEL))objc_msgSend)(pool, sel_getUid("release"));
}
}
#endif
static void glfw_error_callback( int error, const char* description )
@@ -83,6 +129,9 @@ Backend::Backend( const char* title, const std::function<void()>& redraw, const
# if GLFW_VERSION_MAJOR > 3 || ( GLFW_VERSION_MAJOR == 3 && GLFW_VERSION_MINOR >= 4 )
glfwWindowHint( GLFW_WIN32_KEYBOARD_MENU, 1 );
# endif
# if GLFW_VERSION_MAJOR > 3 || ( GLFW_VERSION_MAJOR == 3 && GLFW_VERSION_MINOR >= 3 )
glfwWindowHint( GLFW_SCALE_TO_MONITOR, 1 );
# endif
#endif
s_window = glfwCreateWindow( m_winPos.w, m_winPos.h, title, NULL, NULL );
if( !s_window ) exit( 1 );
@@ -97,13 +146,10 @@ Backend::Backend( const char* title, const std::function<void()>& redraw, const
glfwSetWindowRefreshCallback( s_window, []( GLFWwindow* ) { tracy::s_wasActive = true; s_redraw(); } );
ImGui_ImplGlfw_InitForOpenGL( s_window, true );
#ifdef __EMSCRIPTEN__
ImGui_ImplOpenGL3_Init( "#version 100" );
#else
ImGui_ImplOpenGL3_Init( "#version 150" );
#endif
s_redraw = redraw;
s_scaleChanged = scaleChanged;
s_mainThreadTasks = mainThreadTasks;
s_winPos = &m_winPos;
s_iconified = false;
@@ -114,6 +160,10 @@ Backend::Backend( const char* title, const std::function<void()>& redraw, const
glfwSetWindowMaximizeCallback( s_window, glfw_window_maximize_callback );
#endif
glfwSetWindowIconifyCallback( s_window, glfw_window_iconify_callback );
#ifdef __APPLE__
EnsureMacAppRegistration();
#endif
}
Backend::~Backend()
@@ -133,13 +183,6 @@ void Backend::Show()
void Backend::Run()
{
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop( []() {
glfwPollEvents();
s_redraw();
s_mainThreadTasks->Run();
}, 0, 1 );
#else
while( !glfwWindowShouldClose( s_window ) )
{
if( s_iconified )
@@ -150,11 +193,10 @@ void Backend::Run()
{
glfwPollEvents();
s_redraw();
if( s_config.focusLostLimit && !glfwGetWindowAttrib( s_window, GLFW_FOCUSED ) ) std::this_thread::sleep_for( std::chrono::milliseconds( 50 ) );
if( tracy::s_config.focusLostLimit && !glfwGetWindowAttrib( s_window, GLFW_FOCUSED ) ) std::this_thread::sleep_for( std::chrono::milliseconds( 50 ) );
s_mainThreadTasks->Run();
}
}
#endif
}
void Backend::Attention()
@@ -169,7 +211,18 @@ void Backend::Attention()
void Backend::NewFrame( int& w, int& h )
{
const auto scale = GetDpiScale();
if( scale != s_prevScale )
{
s_prevScale = scale;
s_scaleChanged( scale );
}
glfwGetFramebufferSize( s_window, &w, &h );
#if defined( __APPLE__ )
w = static_cast<int>( w / scale );
h = static_cast<int>( h / scale );
#endif
m_w = w;
m_h = h;
@@ -192,11 +245,16 @@ void Backend::EndFrame()
void Backend::SetIcon( uint8_t* data, int w, int h )
{
#ifdef __APPLE__
EnsureMacAppRegistration();
SetMacAppIcon();
#else
GLFWimage icon;
icon.width = w;
icon.height = h;
icon.pixels = data;
glfwSetWindowIcon( s_window, 1, &icon );
#endif
}
void Backend::SetTitle( const char* title )
@@ -206,25 +264,11 @@ void Backend::SetTitle( const char* title )
float Backend::GetDpiScale()
{
#ifdef __EMSCRIPTEN__
return EM_ASM_DOUBLE( { return window.devicePixelRatio; } );
#elif GLFW_VERSION_MAJOR > 3 || ( GLFW_VERSION_MAJOR == 3 && GLFW_VERSION_MINOR >= 3 )
auto monitor = glfwGetWindowMonitor( s_window );
if( !monitor ) monitor = glfwGetPrimaryMonitor();
if( monitor )
{
float x, y;
glfwGetMonitorContentScale( monitor, &x, &y );
return x;
}
#endif
#if GLFW_VERSION_MAJOR > 3 || ( GLFW_VERSION_MAJOR == 3 && GLFW_VERSION_MINOR >= 3 )
float x, y;
glfwGetWindowContentScale( s_window, &x, &y );
return x;
#else
return 1;
}
#ifdef __EMSCRIPTEN__
extern "C" int nativeResize( int width, int height )
{
glfwSetWindowSize( s_window, width, height );
return 0;
}
#endif
}