added defer.h for better free() use;
to create multiple textures in one array is now possible; swapping textures with mouseclick; added some textures; git-svn-id: svn://ammerhai.com/home/mike/pokemon_repo@7 24008968-59e6-ed4c-a10b-0b2c954b24ab
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@@ -50,5 +50,8 @@
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<ClInclude Include="src\load_tga_file.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\defer.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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