fix condition for grid size

This commit is contained in:
Sven Balzer 2025-03-30 17:33:09 +02:00
parent 36d69e7fa0
commit 716f5fc11c

View File

@ -2116,7 +2116,7 @@ int main(int argc, char **argv) {
};
Uint32 num_grid_cells = current_map.height * current_map.width;
if (selected_tile_kind != -1)
if (selected_tile == -1)
num_grid_cells = (current_map.height + 1) * (current_map.width + 1);
SDL_BindGPUGraphicsPipeline(render_pass, grid_graphics_pipeline);