change build system to CMake and use SDL3 for everything
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include "SDL_sysprocess.h"
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SDL_Process *SDL_CreateProcess(const char * const *args, bool pipe_stdio)
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{
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if (!args || !args[0] || !args[0][0]) {
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SDL_InvalidParamError("args");
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return NULL;
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}
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SDL_Process *process;
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SDL_PropertiesID props = SDL_CreateProperties();
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SDL_SetPointerProperty(props, SDL_PROP_PROCESS_CREATE_ARGS_POINTER, (void *)args);
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if (pipe_stdio) {
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SDL_SetNumberProperty(props, SDL_PROP_PROCESS_CREATE_STDIN_NUMBER, SDL_PROCESS_STDIO_APP);
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SDL_SetNumberProperty(props, SDL_PROP_PROCESS_CREATE_STDOUT_NUMBER, SDL_PROCESS_STDIO_APP);
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}
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process = SDL_CreateProcessWithProperties(props);
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SDL_DestroyProperties(props);
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return process;
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}
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SDL_Process *SDL_CreateProcessWithProperties(SDL_PropertiesID props)
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{
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const char * const *args = SDL_GetPointerProperty(props, SDL_PROP_PROCESS_CREATE_ARGS_POINTER, NULL);
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if (!args || !args[0] || !args[0][0]) {
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SDL_InvalidParamError("SDL_PROP_PROCESS_CREATE_ARGS_POINTER");
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return NULL;
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}
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SDL_Process *process = (SDL_Process *)SDL_calloc(1, sizeof(*process));
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if (!process) {
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return NULL;
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}
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process->background = SDL_GetBooleanProperty(props, SDL_PROP_PROCESS_CREATE_BACKGROUND_BOOLEAN, false);
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process->props = SDL_CreateProperties();
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if (!process->props) {
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SDL_DestroyProcess(process);
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return NULL;
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}
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SDL_SetBooleanProperty(process->props, SDL_PROP_PROCESS_BACKGROUND_BOOLEAN, process->background);
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if (!SDL_SYS_CreateProcessWithProperties(process, props)) {
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SDL_DestroyProcess(process);
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return NULL;
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}
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process->alive = true;
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return process;
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}
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SDL_PropertiesID SDL_GetProcessProperties(SDL_Process *process)
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{
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if (!process) {
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return SDL_InvalidParamError("process");
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}
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return process->props;
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}
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void *SDL_ReadProcess(SDL_Process *process, size_t *datasize, int *exitcode)
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{
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void *result;
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if (datasize) {
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*datasize = 0;
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}
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if (exitcode) {
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*exitcode = -1;
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}
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if (!process) {
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SDL_InvalidParamError("process");
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return NULL;
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}
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SDL_IOStream *io = (SDL_IOStream *)SDL_GetPointerProperty(process->props, SDL_PROP_PROCESS_STDOUT_POINTER, NULL);
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if (!io) {
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SDL_SetError("Process not created with I/O enabled");
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return NULL;
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}
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result = SDL_LoadFile_IO(io, datasize, false);
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SDL_WaitProcess(process, true, exitcode);
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return result;
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}
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SDL_IOStream *SDL_GetProcessInput(SDL_Process *process)
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{
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if (!process) {
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SDL_InvalidParamError("process");
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return NULL;
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}
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SDL_IOStream *io = (SDL_IOStream *)SDL_GetPointerProperty(process->props, SDL_PROP_PROCESS_STDIN_POINTER, NULL);
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if (!io) {
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SDL_SetError("Process not created with standard input available");
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return NULL;
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}
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return io;
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}
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SDL_IOStream *SDL_GetProcessOutput(SDL_Process *process)
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{
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if (!process) {
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SDL_InvalidParamError("process");
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return NULL;
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}
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SDL_IOStream *io = (SDL_IOStream *)SDL_GetPointerProperty(process->props, SDL_PROP_PROCESS_STDOUT_POINTER, NULL);
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if (!io) {
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SDL_SetError("Process not created with standard output available");
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return NULL;
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}
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return io;
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}
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bool SDL_KillProcess(SDL_Process *process, bool force)
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{
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if (!process) {
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return SDL_InvalidParamError("process");
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}
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if (!process->alive) {
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return SDL_SetError("Process isn't running");
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}
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return SDL_SYS_KillProcess(process, force);
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}
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bool SDL_WaitProcess(SDL_Process *process, bool block, int *exitcode)
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{
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if (!process) {
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return SDL_InvalidParamError("process");
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}
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if (!process->alive) {
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if (exitcode) {
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*exitcode = process->exitcode;
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}
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return true;
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}
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if (SDL_SYS_WaitProcess(process, block, &process->exitcode)) {
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process->alive = false;
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if (exitcode) {
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if (process->background) {
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process->exitcode = 0;
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}
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*exitcode = process->exitcode;
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}
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return true;
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}
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return false;
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}
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void SDL_DestroyProcess(SDL_Process *process)
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{
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if (!process) {
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return;
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}
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// Check to see if the process has exited, will reap zombies on POSIX platforms
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if (process->alive) {
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SDL_WaitProcess(process, false, NULL);
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}
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SDL_SYS_DestroyProcess(process);
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SDL_DestroyProperties(process->props);
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SDL_free(process);
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}
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