destroy tile atlas structure after it is not needed anymore

This commit is contained in:
Sven Balzer 2025-03-15 11:27:02 +01:00
parent ce90ecdaea
commit 755befb89d

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@ -926,6 +926,7 @@ int main(int argc, char **argv) {
} }
stbi_image_free(data); stbi_image_free(data);
} }
sma_atlas_destroy(tile_atlas);
SDL_GPUTexture *tile_atlas_texture = create_shader_texture("tile_atlas", tile_atlas_texture_cpu, tile_atlas_size, tile_atlas_size, 4); SDL_GPUTexture *tile_atlas_texture = create_shader_texture("tile_atlas", tile_atlas_texture_cpu, tile_atlas_size, tile_atlas_size, 4);
free(tile_atlas_texture_cpu); free(tile_atlas_texture_cpu);