update dear imgui from 1.92.6-docking to 1.92.7-docking
This commit is contained in:
@@ -1,19 +1,24 @@
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# Building for desktop (WebGPU-native) with Dawn:
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# Building for desktop with Dawn:
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# 1. git clone https://github.com/google/dawn dawn
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# 2. cmake -B build -DIMGUI_DAWN_DIR=dawn
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# 3. cmake --build build
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# The resulting binary will be found at one of the following locations:
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# * build/Debug/example_glfw_wgpu[.exe]
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# * build/example_glfw_wgpu[.exe]
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# * build/example_glfw_wgpu[.exe] or build/Debug/example_glfw_wgpu[.exe]
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# Building for desktop (WGPU-Native) with WGPU-Native:
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# Building for desktop with WGPU-Native:
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# 1. download WGPU-Native autogenerated binary modules for your platform/compiler from: https://github.com/gfx-rs/wgpu-native/releases
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# 2. unzip the downloaded file in your_preferred_folder
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# 3. cmake -B build -DIMGUI_WGPU_DIR=your_preferred_folder ("full path" or "relative" starting from current directory)
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# 4. cmake --build build
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# The resulting binary will be found at one of the following locations:
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# * build/Debug/example_glfw_wgpu[.exe]
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# * build/example_glfw_wgpu[.exe]
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# * build/example_glfw_wgpu[.exe] or build/Debug/example_glfw_wgpu[.exe]
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# Building for desktop with WGVK (MUCH EASIER)
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# 1. git clone https://github.com/manuel5975p/WGVK dawn
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# 2. cmake -B build -DIMGUI_WGVK_DIR=wgvk
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# 3. cmake --build build
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# The resulting binary will be found at one of the following locations:
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# * build/example_glfw_wgpu[.exe] or build/Debug/example_glfw_wgpu[.exe]
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# Building for Emscripten:
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# 1. Install Emscripten SDK following the instructions: https://emscripten.org/docs/getting_started/downloads.html
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@@ -52,35 +57,28 @@ set(IMGUI_EXAMPLE_SOURCE_FILES
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)
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if(EMSCRIPTEN)
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if(NOT IMGUI_EMSCRIPTEN_WEBGPU_FLAG) # if IMGUI_EMSCRIPTEN_WEBGPU_FLAG not used, set by current EMSCRIPTEN version
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if(EMSCRIPTEN_VERSION VERSION_GREATER_EQUAL "4.0.10")
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set(IMGUI_EMSCRIPTEN_WEBGPU_FLAG "--use-port=emdawnwebgpu" CACHE STRING "Choose between --use-port=emdawnwebgpu (Dawn implementation of EMSCRIPTEN) and -sUSE_WEBGPU=1 (WGPU implementation of EMSCRIPTEN, deprecated in 4.0.10): default to --use-port=emdawnwebgpu for EMSCRIPTEN >= 4.0.10")
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else()
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set(IMGUI_EMSCRIPTEN_WEBGPU_FLAG "-sUSE_WEBGPU=1" CACHE STRING "Use -sUSE_WEBGPU=1 for EMSCRIPTEN WGPU implementation")
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endif()
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else() # if IMGUI_EMSCRIPTEN_WEBGPU_FLAG used, check correct version
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if(EMSCRIPTEN_VERSION VERSION_LESS "4.0.10" AND "${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}" MATCHES "emdawnwebgpu")
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# it's necessary EMSCRIPTEN >= v4.0.10 (although "--use-port=path/to/emdawnwebgpu.port.py" is supported/tested from v4.0.8)
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message(FATAL_ERROR "emdawnwebgpu needs EMSCRIPTEN version >= 4.0.10")
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endif()
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if(EMSCRIPTEN_VERSION VERSION_GREATER_EQUAL "4.0.10")
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set(IMGUI_EMSCRIPTEN_WEBGPU_FLAG "--use-port=emdawnwebgpu" CACHE STRING "Default to --use-port=emdawnwebgpu. You can override to provide your own local port.")
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else()
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message(FATAL_ERROR "emdawnwebgpu needs EMSCRIPTEN version >= 4.0.10")
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endif()
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if(EMSCRIPTEN_VERSION VERSION_GREATER_EQUAL "3.1.57")
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if(NOT IMGUI_EMSCRIPTEN_GLFW3)
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# Defaults to contrib.glfw3 because Emscripten version is > 3.1.57
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set(IMGUI_EMSCRIPTEN_GLFW3 "--use-port=contrib.glfw3" CACHE STRING "Choose between --use-port=contrib.glfw3 and -sUSE_GLFW=3 for GLFW implementation (default to --use-port=contrib.glfw3)")
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else() # cannot use contrib.glfw3 prior to 3.1.57
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set(IMGUI_EMSCRIPTEN_GLFW3 "-sUSE_GLFW=3" CACHE STRING "Use -sUSE_GLFW=3 for GLFW implementation" FORCE)
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endif()
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set(LIBRARIES glfw)
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add_compile_options(-sDISABLE_EXCEPTION_CATCHING=1 -DIMGUI_DISABLE_FILE_FUNCTIONS=1)
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else() # Native/Desktop build
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# Check DAWN/WGPU directory
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if(NOT IMGUI_DAWN_DIR AND NOT IMGUI_WGPU_DIR) # if it's Native/Desktop build, IMGUI_DAWN_DIR or IMGUI_WGPU_DIR must be specified
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message(FATAL_ERROR "Please specify the Dawn or WGPU base directory")
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endif()
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if(IMGUI_DAWN_DIR AND IMGUI_WGPU_DIR) # both IMGUI_DAWN_DIR and IMGUI_WGPU_DIR cannot be set
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message(FATAL_ERROR "Please specify only one between Dawn / WGPU base directory")
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# Check DAWN/WGPU/WGVK directory
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# If it's Native/Desktop build, IMGUI_DAWN_DIR or IMGUI_WGPU_DIR or IMGUI_WGVK_DIR must be specified
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if(NOT IMGUI_DAWN_DIR AND NOT IMGUI_WGPU_DIR AND NOT IMGUI_WGVK_DIR)
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message(FATAL_ERROR "Please specify one of IMGUI_DAWN_DIR/IMGUI_WGPU_DIR/IMGUI_WGVK_DIR base directory.")
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endif()
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if((IMGUI_DAWN_DIR AND (IMGUI_WGPU_DIR OR IMGUI_WGVK_DIR)) OR (IMGUI_WGPU_DIR AND IMGUI_WGVK_DIR))
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message(FATAL_ERROR "Please specify only one of IMGUI_DAWN_DIR/IMGUI_WGPU_DIR/IMGUI_WGVK_DIR base directory.")
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endif()
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if(APPLE) # Add SDL2 module to get Surface, with libs and file property for MacOS build
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@@ -90,7 +88,7 @@ else() # Native/Desktop build
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find_package(glfw3 REQUIRED)
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if(IMGUI_DAWN_DIR) # DAWN-Native build options
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if(IMGUI_DAWN_DIR)
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list(APPEND CMAKE_PREFIX_PATH ${IMGUI_DAWN_DIR})
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find_package(Dawn) # Search for a Dawn installation using IMGUI_DAWN_DIR in CMAKE_PREFIX_PATH
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if(Dawn_FOUND)
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@@ -133,7 +131,9 @@ else() # Native/Desktop build
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set(LIBRARIES webgpu_dawn glfw)
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endif()
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else() # WGPU-Native build options
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endif()
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if(IMGUI_WGPU_DIR)
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set(WGPU_NATIVE_LIB_DIR ${IMGUI_WGPU_DIR}/lib)
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find_library(WGPU_LIBRARY NAMES libwgpu_native.a wgpu_native.lib wgpu_native HINTS ${WGPU_NATIVE_LIB_DIR} REQUIRED)
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if(WIN32)
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@@ -144,6 +144,9 @@ else() # Native/Desktop build
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set(LIBRARIES glfw ${WGPU_LIBRARY} ${OS_LIBRARIES})
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endif()
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if(IMGUI_WGVK_DIR)
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endif()
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endif()
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add_executable(${IMGUI_EXECUTABLE} ${IMGUI_EXAMPLE_SOURCE_FILES})
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@@ -165,7 +168,6 @@ endif()
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# In this example IMGUI_IMPL_WEBGPU_BACKEND_DAWN / IMGUI_IMPL_WEBGPU_BACKEND_WGPU internal define is set according to:
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# EMSCRIPTEN: by used FLAG
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# --use-port=emdawnwebgpu --> IMGUI_IMPL_WEBGPU_BACKEND_DAWN defined
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# -sUSE_WEBGPU=1 --> IMGUI_IMPL_WEBGPU_BACKEND_WGPU defined
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# NATIVE: by used SDK installation directory
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# if IMGUI_DAWN_DIR is valid --> IMGUI_IMPL_WEBGPU_BACKEND_DAWN defined
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# if IMGUI_WGPU_DIR is valid --> IMGUI_IMPL_WEBGPU_BACKEND_WGPU defined
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@@ -177,10 +179,20 @@ if(NOT EMSCRIPTEN) # WegGPU-Native settings
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if(NOT Dawn_FOUND)
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target_link_libraries(${IMGUI_EXECUTABLE} INTERFACE webgpu_cpp)
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endif()
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else()
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endif()
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if(IMGUI_WGPU_DIR)
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target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_WGPU")
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target_include_directories(${IMGUI_EXECUTABLE} PUBLIC ${IMGUI_WGPU_DIR}/include)
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endif()
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if(IMGUI_WGVK_DIR)
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target_sources(${IMGUI_EXECUTABLE} PRIVATE ${IMGUI_WGVK_DIR}/src/wgvk.c)
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target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_WGVK")
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target_include_directories(${IMGUI_EXECUTABLE} PUBLIC ${IMGUI_WGVK_DIR}/include)
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if (MSVC)
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target_compile_options(${IMGUI_EXECUTABLE} PUBLIC /std:clatest /experimental:c11atomics)
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endif()
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endif()
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target_link_libraries(${IMGUI_EXECUTABLE} PUBLIC ${LIBRARIES})
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else() # Emscripten settings
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@@ -191,12 +203,8 @@ else() # Emscripten settings
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endif()
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message(STATUS "Using ${IMGUI_EMSCRIPTEN_GLFW3} GLFW implementation")
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if("${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}" MATCHES "emdawnwebgpu")
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target_compile_options(${IMGUI_EXECUTABLE} PUBLIC "${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}")
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target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_DAWN")
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else()
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target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_WGPU")
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endif()
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target_compile_options(${IMGUI_EXECUTABLE} PUBLIC "${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}")
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target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_DAWN")
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message(STATUS "Using ${IMGUI_EMSCRIPTEN_WEBGPU_FLAG} WebGPU implementation")
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target_link_options(${IMGUI_EXECUTABLE} PRIVATE
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@@ -19,8 +19,8 @@ WEB_DIR = web
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EXE = $(WEB_DIR)/index.html
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IMGUI_DIR = ../..
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SOURCES = main.cpp
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SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
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SOURCES += $(IMGUI_DIR)/backends/imgui_impl_glfw.cpp $(IMGUI_DIR)/backends/imgui_impl_wgpu.cpp
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SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
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OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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UNAME_S := $(shell uname -s)
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CPPFLAGS =
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@@ -40,11 +40,7 @@ LDFLAGS += -s ASYNCIFY=1
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LDFLAGS += -s NO_EXIT_RUNTIME=0
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LDFLAGS += -s ASSERTIONS=1
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# (1) Using legacy WebGPU implementation (Emscripten < 4.0.10)
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#EMS += -DIMGUI_IMPL_WEBGPU_BACKEND_WGPU
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#LDFLAGS += -s USE_WEBGPU=1
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# or (2) Using newer Dawn-based WebGPU port (Emscripten >= 4.0.10)
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# Using Dawn-based WebGPU port (requires Emscripten >= 4.0.10)
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EMS += --use-port=emdawnwebgpu
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LDFLAGS += --use-port=emdawnwebgpu
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@@ -60,14 +60,10 @@ For the WASM code produced by Emscripten to work correctly, it will also be nece
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CMake checks the EMSCRIPEN version then:
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- if EMS >= 4.0.10 uses `--use-port=emdawnwebgpu` flag to build
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- it set `IMGUI_IMPL_WEBGPU_BACKEND_DAWN` compiler define
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- if EMS < 4.0.10 uses `-sUSE_WEBGPU=1` flag to build
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- it set `IMGUI_IMPL_WEBGPU_BACKEND_WGPU` compiler define
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#### Generate Emscripten forcing `-sUSE_WEBGPU=1` deprecated flag even with EMS >= 4.0.10
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- `emcmake cmake -G Ninja -DIMGUI_EMSCRIPTEN_WEBGPU_FLAG="-sUSE_WEBGPU=1" -B where_to_build_dir`
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- it set `IMGUI_IMPL_WEBGPU_BACKEND_WGPU` compiler define
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- if EMS < 4.0.10 the build aborts (`-sUSE_WEBGPU=1` is no longer supported by our examples and our WGPU backend)
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#### Generate Emscripten using external WebGPU library (emdawnwebgpu_pkg)
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- `emcmake cmake -G Ninja -DIMGUI_EMSCRIPTEN_WEBGPU_FLAG="--use-port=path_to_emdawnwebgpu_pkg" -B where_to_build_dir`
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- it set `IMGUI_IMPL_WEBGPU_BACKEND_DAWN` compiler define
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- *To use external WebGPU library it's necessary to have EMS >= 4.0.10 or the minimum requirements specified by the package:*
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@@ -19,9 +19,6 @@
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#ifdef __EMSCRIPTEN__
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#include <emscripten.h>
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#include <emscripten/html5.h>
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#if defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU)
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#include <emscripten/html5_webgpu.h>
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#endif
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#include "../libs/emscripten/emscripten_mainloop_stub.h"
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#endif
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@@ -68,8 +65,8 @@ int main(int, char**)
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// Create window
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float main_scale = ImGui_ImplGlfw_GetContentScaleForMonitor(glfwGetPrimaryMonitor()); // Valid on GLFW 3.3+ only
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wgpu_surface_width *= main_scale;
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wgpu_surface_height *= main_scale;
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wgpu_surface_width = (int)(wgpu_surface_width * main_scale);
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wgpu_surface_height = (int)(wgpu_surface_height * main_scale);
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GLFWwindow* window = glfwCreateWindow(wgpu_surface_width, wgpu_surface_height, "Dear ImGui GLFW+WebGPU example", nullptr, nullptr);
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if (window == nullptr)
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return 1;
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@@ -344,20 +341,10 @@ static WGPUDevice RequestDevice(wgpu::Instance& instance, wgpu::Adapter& adapter
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IM_ASSERT(acquired_device != nullptr && waitStatusDevice == wgpu::WaitStatus::Success && "Error on Device request");
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return acquired_device.MoveToCHandle();
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}
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#elif defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU)
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#ifdef __EMSCRIPTEN__
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// Adapter and device initialization via JS
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EM_ASYNC_JS( void, getAdapterAndDeviceViaJS, (),
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{
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if (!navigator.gpu)
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throw Error("WebGPU not supported.");
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const adapter = await navigator.gpu.requestAdapter();
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const device = await adapter.requestDevice();
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Module.preinitializedWebGPUDevice = device;
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} );
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#else // __EMSCRIPTEN__
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#elif defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU) || defined(IMGUI_IMPL_WEBGPU_BACKEND_WGVK)
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static void handle_request_adapter(WGPURequestAdapterStatus status, WGPUAdapter adapter, WGPUStringView message, void* userdata1, void* userdata2)
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{
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IM_UNUSED(userdata2);
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if (status == WGPURequestAdapterStatus_Success)
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{
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WGPUAdapter* extAdapter = (WGPUAdapter*)userdata1;
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@@ -371,6 +358,7 @@ static void handle_request_adapter(WGPURequestAdapterStatus status, WGPUAdapter
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static void handle_request_device(WGPURequestDeviceStatus status, WGPUDevice device, WGPUStringView message, void* userdata1, void* userdata2)
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{
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IM_UNUSED(userdata2);
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if (status == WGPURequestDeviceStatus_Success)
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{
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WGPUDevice* extDevice = (WGPUDevice*)userdata1;
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@@ -386,27 +374,32 @@ static WGPUAdapter RequestAdapter(WGPUInstance& instance)
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{
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WGPURequestAdapterOptions adapter_options = {};
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WGPUAdapter local_adapter;
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WGPUAdapter local_adapter = nullptr;
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WGPURequestAdapterCallbackInfo adapterCallbackInfo = {};
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adapterCallbackInfo.mode = WGPUCallbackMode_WaitAnyOnly;
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adapterCallbackInfo.callback = handle_request_adapter;
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adapterCallbackInfo.userdata1 = &local_adapter;
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wgpuInstanceRequestAdapter(instance, &adapter_options, adapterCallbackInfo);
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WGPUFuture future = wgpuInstanceRequestAdapter(instance, &adapter_options, adapterCallbackInfo);
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WGPUFutureWaitInfo waitInfo = { future, false };
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wgpuInstanceWaitAny(instance, 1, &waitInfo, ~0ull);
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IM_ASSERT(local_adapter && "Error on Adapter request");
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return local_adapter;
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}
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static WGPUDevice RequestDevice(WGPUAdapter& adapter)
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static WGPUDevice RequestDevice(WGPUInstance& instance, WGPUAdapter& adapter)
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{
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WGPUDevice local_device;
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WGPUDevice local_device = nullptr;
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WGPURequestDeviceCallbackInfo deviceCallbackInfo = {};
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deviceCallbackInfo.mode = WGPUCallbackMode_WaitAnyOnly;
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deviceCallbackInfo.callback = handle_request_device;
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deviceCallbackInfo.userdata1 = &local_device;
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wgpuAdapterRequestDevice(adapter, nullptr, deviceCallbackInfo);
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WGPUFuture future = wgpuAdapterRequestDevice(adapter, nullptr, deviceCallbackInfo);
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WGPUFutureWaitInfo waitInfo = { future, false };
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wgpuInstanceWaitAny(instance, 1, &waitInfo, ~0ull);
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IM_ASSERT(local_device && "Error on Device request");
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return local_device;
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}
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#endif // __EMSCRIPTEN__
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#endif // IMGUI_IMPL_WEBGPU_BACKEND_WGPU
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bool InitWGPU(GLFWwindow* window)
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@@ -449,35 +442,24 @@ bool InitWGPU(GLFWwindow* window)
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preferred_fmt = surface_capabilities.formats[0];
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// WGPU backend: Adapter and Device acquisition, Surface creation
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#elif defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU)
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wgpu_instance = wgpuCreateInstance(nullptr);
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#elif defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU) || defined(IMGUI_IMPL_WEBGPU_BACKEND_WGVK)
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WGPUInstanceDescriptor instanceDesc = {};
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WGPUInstanceFeatureName timedWaitAny = WGPUInstanceFeatureName_TimedWaitAny;
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instanceDesc.requiredFeatureCount = 1;
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instanceDesc.requiredFeatures = &timedWaitAny;
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wgpu_instance = wgpuCreateInstance(&instanceDesc);
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#ifdef __EMSCRIPTEN__
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getAdapterAndDeviceViaJS();
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wgpu_device = emscripten_webgpu_get_device();
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IM_ASSERT(wgpu_device != nullptr && "Error creating the Device");
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WGPUSurfaceDescriptorFromCanvasHTMLSelector html_surface_desc = {};
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html_surface_desc.chain.sType = WGPUSType_SurfaceDescriptorFromCanvasHTMLSelector;
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html_surface_desc.selector = "#canvas";
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WGPUSurfaceDescriptor surface_desc = {};
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surface_desc.nextInChain = &html_surface_desc.chain;
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// Create the surface.
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wgpu_surface = wgpuInstanceCreateSurface(wgpu_instance, &surface_desc);
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preferred_fmt = wgpuSurfaceGetPreferredFormat(wgpu_surface, {} /* adapter */);
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#else // __EMSCRIPTEN__
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#if defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU)
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wgpuSetLogCallback(
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[](WGPULogLevel level, WGPUStringView msg, void* userdata) { fprintf(stderr, "%s: %.*s\n", ImGui_ImplWGPU_GetLogLevelName(level), (int)msg.length, msg.data); }, nullptr
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);
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wgpuSetLogLevel(WGPULogLevel_Warn);
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#endif
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WGPUAdapter adapter = RequestAdapter(wgpu_instance);
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ImGui_ImplWGPU_DebugPrintAdapterInfo(adapter);
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wgpu_device = RequestDevice(adapter);
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wgpu_device = RequestDevice(wgpu_instance, adapter);
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// Create the surface.
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wgpu_surface = CreateWGPUSurface(wgpu_instance, window);
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@@ -488,7 +470,6 @@ bool InitWGPU(GLFWwindow* window)
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wgpuSurfaceGetCapabilities(wgpu_surface, adapter, &surface_capabilities);
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preferred_fmt = surface_capabilities.formats[0];
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#endif // __EMSCRIPTEN__
|
||||
#endif // IMGUI_IMPL_WEBGPU_BACKEND_WGPU
|
||||
|
||||
wgpu_surface_configuration.presentMode = WGPUPresentMode_Fifo;
|
||||
@@ -573,7 +554,7 @@ WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, GLFWwindow* window)
|
||||
}
|
||||
#else
|
||||
#error "Unsupported WebGPU native platform!"
|
||||
#endif
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
#endif // #ifndef __EMSCRIPTEN__
|
||||
|
||||
@@ -1,19 +1,24 @@
|
||||
# Building for desktop (WebGPU-native) with Dawn:
|
||||
# Building for desktop with Dawn:
|
||||
# 1. git clone https://github.com/google/dawn dawn
|
||||
# 2. cmake -B build -DIMGUI_DAWN_DIR=dawn
|
||||
# 3. cmake --build build
|
||||
# The resulting binary will be found at one of the following locations:
|
||||
# * build/Debug/example_sdl2_wgpu[.exe]
|
||||
# * build/example_sdl2_wgpu[.exe]
|
||||
# * build/example_sdl2_wgpu[.exe] or build/Debug/example_sdl2_wgpu[.exe]
|
||||
|
||||
# Building for desktop (WGPU-Native) with WGPU-Native:
|
||||
# Building for desktop with WGPU-Native:
|
||||
# 1. download WGPU-Native autogenerated binary modules for your platform/compiler from: https://github.com/gfx-rs/wgpu-native/releases
|
||||
# 2. unzip the downloaded file in your_preferred_folder
|
||||
# 3. cmake -B build -DIMGUI_WGPU_DIR=your_preferred_folder ("full path" or "relative" starting from current directory)
|
||||
# 4. cmake --build build
|
||||
# The resulting binary will be found at one of the following locations:
|
||||
# * build/Debug/example_sdl2_wgpu[.exe]
|
||||
# * build/example_sdl2_wgpu[.exe]
|
||||
# * build/example_sdl2_wgpu[.exe] or build/Debug/example_sdl2_wgpu[.exe]
|
||||
|
||||
# Building for desktop with WGVK (MUCH EASIER)
|
||||
# 1. git clone https://github.com/manuel5975p/WGVK dawn
|
||||
# 2. cmake -B build -DIMGUI_WGVK_DIR=wgvk
|
||||
# 3. cmake --build build
|
||||
# The resulting binary will be found at one of the following locations:
|
||||
# * build/example_sdl2_wgpu[.exe] or build/Debug/example_sdl2_wgpu[.exe]
|
||||
|
||||
# Building for Emscripten:
|
||||
# 1. Install Emscripten SDK following the instructions: https://emscripten.org/docs/getting_started/downloads.html
|
||||
@@ -52,27 +57,22 @@ set(IMGUI_EXAMPLE_SOURCE_FILES
|
||||
)
|
||||
|
||||
if(EMSCRIPTEN)
|
||||
if(NOT IMGUI_EMSCRIPTEN_WEBGPU_FLAG) # if IMGUI_EMSCRIPTEN_WEBGPU_FLAG not used, set by current EMSCRIPTEN version
|
||||
if(EMSCRIPTEN_VERSION VERSION_GREATER_EQUAL "4.0.10")
|
||||
set(IMGUI_EMSCRIPTEN_WEBGPU_FLAG "--use-port=emdawnwebgpu" CACHE STRING "Choose between --use-port=emdawnwebgpu (Dawn implementation of EMSCRIPTEN) and -sUSE_WEBGPU=1 (WGPU implementation of EMSCRIPTEN, deprecated in 4.0.10): default to --use-port=emdawnwebgpu for EMSCRIPTEN >= 4.0.10")
|
||||
else()
|
||||
set(IMGUI_EMSCRIPTEN_WEBGPU_FLAG "-sUSE_WEBGPU=1" CACHE STRING "Use -sUSE_WEBGPU=1 for EMSCRIPTEN WGPU implementation")
|
||||
endif()
|
||||
else() # if IMGUI_EMSCRIPTEN_WEBGPU_FLAG used, check correct version
|
||||
if(EMSCRIPTEN_VERSION VERSION_LESS "4.0.10" AND "${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}" MATCHES "emdawnwebgpu")
|
||||
# it's necessary EMSCRIPTEN >= v4.0.10 (although "--use-port=path/to/emdawnwebgpu.port.py" is supported/tested from v4.0.8)
|
||||
message(FATAL_ERROR "emdawnwebgpu needs EMSCRIPTEN version >= 4.0.10")
|
||||
endif()
|
||||
if(EMSCRIPTEN_VERSION VERSION_GREATER_EQUAL "4.0.10")
|
||||
set(IMGUI_EMSCRIPTEN_WEBGPU_FLAG "--use-port=emdawnwebgpu" CACHE STRING "Default to --use-port=emdawnwebgpu. You can override to provide your own local port.")
|
||||
else()
|
||||
message(FATAL_ERROR "emdawnwebgpu needs EMSCRIPTEN version >= 4.0.10")
|
||||
endif()
|
||||
|
||||
add_compile_options(-sDISABLE_EXCEPTION_CATCHING=1 -DIMGUI_DISABLE_FILE_FUNCTIONS=1)
|
||||
else() # Native/Desktop build
|
||||
if(NOT IMGUI_DAWN_DIR AND NOT IMGUI_WGPU_DIR) # if it's Native/Desktop build, IMGUI_DAWN_DIR or IMGUI_WGPU_DIR must be specified
|
||||
message(FATAL_ERROR "Please specify the Dawn or WGPU base directory")
|
||||
endif()
|
||||
|
||||
if(IMGUI_DAWN_DIR AND IMGUI_WGPU_DIR) # both IMGUI_DAWN_DIR and IMGUI_WGPU_DIR cannot be set
|
||||
message(FATAL_ERROR "Please specify only one between Dawn / WGPU base directory")
|
||||
# Check DAWN/WGPU/WGVK directory
|
||||
# If it's Native/Desktop build, IMGUI_DAWN_DIR or IMGUI_WGPU_DIR or IMGUI_WGVK_DIR must be specified
|
||||
if(NOT IMGUI_DAWN_DIR AND NOT IMGUI_WGPU_DIR AND NOT IMGUI_WGVK_DIR)
|
||||
message(FATAL_ERROR "Please specify one of IMGUI_DAWN_DIR/IMGUI_WGPU_DIR/IMGUI_WGVK_DIR base directory.")
|
||||
endif()
|
||||
if((IMGUI_DAWN_DIR AND (IMGUI_WGPU_DIR OR IMGUI_WGVK_DIR)) OR (IMGUI_WGPU_DIR AND IMGUI_WGVK_DIR))
|
||||
message(FATAL_ERROR "Please specify only one of IMGUI_DAWN_DIR/IMGUI_WGPU_DIR/IMGUI_WGVK_DIR base directory.")
|
||||
endif()
|
||||
|
||||
if(APPLE) # Add SDL2 module to get Surface, with libs and file property for MacOS build
|
||||
@@ -82,7 +82,7 @@ else() # Native/Desktop build
|
||||
|
||||
find_package(SDL2 REQUIRED) # SDL_MAIN_HANDLED
|
||||
|
||||
if(IMGUI_DAWN_DIR) # DAWN-Native build options
|
||||
if(IMGUI_DAWN_DIR)
|
||||
list(APPEND CMAKE_PREFIX_PATH ${IMGUI_DAWN_DIR})
|
||||
find_package(Threads) # required from Dawn installation
|
||||
find_package(Dawn) # Search for a Dawn installation using IMGUI_DAWN_DIR in CMAKE_PREFIX_PATH
|
||||
@@ -126,8 +126,9 @@ else() # Native/Desktop build
|
||||
|
||||
set(LIBRARIES webgpu_dawn ${OS_LIBRARIES})
|
||||
endif()
|
||||
else() # WGPU-Native build options
|
||||
endif()
|
||||
|
||||
if(IMGUI_WGPU_DIR)
|
||||
set(WGPU_NATIVE_LIB_DIR ${IMGUI_WGPU_DIR}/lib)
|
||||
find_library(WGPU_LIBRARY NAMES libwgpu_native.a wgpu_native.lib wgpu_native HINTS ${WGPU_NATIVE_LIB_DIR} REQUIRED)
|
||||
if(WIN32)
|
||||
@@ -138,6 +139,10 @@ else() # Native/Desktop build
|
||||
|
||||
set(LIBRARIES ${WGPU_LIBRARY} ${OS_LIBRARIES})
|
||||
endif()
|
||||
|
||||
if(IMGUI_WGVK_DIR)
|
||||
endif()
|
||||
|
||||
endif()
|
||||
|
||||
add_executable(${IMGUI_EXECUTABLE} ${IMGUI_EXAMPLE_SOURCE_FILES})
|
||||
@@ -160,7 +165,6 @@ endif()
|
||||
# IMGUI_IMPL_WEBGPU_BACKEND_DAWN/WGPU internal define is set according to:
|
||||
# EMSCRIPTEN: by used FLAG
|
||||
# --use-port=emdawnwebgpu --> IMGUI_IMPL_WEBGPU_BACKEND_DAWN enabled (+EMSCRIPTEN)
|
||||
# -sUSE_WEBGPU=1 --> IMGUI_IMPL_WEBGPU_BACKEND_WGPU enabled (+EMSCRIPTEN)
|
||||
# NATIVE: by used SDK installation directory
|
||||
# if IMGUI_DAWN_DIR is valid --> IMGUI_IMPL_WEBGPU_BACKEND_DAWN enabled
|
||||
# if IMGUI_WGPU_DIR is valid --> IMGUI_IMPL_WEBGPU_BACKEND_WGPU enabled
|
||||
@@ -171,21 +175,26 @@ if(NOT EMSCRIPTEN) # WegGPU-Native settings
|
||||
if(NOT Dawn_FOUND)
|
||||
target_link_libraries(${IMGUI_EXECUTABLE} INTERFACE webgpu_cpp)
|
||||
endif()
|
||||
else()
|
||||
endif()
|
||||
if(IMGUI_WGPU_DIR)
|
||||
target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_WGPU")
|
||||
target_include_directories(${IMGUI_EXECUTABLE} PUBLIC ${IMGUI_WGPU_DIR}/include)
|
||||
endif()
|
||||
if(IMGUI_WGVK_DIR)
|
||||
target_sources(${IMGUI_EXECUTABLE} PRIVATE ${IMGUI_WGVK_DIR}/src/wgvk.c)
|
||||
target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_WGVK")
|
||||
target_include_directories(${IMGUI_EXECUTABLE} PUBLIC ${IMGUI_WGVK_DIR}/include)
|
||||
if (MSVC)
|
||||
target_compile_options(${IMGUI_EXECUTABLE} PUBLIC /std:clatest /experimental:c11atomics)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
target_link_libraries(${IMGUI_EXECUTABLE} PUBLIC ${LIBRARIES} ${SDL2_LIBRARIES})
|
||||
else() # Emscripten settings
|
||||
set(CMAKE_EXECUTABLE_SUFFIX ".html")
|
||||
|
||||
if("${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}" MATCHES "emdawnwebgpu")
|
||||
target_compile_options(${IMGUI_EXECUTABLE} PUBLIC "${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}")
|
||||
target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_DAWN")
|
||||
else()
|
||||
target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_WGPU")
|
||||
endif()
|
||||
target_compile_options(${IMGUI_EXECUTABLE} PUBLIC "${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}")
|
||||
target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_DAWN")
|
||||
message(STATUS "Using ${IMGUI_EMSCRIPTEN_WEBGPU_FLAG} WebGPU implementation")
|
||||
|
||||
target_compile_options(${IMGUI_EXECUTABLE} PUBLIC "-sUSE_SDL=2")
|
||||
|
||||
@@ -19,8 +19,8 @@ WEB_DIR = web
|
||||
EXE = $(WEB_DIR)/index.html
|
||||
IMGUI_DIR = ../..
|
||||
SOURCES = main.cpp
|
||||
SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
|
||||
SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl2.cpp $(IMGUI_DIR)/backends/imgui_impl_wgpu.cpp
|
||||
SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
|
||||
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
||||
UNAME_S := $(shell uname -s)
|
||||
CPPFLAGS =
|
||||
@@ -40,11 +40,7 @@ LDFLAGS += -s ASYNCIFY=1
|
||||
LDFLAGS += -s NO_EXIT_RUNTIME=0
|
||||
LDFLAGS += -s ASSERTIONS=1
|
||||
|
||||
# (1) Using legacy WebGPU implementation (Emscripten < 4.0.10)
|
||||
#EMS += -DIMGUI_IMPL_WEBGPU_BACKEND_WGPU
|
||||
#LDFLAGS += -s USE_WEBGPU=1
|
||||
|
||||
# or (2) Using newer Dawn-based WebGPU port (Emscripten >= 4.0.10)
|
||||
# Using Dawn-based WebGPU port (requires Emscripten >= 4.0.10)
|
||||
EMS += --use-port=emdawnwebgpu
|
||||
LDFLAGS += --use-port=emdawnwebgpu
|
||||
|
||||
|
||||
@@ -60,14 +60,10 @@ For the WASM code produced by Emscripten to work correctly, it will also be nece
|
||||
CMake checks the EMSCRIPEN version then:
|
||||
- if EMS >= 4.0.10 uses `--use-port=emdawnwebgpu` flag to build
|
||||
- it set `IMGUI_IMPL_WEBGPU_BACKEND_DAWN` compiler define
|
||||
- if EMS < 4.0.10 uses `-sUSE_WEBGPU=1` flag to build
|
||||
- it set `IMGUI_IMPL_WEBGPU_BACKEND_WGPU` compiler define
|
||||
|
||||
#### Generate Emscripten forcing `-sUSE_WEBGPU=1` deprecated flag even with EMS >= 4.0.10
|
||||
- `emcmake cmake -G Ninja -DIMGUI_EMSCRIPTEN_WEBGPU_FLAG="-sUSE_WEBGPU=1" -B where_to_build_dir`
|
||||
- it set `IMGUI_IMPL_WEBGPU_BACKEND_WGPU` compiler define
|
||||
- if EMS < 4.0.10 the build aborts (`-sUSE_WEBGPU=1` is no longer supported by our examples and our WGPU backend)
|
||||
|
||||
#### Generate Emscripten using external WebGPU library (emdawnwebgpu_pkg)
|
||||
|
||||
- `emcmake cmake -G Ninja -DIMGUI_EMSCRIPTEN_WEBGPU_FLAG="--use-port=path_to_emdawnwebgpu_pkg" -B where_to_build_dir`
|
||||
- it set `IMGUI_IMPL_WEBGPU_BACKEND_DAWN` compiler define
|
||||
- *To use external WebGPU library it's necessary to have EMS >= 4.0.10 or the minimum requirements specified by the package:*
|
||||
|
||||
@@ -18,9 +18,6 @@
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten.h>
|
||||
#include <emscripten/html5.h>
|
||||
#if defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU)
|
||||
#include <emscripten/html5_webgpu.h>
|
||||
#endif
|
||||
#include "../libs/emscripten/emscripten_mainloop_stub.h"
|
||||
#endif
|
||||
|
||||
@@ -56,7 +53,9 @@ int main(int, char**)
|
||||
|
||||
// Create window with graphics context
|
||||
float main_scale = ImGui_ImplSDL2_GetContentScaleForDisplay(0);
|
||||
SDL_WindowFlags window_flags = SDL_WINDOW_RESIZABLE;
|
||||
wgpu_surface_width = (int)(wgpu_surface_width * main_scale);
|
||||
wgpu_surface_height = (int)(wgpu_surface_height * main_scale);
|
||||
SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
SDL_Window* window = SDL_CreateWindow("Dear ImGui SDL2+WebGPU example", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, wgpu_surface_width, wgpu_surface_height, window_flags);
|
||||
if (window == nullptr)
|
||||
{
|
||||
@@ -146,7 +145,7 @@ int main(int, char**)
|
||||
|
||||
// React to changes in screen size
|
||||
int width, height;
|
||||
SDL_GetWindowSize(window, &width, &height);
|
||||
SDL_GetWindowSizeInPixels(window, &width, &height);
|
||||
if (width != wgpu_surface_width || height != wgpu_surface_height)
|
||||
ResizeSurface(width, height);
|
||||
|
||||
@@ -327,20 +326,10 @@ static WGPUDevice RequestDevice(wgpu::Instance& instance, wgpu::Adapter& adapter
|
||||
IM_ASSERT(acquired_device != nullptr && waitStatusDevice == wgpu::WaitStatus::Success && "Error on Device request");
|
||||
return acquired_device.MoveToCHandle();
|
||||
}
|
||||
#elif defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU)
|
||||
#ifdef __EMSCRIPTEN__
|
||||
// Adapter and device initialization via JS
|
||||
EM_ASYNC_JS( void, getAdapterAndDeviceViaJS, (),
|
||||
{
|
||||
if (!navigator.gpu)
|
||||
throw Error("WebGPU not supported.");
|
||||
const adapter = await navigator.gpu.requestAdapter();
|
||||
const device = await adapter.requestDevice();
|
||||
Module.preinitializedWebGPUDevice = device;
|
||||
} );
|
||||
#else // __EMSCRIPTEN__
|
||||
#elif defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU) || defined(IMGUI_IMPL_WEBGPU_BACKEND_WGVK)
|
||||
static void handle_request_adapter(WGPURequestAdapterStatus status, WGPUAdapter adapter, WGPUStringView message, void* userdata1, void* userdata2)
|
||||
{
|
||||
IM_UNUSED(userdata2);
|
||||
if (status == WGPURequestAdapterStatus_Success)
|
||||
{
|
||||
WGPUAdapter* extAdapter = (WGPUAdapter*)userdata1;
|
||||
@@ -354,6 +343,7 @@ static void handle_request_adapter(WGPURequestAdapterStatus status, WGPUAdapter
|
||||
|
||||
static void handle_request_device(WGPURequestDeviceStatus status, WGPUDevice device, WGPUStringView message, void* userdata1, void* userdata2)
|
||||
{
|
||||
IM_UNUSED(userdata2);
|
||||
if (status == WGPURequestDeviceStatus_Success)
|
||||
{
|
||||
WGPUDevice* extDevice = (WGPUDevice*)userdata1;
|
||||
@@ -369,27 +359,32 @@ static WGPUAdapter RequestAdapter(WGPUInstance& instance)
|
||||
{
|
||||
WGPURequestAdapterOptions adapter_options = {};
|
||||
|
||||
WGPUAdapter local_adapter;
|
||||
WGPUAdapter local_adapter = nullptr;
|
||||
WGPURequestAdapterCallbackInfo adapterCallbackInfo = {};
|
||||
adapterCallbackInfo.mode = WGPUCallbackMode_WaitAnyOnly;
|
||||
adapterCallbackInfo.callback = handle_request_adapter;
|
||||
adapterCallbackInfo.userdata1 = &local_adapter;
|
||||
|
||||
wgpuInstanceRequestAdapter(instance, &adapter_options, adapterCallbackInfo);
|
||||
WGPUFuture future = wgpuInstanceRequestAdapter(instance, &adapter_options, adapterCallbackInfo);
|
||||
WGPUFutureWaitInfo waitInfo = { future, false };
|
||||
wgpuInstanceWaitAny(instance, 1, &waitInfo, ~0ull);
|
||||
IM_ASSERT(local_adapter && "Error on Adapter request");
|
||||
return local_adapter;
|
||||
}
|
||||
|
||||
static WGPUDevice RequestDevice(WGPUAdapter& adapter)
|
||||
static WGPUDevice RequestDevice(WGPUInstance& instance, WGPUAdapter& adapter)
|
||||
{
|
||||
WGPUDevice local_device;
|
||||
WGPUDevice local_device = nullptr;
|
||||
WGPURequestDeviceCallbackInfo deviceCallbackInfo = {};
|
||||
deviceCallbackInfo.mode = WGPUCallbackMode_WaitAnyOnly;
|
||||
deviceCallbackInfo.callback = handle_request_device;
|
||||
deviceCallbackInfo.userdata1 = &local_device;
|
||||
wgpuAdapterRequestDevice(adapter, nullptr, deviceCallbackInfo);
|
||||
WGPUFuture future = wgpuAdapterRequestDevice(adapter, nullptr, deviceCallbackInfo);
|
||||
WGPUFutureWaitInfo waitInfo = { future, false };
|
||||
wgpuInstanceWaitAny(instance, 1, &waitInfo, ~0ull);
|
||||
IM_ASSERT(local_device && "Error on Device request");
|
||||
return local_device;
|
||||
}
|
||||
#endif // __EMSCRIPTEN__
|
||||
#endif // IMGUI_IMPL_WEBGPU_BACKEND_WGPU
|
||||
|
||||
static bool InitWGPU(SDL_Window* window)
|
||||
@@ -433,35 +428,24 @@ static bool InitWGPU(SDL_Window* window)
|
||||
preferred_fmt = surface_capabilities.formats[0];
|
||||
|
||||
// WGPU backend: Adapter and Device acquisition, Surface creation
|
||||
#elif defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU)
|
||||
wgpu_instance = wgpuCreateInstance(nullptr);
|
||||
#elif defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU) || defined(IMGUI_IMPL_WEBGPU_BACKEND_WGVK)
|
||||
WGPUInstanceDescriptor instanceDesc = {};
|
||||
WGPUInstanceFeatureName timedWaitAny = WGPUInstanceFeatureName_TimedWaitAny;
|
||||
instanceDesc.requiredFeatureCount = 1;
|
||||
instanceDesc.requiredFeatures = &timedWaitAny;
|
||||
wgpu_instance = wgpuCreateInstance(&instanceDesc);
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
getAdapterAndDeviceViaJS();
|
||||
|
||||
wgpu_device = emscripten_webgpu_get_device();
|
||||
assert(wgpu_device != nullptr && "Error creating the Device");
|
||||
|
||||
WGPUSurfaceDescriptorFromCanvasHTMLSelector html_surface_desc = {};
|
||||
html_surface_desc.chain.sType = WGPUSType_SurfaceDescriptorFromCanvasHTMLSelector;
|
||||
html_surface_desc.selector = "#canvas";
|
||||
|
||||
WGPUSurfaceDescriptor surface_desc = {};
|
||||
surface_desc.nextInChain = &html_surface_desc.chain;
|
||||
|
||||
// Create the surface.
|
||||
wgpu_surface = wgpuInstanceCreateSurface(wgpu_instance, &surface_desc);
|
||||
preferred_fmt = wgpuSurfaceGetPreferredFormat(wgpu_surface, {} /* adapter */);
|
||||
#else // __EMSCRIPTEN__
|
||||
#if defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU)
|
||||
wgpuSetLogCallback(
|
||||
[](WGPULogLevel level, WGPUStringView msg, void* userdata) { fprintf(stderr, "%s: %.*s\n", ImGui_ImplWGPU_GetLogLevelName(level), (int)msg.length, msg.data); }, nullptr
|
||||
);
|
||||
wgpuSetLogLevel(WGPULogLevel_Warn);
|
||||
#endif
|
||||
|
||||
WGPUAdapter adapter = RequestAdapter(wgpu_instance);
|
||||
ImGui_ImplWGPU_DebugPrintAdapterInfo(adapter);
|
||||
|
||||
wgpu_device = RequestDevice(adapter);
|
||||
wgpu_device = RequestDevice(wgpu_instance, adapter);
|
||||
|
||||
// Create the surface.
|
||||
wgpu_surface = CreateWGPUSurface(wgpu_instance, window);
|
||||
@@ -472,7 +456,6 @@ static bool InitWGPU(SDL_Window* window)
|
||||
wgpuSurfaceGetCapabilities(wgpu_surface, adapter, &surface_capabilities);
|
||||
|
||||
preferred_fmt = surface_capabilities.formats[0];
|
||||
#endif // __EMSCRIPTEN__
|
||||
#endif // IMGUI_IMPL_WEBGPU_BACKEND_WGPU
|
||||
|
||||
wgpu_surface_configuration.presentMode = WGPUPresentMode_Fifo;
|
||||
@@ -537,7 +520,7 @@ WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, SDL_Window* window)
|
||||
}
|
||||
#else
|
||||
#error "Unsupported WebGPU native platform!"
|
||||
#endif
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
#endif // #ifndef __EMSCRIPTEN__
|
||||
|
||||
@@ -1,19 +1,24 @@
|
||||
# Building for desktop (WebGPU-native) with Dawn:
|
||||
# Building for desktop with Dawn:
|
||||
# 1. git clone https://github.com/google/dawn dawn
|
||||
# 2. cmake -B build -DIMGUI_DAWN_DIR=dawn
|
||||
# 3. cmake --build build
|
||||
# The resulting binary will be found at one of the following locations:
|
||||
# * build/Debug/example_sdl3_wgpu[.exe]
|
||||
# * build/example_sdl3_wgpu[.exe]
|
||||
# * build/example_sdl3_wgpu[.exe] or build/Debug/example_sdl3_wgpu[.exe]
|
||||
|
||||
# Building for desktop (WGPU-Native) with WGPU-Native:
|
||||
# Building for desktop with WGPU-Native:
|
||||
# 1. download WGPU-Native autogenerated binary modules for your platform/compiler from: https://github.com/gfx-rs/wgpu-native/releases
|
||||
# 2. unzip the downloaded file in your_preferred_folder
|
||||
# 3. cmake -B build -DIMGUI_WGPU_DIR=your_preferred_folder ("full path" or "relative" starting from current directory)
|
||||
# 4. cmake --build build
|
||||
# The resulting binary will be found at one of the following locations:
|
||||
# * build/Debug/example_sdl3_wgpu[.exe]
|
||||
# * build/example_sdl3_wgpu[.exe]
|
||||
# * build/example_sdl3_wgpu[.exe] or build/Debug/example_sdl3_wgpu[.exe]
|
||||
|
||||
# Building for desktop with WGVK (MUCH EASIER)
|
||||
# 1. git clone https://github.com/manuel5975p/WGVK dawn
|
||||
# 2. cmake -B build -DIMGUI_WGVK_DIR=wgvk
|
||||
# 3. cmake --build build
|
||||
# The resulting binary will be found at one of the following locations:
|
||||
# * build/example_sdl3_wgpu[.exe] or build/Debug/example_sdl3_wgpu[.exe]
|
||||
|
||||
# Building for Emscripten:
|
||||
# 1. Install Emscripten SDK following the instructions: https://emscripten.org/docs/getting_started/downloads.html
|
||||
@@ -55,27 +60,19 @@ if(EMSCRIPTEN)
|
||||
if(EMSCRIPTEN_VERSION VERSION_LESS "4.0.15")
|
||||
message(FATAL_ERROR "Using Emscripten with SDL3 needs Emscripten version >= 4.0.15")
|
||||
endif()
|
||||
if(NOT IMGUI_EMSCRIPTEN_WEBGPU_FLAG) # if IMGUI_EMSCRIPTEN_WEBGPU_FLAG not used, set by current EMSCRIPTEN version
|
||||
if(EMSCRIPTEN_VERSION VERSION_GREATER_EQUAL "4.0.10")
|
||||
set(IMGUI_EMSCRIPTEN_WEBGPU_FLAG "--use-port=emdawnwebgpu" CACHE STRING "Choose between --use-port=emdawnwebgpu (Dawn implementation of EMSCRIPTEN) and -sUSE_WEBGPU=1 (WGPU implementation of EMSCRIPTEN, deprecated in 4.0.10): default to --use-port=emdawnwebgpu for EMSCRIPTEN >= 4.0.10")
|
||||
else()
|
||||
set(IMGUI_EMSCRIPTEN_WEBGPU_FLAG "-sUSE_WEBGPU=1" CACHE STRING "Use -sUSE_WEBGPU=1 for EMSCRIPTEN WGPU implementation")
|
||||
endif()
|
||||
else() # if IMGUI_EMSCRIPTEN_WEBGPU_FLAG used, check correct version
|
||||
if(EMSCRIPTEN_VERSION VERSION_LESS "4.0.10" AND "${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}" MATCHES "emdawnwebgpu")
|
||||
# it's necessary EMSCRIPTEN >= v4.0.10 (although "--use-port=path/to/emdawnwebgpu.port.py" is supported/tested from v4.0.8)
|
||||
message(FATAL_ERROR "emdawnwebgpu needs EMSCRIPTEN version >= 4.0.10")
|
||||
endif()
|
||||
endif()
|
||||
# emdawnwebgpu was introduced in 4.0.10 so, due to the prior requirement, this will work
|
||||
set(IMGUI_EMSCRIPTEN_WEBGPU_FLAG "--use-port=emdawnwebgpu" CACHE STRING "Default to --use-port=emdawnwebgpu. You can override to provide your own local port.")
|
||||
|
||||
add_compile_options(-sDISABLE_EXCEPTION_CATCHING=1 -DIMGUI_DISABLE_FILE_FUNCTIONS=1)
|
||||
else() # Native/Desktop build
|
||||
if(NOT IMGUI_DAWN_DIR AND NOT IMGUI_WGPU_DIR) # if it's Native/Desktop build, IMGUI_DAWN_DIR or IMGUI_WGPU_DIR must be specified
|
||||
message(FATAL_ERROR "Please specify the Dawn or WGPU base directory")
|
||||
endif()
|
||||
|
||||
if(IMGUI_DAWN_DIR AND IMGUI_WGPU_DIR) # both IMGUI_DAWN_DIR and IMGUI_WGPU_DIR cannot be set
|
||||
message(FATAL_ERROR "Please specify only one between Dawn / WGPU base directory")
|
||||
# Check DAWN/WGPU/WGVK directory
|
||||
# If it's Native/Desktop build, IMGUI_DAWN_DIR or IMGUI_WGPU_DIR or IMGUI_WGVK_DIR must be specified
|
||||
if(NOT IMGUI_DAWN_DIR AND NOT IMGUI_WGPU_DIR AND NOT IMGUI_WGVK_DIR)
|
||||
message(FATAL_ERROR "Please specify one of IMGUI_DAWN_DIR/IMGUI_WGPU_DIR/IMGUI_WGVK_DIR base directory.")
|
||||
endif()
|
||||
if((IMGUI_DAWN_DIR AND (IMGUI_WGPU_DIR OR IMGUI_WGVK_DIR)) OR (IMGUI_WGPU_DIR AND IMGUI_WGVK_DIR))
|
||||
message(FATAL_ERROR "Please specify only one of IMGUI_DAWN_DIR/IMGUI_WGPU_DIR/IMGUI_WGVK_DIR base directory.")
|
||||
endif()
|
||||
|
||||
if(APPLE) # Add SDL3 module to get Surface, with libs and file property for MacOS build
|
||||
@@ -85,7 +82,7 @@ else() # Native/Desktop build
|
||||
|
||||
find_package(SDL3 REQUIRED CONFIG REQUIRED COMPONENTS SDL3)
|
||||
|
||||
if(IMGUI_DAWN_DIR) # DAWN-Native build options
|
||||
if(IMGUI_DAWN_DIR)
|
||||
list(APPEND CMAKE_PREFIX_PATH ${IMGUI_DAWN_DIR})
|
||||
find_package(Threads) # required from Dawn installation
|
||||
find_package(Dawn) # Search for a Dawn installation using IMGUI_DAWN_DIR in CMAKE_PREFIX_PATH
|
||||
@@ -129,7 +126,9 @@ else() # Native/Desktop build
|
||||
|
||||
set(LIBRARIES webgpu_dawn ${OS_LIBRARIES})
|
||||
endif()
|
||||
else() # WGPU-Native build options
|
||||
endif()
|
||||
|
||||
if(IMGUI_WGPU_DIR)
|
||||
set(WGPU_NATIVE_LIB_DIR ${IMGUI_WGPU_DIR}/lib)
|
||||
find_library(WGPU_LIBRARY NAMES libwgpu_native.a wgpu_native.lib wgpu_native HINTS ${WGPU_NATIVE_LIB_DIR} REQUIRED)
|
||||
if(WIN32)
|
||||
@@ -140,6 +139,9 @@ else() # Native/Desktop build
|
||||
|
||||
set(LIBRARIES ${WGPU_LIBRARY} ${OS_LIBRARIES})
|
||||
endif()
|
||||
|
||||
if(IMGUI_WGVK_DIR)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
add_executable(${IMGUI_EXECUTABLE} ${IMGUI_EXAMPLE_SOURCE_FILES})
|
||||
@@ -162,7 +164,6 @@ endif()
|
||||
# IMGUI_IMPL_WEBGPU_BACKEND_DAWN/WGPU internal define is set according to:
|
||||
# EMSCRIPTEN: by used FLAG
|
||||
# --use-port=emdawnwebgpu --> IMGUI_IMPL_WEBGPU_BACKEND_DAWN enabled (+EMSCRIPTEN)
|
||||
# -sUSE_WEBGPU=1 --> IMGUI_IMPL_WEBGPU_BACKEND_WGPU enabled (+EMSCRIPTEN)
|
||||
# NATIVE: by used SDK installation directory
|
||||
# if IMGUI_DAWN_DIR is valid --> IMGUI_IMPL_WEBGPU_BACKEND_DAWN enabled
|
||||
# if IMGUI_WGPU_DIR is valid --> IMGUI_IMPL_WEBGPU_BACKEND_WGPU enabled
|
||||
@@ -173,21 +174,26 @@ if(NOT EMSCRIPTEN) # WegGPU-Native settings
|
||||
if(NOT Dawn_FOUND)
|
||||
target_link_libraries(${IMGUI_EXECUTABLE} INTERFACE webgpu_cpp)
|
||||
endif()
|
||||
else()
|
||||
endif()
|
||||
if(IMGUI_WGPU_DIR)
|
||||
target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_WGPU")
|
||||
target_include_directories(${IMGUI_EXECUTABLE} PUBLIC ${IMGUI_WGPU_DIR}/include)
|
||||
endif()
|
||||
if(IMGUI_WGVK_DIR)
|
||||
target_sources(${IMGUI_EXECUTABLE} PRIVATE ${IMGUI_WGVK_DIR}/src/wgvk.c)
|
||||
target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_WGVK")
|
||||
target_include_directories(${IMGUI_EXECUTABLE} PUBLIC ${IMGUI_WGVK_DIR}/include)
|
||||
if (MSVC)
|
||||
target_compile_options(${IMGUI_EXECUTABLE} PUBLIC /std:clatest /experimental:c11atomics)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
target_link_libraries(${IMGUI_EXECUTABLE} PUBLIC ${LIBRARIES} SDL3::SDL3)
|
||||
else() # Emscripten settings
|
||||
set(CMAKE_EXECUTABLE_SUFFIX ".html")
|
||||
|
||||
if("${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}" MATCHES "emdawnwebgpu")
|
||||
target_compile_options(${IMGUI_EXECUTABLE} PUBLIC "${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}")
|
||||
target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_DAWN")
|
||||
else()
|
||||
target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_WGPU")
|
||||
endif()
|
||||
target_compile_options(${IMGUI_EXECUTABLE} PUBLIC "${IMGUI_EMSCRIPTEN_WEBGPU_FLAG}")
|
||||
target_compile_definitions(${IMGUI_EXECUTABLE} PUBLIC "IMGUI_IMPL_WEBGPU_BACKEND_DAWN")
|
||||
message(STATUS "Using ${IMGUI_EMSCRIPTEN_WEBGPU_FLAG} WebGPU implementation")
|
||||
|
||||
target_compile_options(${IMGUI_EXECUTABLE} PUBLIC "-sUSE_SDL=3")
|
||||
|
||||
@@ -19,8 +19,8 @@ WEB_DIR = web
|
||||
EXE = $(WEB_DIR)/index.html
|
||||
IMGUI_DIR = ../..
|
||||
SOURCES = main.cpp
|
||||
SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
|
||||
SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl3.cpp $(IMGUI_DIR)/backends/imgui_impl_wgpu.cpp
|
||||
SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
|
||||
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
||||
UNAME_S := $(shell uname -s)
|
||||
CPPFLAGS =
|
||||
@@ -40,11 +40,7 @@ LDFLAGS += -s ASYNCIFY=1
|
||||
LDFLAGS += -s NO_EXIT_RUNTIME=0
|
||||
LDFLAGS += -s ASSERTIONS=1
|
||||
|
||||
# (1) Using legacy WebGPU implementation (Emscripten < 4.0.10)
|
||||
#EMS += -DIMGUI_IMPL_WEBGPU_BACKEND_WGPU
|
||||
#LDFLAGS += -s USE_WEBGPU=1
|
||||
|
||||
# or (2) Using newer Dawn-based WebGPU port (Emscripten >= 4.0.10)
|
||||
# Using Dawn-based WebGPU port (requires Emscripten >= 4.0.10)
|
||||
EMS += --use-port=emdawnwebgpu
|
||||
LDFLAGS += --use-port=emdawnwebgpu
|
||||
|
||||
|
||||
@@ -60,14 +60,10 @@ For the WASM code produced by Emscripten to work correctly, it will also be nece
|
||||
CMake checks the EMSCRIPEN version then:
|
||||
- if EMS >= 4.0.10 uses `--use-port=emdawnwebgpu` flag to build
|
||||
- it set `IMGUI_IMPL_WEBGPU_BACKEND_DAWN` compiler define
|
||||
- if EMS < 4.0.10 uses `-sUSE_WEBGPU=1` flag to build
|
||||
- it set `IMGUI_IMPL_WEBGPU_BACKEND_WGPU` compiler define
|
||||
|
||||
#### Generate Emscripten forcing `-sUSE_WEBGPU=1` deprecated flag even with EMS >= 4.0.10
|
||||
- `emcmake cmake -G Ninja -DIMGUI_EMSCRIPTEN_WEBGPU_FLAG="-sUSE_WEBGPU=1" -B where_to_build_dir`
|
||||
- it set `IMGUI_IMPL_WEBGPU_BACKEND_WGPU` compiler define
|
||||
- if EMS < 4.0.10 the build aborts (`-sUSE_WEBGPU=1` is no longer supported by our examples and our WGPU backend
|
||||
|
||||
#### Generate Emscripten using external WebGPU library (emdawnwebgpu_pkg)
|
||||
|
||||
- `emcmake cmake -G Ninja -DIMGUI_EMSCRIPTEN_WEBGPU_FLAG="--use-port=path_to_emdawnwebgpu_pkg" -B where_to_build_dir`
|
||||
- it set `IMGUI_IMPL_WEBGPU_BACKEND_DAWN` compiler define
|
||||
- *To use external WebGPU library it's necessary to have EMS >= 4.0.10 or the minimum requirements specified by the package:*
|
||||
|
||||
@@ -20,9 +20,6 @@
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten.h>
|
||||
#include <emscripten/html5.h>
|
||||
#if defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU)
|
||||
#include <emscripten/html5_webgpu.h>
|
||||
#endif
|
||||
#include "../libs/emscripten/emscripten_mainloop_stub.h"
|
||||
#endif
|
||||
|
||||
@@ -64,6 +61,8 @@ int main(int, char**)
|
||||
// Create SDL window graphics context
|
||||
float main_scale = SDL_GetDisplayContentScale(SDL_GetPrimaryDisplay());
|
||||
SDL_WindowFlags window_flags = SDL_WINDOW_RESIZABLE;
|
||||
wgpu_surface_width = (int)(wgpu_surface_width * main_scale);
|
||||
wgpu_surface_height = (int)(wgpu_surface_height * main_scale);
|
||||
SDL_Window* window = SDL_CreateWindow("Dear ImGui SDL3+WebGPU example", wgpu_surface_width, wgpu_surface_height, window_flags);
|
||||
if (window == nullptr)
|
||||
{
|
||||
@@ -338,20 +337,10 @@ static WGPUDevice RequestDevice(wgpu::Instance& instance, wgpu::Adapter& adapter
|
||||
IM_ASSERT(acquired_device != nullptr && waitStatusDevice == wgpu::WaitStatus::Success && "Error on Device request");
|
||||
return acquired_device.MoveToCHandle();
|
||||
}
|
||||
#elif defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU)
|
||||
#ifdef __EMSCRIPTEN__
|
||||
// Adapter and device initialization via JS
|
||||
EM_ASYNC_JS( void, getAdapterAndDeviceViaJS, (),
|
||||
{
|
||||
if (!navigator.gpu)
|
||||
throw Error("WebGPU not supported.");
|
||||
const adapter = await navigator.gpu.requestAdapter();
|
||||
const device = await adapter.requestDevice();
|
||||
Module.preinitializedWebGPUDevice = device;
|
||||
} );
|
||||
#else // __EMSCRIPTEN__
|
||||
#elif defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU) || defined(IMGUI_IMPL_WEBGPU_BACKEND_WGVK)
|
||||
static void handle_request_adapter(WGPURequestAdapterStatus status, WGPUAdapter adapter, WGPUStringView message, void* userdata1, void* userdata2)
|
||||
{
|
||||
IM_UNUSED(userdata2);
|
||||
if (status == WGPURequestAdapterStatus_Success)
|
||||
{
|
||||
WGPUAdapter* extAdapter = (WGPUAdapter*)userdata1;
|
||||
@@ -365,6 +354,7 @@ static void handle_request_adapter(WGPURequestAdapterStatus status, WGPUAdapter
|
||||
|
||||
static void handle_request_device(WGPURequestDeviceStatus status, WGPUDevice device, WGPUStringView message, void* userdata1, void* userdata2)
|
||||
{
|
||||
IM_UNUSED(userdata2);
|
||||
if (status == WGPURequestDeviceStatus_Success)
|
||||
{
|
||||
WGPUDevice* extDevice = (WGPUDevice*)userdata1;
|
||||
@@ -380,27 +370,32 @@ static WGPUAdapter RequestAdapter(WGPUInstance& instance)
|
||||
{
|
||||
WGPURequestAdapterOptions adapter_options = {};
|
||||
|
||||
WGPUAdapter local_adapter;
|
||||
WGPUAdapter local_adapter = nullptr;
|
||||
WGPURequestAdapterCallbackInfo adapterCallbackInfo = {};
|
||||
adapterCallbackInfo.mode = WGPUCallbackMode_WaitAnyOnly;
|
||||
adapterCallbackInfo.callback = handle_request_adapter;
|
||||
adapterCallbackInfo.userdata1 = &local_adapter;
|
||||
|
||||
wgpuInstanceRequestAdapter(instance, &adapter_options, adapterCallbackInfo);
|
||||
WGPUFuture future = wgpuInstanceRequestAdapter(instance, &adapter_options, adapterCallbackInfo);
|
||||
WGPUFutureWaitInfo waitInfo = { future, false };
|
||||
wgpuInstanceWaitAny(instance, 1, &waitInfo, ~0ull);
|
||||
IM_ASSERT(local_adapter && "Error on Adapter request");
|
||||
return local_adapter;
|
||||
}
|
||||
|
||||
static WGPUDevice RequestDevice(WGPUAdapter& adapter)
|
||||
static WGPUDevice RequestDevice(WGPUInstance& instance, WGPUAdapter& adapter)
|
||||
{
|
||||
WGPUDevice local_device;
|
||||
WGPUDevice local_device = nullptr;
|
||||
WGPURequestDeviceCallbackInfo deviceCallbackInfo = {};
|
||||
deviceCallbackInfo.mode = WGPUCallbackMode_WaitAnyOnly;
|
||||
deviceCallbackInfo.callback = handle_request_device;
|
||||
deviceCallbackInfo.userdata1 = &local_device;
|
||||
wgpuAdapterRequestDevice(adapter, nullptr, deviceCallbackInfo);
|
||||
WGPUFuture future = wgpuAdapterRequestDevice(adapter, nullptr, deviceCallbackInfo);
|
||||
WGPUFutureWaitInfo waitInfo = { future, false };
|
||||
wgpuInstanceWaitAny(instance, 1, &waitInfo, ~0ull);
|
||||
IM_ASSERT(local_device && "Error on Device request");
|
||||
return local_device;
|
||||
}
|
||||
#endif // __EMSCRIPTEN__
|
||||
#endif // IMGUI_IMPL_WEBGPU_BACKEND_WGPU
|
||||
|
||||
static bool InitWGPU(SDL_Window* window)
|
||||
@@ -444,35 +439,24 @@ static bool InitWGPU(SDL_Window* window)
|
||||
preferred_fmt = surface_capabilities.formats[0];
|
||||
|
||||
// WGPU backend: Adapter and Device acquisition, Surface creation
|
||||
#elif defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU)
|
||||
wgpu_instance = wgpuCreateInstance(nullptr);
|
||||
#elif defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU) || defined(IMGUI_IMPL_WEBGPU_BACKEND_WGVK)
|
||||
WGPUInstanceDescriptor instanceDesc = {};
|
||||
WGPUInstanceFeatureName timedWaitAny = WGPUInstanceFeatureName_TimedWaitAny;
|
||||
instanceDesc.requiredFeatureCount = 1;
|
||||
instanceDesc.requiredFeatures = &timedWaitAny;
|
||||
wgpu_instance = wgpuCreateInstance(&instanceDesc);
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
getAdapterAndDeviceViaJS();
|
||||
|
||||
wgpu_device = emscripten_webgpu_get_device();
|
||||
IM_ASSERT(wgpu_device != nullptr && "Error creating the Device");
|
||||
|
||||
WGPUSurfaceDescriptorFromCanvasHTMLSelector html_surface_desc = {};
|
||||
html_surface_desc.chain.sType = WGPUSType_SurfaceDescriptorFromCanvasHTMLSelector;
|
||||
html_surface_desc.selector = "#canvas";
|
||||
|
||||
WGPUSurfaceDescriptor surface_desc = {};
|
||||
surface_desc.nextInChain = &html_surface_desc.chain;
|
||||
|
||||
// Create the surface.
|
||||
wgpu_surface = wgpuInstanceCreateSurface(wgpu_instance, &surface_desc);
|
||||
preferred_fmt = wgpuSurfaceGetPreferredFormat(wgpu_surface, {} /* adapter */);
|
||||
#else // __EMSCRIPTEN__
|
||||
#if defined(IMGUI_IMPL_WEBGPU_BACKEND_WGPU)
|
||||
wgpuSetLogCallback(
|
||||
[](WGPULogLevel level, WGPUStringView msg, void* userdata) { fprintf(stderr, "%s: %.*s\n", ImGui_ImplWGPU_GetLogLevelName(level), (int)msg.length, msg.data); }, nullptr
|
||||
);
|
||||
wgpuSetLogLevel(WGPULogLevel_Warn);
|
||||
#endif
|
||||
|
||||
WGPUAdapter adapter = RequestAdapter(wgpu_instance);
|
||||
ImGui_ImplWGPU_DebugPrintAdapterInfo(adapter);
|
||||
|
||||
wgpu_device = RequestDevice(adapter);
|
||||
wgpu_device = RequestDevice(wgpu_instance, adapter);
|
||||
|
||||
// Create the surface.
|
||||
wgpu_surface = CreateWGPUSurface(wgpu_instance, window);
|
||||
@@ -483,7 +467,6 @@ static bool InitWGPU(SDL_Window* window)
|
||||
wgpuSurfaceGetCapabilities(wgpu_surface, adapter, &surface_capabilities);
|
||||
|
||||
preferred_fmt = surface_capabilities.formats[0];
|
||||
#endif // __EMSCRIPTEN__
|
||||
#endif // IMGUI_IMPL_WEBGPU_BACKEND_WGPU
|
||||
|
||||
wgpu_surface_configuration.presentMode = WGPUPresentMode_Fifo;
|
||||
@@ -513,7 +496,7 @@ static bool InitWGPU(SDL_Window* window)
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
static WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, SDL_Window* window)
|
||||
WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, SDL_Window* window)
|
||||
{
|
||||
SDL_PropertiesID propertiesID = SDL_GetWindowProperties(window);
|
||||
|
||||
@@ -549,7 +532,7 @@ static WGPUSurface CreateWGPUSurface(const WGPUInstance& instance, SDL_Window* w
|
||||
}
|
||||
#else
|
||||
#error "Unsupported WebGPU native platform!"
|
||||
#endif
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
#endif // #ifndef __EMSCRIPTEN__
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"/>
|
||||
<title>Dear ImGui Emscripten example</title>
|
||||
<style>
|
||||
body { margin: 0; background-color: black }
|
||||
body { margin: 0; background-color: black; overflow: hidden; }
|
||||
/* FIXME: with our GLFW example this block seems to break resizing and io.DisplaySize gets stuck */
|
||||
.emscripten {
|
||||
position: absolute;
|
||||
@@ -26,10 +26,13 @@
|
||||
image-rendering: pixelated;
|
||||
-ms-interpolation-mode: nearest-neighbor;
|
||||
}
|
||||
#canvas:focus {
|
||||
outline: none;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
|
||||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
|
||||
<script type='text/javascript'>
|
||||
var Module = {
|
||||
preRun: [],
|
||||
|
||||
Reference in New Issue
Block a user