Update SDL3 from 3.2.4 to 3.2.20
This commit is contained in:
@@ -336,6 +336,7 @@
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<ClInclude Include="..\..\src\camera\SDL_camera_c.h" />
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<ClInclude Include="..\..\src\camera\SDL_syscamera.h" />
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<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
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<ClInclude Include="..\..\src\core\windows\SDL_gameinput.h" />
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<ClInclude Include="..\..\src\core\windows\SDL_hid.h" />
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<ClInclude Include="..\..\src\core\windows\SDL_immdevice.h" />
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<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
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@@ -353,6 +354,7 @@
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<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
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<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
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<ClInclude Include="..\..\src\events\SDL_events_c.h" />
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<ClInclude Include="..\..\src\events\SDL_eventwatch_c.h" />
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<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
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<ClInclude Include="..\..\src\events\SDL_keymap_c.h" />
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<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
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@@ -492,6 +494,7 @@
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<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
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<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
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<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
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<ClInclude Include="..\..\src\video\SDL_stb_c.h" />
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<ClInclude Include="..\..\src\video\SDL_surface_c.h" />
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<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
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<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
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@@ -538,6 +541,7 @@
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<ClCompile Include="..\..\src\audio\SDL_wave.c" />
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<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
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<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
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<ClCompile Include="..\..\src\core\windows\SDL_gameinput.c" />
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<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
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<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
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<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
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@@ -555,6 +559,7 @@
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<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
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<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
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<ClCompile Include="..\..\src\events\SDL_events.c" />
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<ClCompile Include="..\..\src\events\SDL_eventwatch.c" />
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<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
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<ClCompile Include="..\..\src\events\SDL_keymap.c" />
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<ClCompile Include="..\..\src\events\SDL_mouse.c" />
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@@ -703,6 +708,7 @@
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<ClCompile Include="..\..\src\video\SDL_pixels.c" />
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<ClCompile Include="..\..\src\video\SDL_rect.c" />
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<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
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<ClCompile Include="..\..\src\video\SDL_stb.c" />
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<ClCompile Include="..\..\src\video\SDL_stretch.c" />
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<ClCompile Include="..\..\src\video\SDL_surface.c" />
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<ClCompile Include="..\..\src\video\SDL_video.c" />
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@@ -486,6 +486,12 @@
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<ClInclude Include="..\..\src\audio\SDL_audioresample.h">
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<Filter>audio</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\core\windows\SDL_directx.h">
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<Filter>core\windows</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\core\windows\SDL_gameinput.h">
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<Filter>core\windows</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\core\windows\SDL_hid.h">
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<Filter>core\windows</Filter>
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</ClInclude>
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@@ -528,6 +534,9 @@
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<ClInclude Include="..\..\src\events\SDL_events_c.h">
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<Filter>events</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\events\SDL_eventfilter_c.h">
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<Filter>events</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\events\SDL_keyboard_c.h">
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<Filter>events</Filter>
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</ClInclude>
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@@ -666,6 +675,9 @@
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<ClInclude Include="..\..\src\video\SDL_egl_c.h">
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<Filter>video</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\video\SDL_stb_c.h">
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<Filter>video</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\video\SDL_yuv_c.h">
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<Filter>video</Filter>
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</ClInclude>
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@@ -1028,6 +1040,9 @@
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<ClCompile Include="..\..\src\core\SDL_core_unsupported.c">
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<Filter>core</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\core\windows\SDL_gameinput.c">
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<Filter>core\windows</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\core\windows\SDL_hid.c">
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<Filter>core\windows</Filter>
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</ClCompile>
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@@ -1064,6 +1079,9 @@
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<ClCompile Include="..\..\src\events\SDL_events.c">
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<Filter>events</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\events\SDL_eventfilter.c">
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<Filter>events</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\events\SDL_keyboard.c">
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<Filter>events</Filter>
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</ClCompile>
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@@ -1283,6 +1301,9 @@
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<ClCompile Include="..\..\src\video\SDL_rect.c">
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<Filter>video</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\video\SDL_stb.c">
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<Filter>video</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\video\SDL_stretch.c">
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<Filter>video</Filter>
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</ClCompile>
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