Update SDL3 from 3.2.4 to 3.2.20
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@@ -83,6 +83,8 @@ struct SDL_Joystick
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SDL_GUID guid _guarded; // Joystick guid
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Uint16 firmware_version _guarded; // Firmware version, if available
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Uint64 steam_handle _guarded; // Steam controller API handle
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bool swap_face_buttons _guarded; // Whether we should swap face buttons
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bool is_virtual _guarded; // Whether this is a virtual joystick
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int naxes _guarded; // Number of axis controls on the joystick
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SDL_JoystickAxisInfo *axes _guarded;
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@@ -111,6 +113,7 @@ struct SDL_Joystick
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Uint16 left_trigger_rumble _guarded;
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Uint16 right_trigger_rumble _guarded;
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Uint64 trigger_rumble_expiration _guarded;
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Uint64 trigger_rumble_resend _guarded;
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Uint8 led_red _guarded;
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Uint8 led_green _guarded;
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