fixed windoof flip-problem;

git-svn-id: svn://ammerhai.com/home/mike/pokemon_repo@5 24008968-59e6-ed4c-a10b-0b2c954b24ab
This commit is contained in:
mikeb
2021-02-25 15:21:21 +00:00
parent 7a8abc6af9
commit c337d52774
6 changed files with 22 additions and 6 deletions
+3 -3
View File
@@ -53,8 +53,8 @@ ID3D11PixelShader* pixel_shader;
bool Running = true;
//
#define view_width 16
#define view_height 12
#define view_width 17
#define view_height 13
struct Vertex {
V4 pos;
@@ -427,7 +427,7 @@ int main() {
}
ID3D11ShaderResourceView* player_texture = 0;
if (!(player_texture = create_shader_texture("../assets/strawberry_paintnet.tga"))) {
if (!(player_texture = create_shader_texture("../assets/strawberry.tga"))) {
log_error("CreateShaderTexture has failed.");
return 1;
}