create window, added directx rendering, assets folder: shader, load files, include math, log and string header

git-svn-id: svn://ammerhai.com/home/mike/pokemon_repo@2 24008968-59e6-ed4c-a10b-0b2c954b24ab
This commit is contained in:
mikeb
2021-02-23 18:18:32 +00:00
parent 1bed76ca70
commit c9a741df87
18 changed files with 1527 additions and 3 deletions
+19 -2
View File
@@ -70,8 +70,8 @@
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)bin</OutDir>
<IntDir>$(SolutionDir)vs_trash</IntDir>
<OutDir>$(SolutionDir)bin\</OutDir>
<IntDir>$(SolutionDir)vs_trash\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)bin</OutDir>
@@ -106,9 +106,26 @@
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalOptions>-Wno-missing-braces -Wno-parentheses -Wno-reorder-init-list -Wno-unused-variable -Wno-format %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\create_window.cpp" />
<ClCompile Include="src\load_entire_file.cpp" />
<ClCompile Include="src\load_tga_file.cpp" />
<ClCompile Include="src\log.cpp" />
<ClCompile Include="src\main.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\create_window.h" />
<ClInclude Include="src\load_entire_file.h" />
<ClInclude Include="src\load_tga_file.h" />
<ClInclude Include="src\log.h" />
<ClInclude Include="src\math_graphics.h" />
<ClInclude Include="src\m_string.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>