create window, added directx rendering, assets folder: shader, load files, include math, log and string header

git-svn-id: svn://ammerhai.com/home/mike/pokemon_repo@2 24008968-59e6-ed4c-a10b-0b2c954b24ab
This commit is contained in:
mikeb
2021-02-23 18:18:32 +00:00
parent 1bed76ca70
commit c9a741df87
18 changed files with 1527 additions and 3 deletions
+32
View File
@@ -18,5 +18,37 @@
<ClCompile Include="src\main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\create_window.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\log.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\load_tga_file.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\load_entire_file.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\create_window.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\log.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\m_string.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\math_graphics.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\load_entire_file.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\load_tga_file.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>