update dear imgui from 1.91.8 to 1.91.9b and switch to docking branch

This commit is contained in:
Sven Balzer
2025-03-21 12:35:00 +01:00
parent fe1561d8c8
commit dc7c424d7f
90 changed files with 14995 additions and 2736 deletions
+1
View File
@@ -6,6 +6,7 @@
// Implemented features:
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID!
// [x] Renderer: Large meshes support (64k+ vertices) even with 16-bit indices (ImGuiBackendFlags_RendererHasVtxOffset) [Desktop OpenGL only!]
// [X] Renderer: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// About WebGL/ES:
// - You need to '#define IMGUI_IMPL_OPENGL_ES2' or '#define IMGUI_IMPL_OPENGL_ES3' to use WebGL or OpenGL ES.