update dear imgui from 1.91.8 to 1.91.9b and switch to docking branch
This commit is contained in:
@@ -10,6 +10,11 @@
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// [X] Platform: Gamepad support. Enabled with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
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// [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors). Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
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// [X] Platform: IME support.
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// [x] Platform: Multi-viewport / platform windows.
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// Missing features or Issues:
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// [ ] Missing ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress cursors.
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// [ ] Multi-viewport: Window size not correctly reported when enabling io.ConfigViewportsNoDecoration
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// [ ] Multi-viewport: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
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// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
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// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
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@@ -29,6 +34,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2025-XX-XX: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2025-01-20: Removed notification observer when shutting down. (#8331)
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// 2024-08-22: moved some OS/backend related function pointers from ImGuiIO to ImGuiPlatformIO:
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// - io.GetClipboardTextFn -> platform_io.Platform_GetClipboardTextFn
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@@ -37,7 +43,7 @@
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// 2024-07-02: Update for io.SetPlatformImeDataFn() -> io.PlatformSetImeDataFn() renaming in main library.
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// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F20 function keys. Stopped mapping F13 into PrintScreen.
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// 2023-04-09: Inputs: Added support for io.AddMouseSourceEvent() to discriminate ImGuiMouseSource_Mouse/ImGuiMouseSource_Pen.
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// 2023-02-01: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
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// 2023-02-01: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mice).
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// 2022-11-02: Fixed mouse coordinates before clicking the host window.
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// 2022-10-06: Fixed mouse inputs on flipped views.
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// 2022-09-26: Inputs: Renamed ImGuiKey_ModXXX introduced in 1.87 to ImGuiMod_XXX (old names still supported).
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@@ -97,6 +103,9 @@ static void ImGui_ImplOSX_DestroyBackendData() { IM_DELETE(
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static inline CFTimeInterval GetMachAbsoluteTimeInSeconds() { return (CFTimeInterval)(double)(clock_gettime_nsec_np(CLOCK_UPTIME_RAW) / 1e9); }
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// Forward Declarations
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static void ImGui_ImplOSX_InitMultiViewportSupport();
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static void ImGui_ImplOSX_ShutdownMultiViewportSupport();
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static void ImGui_ImplOSX_UpdateMonitors();
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static void ImGui_ImplOSX_AddTrackingArea(NSView* _Nonnull view);
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static bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view);
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@@ -143,9 +152,25 @@ static bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view);
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NSWindow* window = view.window;
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if (!window)
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return;
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NSRect contentRect = [window contentRectForFrameRect:window.frame];
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NSRect rect = NSMakeRect(_posX, contentRect.size.height - _posY, 0, 0);
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_imeRect = [window convertRectToScreen:rect];
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ImGuiIO& io = ImGui::GetIO();
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if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
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{
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NSRect frame = window.frame;
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NSRect contentRect = window.contentLayoutRect;
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if (window.styleMask & NSWindowStyleMaskFullSizeContentView) // No title bar windows should be considered.
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contentRect = frame;
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NSRect firstScreenFrame = NSScreen.screens[0].frame;
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_imeRect = NSMakeRect(_posX, _posY, 0, 0);
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_imeRect.origin.y = firstScreenFrame.size.height - _imeRect.size.height - _imeRect.origin.y; // Opposite of ConvertNSRect()
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}
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else
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{
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NSRect contentRect = [window contentRectForFrameRect:window.frame];
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NSRect rect = NSMakeRect(_posX, contentRect.size.height - _posY, 0, 0);
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_imeRect = [window convertRectToScreen:rect];
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}
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}
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- (void)viewDidMoveToWindow
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@@ -240,6 +265,7 @@ static bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view);
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- (void)onApplicationBecomeActive:(NSNotification*)aNotification;
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- (void)onApplicationBecomeInactive:(NSNotification*)aNotification;
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- (void)displaysDidChange:(NSNotification*)aNotification;
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@end
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@@ -257,6 +283,11 @@ static bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view);
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io.AddFocusEvent(false);
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}
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- (void)displaysDidChange:(NSNotification*)aNotification
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{
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ImGui_ImplOSX_UpdateMonitors();
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}
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@end
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// Functions
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@@ -411,23 +442,27 @@ bool ImGui_ImplOSX_Init(NSView* view)
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io.BackendPlatformName = "imgui_impl_osx";
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io.BackendFlags |= ImGuiBackendFlags_HasMouseCursors; // We can honor GetMouseCursor() values (optional)
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//io.BackendFlags |= ImGuiBackendFlags_HasSetMousePos; // We can honor io.WantSetMousePos requests (optional, rarely used)
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io.BackendFlags |= ImGuiBackendFlags_PlatformHasViewports; // We can create multi-viewports on the Platform side (optional)
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//io.BackendFlags |= ImGuiBackendFlags_HasMouseHoveredViewport; // We can call io.AddMouseViewportEvent() with correct data (optional)
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bd->Observer = [ImGuiObserver new];
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bd->Window = view.window ?: NSApp.orderedWindows.firstObject;
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ImGuiViewport* main_viewport = ImGui::GetMainViewport();
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main_viewport->PlatformHandle = main_viewport->PlatformHandleRaw = (__bridge_retained void*)bd->Window;
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ImGui_ImplOSX_UpdateMonitors();
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ImGui_ImplOSX_InitMultiViewportSupport();
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// Load cursors. Some of them are undocumented.
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bd->MouseCursorHidden = false;
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bd->MouseCursors[ImGuiMouseCursor_Arrow] = [NSCursor arrowCursor];
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bd->MouseCursors[ImGuiMouseCursor_TextInput] = [NSCursor IBeamCursor];
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bd->MouseCursors[ImGuiMouseCursor_ResizeAll] = [NSCursor closedHandCursor];
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bd->MouseCursors[ImGuiMouseCursor_Hand] = [NSCursor pointingHandCursor];
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bd->MouseCursors[ImGuiMouseCursor_NotAllowed] = [NSCursor operationNotAllowedCursor];
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bd->MouseCursors[ImGuiMouseCursor_ResizeNS] = [NSCursor respondsToSelector:@selector(_windowResizeNorthSouthCursor)] ? [NSCursor _windowResizeNorthSouthCursor] : [NSCursor resizeUpDownCursor];
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bd->MouseCursors[ImGuiMouseCursor_ResizeEW] = [NSCursor respondsToSelector:@selector(_windowResizeEastWestCursor)] ? [NSCursor _windowResizeEastWestCursor] : [NSCursor resizeLeftRightCursor];
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bd->MouseCursors[ImGuiMouseCursor_ResizeNESW] = [NSCursor respondsToSelector:@selector(_windowResizeNorthEastSouthWestCursor)] ? [NSCursor _windowResizeNorthEastSouthWestCursor] : [NSCursor closedHandCursor];
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bd->MouseCursors[ImGuiMouseCursor_ResizeNWSE] = [NSCursor respondsToSelector:@selector(_windowResizeNorthWestSouthEastCursor)] ? [NSCursor _windowResizeNorthWestSouthEastCursor] : [NSCursor closedHandCursor];
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bd->MouseCursors[ImGuiMouseCursor_Hand] = [NSCursor pointingHandCursor];
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bd->MouseCursors[ImGuiMouseCursor_NotAllowed] = [NSCursor operationNotAllowedCursor];
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// Note that imgui.cpp also include default OSX clipboard handlers which can be enabled
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// by adding '#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS' in imconfig.h and adding '-framework ApplicationServices' to your linker command-line.
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@@ -506,12 +541,12 @@ void ImGui_ImplOSX_Shutdown()
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bd->Monitor = nullptr;
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}
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ImGui_ImplOSX_ShutdownMultiViewportSupport();
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ImGui_ImplOSX_DestroyBackendData();
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ImGuiIO& io = ImGui::GetIO();
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io.BackendPlatformName = nullptr;
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io.BackendPlatformUserData = nullptr;
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io.BackendFlags &= ~(ImGuiBackendFlags_HasMouseCursors | ImGuiBackendFlags_HasGamepad);
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io.BackendFlags &= ~(ImGuiBackendFlags_HasMouseCursors | ImGuiBackendFlags_HasGamepad | ImGuiBackendFlags_PlatformHasViewports);
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}
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static void ImGui_ImplOSX_UpdateMouseCursor()
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@@ -688,14 +723,23 @@ static bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
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if (event.type == NSEventTypeMouseMoved || event.type == NSEventTypeLeftMouseDragged || event.type == NSEventTypeRightMouseDragged || event.type == NSEventTypeOtherMouseDragged)
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{
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NSPoint mousePoint = event.locationInWindow;
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if (event.window == nil)
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mousePoint = [[view window] convertPointFromScreen:mousePoint];
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mousePoint = [view convertPoint:mousePoint fromView:nil];
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if ([view isFlipped])
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mousePoint = NSMakePoint(mousePoint.x, mousePoint.y);
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NSPoint mousePoint;
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if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
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{
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mousePoint = NSEvent.mouseLocation;
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mousePoint.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - mousePoint.y; // Normalize y coordinate to top-left of main display.
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}
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else
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mousePoint = NSMakePoint(mousePoint.x, view.bounds.size.height - mousePoint.y);
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{
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mousePoint = event.locationInWindow;
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if (event.window == nil)
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mousePoint = [[view window] convertPointFromScreen:mousePoint];
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mousePoint = [view convertPoint:mousePoint fromView:nil]; // Convert to local coordinates of view
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if ([view isFlipped])
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mousePoint = NSMakePoint(mousePoint.x, mousePoint.y);
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else
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mousePoint = NSMakePoint(mousePoint.x, view.bounds.size.height - mousePoint.y);
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}
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io.AddMouseSourceEvent(GetMouseSource(event));
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io.AddMousePosEvent((float)mousePoint.x, (float)mousePoint.y);
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return io.WantCaptureMouse;
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@@ -823,6 +867,294 @@ static void ImGui_ImplOSX_AddTrackingArea(NSView* _Nonnull view)
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}];
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}
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//--------------------------------------------------------------------------------------------------------
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// MULTI-VIEWPORT / PLATFORM INTERFACE SUPPORT
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// This is an _advanced_ and _optional_ feature, allowing the back-end to create and handle multiple viewports simultaneously.
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// If you are new to dear imgui or creating a new binding for dear imgui, it is recommended that you completely ignore this section first..
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//--------------------------------------------------------------------------------------------------------
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struct ImGuiViewportDataOSX
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{
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NSWindow* Window;
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bool WindowOwned;
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ImGuiViewportDataOSX() { WindowOwned = false; }
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~ImGuiViewportDataOSX() { IM_ASSERT(Window == nil); }
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};
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@interface ImGui_ImplOSX_Window: NSWindow
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@end
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@implementation ImGui_ImplOSX_Window
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- (BOOL)canBecomeKeyWindow
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{
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return YES;
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}
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@end
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static void ConvertNSRect(NSRect* r)
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{
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NSRect firstScreenFrame = NSScreen.screens[0].frame;
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IM_ASSERT(firstScreenFrame.origin.x == 0 && firstScreenFrame.origin.y == 0);
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r->origin.y = firstScreenFrame.size.height - r->origin.y - r->size.height;
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}
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static void ImGui_ImplOSX_CreateWindow(ImGuiViewport* viewport)
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{
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ImGui_ImplOSX_Data* bd = ImGui_ImplOSX_GetBackendData();
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ImGuiViewportDataOSX* data = IM_NEW(ImGuiViewportDataOSX)();
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viewport->PlatformUserData = data;
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NSScreen* screen = bd->Window.screen;
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NSRect rect = NSMakeRect(viewport->Pos.x, viewport->Pos.y, viewport->Size.x, viewport->Size.y);
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ConvertNSRect(&rect);
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NSWindowStyleMask styleMask = 0;
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if (viewport->Flags & ImGuiViewportFlags_NoDecoration)
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styleMask |= NSWindowStyleMaskBorderless;
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else
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styleMask |= NSWindowStyleMaskTitled | NSWindowStyleMaskResizable | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable;
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NSWindow* window = [[ImGui_ImplOSX_Window alloc] initWithContentRect:rect
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styleMask:styleMask
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backing:NSBackingStoreBuffered
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defer:YES
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screen:screen];
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if (viewport->Flags & ImGuiViewportFlags_TopMost)
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[window setLevel:NSFloatingWindowLevel];
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window.title = @"Untitled";
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window.opaque = YES;
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KeyEventResponder* view = [[KeyEventResponder alloc] initWithFrame:rect];
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if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6 && ceil(NSAppKitVersionNumber) < NSAppKitVersionNumber10_15)
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[view setWantsBestResolutionOpenGLSurface:YES];
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window.contentView = view;
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data->Window = window;
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data->WindowOwned = true;
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viewport->PlatformRequestResize = false;
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viewport->PlatformHandle = viewport->PlatformHandleRaw = (__bridge_retained void*)window;
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}
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static void ImGui_ImplOSX_DestroyWindow(ImGuiViewport* viewport)
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{
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NSWindow* window = (__bridge_transfer NSWindow*)viewport->PlatformHandleRaw;
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window = nil;
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if (ImGuiViewportDataOSX* data = (ImGuiViewportDataOSX*)viewport->PlatformUserData)
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{
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NSWindow* window = data->Window;
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if (window != nil && data->WindowOwned)
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{
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window.contentView = nil;
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window.contentViewController = nil;
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[window orderOut:nil];
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}
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data->Window = nil;
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IM_DELETE(data);
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}
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viewport->PlatformUserData = viewport->PlatformHandle = viewport->PlatformHandleRaw = nullptr;
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}
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static void ImGui_ImplOSX_ShowWindow(ImGuiViewport* viewport)
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{
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ImGuiViewportDataOSX* data = (ImGuiViewportDataOSX*)viewport->PlatformUserData;
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IM_ASSERT(data->Window != 0);
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if (viewport->Flags & ImGuiViewportFlags_NoFocusOnAppearing)
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[data->Window orderFront:nil];
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else
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[data->Window makeKeyAndOrderFront:nil];
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[data->Window setIsVisible:YES];
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}
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static ImVec2 ImGui_ImplOSX_GetWindowPos(ImGuiViewport* viewport)
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{
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ImGuiViewportDataOSX* data = (ImGuiViewportDataOSX*)viewport->PlatformUserData;
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IM_ASSERT(data->Window != 0);
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NSWindow* window = data->Window;
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NSRect frame = window.frame;
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NSRect contentRect = window.contentLayoutRect;
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if (window.styleMask & NSWindowStyleMaskFullSizeContentView) // No title bar windows should be considered.
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contentRect = frame;
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NSRect firstScreenFrame = NSScreen.screens[0].frame;
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return ImVec2(frame.origin.x, firstScreenFrame.size.height - frame.origin.y - contentRect.size.height);
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}
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static void ImGui_ImplOSX_SetWindowPos(ImGuiViewport* viewport, ImVec2 pos)
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{
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ImGuiViewportDataOSX* data = (ImGuiViewportDataOSX*)viewport->PlatformUserData;
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IM_ASSERT(data->Window != 0);
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NSWindow* window = data->Window;
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NSSize size = window.frame.size;
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NSRect r = NSMakeRect(pos.x, pos.y, size.width, size.height);
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ConvertNSRect(&r);
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[window setFrameOrigin:r.origin];
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}
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static ImVec2 ImGui_ImplOSX_GetWindowSize(ImGuiViewport* viewport)
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{
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ImGuiViewportDataOSX* data = (ImGuiViewportDataOSX*)viewport->PlatformUserData;
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IM_ASSERT(data->Window != 0);
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NSWindow* window = data->Window;
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NSSize size = window.contentLayoutRect.size;
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return ImVec2(size.width, size.height);
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}
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static void ImGui_ImplOSX_SetWindowSize(ImGuiViewport* viewport, ImVec2 size)
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{
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ImGuiViewportDataOSX* data = (ImGuiViewportDataOSX*)viewport->PlatformUserData;
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IM_ASSERT(data->Window != 0);
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NSWindow* window = data->Window;
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NSRect rect = window.frame;
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rect.origin.y -= (size.y - rect.size.height);
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rect.size.width = size.x;
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rect.size.height = size.y;
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[window setFrame:rect display:YES];
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}
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static void ImGui_ImplOSX_SetWindowFocus(ImGuiViewport* viewport)
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{
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ImGui_ImplOSX_Data* bd = ImGui_ImplOSX_GetBackendData();
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ImGuiViewportDataOSX* data = (ImGuiViewportDataOSX*)viewport->PlatformUserData;
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IM_ASSERT(data->Window != 0);
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[data->Window makeKeyAndOrderFront:bd->Window];
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}
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static bool ImGui_ImplOSX_GetWindowFocus(ImGuiViewport* viewport)
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{
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ImGuiViewportDataOSX* data = (ImGuiViewportDataOSX*)viewport->PlatformUserData;
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IM_ASSERT(data->Window != 0);
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return data->Window.isKeyWindow;
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}
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static bool ImGui_ImplOSX_GetWindowMinimized(ImGuiViewport* viewport)
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{
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ImGuiViewportDataOSX* data = (ImGuiViewportDataOSX*)viewport->PlatformUserData;
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||||
IM_ASSERT(data->Window != 0);
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return data->Window.isMiniaturized;
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}
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static void ImGui_ImplOSX_SetWindowTitle(ImGuiViewport* viewport, const char* title)
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{
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ImGuiViewportDataOSX* data = (ImGuiViewportDataOSX*)viewport->PlatformUserData;
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||||
IM_ASSERT(data->Window != 0);
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||||
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data->Window.title = [NSString stringWithUTF8String:title];
|
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}
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||||
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static void ImGui_ImplOSX_SetWindowAlpha(ImGuiViewport* viewport, float alpha)
|
||||
{
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||||
ImGuiViewportDataOSX* data = (ImGuiViewportDataOSX*)viewport->PlatformUserData;
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||||
IM_ASSERT(data->Window != 0);
|
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IM_ASSERT(alpha >= 0.0f && alpha <= 1.0f);
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data->Window.alphaValue = alpha;
|
||||
}
|
||||
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static float ImGui_ImplOSX_GetWindowDpiScale(ImGuiViewport* viewport)
|
||||
{
|
||||
ImGuiViewportDataOSX* data = (ImGuiViewportDataOSX*)viewport->PlatformUserData;
|
||||
IM_ASSERT(data->Window != 0);
|
||||
|
||||
return data->Window.backingScaleFactor;
|
||||
}
|
||||
|
||||
static void ImGui_ImplOSX_UpdateMonitors()
|
||||
{
|
||||
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
|
||||
platform_io.Monitors.resize(0);
|
||||
|
||||
NSRect firstScreenFrame = NSScreen.screens[0].frame;
|
||||
IM_ASSERT(firstScreenFrame.origin.x == 0 && firstScreenFrame.origin.y == 0);
|
||||
|
||||
for (NSScreen* screen in NSScreen.screens)
|
||||
{
|
||||
NSRect frame = screen.frame;
|
||||
NSRect visibleFrame = screen.visibleFrame;
|
||||
ConvertNSRect(&frame);
|
||||
ConvertNSRect(&visibleFrame);
|
||||
|
||||
ImGuiPlatformMonitor imgui_monitor;
|
||||
imgui_monitor.MainPos = ImVec2(frame.origin.x, frame.origin.y);
|
||||
imgui_monitor.MainSize = ImVec2(frame.size.width, frame.size.height);
|
||||
imgui_monitor.WorkPos = ImVec2(visibleFrame.origin.x, visibleFrame.origin.y);
|
||||
imgui_monitor.WorkSize = ImVec2(visibleFrame.size.width, visibleFrame.size.height);
|
||||
imgui_monitor.DpiScale = screen.backingScaleFactor;
|
||||
imgui_monitor.PlatformHandle = (__bridge_retained void*)screen;
|
||||
|
||||
platform_io.Monitors.push_back(imgui_monitor);
|
||||
}
|
||||
}
|
||||
|
||||
static void ImGui_ImplOSX_InitMultiViewportSupport()
|
||||
{
|
||||
ImGui_ImplOSX_Data* bd = ImGui_ImplOSX_GetBackendData();
|
||||
|
||||
// Register platform interface (will be coupled with a renderer interface)
|
||||
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
|
||||
platform_io.Platform_CreateWindow = ImGui_ImplOSX_CreateWindow;
|
||||
platform_io.Platform_DestroyWindow = ImGui_ImplOSX_DestroyWindow;
|
||||
platform_io.Platform_ShowWindow = ImGui_ImplOSX_ShowWindow;
|
||||
platform_io.Platform_SetWindowPos = ImGui_ImplOSX_SetWindowPos;
|
||||
platform_io.Platform_GetWindowPos = ImGui_ImplOSX_GetWindowPos;
|
||||
platform_io.Platform_SetWindowSize = ImGui_ImplOSX_SetWindowSize;
|
||||
platform_io.Platform_GetWindowSize = ImGui_ImplOSX_GetWindowSize;
|
||||
platform_io.Platform_SetWindowFocus = ImGui_ImplOSX_SetWindowFocus;
|
||||
platform_io.Platform_GetWindowFocus = ImGui_ImplOSX_GetWindowFocus;
|
||||
platform_io.Platform_GetWindowMinimized = ImGui_ImplOSX_GetWindowMinimized;
|
||||
platform_io.Platform_SetWindowTitle = ImGui_ImplOSX_SetWindowTitle;
|
||||
platform_io.Platform_SetWindowAlpha = ImGui_ImplOSX_SetWindowAlpha;
|
||||
platform_io.Platform_GetWindowDpiScale = ImGui_ImplOSX_GetWindowDpiScale; // FIXME-DPI
|
||||
|
||||
// Register main window handle (which is owned by the main application, not by us)
|
||||
ImGuiViewport* main_viewport = ImGui::GetMainViewport();
|
||||
ImGuiViewportDataOSX* data = IM_NEW(ImGuiViewportDataOSX)();
|
||||
data->Window = bd->Window;
|
||||
data->WindowOwned = false;
|
||||
main_viewport->PlatformUserData = data;
|
||||
main_viewport->PlatformHandle = (__bridge void*)bd->Window;
|
||||
|
||||
[NSNotificationCenter.defaultCenter addObserver:bd->Observer
|
||||
selector:@selector(displaysDidChange:)
|
||||
name:NSApplicationDidChangeScreenParametersNotification
|
||||
object:nil];
|
||||
}
|
||||
|
||||
static void ImGui_ImplOSX_ShutdownMultiViewportSupport()
|
||||
{
|
||||
ImGui_ImplOSX_Data* bd = ImGui_ImplOSX_GetBackendData();
|
||||
[NSNotificationCenter.defaultCenter removeObserver:bd->Observer
|
||||
name:NSApplicationDidChangeScreenParametersNotification
|
||||
object:nil];
|
||||
bd->Observer = nullptr;
|
||||
bd->Window = nullptr;
|
||||
if (bd->Monitor != nullptr)
|
||||
{
|
||||
[NSEvent removeMonitor:bd->Monitor];
|
||||
bd->Monitor = nullptr;
|
||||
}
|
||||
|
||||
ImGuiViewport* main_viewport = ImGui::GetMainViewport();
|
||||
ImGuiViewportDataOSX* data = (ImGuiViewportDataOSX*)main_viewport->PlatformUserData;
|
||||
IM_DELETE(data);
|
||||
main_viewport->PlatformUserData = nullptr;
|
||||
ImGui::DestroyPlatformWindows();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE
|
||||
|
||||
Reference in New Issue
Block a user