update dear imgui from 1.91.8 to 1.91.9b and switch to docking branch
This commit is contained in:
@@ -55,4 +55,8 @@ More information at: https://docs.microsoft.com/en-us/visualstudio/debugger/crea
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<DisplayString>{{Name {Name,s} Active {(Active||WasActive)?1:0,d} Child {(Flags & 0x01000000)?1:0,d} Popup {(Flags & 0x04000000)?1:0,d} Hidden {(Hidden)?1:0,d}}</DisplayString>
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</Type>
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<Type Name="ImGuiDockNode">
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<DisplayString>{{ID {ID,x} Pos=({Pos.x,g} {Pos.y,g}) Size=({Size.x,g} {Size.y,g}) Parent {(ParentNode==0)?0:ParentNode->ID,x} Childs {(ChildNodes[0] != 0)+(ChildNodes[1] != 0)} Windows {Windows.Size} }</DisplayString>
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</Type>
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</AutoVisualizer>
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@@ -38,7 +38,7 @@ You can use the `ImGuiFreeTypeBuilderFlags_LoadColor` flag to load certain color
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### Using OpenType SVG fonts (SVGinOT)
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- *SVG in Open Type* is a standard by Adobe and Mozilla for color OpenType and Open Font Format fonts. It allows font creators to embed complete SVG files within a font enabling full color and even animations.
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- Popular fonts such as [twemoji](https://github.com/13rac1/twemoji-color-font) and fonts made with [scfbuild](https://github.com/13rac1/scfbuild) is SVGinOT
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- Popular fonts such as [twemoji](https://github.com/13rac1/twemoji-color-font) and fonts made with [scfbuild](https://github.com/13rac1/scfbuild) is SVGinOT.
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- Two alternatives are possible to render SVG fonts: use "lunasvg" or "plutosvg". plutosvg will support some more fonts (e.g. NotoColorEmoji-Regular) and may load them faster.
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#### Using lunasvg
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@@ -48,15 +48,7 @@ Requires: [lunasvg](https://github.com/sammycage/lunasvg) v2.3.2 and above
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#### Using plutosvg (and plutovg)
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- Add `#define IMGUI_ENABLE_FREETYPE_PLUTOSVG` in your `imconfig.h`.
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- Compile and link with plutosvg *and* plutovg (which is required by plutosvg)
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_Compilation hints for plutovg_
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- Compile all source files in `plutovg/source/*.c`
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- Add include directory: `plutovg/include` + `plutovg/stb`
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_Compilation hints for plutosvg_
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- Compile `plutosvg/source/plutosvg.c`
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- Add include directory: `plutosvg/source`
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- Add define: `PLUTOSVG_HAS_FREETYPE`
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- Link with: plutovg, freetype
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- Get latest plutosvg binaries or build yourself. Under Windows you may use vcpkg with: `vcpkg install plutosvg --triplet=x64-windows`. Alternatively, if you build imgui from vcpkg, you just need to enable the plutosvg feature: `vcpkg install imgui[plutosvg] --triplet=x64-windows`
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- If you prefer to build plutosvg manually:
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- Compilation hints for plutovg: Compile all source files in `plutovg/source/*.c` + Add include directory: `plutovg/include` + `plutovg/stb`
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- Compilation hints for plutosvg: Compile `plutosvg/source/plutosvg.c` + Add include directory: `plutosvg/source` + Add define: `PLUTOSVG_HAS_FREETYPE` + Link with: plutovg, freetype
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@@ -166,7 +166,7 @@ namespace
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// NB: No ctor/dtor, explicitly call Init()/Shutdown()
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struct FreeTypeFont
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{
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bool InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_user_flags); // Initialize from an external data buffer. Doesn't copy data, and you must ensure it stays valid up to this object lifetime.
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bool InitFont(FT_Library ft_library, const ImFontConfig& src, unsigned int extra_user_flags); // Initialize from an external data buffer. Doesn't copy data, and you must ensure it stays valid up to this object lifetime.
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void CloseFont();
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void SetPixelHeight(int pixel_height); // Change font pixel size. All following calls to RasterizeGlyph() will use this size
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const FT_Glyph_Metrics* LoadGlyph(uint32_t in_codepoint);
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@@ -185,9 +185,9 @@ namespace
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float InvRasterizationDensity;
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};
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bool FreeTypeFont::InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_font_builder_flags)
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bool FreeTypeFont::InitFont(FT_Library ft_library, const ImFontConfig& src, unsigned int extra_font_builder_flags)
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{
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FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)cfg.FontData, (uint32_t)cfg.FontDataSize, (uint32_t)cfg.FontNo, &Face);
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FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)src.FontData, (uint32_t)src.FontDataSize, (uint32_t)src.FontNo, &Face);
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if (error != 0)
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return false;
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error = FT_Select_Charmap(Face, FT_ENCODING_UNICODE);
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@@ -195,7 +195,7 @@ namespace
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return false;
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// Convert to FreeType flags (NB: Bold and Oblique are processed separately)
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UserFlags = cfg.FontBuilderFlags | extra_font_builder_flags;
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UserFlags = src.FontBuilderFlags | extra_font_builder_flags;
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LoadFlags = 0;
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if ((UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) == 0)
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@@ -222,11 +222,11 @@ namespace
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if (UserFlags & ImGuiFreeTypeBuilderFlags_LoadColor)
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LoadFlags |= FT_LOAD_COLOR;
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RasterizationDensity = cfg.RasterizerDensity;
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RasterizationDensity = src.RasterizerDensity;
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InvRasterizationDensity = 1.0f / RasterizationDensity;
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memset(&Info, 0, sizeof(Info));
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SetPixelHeight((uint32_t)cfg.SizePixels);
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SetPixelHeight((uint32_t)src.SizePixels);
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return true;
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}
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@@ -269,11 +269,11 @@ namespace
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if (glyph_index == 0)
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return nullptr;
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// If this crash for you: FreeType 2.11.0 has a crash bug on some bitmap/colored fonts.
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// - https://gitlab.freedesktop.org/freetype/freetype/-/issues/1076
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// - https://github.com/ocornut/imgui/issues/4567
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// - https://github.com/ocornut/imgui/issues/4566
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// You can use FreeType 2.10, or the patched version of 2.11.0 in VcPkg, or probably any upcoming FreeType version.
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// If this crash for you: FreeType 2.11.0 has a crash bug on some bitmap/colored fonts.
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// - https://gitlab.freedesktop.org/freetype/freetype/-/issues/1076
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// - https://github.com/ocornut/imgui/issues/4567
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// - https://github.com/ocornut/imgui/issues/4566
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// You can use FreeType 2.10, or the patched version of 2.11.0 in VcPkg, or probably any upcoming FreeType version.
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FT_Error error = FT_Load_Glyph(Face, glyph_index, LoadFlags);
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if (error)
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return nullptr;
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@@ -443,7 +443,7 @@ struct ImFontBuildDstDataFT
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bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, unsigned int extra_flags)
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{
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IM_ASSERT(atlas->ConfigData.Size > 0);
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IM_ASSERT(atlas->Sources.Size > 0);
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ImFontAtlasBuildInit(atlas);
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@@ -458,36 +458,36 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
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bool src_load_color = false;
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ImVector<ImFontBuildSrcDataFT> src_tmp_array;
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ImVector<ImFontBuildDstDataFT> dst_tmp_array;
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src_tmp_array.resize(atlas->ConfigData.Size);
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src_tmp_array.resize(atlas->Sources.Size);
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dst_tmp_array.resize(atlas->Fonts.Size);
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memset((void*)src_tmp_array.Data, 0, (size_t)src_tmp_array.size_in_bytes());
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memset((void*)dst_tmp_array.Data, 0, (size_t)dst_tmp_array.size_in_bytes());
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// 1. Initialize font loading structure, check font data validity
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for (int src_i = 0; src_i < atlas->ConfigData.Size; src_i++)
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for (int src_i = 0; src_i < atlas->Sources.Size; src_i++)
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{
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ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
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ImFontConfig& cfg = atlas->ConfigData[src_i];
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ImFontConfig& src = atlas->Sources[src_i];
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FreeTypeFont& font_face = src_tmp.Font;
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IM_ASSERT(cfg.DstFont && (!cfg.DstFont->IsLoaded() || cfg.DstFont->ContainerAtlas == atlas));
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IM_ASSERT(src.DstFont && (!src.DstFont->IsLoaded() || src.DstFont->ContainerAtlas == atlas));
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// Find index from cfg.DstFont (we allow the user to set cfg.DstFont. Also it makes casual debugging nicer than when storing indices)
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// Find index from src.DstFont (we allow the user to set cfg.DstFont. Also it makes casual debugging nicer than when storing indices)
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src_tmp.DstIndex = -1;
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for (int output_i = 0; output_i < atlas->Fonts.Size && src_tmp.DstIndex == -1; output_i++)
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if (cfg.DstFont == atlas->Fonts[output_i])
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if (src.DstFont == atlas->Fonts[output_i])
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src_tmp.DstIndex = output_i;
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IM_ASSERT(src_tmp.DstIndex != -1); // cfg.DstFont not pointing within atlas->Fonts[] array?
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IM_ASSERT(src_tmp.DstIndex != -1); // src.DstFont not pointing within atlas->Fonts[] array?
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if (src_tmp.DstIndex == -1)
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return false;
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// Load font
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if (!font_face.InitFont(ft_library, cfg, extra_flags))
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if (!font_face.InitFont(ft_library, src, extra_flags))
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return false;
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// Measure highest codepoints
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src_load_color |= (cfg.FontBuilderFlags & ImGuiFreeTypeBuilderFlags_LoadColor) != 0;
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src_load_color |= (src.FontBuilderFlags & ImGuiFreeTypeBuilderFlags_LoadColor) != 0;
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ImFontBuildDstDataFT& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
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src_tmp.SrcRanges = cfg.GlyphRanges ? cfg.GlyphRanges : atlas->GetGlyphRangesDefault();
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src_tmp.SrcRanges = src.GlyphRanges ? src.GlyphRanges : atlas->GetGlyphRangesDefault();
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for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
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{
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// Check for valid range. This may also help detect *some* dangling pointers, because a common
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@@ -577,7 +577,7 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
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for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
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{
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ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
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ImFontConfig& cfg = atlas->ConfigData[src_i];
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ImFontConfig& src = atlas->Sources[src_i];
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if (src_tmp.GlyphsCount == 0)
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continue;
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@@ -585,10 +585,10 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
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buf_rects_out_n += src_tmp.GlyphsCount;
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// Compute multiply table if requested
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const bool multiply_enabled = (cfg.RasterizerMultiply != 1.0f);
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const bool multiply_enabled = (src.RasterizerMultiply != 1.0f);
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unsigned char multiply_table[256];
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if (multiply_enabled)
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ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, cfg.RasterizerMultiply);
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ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, src.RasterizerMultiply);
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// Gather the sizes of all rectangles we will need to pack
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for (int glyph_i = 0; glyph_i < src_tmp.GlyphsList.Size; glyph_i++)
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@@ -687,18 +687,18 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
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// When merging fonts with MergeMode=true:
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// - We can have multiple input fonts writing into a same destination font.
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// - dst_font->ConfigData is != from cfg which is our source configuration.
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ImFontConfig& cfg = atlas->ConfigData[src_i];
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ImFont* dst_font = cfg.DstFont;
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// - dst_font->Sources is != from src which is our source configuration.
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ImFontConfig& src = atlas->Sources[src_i];
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ImFont* dst_font = src.DstFont;
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const float ascent = src_tmp.Font.Info.Ascender;
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const float descent = src_tmp.Font.Info.Descender;
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ImFontAtlasBuildSetupFont(atlas, dst_font, &cfg, ascent, descent);
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ImFontAtlasBuildSetupFont(atlas, dst_font, &src, ascent, descent);
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if (src_tmp.GlyphsCount == 0)
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continue;
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const float font_off_x = cfg.GlyphOffset.x;
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const float font_off_y = cfg.GlyphOffset.y + IM_ROUND(dst_font->Ascent);
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const float font_off_x = src.GlyphOffset.x;
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const float font_off_y = src.GlyphOffset.y + IM_ROUND(dst_font->Ascent);
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const int padding = atlas->TexGlyphPadding;
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for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++)
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@@ -724,7 +724,7 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
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float v0 = (ty) / (float)atlas->TexHeight;
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float u1 = (tx + info.Width) / (float)atlas->TexWidth;
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float v1 = (ty + info.Height) / (float)atlas->TexHeight;
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dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX * src_tmp.Font.InvRasterizationDensity);
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dst_font->AddGlyph(&src, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX * src_tmp.Font.InvRasterizationDensity);
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ImFontGlyph* dst_glyph = &dst_font->Glyphs.back();
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IM_ASSERT(dst_glyph->Codepoint == src_glyph.Codepoint);
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