rename Tree to placeable and dynamically load size
add stone variants as placeables
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@@ -108,7 +108,7 @@ endfunction()
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add_shader(character)
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add_shader(character_shadow)
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add_shader(world)
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add_shader(tree)
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add_shader(placeable)
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add_shader(grid)
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add_custom_target(shaders-spv DEPENDS ${SHADERS_SPV})
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