Sven Balzer
06ddce6f81
factor out PixelArtSample into common.slang
2025-03-26 19:17:52 +01:00
Sven Balzer
d71daba073
pass view_projection matrix directly to the shaders instead of constructing it each time
2025-03-25 17:49:30 +01:00
Sven Balzer
19e75d3807
add day/night color tints
2025-03-20 19:45:19 +01:00
Sven Balzer
cdf6cf00a8
make other sampling the default
2025-03-16 21:23:34 +01:00
Sven Balzer
5b6d83ed90
add other filtering option for comparison
2025-03-16 21:04:00 +01:00
Sven Balzer
6a7f54ca5a
convert indentation to spaces
2025-03-16 18:56:40 +01:00
Sven Balzer
2ad30458bf
add camera tilt
2025-03-11 09:16:17 +01:00
Sven Balzer
88da989ad7
major refactor and add a camera
...
change asset loading of images to be sRGB
use wayland by default on linux unless we are running under renderdoc
changed shaders to be combined vertex and fragment in a single file
require Vulkan 1.3 and enable shaderDrawParameters
2025-03-08 19:39:48 +01:00