/* Simple DirectMedia Layer Copyright (C) 1997-2025 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "SDL_internal.h" #ifdef SDL_VIDEO_DRIVER_OFFSCREEN #include "../SDL_sysvideo.h" #include "../../events/SDL_windowevents_c.h" #include "../SDL_egl_c.h" #include "SDL_offscreenwindow.h" bool OFFSCREEN_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props) { SDL_WindowData *offscreen_window = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData)); if (!offscreen_window) { return false; } window->internal = offscreen_window; if (window->x == SDL_WINDOWPOS_UNDEFINED) { window->x = 0; } if (window->y == SDL_WINDOWPOS_UNDEFINED) { window->y = 0; } offscreen_window->sdl_window = window; #ifdef SDL_VIDEO_OPENGL_EGL if (window->flags & SDL_WINDOW_OPENGL) { if (!_this->egl_data) { return SDL_SetError("Cannot create an OPENGL window invalid egl_data"); } offscreen_window->egl_surface = SDL_EGL_CreateOffscreenSurface(_this, window->w, window->h); if (offscreen_window->egl_surface == EGL_NO_SURFACE) { return SDL_SetError("Failed to created an offscreen surface (EGL display: %p)", _this->egl_data->egl_display); } } else { offscreen_window->egl_surface = EGL_NO_SURFACE; } #endif // SDL_VIDEO_OPENGL_EGL return true; } void OFFSCREEN_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window) { SDL_WindowData *offscreen_window = window->internal; if (offscreen_window) { #ifdef SDL_VIDEO_OPENGL_EGL SDL_EGL_DestroySurface(_this, offscreen_window->egl_surface); #endif SDL_free(offscreen_window); } window->internal = NULL; } void OFFSCREEN_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window) { SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, window->pending.w, window->pending.h); } #endif // SDL_VIDEO_DRIVER_OFFSCREEN