// // config.xcconfig // // Configuration settings file format documentation can be found at: // https://help.apple.com/xcode/#/dev745c5c974 // Include any optional config for this build #include? "build.xcconfig" // Uncomment these lines to enable Game_Music_Emu support // If you do this, you should run external/download.sh to download the decode libraries and add gme.framework to your application bundle. //GME_PREPROCESSOR_DEFINITIONS = MUSIC_GME //GME_FRAMEWORK_LDFLAGS = -weak_framework gme // Uncomment these lines to enable MOD support // If you do this, you should run external/download.sh to download the decode libraries and add xmp.framework to your application bundle. //MOD_PREPROCESSOR_DEFINITIONS = MUSIC_MOD_XMP LIBXMP_HEADER=\"../external/libxmp/include/xmp.h\" //MOD_FRAMEWORK_LDFLAGS = -weak_framework xmp // Uncomment these lines to enable Opus support // If you do this, you should run external/download.sh to download the decode libraries and add opus.framework to your application bundle. //OPUS_PREPROCESSOR_DEFINITIONS = MUSIC_OPUS //OPUS_FRAMEWORK_LDFLAGS = -weak_framework opus // Uncomment these lines to enable WavPack support // If you do this, you should run external/download.sh to download the decode libraries and add wavpack.framework to your application bundle. //WAVPACK_PREPROCESSOR_DEFINITIONS = MUSIC_WAVPACK MUSIC_WAVPACK_DSD //WAVPACK_FRAMEWORK_LDFLAGS = -weak_framework wavpack CONFIG_PREPROCESSOR_DEFINITIONS = $(inherited) $(GME_PREPROCESSOR_DEFINITIONS) $(MOD_PREPROCESSOR_DEFINITIONS) $(OPUS_PREPROCESSOR_DEFINITIONS) $(WAVPACK_PREPROCESSOR_DEFINITIONS) CONFIG_FRAMEWORK_LDFLAGS = $(inherited) $(GME_FRAMEWORK_LDFLAGS) $(MOD_FRAMEWORK_LDFLAGS) $(OPUS_FRAMEWORK_LDFLAGS) $(WAVPACK_FRAMEWORK_LDFLAGS)