Mikemon/libs/SDL3_mixer/Xcode/config.xcconfig
2026-04-02 16:52:07 +02:00

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//
// config.xcconfig
//
// Configuration settings file format documentation can be found at:
// https://help.apple.com/xcode/#/dev745c5c974
// Include any optional config for this build
#include? "build.xcconfig"
// Uncomment these lines to enable Game_Music_Emu support
// If you do this, you should run external/download.sh to download the decode libraries and add gme.framework to your application bundle.
//GME_PREPROCESSOR_DEFINITIONS = MUSIC_GME
//GME_FRAMEWORK_LDFLAGS = -weak_framework gme
// Uncomment these lines to enable MOD support
// If you do this, you should run external/download.sh to download the decode libraries and add xmp.framework to your application bundle.
//MOD_PREPROCESSOR_DEFINITIONS = MUSIC_MOD_XMP LIBXMP_HEADER=\"../external/libxmp/include/xmp.h\"
//MOD_FRAMEWORK_LDFLAGS = -weak_framework xmp
// Uncomment these lines to enable Opus support
// If you do this, you should run external/download.sh to download the decode libraries and add opus.framework to your application bundle.
//OPUS_PREPROCESSOR_DEFINITIONS = MUSIC_OPUS
//OPUS_FRAMEWORK_LDFLAGS = -weak_framework opus
// Uncomment these lines to enable WavPack support
// If you do this, you should run external/download.sh to download the decode libraries and add wavpack.framework to your application bundle.
//WAVPACK_PREPROCESSOR_DEFINITIONS = MUSIC_WAVPACK MUSIC_WAVPACK_DSD
//WAVPACK_FRAMEWORK_LDFLAGS = -weak_framework wavpack
CONFIG_PREPROCESSOR_DEFINITIONS = $(inherited) $(GME_PREPROCESSOR_DEFINITIONS) $(MOD_PREPROCESSOR_DEFINITIONS) $(OPUS_PREPROCESSOR_DEFINITIONS) $(WAVPACK_PREPROCESSOR_DEFINITIONS)
CONFIG_FRAMEWORK_LDFLAGS = $(inherited) $(GME_FRAMEWORK_LDFLAGS) $(MOD_FRAMEWORK_LDFLAGS) $(OPUS_FRAMEWORK_LDFLAGS) $(WAVPACK_FRAMEWORK_LDFLAGS)