Mikemon/libs/glm/test/gtx/gtx_matrix_transform_2d.cpp
2026-04-15 10:50:41 +02:00

10 lines
131 B
C++

#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/matrix_transform_2d.hpp>
int main()
{
int Error(0);
return Error;
}