Mikemon/src/log.cpp
mikeb c9a741df87 create window, added directx rendering, assets folder: shader, load files, include math, log and string header
git-svn-id: svn://ammerhai.com/home/mike/pokemon_repo@2 24008968-59e6-ed4c-a10b-0b2c954b24ab
2021-02-23 18:18:32 +00:00

26 lines
485 B
C++

#include "log.h"
#include <stdio.h>
#include <stdarg.h>
void _log(const char* function_name, const char* format, ...) {
printf("[%s] ", function_name);
va_list args;
va_start(args, format);
vprintf(format, args);
va_end(args);
printf("\n");
}
void _log_error(const char* function_name, const char* format, ...) {
printf("[%s]ERROR: ", function_name);
va_list args;
va_start(args, format);
vprintf(format, args);
va_end(args);
printf("\n");
}