92 lines
3.6 KiB
C#
92 lines
3.6 KiB
C#
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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// Build and run this any time you update d3d12.h/d3d12sdklayers.h!
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using System.IO;
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class Program
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{
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static void GenMacros(string[] input, StreamWriter output)
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{
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for (int i = 0; i < input.Length; i += 1)
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{
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if (input[i].StartsWith("#define I"))
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{
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// Strip out the bad ABI calls, use D3D_CALL_RET instead!
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if (input[i].Contains("_GetDesc(") ||
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input[i].Contains("_GetDesc1(") ||
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input[i].Contains("_GetCPUDescriptorHandleForHeapStart(") ||
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input[i].Contains("_GetGPUDescriptorHandleForHeapStart(") ||
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input[i].Contains("_GetResourceAllocationInfo(") ||
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input[i].Contains("_GetResourceAllocationInfo1(") ||
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input[i].Contains("_GetResourceAllocationInfo2(") ||
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input[i].Contains("_GetResourceAllocationInfo3(") ||
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input[i].Contains("_GetCustomHeapProperties(") ||
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input[i].Contains("_GetAdapterLuid(") ||
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input[i].Contains("_GetLUID(") ||
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input[i].Contains("_GetProgramIdentifier(") ||
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input[i].Contains("_GetNodeID(") ||
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input[i].Contains("_GetEntrypointID("))
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{
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// May as well skip the next line...
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i += 1;
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continue;
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}
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// The first line is fine as-is.
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output.WriteLine(input[i]);
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// The second line, however...
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i += 1;
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string notThis;
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if (input[i].LastIndexOf("This,") > -1)
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{
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// Function with arguments
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notThis = "This,";
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}
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else
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{
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// Function with no arguments
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notThis = "This";
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}
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int lastNotThis = input[i].LastIndexOf(notThis);
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string alias = input[i].Substring(0, lastNotThis).Replace("lpVtbl -> ", "");
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string definition = input[i].Substring(lastNotThis).Replace(notThis, "");
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output.WriteLine(alias + definition);
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}
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}
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}
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static void Main(string[] args)
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{
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using (FileStream SDL_d3d12_xbox_cmacros_h = File.OpenWrite("SDL_d3d12_xbox_cmacros.h"))
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using (StreamWriter output = new StreamWriter(SDL_d3d12_xbox_cmacros_h))
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{
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output.WriteLine("/* This file is autogenerated, DO NOT MODIFY */");
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GenMacros(File.ReadAllLines("d3d12.h"), output);
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GenMacros(File.ReadAllLines("d3d12sdklayers.h"), output);
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}
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}
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}
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