to create multiple textures in one array is now possible; swapping textures with mouseclick; added some textures; git-svn-id: svn://ammerhai.com/home/mike/pokemon_repo@7 24008968-59e6-ed4c-a10b-0b2c954b24ab
16 lines
349 B
C++
16 lines
349 B
C++
#pragma once
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template <typename F>
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struct _defer {
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F f;
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_defer(F f) : f(f) {};
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~_defer() { f(); };
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};
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template <typename F>
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_defer<F> MakeDefer(F f) {
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return _defer<F>(f);
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}
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#define STRING_JOIN(a, b) _STRING_JOIN(a, b)
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#define _STRING_JOIN(a, b) a ## b
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#define defer(x) auto STRING_JOIN(_defer_, __LINE__) = MakeDefer([=](){x;}) |