change asset loading of images to be sRGB use wayland by default on linux unless we are running under renderdoc changed shaders to be combined vertex and fragment in a single file require Vulkan 1.3 and enable shaderDrawParameters
Mikemon
A not-so-little monster RPG inspired by the biggest of its kind in the late 2000s and early 2010s.
Description
v0.0.1
Latest
Languages
C
51.1%
C++
43.4%
Objective-C
1.7%
CMake
1.1%
TeX
0.6%
Other
1.7%