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Mikemon/CMakeLists.txt
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2026-08-01 09:07:01 +02:00

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CMake

cmake_minimum_required(VERSION 3.25)
project(mikemon VERSION 0.1 LANGUAGES CXX C)
set(CMAKE_C_STANDARD 23)
set(CMAKE_C_EXTENSIONS OFF)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_EXTENSIONS OFF)
option(TRACY_ENABLE "Enable Tracy profiling" OFF)
# glm
add_subdirectory(libs/glm)
target_compile_definitions(glm PUBLIC GLM_FORCE_SWIZZLE GLM_FORCE_XYZW_ONLY)
# SDL
set(SDL_SHARED OFF)
set(SDL_STATIC ON)
add_subdirectory(libs/SDL3)
# wgpu
add_subdirectory(libs/wgpu)
# SDL3_mixer
set(BUILD_SHARED_LIBS ${SDL_SHARED})
set(SDLMIXER_DEPS_SHARED OFF)
set(SDLMIXER_VENDORED ON)
set(SDLMIXER_OPUS ON)
set(SDLMIXER_VORBIS_VORBISFILE OFF)
set(SDLMIXER_AIFF OFF)
set(SDLMIXER_WAVE OFF)
set(SDLMIXER_VOC OFF)
set(SDLMIXER_AU OFF)
set(SDLMIXER_FLAC OFF)
set(SDLMIXER_GME OFF)
set(SDLMIXER_MOD OFF)
set(SDLMIXER_MP3 OFF)
set(SDLMIXER_MIDI OFF)
set(SDLMIXER_WAVPACK OFF)
add_subdirectory(libs/SDL3_mixer)
# Dear ImGui
add_library(imgui STATIC
libs/imgui/imgui.cpp
libs/imgui/imgui_draw.cpp
libs/imgui/imgui_demo.cpp
libs/imgui/imgui_tables.cpp
libs/imgui/imgui_widgets.cpp
libs/imgui/backends/imgui_impl_sdl3.cpp
libs/dcimgui/dcimgui.cpp
libs/dcimgui/dcimgui_internal.cpp
libs/dcimgui/backends/dcimgui_impl_sdl3.cpp
)
target_include_directories(imgui PUBLIC
libs/imgui
libs/dcimgui
libs/imgui/backends
)
target_link_libraries(imgui PRIVATE SDL3::SDL3)
# Dear ImGui WGPU backend
add_library(imgui_wgpu STATIC
libs/imgui/backends/imgui_impl_wgpu.cpp
libs/dcimgui/backends/dcimgui_impl_wgpu.cpp
)
target_include_directories(imgui_wgpu PUBLIC
libs/imgui/backends
libs/dcimgui/backends
)
target_link_libraries(imgui_wgpu PRIVATE imgui wgpu)
target_compile_definitions(imgui_wgpu PRIVATE IMGUI_IMPL_WEBGPU_BACKEND_WGPU=1)
# Dear ImGui SDLGPU backend
add_library(imgui_sdlgpu STATIC
libs/imgui/backends/imgui_impl_sdlgpu3.cpp
libs/dcimgui/backends/dcimgui_impl_sdlgpu3.cpp
)
target_include_directories(imgui_sdlgpu PUBLIC
libs/imgui/backends
libs/dcimgui/backends
)
target_link_libraries(imgui_sdlgpu PRIVATE imgui SDL3::SDL3)
# stb_image
add_library(stb_image STATIC libs/stb/stb_image.c)
target_include_directories(stb_image INTERFACE libs/stb)
# tracy
option(TRACY_ONLY_LOCALHOST "" ON)
add_subdirectory(libs/tracy)
# shaders
find_program(SLANGC_EXECUTABLE slangc)
set(SHADERS_SPV "")
set(SHADERS_WGSL "")
function(add_shader name)
if(SLANGC_EXECUTABLE)
add_custom_command(OUTPUT "${CMAKE_CURRENT_SOURCE_DIR}/src/shaders/spirv/${name}.spv" DEPFILE "${CMAKE_CURRENT_BINARY_DIR}/${name}-spv.dep" COMMAND "${SLANGC_EXECUTABLE}" -depfile "${CMAKE_CURRENT_BINARY_DIR}/${name}-spv.dep" "${CMAKE_CURRENT_SOURCE_DIR}/src/shaders/src/${name}.slang" -o "${CMAKE_CURRENT_SOURCE_DIR}/src/shaders/spirv/${name}.spv" -target spirv -profile spirv_1_0)
add_custom_command(OUTPUT "${CMAKE_CURRENT_SOURCE_DIR}/src/shaders/wgsl/${name}.wgsl" DEPFILE "${CMAKE_CURRENT_BINARY_DIR}/${name}-wgsl.dep" COMMAND "${SLANGC_EXECUTABLE}" -depfile "${CMAKE_CURRENT_BINARY_DIR}/${name}-wgsl.dep" "${CMAKE_CURRENT_SOURCE_DIR}/src/shaders/src/${name}.slang" -o "${CMAKE_CURRENT_SOURCE_DIR}/src/shaders/wgsl/${name}.wgsl" -target wgsl -D__wgsl__)
endif()
set(SHADERS_SPV ${SHADERS_SPV} "${CMAKE_CURRENT_SOURCE_DIR}/src/shaders/spirv/${name}.spv" PARENT_SCOPE)
set(SHADERS_WGSL ${SHADERS_WGSL} "${CMAKE_CURRENT_SOURCE_DIR}/src/shaders/wgsl/${name}.wgsl" PARENT_SCOPE)
endfunction()
add_shader(basic)
add_shader(world)
add_shader(grid)
add_custom_target(shaders-spv DEPENDS ${SHADERS_SPV})
add_custom_target(shaders-wgsl DEPENDS ${SHADERS_WGSL})
# game
add_executable(mikemon
src/smol-atlas.cpp
src/change_directory.c
src/renderer_wgpu.c
src/main.cpp
)
target_link_libraries(mikemon
PRIVATE
glm
SDL3::SDL3
SDL3_mixer::SDL3_mixer
stb_image
imgui
imgui_wgpu
TracyClient
wgpu
)
add_dependencies(mikemon shaders-wgsl)
add_executable(mikemon-sdlgpu
src/smol-atlas.cpp
src/change_directory.c
src/renderer_sdlgpu.c
src/main.cpp
)
target_link_libraries(mikemon-sdlgpu
PRIVATE
glm
SDL3::SDL3
SDL3_mixer::SDL3_mixer
stb_image
imgui
imgui_sdlgpu
TracyClient
wgpu
)
add_dependencies(mikemon-sdlgpu shaders-spv)