init taschenrechner and calendar
This commit is contained in:
commit
a7e718ed65
3
.gitignore
vendored
Normal file
3
.gitignore
vendored
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@ -0,0 +1,3 @@
|
||||
Taschenrechner/Debug
|
||||
Taschenrechner/x64
|
||||
x64/Debug/Taschenrechner.ilk
|
||||
31
Taschenrechner.sln
Normal file
31
Taschenrechner.sln
Normal file
@ -0,0 +1,31 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.30011.22
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Taschenrechner", "Taschenrechner\Taschenrechner.vcxproj", "{30C8FA23-4830-483D-865C-7F27771D9A73}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{30C8FA23-4830-483D-865C-7F27771D9A73}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{30C8FA23-4830-483D-865C-7F27771D9A73}.Debug|x64.Build.0 = Debug|x64
|
||||
{30C8FA23-4830-483D-865C-7F27771D9A73}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{30C8FA23-4830-483D-865C-7F27771D9A73}.Debug|x86.Build.0 = Debug|Win32
|
||||
{30C8FA23-4830-483D-865C-7F27771D9A73}.Release|x64.ActiveCfg = Release|x64
|
||||
{30C8FA23-4830-483D-865C-7F27771D9A73}.Release|x64.Build.0 = Release|x64
|
||||
{30C8FA23-4830-483D-865C-7F27771D9A73}.Release|x86.ActiveCfg = Release|Win32
|
||||
{30C8FA23-4830-483D-865C-7F27771D9A73}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {4430C4AD-7DB1-4C55-B01D-10F4108AA691}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
25
Taschenrechner/Help.txt
Normal file
25
Taschenrechner/Help.txt
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
Taschenrechner --- Help
|
||||
|
||||
Operator:
|
||||
- Addition 'Ausdruck' + 'Ausdruck'
|
||||
- Subtraktion 'Ausdruck' - 'Ausdruck'
|
||||
- Multiplikation 'Ausdruck' * 'Ausdruck'
|
||||
- Division 'Ausdruck' / 'Ausdruck'
|
||||
- Potenzen 'Ausdruck' ^ 'Ausdruck'
|
||||
|
||||
Klammern:
|
||||
('Ausdruck' + 'Ausdruck') * 'Ausdruck'
|
||||
('Ausdruck' + 'Ausdruck') * ('Ausdruck' - 'Ausdruck')
|
||||
'Ausdruck' - (('Ausdruck' + 'Ausdruck') * 'Ausdruck') / 'Ausdruck'
|
||||
|
||||
Trigonometrie:
|
||||
- Wurzel sqrt 'Ausdruck' ODER sqrt('Ausdruck')
|
||||
- Sinus/Cosinus/Tangens sin/cos/tan 'Ausdruck' ODER sin('Ausdruck')
|
||||
|
||||
Letzte Antwort kann mittels 'ans' genutzt werden. Beispiel:
|
||||
- 4 + 5
|
||||
9
|
||||
- ans * 2
|
||||
18
|
||||
|
||||
316
Taschenrechner/Main.cpp
Normal file
316
Taschenrechner/Main.cpp
Normal file
@ -0,0 +1,316 @@
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <windows.h>
|
||||
//#include "math_graphics.h"
|
||||
#include <math.h>
|
||||
#include <setjmp.h>
|
||||
#include "m_string.h"
|
||||
|
||||
|
||||
enum TokenKind {
|
||||
ENDOFINPUT, INTEGER, KOMMA, PLUS, MINUS, MUL, DIV, MODULO, LPAREN, RPAREN, POW, SQRT, SIN, COS, TAN, ATAN, ATAN2, ANS
|
||||
};
|
||||
|
||||
|
||||
//Definition Token
|
||||
struct Token {
|
||||
TokenKind kind = ENDOFINPUT;
|
||||
double floatValue;
|
||||
long intValue;
|
||||
};
|
||||
|
||||
//Erkennen ob Leerzeichen, Zeilenumbruch, Tabulator etc.
|
||||
bool isWhitespace(char c) {
|
||||
if (c == ' ' || c == '\n' || c == '\t' || c == '\r') {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//Wenn Whitsepace weitergehen
|
||||
void eatWhitespace(String &s) {
|
||||
while (isWhitespace(s[0])) {
|
||||
advance(s);
|
||||
}
|
||||
}
|
||||
|
||||
bool isNumber(char c) {
|
||||
if ('0' <= c && c <= '9') {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
long parseInteger(String inputString) {
|
||||
long integerValue = 0;
|
||||
for (int currentPosition = 0; currentPosition < inputString.length; currentPosition++) {
|
||||
integerValue = integerValue * 10 + inputString[currentPosition] - '0';
|
||||
}
|
||||
return integerValue;
|
||||
}
|
||||
|
||||
double parseFloat(String inputString) {
|
||||
double floatValue = 0.0;
|
||||
int currentPosition = 0;
|
||||
for (; currentPosition < inputString.length; currentPosition++) {
|
||||
if (inputString[currentPosition] == '.') {
|
||||
currentPosition++;
|
||||
break;
|
||||
}
|
||||
|
||||
floatValue = floatValue * 10.0 + (inputString[currentPosition] - '0');
|
||||
}
|
||||
|
||||
double floatValue2 = 0.0;
|
||||
for (int currentPosition2 = inputString.length - 1; currentPosition2 >= currentPosition; currentPosition2--) {
|
||||
floatValue2 = floatValue2 / 10.0 + (inputString[currentPosition2] - '0');
|
||||
}
|
||||
|
||||
return floatValue + (floatValue2 / 10);
|
||||
}
|
||||
|
||||
//Funktion zur Erkennung neuer Token
|
||||
Token getNextToken(String &inputString) {
|
||||
Token token = {};
|
||||
|
||||
eatWhitespace(inputString);
|
||||
if (!inputString.length) {
|
||||
return token;
|
||||
}
|
||||
|
||||
if (isNumber(inputString[0])) {
|
||||
String start = inputString;
|
||||
advance(inputString);
|
||||
|
||||
while (isNumber(inputString[0])) {
|
||||
advance(inputString);
|
||||
}
|
||||
|
||||
if (inputString[0] == '.') {
|
||||
token.kind = KOMMA;
|
||||
advance(inputString);
|
||||
|
||||
while (isNumber(inputString[0])) {
|
||||
advance(inputString);
|
||||
}
|
||||
|
||||
start.length = inputString.data - start.data;
|
||||
token.floatValue = parseFloat(start);
|
||||
|
||||
} else {
|
||||
start.length = inputString.data - start.data;
|
||||
token.kind = INTEGER;
|
||||
token.intValue = parseInteger(start);
|
||||
}
|
||||
//Token für mathematische Operatoren
|
||||
//ergänzt werden müssen: "atan2"
|
||||
} else if (inputString[0] == '+') {
|
||||
token.kind = PLUS;
|
||||
advance(inputString);
|
||||
} else if (inputString[0] == '-') {
|
||||
token.kind = MINUS;
|
||||
advance(inputString);
|
||||
} else if (inputString[0] == '*') {
|
||||
token.kind = MUL;
|
||||
advance(inputString);
|
||||
} else if (inputString[0] == '/') {
|
||||
token.kind = DIV;
|
||||
advance(inputString);
|
||||
} else if (inputString[0] == '%') {
|
||||
token.kind = MODULO;
|
||||
advance(inputString);
|
||||
} else if (inputString[0] == '(') {
|
||||
token.kind = LPAREN;
|
||||
advance(inputString);
|
||||
} else if (inputString[0] == ')') {
|
||||
token.kind = RPAREN;
|
||||
advance(inputString);
|
||||
} else if (inputString[0] == '^') {
|
||||
token.kind = POW;
|
||||
advance(inputString);
|
||||
} else if (starts_with(inputString, "atan2"_str)) {
|
||||
token.kind = ATAN2;
|
||||
advance(inputString, 5);
|
||||
} else if (starts_with(inputString, "atan"_str)) {
|
||||
token.kind = ATAN;
|
||||
advance(inputString, 4);
|
||||
} else if (starts_with(inputString, "sqrt"_str)) {
|
||||
token.kind = SQRT;
|
||||
advance(inputString, 4);
|
||||
} else if (starts_with(inputString, "sin"_str)) {
|
||||
token.kind = SIN;
|
||||
advance(inputString, 3);
|
||||
} else if (starts_with(inputString, "cos"_str)) {
|
||||
token.kind = COS;
|
||||
advance(inputString, 3);
|
||||
} else if (starts_with(inputString, "tan"_str)) {
|
||||
token.kind = TAN;
|
||||
advance(inputString, 3);
|
||||
} else if (starts_with(inputString, "ans"_str)) {
|
||||
token.kind = ANS;
|
||||
advance(inputString, 3);
|
||||
}
|
||||
return token;
|
||||
|
||||
}
|
||||
|
||||
double parseExpression(String &string);
|
||||
Token token = {};
|
||||
double ans = 0;
|
||||
|
||||
jmp_buf Rechner;
|
||||
|
||||
#define expect(k) if(token.kind != (k)) { printf("Unexpected Token"); exit(0); } token = getNextToken(input);
|
||||
|
||||
double parseExpressionOperand(String& input) {
|
||||
if (token.kind == INTEGER) {
|
||||
long value = token.intValue;
|
||||
token = getNextToken(input);
|
||||
return value;
|
||||
} else if (token.kind == KOMMA) {
|
||||
double value = token.floatValue;
|
||||
token = getNextToken(input);
|
||||
return value;
|
||||
} else if (token.kind == LPAREN) {
|
||||
token = getNextToken(input);
|
||||
double expression = parseExpression(input);
|
||||
expect(RPAREN);
|
||||
return expression;
|
||||
} else if (token.kind == SQRT) {
|
||||
token = getNextToken(input);
|
||||
return sqrt(parseExpressionOperand(input));
|
||||
} else if (token.kind == SIN) {
|
||||
token = getNextToken(input);
|
||||
return sin(parseExpressionOperand(input));
|
||||
} else if (token.kind == COS) {
|
||||
token = getNextToken(input);
|
||||
return cos(parseExpressionOperand(input));
|
||||
} else if (token.kind == TAN) {
|
||||
token = getNextToken(input);
|
||||
return tan(parseExpressionOperand(input));
|
||||
} else if (token.kind == ATAN) {
|
||||
token = getNextToken(input);
|
||||
return atan(parseExpressionOperand(input));
|
||||
} else if (token.kind == ATAN2) {
|
||||
printf("Coming soon!");
|
||||
return 0;
|
||||
} else if (token.kind == ANS) {
|
||||
token = getNextToken(input);
|
||||
return ans;
|
||||
}
|
||||
printf("Unexpected Token.\n");
|
||||
longjmp(Rechner, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
double parseExpressionUnary(String& input) {
|
||||
if (token.kind == MINUS) {
|
||||
token = getNextToken(input);
|
||||
return -parseExpressionUnary(input);
|
||||
}
|
||||
return parseExpressionOperand(input);
|
||||
}
|
||||
|
||||
double parseExpressionPower(String& input) {
|
||||
double expression = parseExpressionUnary(input);
|
||||
|
||||
while (token.kind == POW) {
|
||||
token = getNextToken(input);
|
||||
expression = pow(expression, parseExpressionUnary(input));
|
||||
}
|
||||
return expression;
|
||||
}
|
||||
|
||||
double parseExpressionMultiplicative(String& input) {
|
||||
double expression = parseExpressionPower(input);
|
||||
|
||||
while (token.kind == MUL || token.kind == DIV) {
|
||||
if (token.kind == MUL) {
|
||||
token = getNextToken(input);
|
||||
expression = expression * parseExpressionPower(input);
|
||||
} else if (token.kind == DIV) {
|
||||
token = getNextToken(input);
|
||||
expression = expression / parseExpressionPower(input);
|
||||
}
|
||||
}
|
||||
return expression;
|
||||
}
|
||||
double parseExpressionAdditive(String& input) {
|
||||
double expression = parseExpressionMultiplicative(input);
|
||||
|
||||
while (token.kind == PLUS || token.kind == MINUS) {
|
||||
if (token.kind == PLUS) {
|
||||
token = getNextToken(input);
|
||||
expression = expression + parseExpressionMultiplicative(input);
|
||||
} else if (token.kind == MINUS) {
|
||||
token = getNextToken(input);
|
||||
expression = expression - parseExpressionMultiplicative(input);
|
||||
}
|
||||
}
|
||||
return expression;
|
||||
}
|
||||
|
||||
double parseExpression(String &input) {
|
||||
return parseExpressionAdditive(input);
|
||||
}
|
||||
|
||||
void write_entire_file(const char* filename, String s){
|
||||
|
||||
FILE* file = fopen(filename, "w");
|
||||
fwrite(s.data, s.length, 1, file);
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
String helpstring = R"(
|
||||
Taschenrechner --- Help
|
||||
|
||||
Operator:
|
||||
- Addition 'Ausdruck' + 'Ausdruck'
|
||||
- Subtraktion 'Ausdruck' - 'Ausdruck'
|
||||
- Multiplikation 'Ausdruck' * 'Ausdruck'
|
||||
- Division 'Ausdruck' / 'Ausdruck'
|
||||
- Potenzen 'Ausdruck' ^ 'Ausdruck'
|
||||
|
||||
Klammern:
|
||||
('Ausdruck' + 'Ausdruck') * 'Ausdruck'
|
||||
('Ausdruck' + 'Ausdruck') * ('Ausdruck' - 'Ausdruck')
|
||||
'Ausdruck' - (('Ausdruck' + 'Ausdruck') * 'Ausdruck') / 'Ausdruck'
|
||||
|
||||
Trigonometrie:
|
||||
- Wurzel sqrt 'Ausdruck' ODER sqrt('Ausdruck')
|
||||
- Sinus/Cosinus/Tangens sin/cos/tan 'Ausdruck' ODER sin('Ausdruck')
|
||||
|
||||
Letzte Antwort kann mittels 'ans' genutzt werden. Beispiel:
|
||||
- 4 + 5
|
||||
9
|
||||
- ans * 2
|
||||
18
|
||||
|
||||
)"_str;
|
||||
|
||||
int main() {
|
||||
SetConsoleOutputCP(65001);
|
||||
write_entire_file("Help.txt", helpstring);
|
||||
|
||||
|
||||
while (true) {
|
||||
setjmp(Rechner);
|
||||
printf("Was möchten Sie berechnen? Für Hilfe 'help' eingeben!\n");
|
||||
|
||||
char buffer[1024];
|
||||
String input = { 1024, buffer };
|
||||
fgets(buffer, 1024, stdin);
|
||||
input.length = strlen(buffer);
|
||||
|
||||
if (starts_with(input, "help"_str) || starts_with(input, "Help"_str)) {
|
||||
printf("%s", helpstring.data);
|
||||
continue;
|
||||
}
|
||||
|
||||
token = getNextToken(input);
|
||||
ans = parseExpression(input);
|
||||
printf("%g\n", ans);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
161
Taschenrechner/Taschenrechner.vcxproj
Normal file
161
Taschenrechner/Taschenrechner.vcxproj
Normal file
@ -0,0 +1,161 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<ProjectGuid>{30C8FA23-4830-483D-865C-7F27771D9A73}</ProjectGuid>
|
||||
<RootNamespace>Taschenrechner</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>ClangCL</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>ClangCL</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>ClangCL</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>ClangCL</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
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||||
<ImportGroup Label="Shared">
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||||
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|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
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|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<TargetExt>.exe</TargetExt>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<TargetExt>.exe</TargetExt>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Main.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="math_graphics.h" />
|
||||
<ClInclude Include="m_string.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="Help.txt" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
33
Taschenrechner/Taschenrechner.vcxproj.filters
Normal file
33
Taschenrechner/Taschenrechner.vcxproj.filters
Normal file
@ -0,0 +1,33 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Quelldateien">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Headerdateien">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Ressourcendateien">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Main.cpp">
|
||||
<Filter>Quelldateien</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="m_string.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="math_graphics.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="Help.txt" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
6
Taschenrechner/Taschenrechner.vcxproj.user
Normal file
6
Taschenrechner/Taschenrechner.vcxproj.user
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<ShowAllFiles>true</ShowAllFiles>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
39
Taschenrechner/m_string.h
Normal file
39
Taschenrechner/m_string.h
Normal file
@ -0,0 +1,39 @@
|
||||
#pragma once
|
||||
|
||||
struct String {
|
||||
|
||||
size_t length;
|
||||
char* data;
|
||||
|
||||
char operator[](int index) {
|
||||
if (index < 0) {
|
||||
return 0;
|
||||
}
|
||||
if (index < length) {
|
||||
return data[index];
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
String operator""_str(const char* str, size_t length) {
|
||||
return { length, (char*)str };
|
||||
}
|
||||
|
||||
void advance(String &s, int num = 1) {
|
||||
int to_advance = min(s.length, num);
|
||||
s.data = s.data + to_advance;
|
||||
s.length = s.length - to_advance;
|
||||
}
|
||||
|
||||
bool starts_with(String s, String start) {
|
||||
if (s.length < start.length) {
|
||||
return false;
|
||||
}
|
||||
for (int i = 0; i < start.length; i++) {
|
||||
if (s[i] != start[i]) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
699
Taschenrechner/math_graphics.h
Normal file
699
Taschenrechner/math_graphics.h
Normal file
@ -0,0 +1,699 @@
|
||||
#pragma once
|
||||
|
||||
#include <emmintrin.h>
|
||||
#include <immintrin.h>
|
||||
#include <xmmintrin.h>
|
||||
#include <stdint.h>
|
||||
#include <assert.h>
|
||||
|
||||
//clamp
|
||||
constexpr inline float clamp(float min, float a, float max) {
|
||||
float result = a;
|
||||
if (a < min)
|
||||
result = min;
|
||||
if (a > max)
|
||||
result = max;
|
||||
return result;
|
||||
}
|
||||
|
||||
//clamp für 0-1 Bereich (Grafik)
|
||||
constexpr inline float clamp01(float a) {
|
||||
return clamp(0, a, 1);
|
||||
}
|
||||
|
||||
|
||||
//wurzelberechnung
|
||||
inline float square_root(float a) {
|
||||
return _mm_cvtss_f32(_mm_sqrt_ss(_mm_set_ss(a)));
|
||||
}
|
||||
|
||||
inline float reciprocal_square_root(float a) {
|
||||
return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(a)));
|
||||
}
|
||||
|
||||
constexpr inline float min(float a, float b) {
|
||||
return a < b ? a : b;
|
||||
}
|
||||
|
||||
constexpr inline float max(float a, float b) {
|
||||
return a > b ? a : b;
|
||||
}
|
||||
|
||||
constexpr inline double min(double a, double b) {
|
||||
return a < b ? a : b;
|
||||
}
|
||||
|
||||
constexpr inline double max(double a, double b) {
|
||||
return a > b ? a : b;
|
||||
}
|
||||
|
||||
constexpr inline int64_t min(int64_t a, int64_t b) {
|
||||
return a < b ? a : b;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
constexpr inline T min(T a, T b) {
|
||||
return a < b ? a : b;
|
||||
}
|
||||
|
||||
constexpr float lerp(float a, float t, float b) {
|
||||
return (1.0f - t) * a + t * b;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
//Vektorberechnung 2-dim
|
||||
union V2 {
|
||||
struct {
|
||||
float x;
|
||||
float y;
|
||||
};
|
||||
|
||||
struct {
|
||||
float u;
|
||||
float v;
|
||||
};
|
||||
|
||||
struct {
|
||||
float width;
|
||||
float height;
|
||||
};
|
||||
|
||||
struct {
|
||||
float E[2];
|
||||
};
|
||||
|
||||
float operator [](size_t index) {
|
||||
assert(index < 2);
|
||||
return E[index];
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
//Negation von 2-dim Vektor
|
||||
inline V2 operator -(V2 a) {
|
||||
return {
|
||||
-a.x,
|
||||
-a.y
|
||||
};
|
||||
}
|
||||
|
||||
//Addition 2er 2-dim Vektoren
|
||||
inline V2 operator +(V2 a, V2 b) {
|
||||
return {
|
||||
a.x + b.x,
|
||||
a.y + b.y
|
||||
};
|
||||
}
|
||||
|
||||
//Subtraktion 2er 2-dim Vektoren
|
||||
inline V2 operator -(V2 a, V2 b) {
|
||||
return {
|
||||
a.x - b.x,
|
||||
a.y - b.y
|
||||
};
|
||||
}
|
||||
|
||||
//Skalarmultiplikation -> erst Skalar, dann Vektor
|
||||
inline V2 operator *(float a, V2 b) {
|
||||
return {
|
||||
a * b.x,
|
||||
a * b.y
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
//Skalarmultiplikation -> erst Vektor, dann Skalar
|
||||
inline V2 operator *(V2 a, float b) {
|
||||
return {
|
||||
a.x * b,
|
||||
a.y * b
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
//Division mit nem Skalar Oo -> Skalar geteilt durch Vektor
|
||||
inline V2 operator /(float a, V2 b) {
|
||||
return {
|
||||
a / b.x,
|
||||
a / b.y
|
||||
};
|
||||
}
|
||||
|
||||
//Division mit nem Skalar Oo -> Vektor geteilt durch Skalar
|
||||
inline V2 operator /(V2 a, float b) {
|
||||
return {
|
||||
a.x / b,
|
||||
a.y / b
|
||||
};
|
||||
}
|
||||
|
||||
//Skalarprodukt
|
||||
inline float dot(V2 a, V2 b) {
|
||||
return a.x * b.x + a.y * b.y;
|
||||
}
|
||||
|
||||
//Hadamard-Produkt
|
||||
inline V2 hadamard(V2 a, V2 b) {
|
||||
return {
|
||||
a.x * b.x,
|
||||
a.y * b.y
|
||||
};
|
||||
}
|
||||
|
||||
//Betrag des Vektors quadrieren
|
||||
inline float length_squared(V2 a) {
|
||||
return dot(a, a);
|
||||
}
|
||||
|
||||
//Betrag eines Vektors
|
||||
inline float length(V2 a) {
|
||||
return square_root(length_squared(a));
|
||||
}
|
||||
|
||||
//Reziproke der Länge
|
||||
inline float reciprocal_length(V2 a) {
|
||||
return reciprocal_square_root(length_squared(a));
|
||||
}
|
||||
|
||||
//Einheitsvektor
|
||||
inline V2 normalize(V2 a) {
|
||||
return a * reciprocal_length(a);
|
||||
}
|
||||
|
||||
//Vektor der 90°
|
||||
inline V2 perp(V2 a) {
|
||||
return {
|
||||
-a.y,
|
||||
a.x
|
||||
};
|
||||
}
|
||||
|
||||
//clamp für 2-dim Vektor
|
||||
inline V2 clamp01(V2 a) {
|
||||
return {
|
||||
clamp01(a.x),
|
||||
clamp01(a.y)
|
||||
};
|
||||
}
|
||||
|
||||
inline V2 min(V2 a, V2 b) {
|
||||
return {
|
||||
min(a.x, b.x),
|
||||
min(a.y, b.y),
|
||||
};
|
||||
}
|
||||
|
||||
inline V2 max(V2 a, V2 b) {
|
||||
return {
|
||||
max(a.x, b.x),
|
||||
max(a.y, b.y),
|
||||
};
|
||||
}
|
||||
|
||||
inline float min(V2 a) {
|
||||
return min(a.x, a.y);
|
||||
}
|
||||
|
||||
inline float max(V2 a) {
|
||||
return max(a.x, a.y);
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
//Vektorberechnung 3-dim
|
||||
union V3 {
|
||||
struct {
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
};
|
||||
|
||||
//farbvektor
|
||||
struct {
|
||||
float r;
|
||||
float g;
|
||||
float b;
|
||||
};
|
||||
|
||||
//texturvektor
|
||||
struct {
|
||||
float u;
|
||||
float v;
|
||||
float s;
|
||||
};
|
||||
|
||||
//von V3 zu V2 ohne z
|
||||
struct {
|
||||
V2 xy;
|
||||
float _z;
|
||||
};
|
||||
|
||||
//von V3 zu V2 ohne x
|
||||
struct {
|
||||
float _x;
|
||||
V2 yz;
|
||||
};
|
||||
|
||||
struct {
|
||||
float E[3];
|
||||
};
|
||||
|
||||
float operator [](size_t index) {
|
||||
assert(index < 3);
|
||||
return E[index];
|
||||
}
|
||||
};
|
||||
|
||||
//Negation von 2-dim Vektor
|
||||
inline V3 operator -(V3 a) {
|
||||
return {
|
||||
-a.x,
|
||||
-a.y,
|
||||
-a.z
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
//Addition 2er 2-dim Vektoren
|
||||
inline V3 operator +(V3 a, V3 b) {
|
||||
return {
|
||||
a.x + b.x,
|
||||
a.y + b.y,
|
||||
a.z + b.z
|
||||
};
|
||||
}
|
||||
|
||||
//Subtraktion 2er 2-dim Vektoren
|
||||
inline V3 operator -(V3 a, V3 b) {
|
||||
return {
|
||||
a.x - b.x,
|
||||
a.y - b.y,
|
||||
a.z - b.z
|
||||
};
|
||||
}
|
||||
|
||||
//Skalarmultiplikation -> erst Skalar, dann Vektor
|
||||
inline V3 operator *(float a, V3 b) {
|
||||
return {
|
||||
a * b.x,
|
||||
a * b.y,
|
||||
a * b.z
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
//Skalarmultiplikation -> erst Vektor, dann Skalar
|
||||
inline V3 operator *(V3 a, float b) {
|
||||
return {
|
||||
a.x * b,
|
||||
a.y * b,
|
||||
a.z * b
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
//Division mit nem Skalar Oo -> Skalar geteilt durch Vektor
|
||||
inline V3 operator /(float a, V3 b) {
|
||||
return {
|
||||
a / b.x,
|
||||
a / b.y,
|
||||
a / b.z
|
||||
};
|
||||
}
|
||||
|
||||
//Division mit nem Skalar Oo -> Vektor geteilt durch Skalar
|
||||
inline V3 operator /(V3 a, float b) {
|
||||
return {
|
||||
a.x / b,
|
||||
a.y / b,
|
||||
a.z / b
|
||||
};
|
||||
}
|
||||
|
||||
//Skalarprodukt
|
||||
inline float dot(V3 a, V3 b) {
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z;
|
||||
}
|
||||
|
||||
//Hadamard-Produkt
|
||||
inline V3 hadamard(V3 a, V3 b) {
|
||||
return {
|
||||
a.x * b.x,
|
||||
a.y * b.y,
|
||||
a.z * b.z
|
||||
};
|
||||
}
|
||||
|
||||
//Kreuzprodukt
|
||||
inline V3 cross(V3 a, V3 b) {
|
||||
return {
|
||||
a.y * b.z - a.z * b.y,
|
||||
a.z * b.x - a.x * b.z,
|
||||
a.x * b.y - a.y * b.x
|
||||
};
|
||||
}
|
||||
|
||||
//Betrag des Vektors quadrieren
|
||||
inline float length_squared(V3 a) {
|
||||
return dot(a, a);
|
||||
}
|
||||
|
||||
//Betrag eines Vektors
|
||||
inline float length(V3 a) {
|
||||
return square_root(length_squared(a));
|
||||
}
|
||||
|
||||
//Reziproke der Länge
|
||||
inline float reciprocal_length(V3 a) {
|
||||
return reciprocal_square_root(length_squared(a));
|
||||
}
|
||||
|
||||
//Einheitsvektor
|
||||
inline V3 normalize(V3 a) {
|
||||
return a * reciprocal_length(a);
|
||||
}
|
||||
|
||||
union V4 {
|
||||
struct {
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
float w;
|
||||
};
|
||||
|
||||
//farbvektor
|
||||
struct {
|
||||
float r;
|
||||
float g;
|
||||
float b;
|
||||
float a;
|
||||
};
|
||||
|
||||
//texturvektor
|
||||
struct {
|
||||
float u;
|
||||
float v;
|
||||
float s;
|
||||
float t;
|
||||
};
|
||||
|
||||
//von V3 zu V2 ohne z
|
||||
struct {
|
||||
V2 xy;
|
||||
V2 zw;
|
||||
};
|
||||
|
||||
//von V3 zu V2 ohne x
|
||||
struct {
|
||||
float _x;
|
||||
V2 yz;
|
||||
float _w;
|
||||
};
|
||||
|
||||
struct {
|
||||
float E[4];
|
||||
};
|
||||
|
||||
V4(V2 a, V2 b) { xy = a; zw = b; }
|
||||
V4(float a, float b, float c, float d) { x = a; y = b; z = c; w = d; }
|
||||
V4(float a, float b, float c) { x = a; y = b; z = c; w = 1; }
|
||||
V4() {}
|
||||
|
||||
float operator [](size_t index) {
|
||||
assert(index < 4);
|
||||
return E[index];
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
//2x2 Matrix
|
||||
|
||||
//M2x2 m;
|
||||
//m.E[0][1]
|
||||
//m.V[1]
|
||||
|
||||
//m[1][0]
|
||||
union M2x2 {
|
||||
struct {
|
||||
float x1; float x2;
|
||||
float y1; float y2;
|
||||
};
|
||||
|
||||
struct {
|
||||
float E[2][2];
|
||||
};
|
||||
|
||||
struct {
|
||||
V2 V[2];
|
||||
};
|
||||
|
||||
V2 &operator [](size_t index) {
|
||||
assert(index < 2);
|
||||
return V[index];
|
||||
}
|
||||
};
|
||||
|
||||
//Matrix negieren
|
||||
inline M2x2 operator -(M2x2 a){
|
||||
return {
|
||||
-a[0][0], -a[0][1],
|
||||
-a[1][0], -a[1][1]
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix Addition
|
||||
inline M2x2 operator +(M2x2 a, M2x2 b) {
|
||||
return {
|
||||
a[0][0] + b[0][0], a[0][1] + b[0][1],
|
||||
a[1][0] + b[1][0], a[1][1] + b[1][1]
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix Subtraktion
|
||||
inline M2x2 operator -(M2x2 a, M2x2 b) {
|
||||
return {
|
||||
a[0][0] - b[0][0], a[0][1] - b[0][1],
|
||||
a[1][0] - b[1][0], a[1][1] - b[1][1]
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix Skalarmultiplikation
|
||||
inline M2x2 operator *(M2x2 a, float b) {
|
||||
return {
|
||||
a[0][0] * b, a[0][1] * b,
|
||||
a[1][0] * b, a[1][1] * b
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix Skalarmultiplikation
|
||||
inline M2x2 operator *(float a, M2x2 b) {
|
||||
return {
|
||||
a * b[0][0], a * b[0][1],
|
||||
a * b[1][0], a * b[1][1]
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix Multiplikation
|
||||
inline M2x2 operator *(M2x2 a, M2x2 b) {
|
||||
return {
|
||||
a[0][0] * b[0][0] + a[0][1] * b[1][0], a[0][0] * b[0][1] + a[0][1] * b[1][1],
|
||||
a[1][0] * b[0][0] + a[1][1] * b[1][0], a[1][0] * b[0][1] + a[1][1] * b[1][1]
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix * Vektor
|
||||
inline V2 operator *(M2x2 a, V2 b) {
|
||||
return {
|
||||
a[0][0] * b[0] + a[0][1] * b[1],
|
||||
a[1][0] * b[0] + a[1][1] * b[1],
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix Transponieren
|
||||
inline M2x2 transpose(M2x2 a) {
|
||||
return {
|
||||
a[0][0], a[1][0],
|
||||
a[0][1], a[1][1]
|
||||
};
|
||||
}
|
||||
|
||||
//Einheitsmatrix (oder Identitätsmatrix)
|
||||
constexpr inline M2x2 identityM2x2() {
|
||||
return {
|
||||
1.0f, 0.0f,
|
||||
0.0f, 1.0f
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
//3x3 Matrix
|
||||
union M3x3 {
|
||||
struct {
|
||||
float x1; float x2; float x3;
|
||||
float y1; float y2; float y3;
|
||||
float z1; float z2; float z3;
|
||||
};
|
||||
|
||||
struct {
|
||||
float E[3][3];
|
||||
};
|
||||
|
||||
struct {
|
||||
V3 V[3];
|
||||
};
|
||||
|
||||
|
||||
V3& operator [](size_t index) {
|
||||
assert(index < 3);
|
||||
return V[index];
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
//Matrix negieren
|
||||
inline M3x3 operator -(M3x3 a) {
|
||||
return {
|
||||
-a[0][0], -a[0][1], -a[0][1],
|
||||
-a[1][0], -a[1][1], -a[1][2],
|
||||
-a[2][0], -a[2][1], -a[2][2]
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix Addition
|
||||
inline M3x3 operator +(M3x3 a, M3x3 b) {
|
||||
return {
|
||||
a[0][0] + b[0][0], a[0][1] + b[0][1], a[0][2] + b[0][2],
|
||||
a[1][0] + b[1][0], a[1][1] + b[1][1], a[1][2] + b[1][2],
|
||||
a[2][0] + b[2][0], a[2][1] + b[2][1], a[2][2] + b[2][2]
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix Subtraktion
|
||||
inline M3x3 operator -(M3x3 a, M3x3 b) {
|
||||
return {
|
||||
a[0][0] - b[0][0], a[0][1] - b[0][1], a[0][2] - b[0][2],
|
||||
a[1][0] - b[1][0], a[1][1] - b[1][1], a[1][2] - b[1][2],
|
||||
a[2][0] - b[2][0], a[2][1] - b[2][1], a[2][2] - b[2][2]
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix Skalarmultiplikation
|
||||
inline M3x3 operator *(M3x3 a, float b) {
|
||||
return {
|
||||
a[0][0] * b, a[0][1] * b, a[0][2] * b,
|
||||
a[1][0] * b, a[1][1] * b, a[1][2] * b,
|
||||
a[2][0] * b, a[2][1] * b, a[2][2] * b
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix Skalarmultiplikation
|
||||
inline M3x3 operator *(float a, M3x3 b) {
|
||||
return {
|
||||
a * b[0][0], a * b[0][1], a * b[0][2],
|
||||
a * b[1][0], a * b[1][1], a * b[1][2],
|
||||
a * b[2][0], a * b[2][1], a * b[2][2]
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix Multiplikation
|
||||
inline M3x3 operator *(M3x3 a, M3x3 b) {
|
||||
return {
|
||||
a[0][0] * b[0][0] + a[0][1] * b[1][0] + a[0][2] * b[2][0], a[0][0] * b[0][1] + a[0][1] * b[1][1] + a[0][2] * b[2][1], a[0][0] * b[0][2] + a[0][1] * b[1][2] + a[0][2] * b[2][2],
|
||||
a[1][0] * b[0][0] + a[1][1] * b[1][0] + a[1][2] * b[2][0], a[1][0] * b[0][1] + a[1][1] * b[1][1] + a[1][2] * b[2][1], a[1][0] * b[0][2] + a[1][1] * b[1][2] + a[0][2] * b[2][2],
|
||||
a[2][0] * b[0][0] + a[2][1] * b[1][0] + a[2][2] * b[2][0], a[2][0] * b[0][1] + a[2][1] * b[1][1] + a[2][2] * b[2][1], a[2][0] * b[0][2] + a[2][1] * b[1][2] + a[0][2] * b[2][2]
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix * V2
|
||||
inline V2 operator *(M3x3 a, V2 b) {
|
||||
return {
|
||||
b.x * a[0][0] + b.y * a[0][1] + 1.0f * a[0][2],
|
||||
b.x * a[1][0] + b.y * a[1][1] + 1.0f * a[1][2],
|
||||
};
|
||||
}
|
||||
|
||||
//Matrix * V3
|
||||
inline V3 operator *(M3x3 a, V3 b) {
|
||||
return {
|
||||
b.x * a[0][0] + b.y * a[0][1] + b.z * a[0][2],
|
||||
b.x * a[1][0] + b.y * a[1][1] + b.z * a[1][2],
|
||||
b.x * a[2][0] + b.y * a[2][1] + b.z * a[2][2]
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
//Matrix transponieren
|
||||
inline M3x3 transpose(M3x3 a) {
|
||||
return {
|
||||
a[0][0], a[1][0], a[2][0],
|
||||
a[0][1], a[1][1], a[2][1],
|
||||
a[0][2], a[1][2], a[2][2]
|
||||
};
|
||||
}
|
||||
|
||||
//Einheitsmatrix (oder Identitätsmatrix)
|
||||
inline M3x3 identityM3x3() {
|
||||
return {
|
||||
1.0f, 0.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
//m128i
|
||||
struct m128i {
|
||||
__m128i val;
|
||||
};
|
||||
|
||||
inline __m128i operator &(m128i a, m128i b) {
|
||||
return _mm_and_si128(a.val, b.val);
|
||||
}
|
||||
|
||||
inline __m128i operator |(m128i a, m128i b) {
|
||||
return _mm_or_si128(a.val, b.val);
|
||||
}
|
||||
|
||||
inline __m128i operator >>(m128i a, int b) {
|
||||
return _mm_srli_epi32(a.val, b);
|
||||
}
|
||||
|
||||
inline __m128i operator <<(m128i a, int b) {
|
||||
return _mm_slli_epi32(a.val, b);
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
//m128
|
||||
struct m128 {
|
||||
__m128 val;
|
||||
};
|
||||
|
||||
inline __m128 operator +(m128 a, m128 b) {
|
||||
return _mm_mul_ps(a.val, b.val);
|
||||
}
|
||||
|
||||
inline __m128 operator *(m128 a, m128 b) {
|
||||
return _mm_mul_ps(a.val, b.val);
|
||||
}
|
||||
|
||||
inline __m128 operator *(float a, m128 b) {
|
||||
return _mm_mul_ps(_mm_set1_ps(a), b.val);
|
||||
}
|
||||
|
||||
inline __m128 square_root(__m128 a) {
|
||||
return _mm_sqrt_ps(a);
|
||||
}
|
||||
|
||||
inline __m128 operator /(m128 a, m128 b) {
|
||||
return _mm_div_ps(a.val, b.val);
|
||||
}
|
||||
|
||||
inline __m128 lerp(__m128 a, float t, float b) {
|
||||
return (1.0f - t) * a + (t * b);
|
||||
}
|
||||
0
Tokenizer.cpp
Normal file
0
Tokenizer.cpp
Normal file
47
calender.py
Normal file
47
calender.py
Normal file
@ -0,0 +1,47 @@
|
||||
#Kalender.py
|
||||
import calendar
|
||||
from datetime import date
|
||||
|
||||
month_name = ["Januar", "Februar", "Maerz", "April", "Mai", "Juni", "Juli", "August", "September", "Oktober", "November", "Dezember"]
|
||||
|
||||
# Definition Schaltjahr
|
||||
def leap_year(year):
|
||||
return year % 4 == 0 and (year % 100 != 0 or year % 400 == 0)
|
||||
|
||||
# Definition Anzahl Tage pro Monat
|
||||
def days_leap_day(year, month):
|
||||
days_per_month = [31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31]
|
||||
days = days_per_month[month - 1]
|
||||
if month == 2 and leap_year(year):
|
||||
days += 1
|
||||
return days
|
||||
|
||||
# Calculate the calendar week number (ISO 8601)
|
||||
def calendar_week(year, month, day):
|
||||
d = date(year, month, day)
|
||||
return d.isocalendar()[1]
|
||||
|
||||
# Definition Ausgabe
|
||||
def calender(year):
|
||||
for m in range(1, 13):
|
||||
print(f"{month_name[m-1]} {year}".center(28))
|
||||
print("KW MO DI MI DO FR SA SO")
|
||||
|
||||
month_calendar = calendar.monthcalendar(year, m)
|
||||
for week in month_calendar:
|
||||
# Check if the week contains days from the current month
|
||||
if all(day == 0 for day in week):
|
||||
continue
|
||||
|
||||
# Get the correct week number
|
||||
week_num = calendar_week(year, m, next(day for day in week if day != 0))
|
||||
print(f"{week_num:2}", end=" ")
|
||||
for day in week:
|
||||
if day == 0:
|
||||
print(" ", end="")
|
||||
else:
|
||||
print(f"{day:2} ", end="")
|
||||
print()
|
||||
print()
|
||||
|
||||
calender(2024)
|
||||
BIN
x64/Debug/Taschenrechner.exe
Normal file
BIN
x64/Debug/Taschenrechner.exe
Normal file
Binary file not shown.
BIN
x64/Debug/Taschenrechner.pdb
Normal file
BIN
x64/Debug/Taschenrechner.pdb
Normal file
Binary file not shown.
BIN
x64/Release/Taschenrechner.exe
Normal file
BIN
x64/Release/Taschenrechner.exe
Normal file
Binary file not shown.
BIN
x64/Release/Taschenrechner.pdb
Normal file
BIN
x64/Release/Taschenrechner.pdb
Normal file
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user