update enwimar + rpg_checklist
This commit is contained in:
Vendored
+6
-18
@@ -4,11 +4,11 @@
|
|||||||
"type": "split",
|
"type": "split",
|
||||||
"children": [
|
"children": [
|
||||||
{
|
{
|
||||||
"id": "1ea9d7ea97df57e1",
|
"id": "6bf7486412b7864f",
|
||||||
"type": "tabs",
|
"type": "tabs",
|
||||||
"children": [
|
"children": [
|
||||||
{
|
{
|
||||||
"id": "d044f673979354f1",
|
"id": "ff9b0b7eeef5e725",
|
||||||
"type": "leaf",
|
"type": "leaf",
|
||||||
"state": {
|
"state": {
|
||||||
"type": "markdown",
|
"type": "markdown",
|
||||||
@@ -20,18 +20,6 @@
|
|||||||
"icon": "lucide-file",
|
"icon": "lucide-file",
|
||||||
"title": "enwinmar"
|
"title": "enwinmar"
|
||||||
}
|
}
|
||||||
},
|
|
||||||
{
|
|
||||||
"id": "b2fff9b504dd14c5",
|
|
||||||
"type": "leaf",
|
|
||||||
"state": {
|
|
||||||
"type": "image",
|
|
||||||
"state": {
|
|
||||||
"file": "images/enwinmar_vampire_color.webp"
|
|
||||||
},
|
|
||||||
"icon": "lucide-image",
|
|
||||||
"title": "enwinmar_vampire_color"
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -206,12 +194,13 @@
|
|||||||
"obsidian-git:Open Git source control": false
|
"obsidian-git:Open Git source control": false
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"active": "d044f673979354f1",
|
"active": "ff9b0b7eeef5e725",
|
||||||
"lastOpenFiles": [
|
"lastOpenFiles": [
|
||||||
"{continent}.md",
|
|
||||||
"images/enwinmar_vampire_color.webp",
|
"images/enwinmar_vampire_color.webp",
|
||||||
"images/enwinmar.webp",
|
"images/enwinmar_vampire_color 1.webp",
|
||||||
"regions/enwinmar.md",
|
"regions/enwinmar.md",
|
||||||
|
"{continent}.md",
|
||||||
|
"images/enwinmar.webp",
|
||||||
"regions/the_archipel.md",
|
"regions/the_archipel.md",
|
||||||
"images/enwinmar_vampire.webp",
|
"images/enwinmar_vampire.webp",
|
||||||
"characters/katharina_geschichte.md",
|
"characters/katharina_geschichte.md",
|
||||||
@@ -236,7 +225,6 @@
|
|||||||
"images/the_ladies_of_house_lavalié_2.webp",
|
"images/the_ladies_of_house_lavalié_2.webp",
|
||||||
"images/the_ladies_of_house_lavalié_2.webp.0.pdnSave",
|
"images/the_ladies_of_house_lavalié_2.webp.0.pdnSave",
|
||||||
"images/the_ladies_of_house_lavalié_1.webp.0.pdnSave",
|
"images/the_ladies_of_house_lavalié_1.webp.0.pdnSave",
|
||||||
"images/the_ladies_of_house_lavalié_4.webp",
|
|
||||||
"images/the_ladies_of_house_lavalié_4.webp.0.pdnSave",
|
"images/the_ladies_of_house_lavalié_4.webp.0.pdnSave",
|
||||||
"images/the_ladies_of_house_lavalié_3.webp.0.pdnSave",
|
"images/the_ladies_of_house_lavalié_3.webp.0.pdnSave",
|
||||||
"Charaktere/Dungeons and Dragons Charaktere/images/katharina_lavalie_full_ph.webp.0.pdnSave",
|
"Charaktere/Dungeons and Dragons Charaktere/images/katharina_lavalie_full_ph.webp.0.pdnSave",
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 5.8 MiB After Width: | Height: | Size: 5.7 MiB |
File diff suppressed because it is too large
Load Diff
+173
-18
@@ -7,7 +7,6 @@
|
|||||||
RPG Checkliste
|
RPG Checkliste
|
||||||
],
|
],
|
||||||
)
|
)
|
||||||
#linebreak()
|
|
||||||
|
|
||||||
#let green = rgb(34, 134, 34, 255)
|
#let green = rgb(34, 134, 34, 255)
|
||||||
#let yellow = rgb(244, 196, 48, 255)
|
#let yellow = rgb(244, 196, 48, 255)
|
||||||
@@ -16,16 +15,156 @@
|
|||||||
#let stroke_line = (paint: rgb(0, 0, 0, 96))
|
#let stroke_line = (paint: rgb(0, 0, 0, 96))
|
||||||
#let stroke_dot = (dash: "dotted", paint: rgb(0, 0, 0, 127))
|
#let stroke_dot = (dash: "dotted", paint: rgb(0, 0, 0, 127))
|
||||||
|
|
||||||
|
#set text(font: "Merriweather", weight: "regular", size: 1em)
|
||||||
|
|
||||||
|
#place(
|
||||||
|
top + center,
|
||||||
|
float: true,
|
||||||
|
scope: "parent",
|
||||||
|
text(font: "EB Garamond", weight: "extrabold", size: 2em)[
|
||||||
|
Erwartungen
|
||||||
|
],
|
||||||
|
)
|
||||||
|
|
||||||
|
#linebreak()
|
||||||
|
|
||||||
|
Jeder Spieler, aber auch der Spielleiter hat verschiedene Erwartungen und Vorstellungen was in einem DnD, DSA oder allgemein TTRPG Abenteuer passieren soll und wie das ganze Grundgerüst aufgebaut ist. Die folgende Seiten sollen dabei helfen eine Runde zu erschaffen, bei der jeder Spaß und Interesse hat, sowie sich wohlfühlen kann. Hierfür folgen die drei Themen:
|
||||||
|
#list(tight: false,
|
||||||
|
[*Erwartungen* - was sind die allgemeinen Erwartungen],
|
||||||
|
[*Weiche und harte Grenzen* - welche Themen können mit in das Abenteuer gebracht und welche nicht],
|
||||||
|
[*Dein Charakter* - allgemeine Fragen und Erwartungen Deines Charakters])
|
||||||
|
|
||||||
|
#line(length: 100%, stroke: gradient.linear(rgb("#5c0120"), color.red, rgb("#5c0120")))
|
||||||
|
|
||||||
|
#let answer(body, linebreak: true, strokes: 0) = {
|
||||||
|
box()[
|
||||||
|
#box(width: 1em, height: 1em, stroke: black)
|
||||||
|
#text()[#body]
|
||||||
|
#if strokes > 0 [
|
||||||
|
#for _ in range(strokes) [
|
||||||
|
#v(0.4em)
|
||||||
|
#box(width: 1fr)[
|
||||||
|
#line(length: 100%, stroke: stroke_line)
|
||||||
|
]
|
||||||
|
]
|
||||||
|
]
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
|
#let text_line(body) = block[
|
||||||
|
#box(width: 1fr)[
|
||||||
|
#line(length: 100%, stroke: stroke_line)
|
||||||
|
]
|
||||||
|
#h(0.5em)
|
||||||
|
#body
|
||||||
|
]
|
||||||
|
|
||||||
|
#columns(2, gutter: 1em)[
|
||||||
|
== Fünf Fragen
|
||||||
|
#enum(spacing: 1.3em ,[Worauf freust du dich am meisten?
|
||||||
|
|
||||||
|
#answer[Strategie]
|
||||||
|
|
||||||
|
#answer[Story]
|
||||||
|
|
||||||
|
#answer[Soziale Interaktion]
|
||||||
|
|
||||||
|
#answer([Etwas anderes:], strokes: 1)
|
||||||
|
],
|
||||||
|
[Was machst du am liebsten?
|
||||||
|
|
||||||
|
#answer[Kämpfen]
|
||||||
|
|
||||||
|
#answer[Erkunden]
|
||||||
|
|
||||||
|
#answer[Rätseln]
|
||||||
|
|
||||||
|
#answer[Roleplaying]
|
||||||
|
|
||||||
|
],
|
||||||
|
[Wie willst du als Spieler deiner Gruppe helfen und dich einbringen?
|
||||||
|
#set par(spacing: 1.5em)
|
||||||
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
|
|
||||||
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
|
|
||||||
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
|
|
||||||
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
|
],
|
||||||
|
[Willst du Homebrew/Hausregeln verwenden?
|
||||||
|
|
||||||
|
#answer[Ja]
|
||||||
|
#answer[Nein]
|
||||||
|
#answer[Was ist das?]
|
||||||
|
],
|
||||||
|
[Wie of würdest du gerne spielen?
|
||||||
|
|
||||||
|
#text_line[x pro Woche/Monat/Jahr]]
|
||||||
|
)
|
||||||
|
#colbreak()
|
||||||
|
== Checkliste
|
||||||
|
#answer[Charakterbogen]
|
||||||
|
|
||||||
|
#answer[Würfel]
|
||||||
|
|
||||||
|
#answer[Hintergrundgeschichte]
|
||||||
|
|
||||||
|
#answer[Notizblock oder digitale Alternativen]
|
||||||
|
|
||||||
|
#answer[Snacks & Trinken]
|
||||||
|
|
||||||
|
#answer[Vorfreude]
|
||||||
|
|
||||||
|
== Die X-Karte
|
||||||
|
Die X-Karte ist ein Werkzeug für Rollenspielrunden, mit dem alle Beteiligten unangenehme Inhalte jederzeit aus dem Spiel entfernen können. Da Rollenspiele oft improvisiert sind, können unerwartet Themen auftauchen, die jemandem Unbehagen bereiten.
|
||||||
|
|
||||||
|
== Notizen und Anmerkungen
|
||||||
|
#linebreak()
|
||||||
|
|
||||||
|
#set par(spacing: 1.5em)
|
||||||
|
|
||||||
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
|
|
||||||
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
|
|
||||||
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
|
|
||||||
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
|
|
||||||
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
|
|
||||||
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
|
|
||||||
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
|
]
|
||||||
|
|
||||||
|
#pagebreak()
|
||||||
|
|
||||||
|
#place(
|
||||||
|
top + center,
|
||||||
|
float: true,
|
||||||
|
scope: "parent",
|
||||||
|
text(font: "EB Garamond", weight: "extrabold", size: 2em)[
|
||||||
|
Weiche und Harte Grenzen
|
||||||
|
],
|
||||||
|
)
|
||||||
|
|
||||||
|
#linebreak()
|
||||||
|
|
||||||
#set text(font: "Merriweather", weight: "bold", size: 1em)
|
#set text(font: "Merriweather", weight: "bold", size: 1em)
|
||||||
|
#columns(2, gutter: 1em)[
|
||||||
#set par(spacing: 1.6em)
|
#set par(spacing: 1.6em)
|
||||||
Spielleiter: #box(width: 1fr)[#line(length: 100%)]
|
SpielleiterIn: #box(width: 1fr)[#line(length: 100%)]
|
||||||
|
|
||||||
Spieler (kann leer bleiben): #box(width: 1fr)[#line(length: 100%)]
|
#colbreak()
|
||||||
|
|
||||||
|
SpielerIn: #box(width: 1fr)[#line(length: 100%)]
|
||||||
|
]
|
||||||
|
|
||||||
Geplantes Spielthema (Horror, Fantasy etc.): #box(width: 1fr)[#line(length: 100%)]
|
Geplantes Spielthema (Horror, Fantasy etc.): #box(width: 1fr)[#line(length: 100%)]
|
||||||
|
|
||||||
Wenn das Ganze ein Film wäre, was wäre die Altersfreigabe? (0, 6, 12, 16, 18): #box(width: 1fr)[#line(length: 100%)]
|
Wenn das Abenteuer ein Film wäre, was wäre die Altersfreigabe? (0, 6, 12, 16, 18): #box(width: 1fr)[#line(length: 100%)]
|
||||||
|
|
||||||
#set par(
|
#set par(
|
||||||
spacing: 1em
|
spacing: 1em
|
||||||
@@ -34,13 +173,13 @@ Wenn das Ganze ein Film wäre, was wäre die Altersfreigabe? (0, 6, 12, 16, 18):
|
|||||||
Kreuze die Farbe an, bezogen auf Setting und Story.
|
Kreuze die Farbe an, bezogen auf Setting und Story.
|
||||||
|
|
||||||
#box(width: 1em, height: 1em, stroke: green)
|
#box(width: 1em, height: 1em, stroke: green)
|
||||||
#text(fill: green)[*Grün*]: Damit kann ich umgehen. Inkludierbar.
|
#text(fill: green)[*Grün*]: Damit kann ich umgehen. Kann inkludiert werden.
|
||||||
|
|
||||||
#box(width: 1em, height: 1em, stroke: yellow)
|
#box(width: 1em, height: 1em, stroke: yellow)
|
||||||
#text(fill: yellow)[*Gelb*]: Ok, wenn es genannt wird. Im Spiel möglich, aber bitte abklären. Unsicher.
|
#text(fill: yellow)[*Gelb*]: Im Spiel möglich, aber bitte vorher abklären. Unsicher. (Soft line)
|
||||||
|
|
||||||
#box(width: 1em, height: 1em, stroke: red, radius: 0.5em)
|
#box(width: 1em, height: 1em, stroke: red, radius: 0.5em)
|
||||||
#text(fill: red)[*Rot*]: Klares Nein! Nicht inkludieren.
|
#text(fill: red)[*Rot*]: Klares Nein! Bitte nicht inkludieren. (Hard line)
|
||||||
|
|
||||||
#set text(font: "Merriweather", weight: "regular", size: 1em)
|
#set text(font: "Merriweather", weight: "regular", size: 1em)
|
||||||
|
|
||||||
@@ -56,6 +195,8 @@ Kreuze die Farbe an, bezogen auf Setting und Story.
|
|||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#line(length: 100%, stroke: gradient.linear(rgb("#5c0120"), color.red, rgb("#5c0120")))
|
||||||
|
|
||||||
#columns(2, gutter: 1em)[
|
#columns(2, gutter: 1em)[
|
||||||
#text(size: 1.3em, fill: purple)[Horror]
|
#text(size: 1.3em, fill: purple)[Horror]
|
||||||
#checkboxes[Gewalt]
|
#checkboxes[Gewalt]
|
||||||
@@ -64,7 +205,7 @@ Kreuze die Farbe an, bezogen auf Setting und Story.
|
|||||||
#checkboxes[Ratten]
|
#checkboxes[Ratten]
|
||||||
#checkboxes[Spinnen]
|
#checkboxes[Spinnen]
|
||||||
#checkboxes[Blut]
|
#checkboxes[Blut]
|
||||||
#checkboxes[Augäpfel]
|
#checkboxes[Organe]
|
||||||
#checkboxes[Insekten]
|
#checkboxes[Insekten]
|
||||||
#checkboxes[Dämonen]
|
#checkboxes[Dämonen]
|
||||||
#checkboxes(stroke: stroke_line)[]
|
#checkboxes(stroke: stroke_line)[]
|
||||||
@@ -72,12 +213,12 @@ Kreuze die Farbe an, bezogen auf Setting und Story.
|
|||||||
#checkboxes(stroke: stroke_line)[]
|
#checkboxes(stroke: stroke_line)[]
|
||||||
|
|
||||||
#text(size: 1.3em, fill: purple)[Beziehungen]
|
#text(size: 1.3em, fill: purple)[Beziehungen]
|
||||||
#checkboxes[Romantik]
|
#checkboxes[*Romantik*]
|
||||||
#checkboxes[#box(width: 2em) Andeutung]
|
#checkboxes[#box(width: 2em) Andeutung]
|
||||||
#checkboxes[#box(width: 2em) Explizit]
|
#checkboxes[#box(width: 2em) Explizit]
|
||||||
#checkboxes[#box(width: 2em) Zwischen PCs und NPCs]
|
#checkboxes[#box(width: 2em) Zwischen PCs und NPCs]
|
||||||
#checkboxes[#box(width: 2em) Zwischen PCs]
|
#checkboxes[#box(width: 2em) Zwischen PCs]
|
||||||
#checkboxes[Sex]
|
#checkboxes[*Sex*]
|
||||||
#checkboxes[#box(width: 2em) Andeutung]
|
#checkboxes[#box(width: 2em) Andeutung]
|
||||||
#checkboxes[#box(width: 2em) Explizit]
|
#checkboxes[#box(width: 2em) Explizit]
|
||||||
#checkboxes[#box(width: 2em) Zwischen PCs und NPCs]
|
#checkboxes[#box(width: 2em) Zwischen PCs und NPCs]
|
||||||
@@ -90,22 +231,25 @@ Kreuze die Farbe an, bezogen auf Setting und Story.
|
|||||||
#checkboxes(stroke: (paint: rgb(0, 0, 0, 127)))[]
|
#checkboxes(stroke: (paint: rgb(0, 0, 0, 127)))[]
|
||||||
#checkboxes(stroke: (paint: rgb(0, 0, 0, 127)))[]
|
#checkboxes(stroke: (paint: rgb(0, 0, 0, 127)))[]
|
||||||
#checkboxes(stroke: (paint: rgb(0, 0, 0, 127)))[]
|
#checkboxes(stroke: (paint: rgb(0, 0, 0, 127)))[]
|
||||||
|
#checkboxes(stroke: (paint: rgb(0, 0, 0, 127)))[]
|
||||||
#colbreak()
|
#colbreak()
|
||||||
|
|
||||||
#text(size: 1.3em, fill: purple)[Soziale und Kulturelle Probleme]
|
#text(size: 1.3em, fill: purple)[Soziale und Kulturelle Events]
|
||||||
#checkboxes[Homophobie]
|
#checkboxes[Homophobie]
|
||||||
#checkboxes[Rassismus]
|
#checkboxes[Rassismus]
|
||||||
#checkboxes[Sexismus]
|
#checkboxes[Sexismus]
|
||||||
|
#checkboxes[Sklaverei]
|
||||||
#checkboxes[Spezifische kulturelle Probleme]
|
#checkboxes[Spezifische kulturelle Probleme]
|
||||||
#checkboxes(stroke: stroke_line)[]
|
#checkboxes(stroke: stroke_line)[]
|
||||||
#checkboxes(stroke: stroke_line)[]
|
#checkboxes(stroke: stroke_line)[]
|
||||||
#checkboxes(stroke: stroke_line)[]
|
#checkboxes(stroke: stroke_line)[]
|
||||||
|
#checkboxes(stroke: stroke_line)[]
|
||||||
|
|
||||||
#text(size: 1.3em, fill: purple)[Mentale und Physische Probleme]
|
#text(size: 1.3em, fill: purple)[Mentale und Physische Gewalt]
|
||||||
#checkboxes[Folter]
|
#checkboxes[Folter]
|
||||||
#checkboxes[(Sexueller) Missbrauch]
|
#checkboxes[(Sexueller) Missbrauch]
|
||||||
#checkboxes[Selbstverletzung]
|
#checkboxes[Selbstverletzung]
|
||||||
|
#checkboxes[Suizid]
|
||||||
#checkboxes[Gaslighting]
|
#checkboxes[Gaslighting]
|
||||||
#checkboxes[Verstümmelung]
|
#checkboxes[Verstümmelung]
|
||||||
#checkboxes[Klaustrophobie/Raumangst]
|
#checkboxes[Klaustrophobie/Raumangst]
|
||||||
@@ -119,12 +263,10 @@ Kreuze die Farbe an, bezogen auf Setting und Story.
|
|||||||
#checkboxes(stroke: stroke_line)[]
|
#checkboxes(stroke: stroke_line)[]
|
||||||
#checkboxes(stroke: stroke_line)[]
|
#checkboxes(stroke: stroke_line)[]
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#set text(font: "Merriweather", weight: "bold", size: 0.9em)
|
#set text(font: "Merriweather", weight: "bold", size: 0.9em)
|
||||||
|
|
||||||
Möchtest du mit dem Spielleiter bestimmte Themen noch einmal genauer besprechen? Wenn ja, welche?
|
Sollen bestimmte Themen mit dem Spielleiter noch einmal genauer besprochen werden?
|
||||||
#set par(spacing: 1.5em)
|
#set par(spacing: 1.36em)
|
||||||
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
|
|
||||||
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
@@ -133,3 +275,16 @@ Kreuze die Farbe an, bezogen auf Setting und Story.
|
|||||||
|
|
||||||
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
#box(width: 1fr)[#line(length: 100%, stroke: stroke_line)]
|
||||||
]
|
]
|
||||||
|
|
||||||
|
/*
|
||||||
|
#pagebreak()
|
||||||
|
|
||||||
|
#place(
|
||||||
|
top + center,
|
||||||
|
float: true,
|
||||||
|
scope: "parent",
|
||||||
|
text(font: "EB Garamond", weight: "extrabold", size: 2em)[
|
||||||
|
Dein Charakter
|
||||||
|
],
|
||||||
|
)
|
||||||
|
*/
|
||||||
Reference in New Issue
Block a user