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138 changed files with 1835 additions and 152 deletions

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@ -8,7 +8,7 @@ pub fn build(b: *std.Build) void {
const compendium_creator = b.addExecutable(.{ const compendium_creator = b.addExecutable(.{
.name = "compendium_creator", .name = "compendium_creator",
.root_source_file = b.path("zig/compendium_creator.zig"), .root_source_file = b.path("zig/compendium_creator.zig"),
.target = b.host, .target = b.standardTargetOptions (.{}),
.optimize = .Debug, .optimize = .Debug,
}); });
compendium_creator.root_module.addImport("leveldb", leveldb); compendium_creator.root_module.addImport("leveldb", leveldb);

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@ -1,6 +1,7 @@
.{ .{
.name = "dsa-4th-edition", .name = .dsa41,
.version = "0.0.0", .version = "0.0.0",
.fingerprint = 0x70fb7b387e6df0f7,
.paths = .{ .paths = .{
"build.zig", "build.zig",
"build.zig.zon", "build.zig.zon",

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Anderthalbhänder",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 2",
.steigern = .E,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Armbrust",
.system = .{
.kategorie = .fernkampf,
.behinderung = "@BE - 5",
.steigern = .C,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Belagerungswaffen",
.system = .{
.kategorie = .fernkampf,
.behinderung = "",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Blasrohr",
.system = .{
.kategorie = .fernkampf,
.behinderung = "@BE - 5",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Bogen",
.system = .{
.kategorie = .fernkampf,
.behinderung = "@BE - 3",
.steigern = .E,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Diskus",
.system = .{
.kategorie = .fernkampf,
.behinderung = "@BE - 2",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Dolche",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 1",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Fechtwaffen",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 1",
.steigern = .E,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Hiebwaffen",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 4",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Infanteriewaffen",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 3",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Kettenstäbe",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 1",
.steigern = .E,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Kettenwaffen",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 3",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Raufen",
.system = .{
.kategorie = .waffenlos,
.behinderung = "@BE",
.steigern = .C,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Ringen",
.system = .{
.kategorie = .waffenlos,
.behinderung = "@BE",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Säbel",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 2",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Schleuder",
.system = .{
.kategorie = .fernkampf,
.behinderung = "@BE - 2",
.steigern = .E,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Schwerter",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 2",
.steigern = .E,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Speere",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 3",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Stäbe",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 2",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Wurfbeile",
.system = .{
.kategorie = .fernkampf,
.behinderung = "@BE - 2",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Wurfmesser",
.system = .{
.kategorie = .fernkampf,
.behinderung = "@BE - 3",
.steigern = .C,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Wurfspeere",
.system = .{
.kategorie = .fernkampf,
.behinderung = "@BE - 2",
.steigern = .C,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Zweihand-Hiebwaffen",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 3",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Zweihandflegel",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 3",
.steigern = .D,
}
}
}

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@ -0,0 +1,11 @@
.{
.Kampftalent = .{
.name = "Zweihandschwerter/-säbel",
.system = .{
.kategorie = .nahkampf,
.behinderung = "@BE - 2",
.steigern = .E,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Abrichten",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .MU,
.attribute2 = .IN,
.attribute3 = .CH,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Ackerbau",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .IN,
.attribute2 = .FF,
.attribute3 = .KO,
}
}
}

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@ -0,0 +1,12 @@
.{
.Talent = .{
.name = "Akrobatik",
.system = .{
.kategorie = .koerperliche,
.behinderung = "@BE * 2",
.attribute1 = .MU,
.attribute2 = .GE,
.attribute3 = .KK,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Alchimie",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .MU,
.attribute2 = .KL,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Anatomie",
.system = .{
.kategorie = .wissens,
.behinderung = "",
.attribute1 = .MU,
.attribute2 = .KL,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,12 @@
.{
.Talent = .{
.name = "Athletik",
.system = .{
.kategorie = .koerperliche,
.behinderung = "@BE * 2",
.attribute1 = .GE,
.attribute2 = .KO,
.attribute3 = .KK,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Baukunst",
.system = .{
.kategorie = .wissens,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .KL,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Bergbau",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .IN,
.attribute2 = .KO,
.attribute3 = .KK,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Betören",
.system = .{
.kategorie = .gesellschaftliche,
.behinderung = "BE - 2",
.attribute1 = .IN,
.attribute2 = .CH,
.attribute3 = .CH,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Bogenbau",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .IN,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Boote Fahren",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .GE,
.attribute2 = .KO,
.attribute3 = .KK,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Brauer",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .FF,
.attribute3 = .KK,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Brett-/Kartenspiel",
.system = .{
.kategorie = .wissens,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .KL,
.attribute3 = .IN,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Drucker",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .FF,
.attribute3 = .KK,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Etikette",
.system = .{
.kategorie = .gesellschaftliche,
.behinderung = "BE - 2",
.attribute1 = .KL,
.attribute2 = .IN,
.attribute3 = .CH,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Fährtensuchen",
.system = .{
.kategorie = .natur,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .IN,
.attribute3 = .IN,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Fährtensuchen",
.system = .{
.kategorie = .natur,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .IN,
.attribute3 = .KO,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Fahrzeug Lenken",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .IN,
.attribute2 = .CH,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Fallenstellen",
.system = .{
.kategorie = .natur,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .FF,
.attribute3 = .KK,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Falschspiel",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .MU,
.attribute2 = .CH,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Feinmechanik",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .FF,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Fesseln/Entfesseln",
.system = .{
.kategorie = .natur,
.behinderung = "",
.attribute1 = .FF,
.attribute2 = .GE,
.attribute3 = .KK,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Feuersteinbearbeitung",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .FF,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Fischen/Angeln",
.system = .{
.kategorie = .natur,
.behinderung = "",
.attribute1 = .IN,
.attribute2 = .FF,
.attribute3 = .KK,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Fleischer",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .FF,
.attribute3 = .KK,
}
}
}

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@ -0,0 +1,12 @@
.{
.Talent = .{
.name = "Fliegen",
.system = .{
.kategorie = .koerperliche,
.behinderung = "@BE",
.attribute1 = .MU,
.attribute2 = .IN,
.attribute3 = .GE,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Gassenwissen",
.system = .{
.kategorie = .gesellschaftliche,
.behinderung = "BE - 4",
.attribute1 = .KL,
.attribute2 = .IN,
.attribute3 = .CH,
}
}
}

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@ -0,0 +1,12 @@
.{
.Talent = .{
.name = "Gaukeleien",
.system = .{
.kategorie = .koerperliche,
.behinderung = "@BE * 2",
.attribute1 = .MU,
.attribute2 = .CH,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Geographie",
.system = .{
.kategorie = .wissens,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .KL,
.attribute3 = .IN,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Gerber/Kürschner",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .FF,
.attribute3 = .KO,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Geschichtswissen",
.system = .{
.kategorie = .wissens,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .KL,
.attribute3 = .IN,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Gesteinskunde",
.system = .{
.kategorie = .wissens,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .IN,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Glaskunst",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .FF,
.attribute2 = .FF,
.attribute3 = .KO,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Götter/Kulte",
.system = .{
.kategorie = .wissens,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .KL,
.attribute3 = .IN,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Grobschmied",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .FF,
.attribute2 = .KO,
.attribute3 = .KK,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Handel",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .IN,
.attribute3 = .CH,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Hauswirtschaft",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .IN,
.attribute2 = .CH,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Heilkunde Gift",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .MU,
.attribute2 = .KL,
.attribute3 = .IN,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Heilkunde Krankheiten",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .MU,
.attribute2 = .KL,
.attribute3 = .CH,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Heilkunde Seele",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .IN,
.attribute2 = .CH,
.attribute3 = .CH,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Heilkunde Wunden",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .CH,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Heraldik",
.system = .{
.kategorie = .wissens,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .KL,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Holzbearbeitung",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .FF,
.attribute3 = .KK,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Hüttenkunde",
.system = .{
.kategorie = .wissens,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .IN,
.attribute3 = .KO,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Instrumentenbauer",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .IN,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Kartographie",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .KL,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Klettern",
.system = .{
.kategorie = .koerperliche,
.behinderung = "@BE * 2",
.attribute1 = .MU,
.attribute2 = .GE,
.attribute3 = .KK,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Kochen",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .IN,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Körperbeherrschung",
.system = .{
.kategorie = .koerperliche,
.behinderung = "@BE * 2",
.attribute1 = .MU,
.attribute2 = .IN,
.attribute3 = .GE,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Kriegskunst",
.system = .{
.kategorie = .wissens,
.behinderung = "",
.attribute1 = .MU,
.attribute2 = .KL,
.attribute3 = .CH,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Kristallzucht",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .IN,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Kryptographie",
.system = .{
.kategorie = .wissens,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .KL,
.attribute3 = .IN,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Lederarbeiten",
.system = .{
.kategorie = .handwerks,
.behinderung = "",
.attribute1 = .KL,
.attribute2 = .FF,
.attribute3 = .FF,
}
}
}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Lehren",
.system = .{
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.behinderung = "",
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.attribute3 = .CH,
}
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}

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.{
.Talent = .{
.name = "Magiekunde",
.system = .{
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}
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}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Malen/Zeichnen",
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}
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}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Maurer",
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}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Mechanik",
.system = .{
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.attribute2 = .KL,
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}

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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Menschenkenntnis",
.system = .{
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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Metallguss",
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@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Musizieren",
.system = .{
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View File

@ -0,0 +1,13 @@
.{
.Talent = .{
.name = "Orientierung",
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View File

@ -0,0 +1,13 @@
.{
.Talent = .{
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View File

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.{
.Talent = .{
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View File

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.{
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View File

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.{
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.{
.Talent = .{
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View File

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.{
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View File

@ -0,0 +1,13 @@
.{
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View File

@ -0,0 +1,13 @@
.{
.Talent = .{
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View File

@ -0,0 +1,13 @@
.{
.Talent = .{
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View File

@ -0,0 +1,13 @@
.{
.Talent = .{
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View File

@ -0,0 +1,13 @@
.{
.Talent = .{
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}
}
}

Some files were not shown because too many files have changed in this diff Show More