update SDL3 from 3.2.20 to 3.4.2

This commit is contained in:
Sven Balzer 2026-04-01 18:25:03 +02:00
parent 1daf4d79f1
commit 05b19704f8
1626 changed files with 124218 additions and 191491 deletions

View File

@ -1 +1 @@
96292a5b464258a2b926e0a3d72f8b98c2a81aa6
683181b47cfabd293e3ea409f838915b8297a4fd

View File

@ -9,6 +9,7 @@ versionfname = include/SDL3/SDL_version.h
versionmajorregex = \A\#define\s+SDL_MAJOR_VERSION\s+(\d+)\Z
versionminorregex = \A\#define\s+SDL_MINOR_VERSION\s+(\d+)\Z
versionmicroregex = \A\#define\s+SDL_MICRO_VERSION\s+(\d+)\Z
apipropertyregex = \A\s*\#\s*define\s+SDL_PROP_
selectheaderregex = \ASDL.*?\.h\Z
projecturl = https://libsdl.org/
wikiurl = https://wiki.libsdl.org
@ -25,8 +26,16 @@ manpagesymbolfilterregex = \A[US]int\d+\Z
headercategoryeval = s/\ASDL_test_?.*?\.h\Z//; s/\ASDL_?(.*?)\.h\Z/$1/; ucfirst();
quickrefenabled = 1
quickrefcategoryorder = Init,Hints,Error,Version,Properties,Log,Video,Events,Keyboard,Mouse,Touch,Gamepad,Joystick,Haptic,Audio,Time,Timer,Render,SharedObject,Thread,Mutex,Atomic,Filesystem,IOStream,AsyncIO,Storage,Pixels,Surface,Blendmode,Rect,Camera,Clipboard,Dialog,GPU,Messagebox,Vulkan,Metal,Platform,Power,Sensor,Process,Bits,Endian,Assert,CPUInfo,Intrinsics,Locale,System,Misc,GUID,Main,Stdinc
quickrefcategoryorder = Init,Hints,Error,Version,Properties,Log,Video,Events,Keyboard,Mouse,Touch,Gamepad,Joystick,Haptic,Audio,Time,Timer,Render,SharedObject,Thread,Mutex,Atomic,Filesystem,IOStream,AsyncIO,Storage,Pixels,Surface,Blendmode,Rect,Camera,Clipboard,Dialog,Tray,Messagebox,GPU,Vulkan,Metal,Platform,Power,Sensor,Process,Bits,Endian,Assert,CPUInfo,Intrinsics,Locale,System,Misc,GUID,Main,Stdinc
quickreftitle = SDL3 API Quick Reference
quickrefurl = https://libsdl.org/
quickrefdesc = The latest version of this document can be found at https://wiki.libsdl.org/SDL3/QuickReference
quickrefmacroregex = \A(SDL_PLATFORM_.*|SDL_.*_INTRINSICS|SDL_Atomic...Ref|SDL_assert.*?|SDL_COMPILE_TIME_ASSERT|SDL_arraysize|SDL_Swap[BL]E\d\d|SDL_[a-z]+_cast)\Z
envvarenabled = 1
envvartitle = SDL3 Environment Variables
envvardesc = SDL3 can be controlled by the user, externally, with environment variables. They are all operate exactly like the [hints you can get and set programmatically](CategoryHints), but named without the `_HINT` part (so `"SDL_HINT_A"` would be environment variable `"SDL_A"`).\n\nThis list matches the latest in SDL3's revision control.
envvarsymregex = \ASDL_HINT_(.*)\Z
envvarsymreplace = SDL_$1

View File

@ -42,6 +42,7 @@ LOCAL_SRC_FILES := \
$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
$(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \
$(wildcard $(LOCAL_PATH)/src/haptic/hidapi/*.c) \
$(wildcard $(LOCAL_PATH)/src/hidapi/*.c) \
$(wildcard $(LOCAL_PATH)/src/hidapi/android/*.cpp) \
$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
@ -107,16 +108,10 @@ LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
LOCAL_LDFLAGS := -Wl,--no-undefined -Wl,--no-undefined-version -Wl,--version-script=$(LOCAL_PATH)/src/dynapi/SDL_dynapi.sym
# https://developer.android.com/guide/practices/page-sizes
LOCAL_LDFLAGS += "-Wl,-z,max-page-size=16384"
LOCAL_LDFLAGS += "-Wl,-z,common-page-size=16384"
ifeq ($(NDK_DEBUG),1)
cmd-strip :=
endif
LOCAL_STATIC_LIBRARIES := cpufeatures
include $(BUILD_SHARED_LIBRARY)
@ -126,6 +121,12 @@ include $(BUILD_SHARED_LIBRARY)
#
###########################
include $(CLEAR_VARS)
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include $(LOCAL_PATH)/src
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
LOCAL_MODULE := SDL3_test
LOCAL_MODULE_FILENAME := libSDL3_test
@ -142,24 +143,3 @@ LOCAL_EXPORT_LDLIBS :=
include $(BUILD_STATIC_LIBRARY)
###########################
#
# SDL static library
#
###########################
LOCAL_MODULE := SDL3_static
LOCAL_MODULE_FILENAME := libSDL3
LOCAL_LDLIBS :=
LOCAL_LDFLAGS :=
LOCAL_EXPORT_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
include $(BUILD_STATIC_LIBRARY)
$(call import-module,android/cpufeatures)

File diff suppressed because it is too large Load Diff

View File

@ -1,4 +1,4 @@
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View File

@ -1 +1 @@
release-3.2.20-0-g96292a5b4
release-3.4.2-0-g683181b47

View File

@ -326,23 +326,25 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
<ClCompile>
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" />
<ClInclude Include="..\..\include\SDL3\SDL_camera.h" />
<ClInclude Include="..\..\include\SDL3\SDL_close_code.h" />
<ClInclude Include="..\..\include\SDL3\SDL.h" />
<ClInclude Include="..\..\include\SDL3\SDL_assert.h" />
<ClInclude Include="..\..\include\SDL3\SDL_asyncio.h" />
<ClInclude Include="..\..\include\SDL3\SDL_atomic.h" />
<ClInclude Include="..\..\include\SDL3\SDL_audio.h" />
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" />
<ClInclude Include="..\..\include\SDL3\SDL_bits.h" />
<ClInclude Include="..\..\include\SDL3\SDL_blendmode.h" />
<ClInclude Include="..\..\include\SDL3\SDL_camera.h" />
<ClInclude Include="..\..\include\SDL3\SDL_clipboard.h" />
<ClInclude Include="..\..\include\SDL3\SDL_close_code.h" />
<ClInclude Include="..\..\include\SDL3\SDL_copying.h" />
<ClInclude Include="..\..\include\SDL3\SDL_cpuinfo.h" />
<ClInclude Include="..\..\include\SDL3\SDL_dialog.h" />
<ClInclude Include="..\..\include\SDL3\SDL_dlopennote.h" />
<ClInclude Include="..\..\include\SDL3\SDL_egl.h" />
<ClInclude Include="..\..\include\SDL3\SDL_endian.h" />
<ClInclude Include="..\..\include\SDL3\SDL_error.h" />
@ -352,9 +354,11 @@
<ClInclude Include="..\..\include\SDL3\SDL_gpu.h" />
<ClInclude Include="..\..\include\SDL3\SDL_guid.h" />
<ClInclude Include="..\..\include\SDL3\SDL_haptic.h" />
<ClInclude Include="..\..\include\SDL3\SDL_hints.h" />
<ClInclude Include="..\..\include\SDL3\SDL_hidapi.h" />
<ClInclude Include="..\..\include\SDL3\SDL_asyncio.h" />
<ClInclude Include="..\..\include\SDL3\SDL_hints.h" />
<ClInclude Include="..\..\include\SDL3\SDL_init.h" />
<ClInclude Include="..\..\include\SDL3\SDL_intrin.h" />
<ClInclude Include="..\..\include\SDL3\SDL_iostream.h" />
<ClInclude Include="..\..\include\SDL3\SDL_joystick.h" />
<ClInclude Include="..\..\include\SDL3\SDL_keyboard.h" />
<ClInclude Include="..\..\include\SDL3\SDL_keycode.h" />
@ -362,11 +366,13 @@
<ClInclude Include="..\..\include\SDL3\SDL_locale.h" />
<ClInclude Include="..\..\include\SDL3\SDL_log.h" />
<ClInclude Include="..\..\include\SDL3\SDL_main.h" />
<ClInclude Include="..\..\include\SDL3\SDL_main_impl.h" />
<ClInclude Include="..\..\include\SDL3\SDL_messagebox.h" />
<ClInclude Include="..\..\include\SDL3\SDL_metal.h" />
<ClInclude Include="..\..\include\SDL3\SDL_misc.h" />
<ClInclude Include="..\..\include\SDL3\SDL_mouse.h" />
<ClInclude Include="..\..\include\SDL3\SDL_mutex.h" />
<ClInclude Include="..\..\include\SDL3\SDL_oldnames.h" />
<ClInclude Include="..\..\include\SDL3\SDL_opengl.h" />
<ClInclude Include="..\..\include\SDL3\SDL_opengl_glext.h" />
<ClInclude Include="..\..\include\SDL3\SDL_opengles.h" />
@ -385,7 +391,6 @@
<ClInclude Include="..\..\include\SDL3\SDL_rect.h" />
<ClInclude Include="..\..\include\SDL3\SDL_render.h" />
<ClInclude Include="..\..\include\SDL3\SDL_revision.h" />
<ClInclude Include="..\..\include\SDL3\SDL_iostream.h" />
<ClInclude Include="..\..\include\SDL3\SDL_scancode.h" />
<ClInclude Include="..\..\include\SDL3\SDL_sensor.h" />
<ClInclude Include="..\..\include\SDL3\SDL_stdinc.h" />
@ -407,7 +412,7 @@
<ClInclude Include="..\..\include\SDL3\SDL_time.h" />
<ClInclude Include="..\..\include\SDL3\SDL_timer.h" />
<ClInclude Include="..\..\include\SDL3\SDL_touch.h" />
<ClInclude Include="..\..\include\SDL3\SDL_types.h" />
<ClInclude Include="..\..\include\SDL3\SDL_tray.h" />
<ClInclude Include="..\..\include\SDL3\SDL_version.h" />
<ClInclude Include="..\..\include\SDL3\SDL_video.h" />
<ClInclude Include="..\..\include\SDL3\SDL_vulkan.h" />
@ -424,6 +429,7 @@
<ClInclude Include="..\..\src\camera\SDL_camera_c.h" />
<ClInclude Include="..\..\src\camera\SDL_syscamera.h" />
<ClInclude Include="..\..\src\core\gdk\SDL_gdk.h" />
<ClInclude Include="..\..\src\core\SDL_core_unsupported.h" />
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
<ClInclude Include="..\..\src\core\windows\SDL_gameinput.h" />
<ClInclude Include="..\..\src\core\windows\SDL_hid.h" />
@ -454,13 +460,16 @@
<ClInclude Include="..\..\src\io\SDL_sysasyncio.h" />
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
<ClInclude Include="..\..\src\haptic\SDL_hidapihaptic.h" />
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
<ClInclude Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_c.h" />
<ClInclude Include="..\..\src\hidapi\hidapi\hidapi.h" />
<ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
<ClInclude Include="..\..\src\joystick\controller_type.h" />
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h" />
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h" />
<ClInclude Include="..\..\src\joystick\hidapi\SDL_report_descriptor.h" />
<ClInclude Include="..\..\src\joystick\SDL_gamepad_c.h" />
<ClInclude Include="..\..\src\joystick\SDL_gamepad_db.h" />
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
@ -496,7 +505,6 @@
<ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
<ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
<ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
<ClInclude Include="..\..\src\SDL_assert_c.h" />
<ClInclude Include="..\..\src\SDL_error_c.h" />
@ -596,9 +604,11 @@
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
<ClInclude Include="..\..\src\video\SDL_rotate.h" />
<ClInclude Include="..\..\src\video\SDL_stb_c.h" />
<ClInclude Include="..\..\src\video\SDL_surface_c.h" />
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
<ClInclude Include="..\..\src\video\SDL_video_unsupported.h" />
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
<ClInclude Include="..\..\src\video\windows\SDL_msctf.h" />
@ -643,7 +653,7 @@
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
<ClCompile Include="..\..\src\core\windows\SDL_gameinput.c"/>
<ClCompile Include="..\..\src\core\windows\SDL_gameinput.cpp"/>
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
@ -703,28 +713,39 @@
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">stdcpp17</LanguageStandard>
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">stdcpp17</LanguageStandard>
</ClCompile>
<ClCompile Include="..\..\src\haptic\hidapi\SDL_hidapihaptic.c" />
<ClCompile Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_lg4ff.c" />
<ClCompile Include="..\..\src\hidapi\SDL_hidapi.c" />
<ClCompile Include="..\..\src\joystick\controller_type.c" />
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
<ClCompile Include="..\..\src\joystick\gdk\SDL_gameinputjoystick.c" />
<ClCompile Include="..\..\src\joystick\gdk\SDL_gameinputjoystick.cpp" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_8bitdo.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_flydigi.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gip.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps3.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps5.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_sinput.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_hori.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_triton.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch2.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_lg4ff.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_zuiki.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_report_descriptor.c" />
<ClCompile Include="..\..\src\joystick\SDL_gamepad.c" />
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" />
@ -756,6 +777,7 @@
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
<ClCompile Include="..\..\src\locale\SDL_locale.c" />
<ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" />
<ClCompile Include="..\..\src\misc\SDL_libusb.c" />
<ClCompile Include="..\..\src\misc\SDL_url.c" />
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
<ClCompile Include="..\..\src\power\SDL_power.c" />
@ -781,7 +803,6 @@
<ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
<ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
<ClCompile Include="..\..\src\render\SDL_render.c" />
<ClCompile Include="..\..\src\render\SDL_render_unsupported.c" />
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
@ -791,7 +812,6 @@
<ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
<ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
<ClCompile Include="..\..\src\render\vulkan\SDL_render_vulkan.c" />
<ClCompile Include="..\..\src\render\vulkan\SDL_shaders_vulkan.c" />
@ -873,6 +893,7 @@
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
<ClCompile Include="..\..\src\video\SDL_rect.c" />
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
<ClCompile Include="..\..\src\video\SDL_rotate.c" />
<ClCompile Include="..\..\src\video\SDL_stb.c" />
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
<ClCompile Include="..\..\src\video\SDL_surface.c" />
@ -880,12 +901,11 @@
<ClCompile Include="..\..\src\video\SDL_video_unsupported.c" />
<ClCompile Include="..\..\src\video\SDL_vulkan_utils.c" />
<ClCompile Include="..\..\src\video\SDL_yuv.c" />
<ClCompile Include="..\..\src\video\windows\SDL_surface_utils.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsgameinput.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsgameinput.cpp" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />

View File

@ -27,7 +27,7 @@
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
<ClCompile Include="..\..\src\core\windows\SDL_gameinput.c" />
<ClCompile Include="..\..\src\core\windows\SDL_gameinput.cpp" />
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
@ -56,28 +56,39 @@
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
<ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
<ClCompile Include="..\..\src\haptic\hidapi\SDL_hidapihaptic.c" />
<ClCompile Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_lg4ff.c" />
<ClCompile Include="..\..\src\hidapi\SDL_hidapi.c" />
<ClCompile Include="..\..\src\joystick\controller_type.c" />
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
<ClCompile Include="..\..\src\joystick\gdk\SDL_gameinputjoystick.c" />
<ClCompile Include="..\..\src\joystick\gdk\SDL_gameinputjoystick.cpp" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_8bitdo.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_flydigi.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gip.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps3.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps5.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_sinput.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_hori.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_triton.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch2.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_lg4ff.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_zuiki.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_report_descriptor.c" />
<ClCompile Include="..\..\src\joystick\SDL_gamepad.c" />
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" />
@ -91,6 +102,7 @@
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
<ClCompile Include="..\..\src\locale\SDL_locale.c" />
<ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" />
<ClCompile Include="..\..\src\misc\SDL_libusb.c" />
<ClCompile Include="..\..\src\misc\SDL_url.c" />
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
<ClCompile Include="..\..\src\power\SDL_power.c" />
@ -108,7 +120,6 @@
<ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
<ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
<ClCompile Include="..\..\src\render\SDL_render.c" />
<ClCompile Include="..\..\src\render\SDL_render_unsupported.c" />
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
@ -118,7 +129,6 @@
<ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
<ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
<ClCompile Include="..\..\src\SDL.c" />
<ClCompile Include="..\..\src\SDL_assert.c" />
@ -177,6 +187,7 @@
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
<ClCompile Include="..\..\src\video\SDL_rect.c" />
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
<ClCompile Include="..\..\src\video\SDL_rotate.c" />
<ClCompile Include="..\..\src\video\SDL_stb.c" />
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
<ClCompile Include="..\..\src\video\SDL_surface.c" />
@ -184,12 +195,11 @@
<ClCompile Include="..\..\src\video\SDL_video_unsupported.c" />
<ClCompile Include="..\..\src\video\SDL_vulkan_utils.c" />
<ClCompile Include="..\..\src\video\SDL_yuv.c" />
<ClCompile Include="..\..\src\video\windows\SDL_surface_utils.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsgameinput.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsgameinput.cpp" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
@ -229,17 +239,21 @@
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" />
<ClInclude Include="..\..\include\SDL3\SDL_close_code.h" />
<ClInclude Include="..\..\include\SDL3\SDL.h" />
<ClInclude Include="..\..\include\SDL3\SDL_assert.h" />
<ClInclude Include="..\..\include\SDL3\SDL_asyncio.h" />
<ClInclude Include="..\..\include\SDL3\SDL_atomic.h" />
<ClInclude Include="..\..\include\SDL3\SDL_audio.h" />
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" />
<ClInclude Include="..\..\include\SDL3\SDL_bits.h" />
<ClInclude Include="..\..\include\SDL3\SDL_blendmode.h" />
<ClInclude Include="..\..\include\SDL3\SDL_camera.h" />
<ClInclude Include="..\..\include\SDL3\SDL_clipboard.h" />
<ClInclude Include="..\..\include\SDL3\SDL_close_code.h" />
<ClInclude Include="..\..\include\SDL3\SDL_copying.h" />
<ClInclude Include="..\..\include\SDL3\SDL_cpuinfo.h" />
<ClInclude Include="..\..\include\SDL3\SDL_dialog.h" />
<ClInclude Include="..\..\include\SDL3\SDL_dlopennote.h" />
<ClInclude Include="..\..\include\SDL3\SDL_egl.h" />
<ClInclude Include="..\..\include\SDL3\SDL_endian.h" />
<ClInclude Include="..\..\include\SDL3\SDL_error.h" />
@ -249,8 +263,11 @@
<ClInclude Include="..\..\include\SDL3\SDL_gpu.h" />
<ClInclude Include="..\..\include\SDL3\SDL_guid.h" />
<ClInclude Include="..\..\include\SDL3\SDL_haptic.h" />
<ClInclude Include="..\..\include\SDL3\SDL_hints.h" />
<ClInclude Include="..\..\include\SDL3\SDL_hidapi.h" />
<ClInclude Include="..\..\include\SDL3\SDL_hints.h" />
<ClInclude Include="..\..\include\SDL3\SDL_init.h" />
<ClInclude Include="..\..\include\SDL3\SDL_intrin.h" />
<ClInclude Include="..\..\include\SDL3\SDL_iostream.h" />
<ClInclude Include="..\..\include\SDL3\SDL_joystick.h" />
<ClInclude Include="..\..\include\SDL3\SDL_keyboard.h" />
<ClInclude Include="..\..\include\SDL3\SDL_keycode.h" />
@ -258,11 +275,13 @@
<ClInclude Include="..\..\include\SDL3\SDL_locale.h" />
<ClInclude Include="..\..\include\SDL3\SDL_log.h" />
<ClInclude Include="..\..\include\SDL3\SDL_main.h" />
<ClInclude Include="..\..\include\SDL3\SDL_main_impl.h" />
<ClInclude Include="..\..\include\SDL3\SDL_messagebox.h" />
<ClInclude Include="..\..\include\SDL3\SDL_metal.h" />
<ClInclude Include="..\..\include\SDL3\SDL_misc.h" />
<ClInclude Include="..\..\include\SDL3\SDL_mouse.h" />
<ClInclude Include="..\..\include\SDL3\SDL_mutex.h" />
<ClInclude Include="..\..\include\SDL3\SDL_oldnames.h" />
<ClInclude Include="..\..\include\SDL3\SDL_opengl.h" />
<ClInclude Include="..\..\include\SDL3\SDL_opengl_glext.h" />
<ClInclude Include="..\..\include\SDL3\SDL_opengles.h" />
@ -281,10 +300,10 @@
<ClInclude Include="..\..\include\SDL3\SDL_rect.h" />
<ClInclude Include="..\..\include\SDL3\SDL_render.h" />
<ClInclude Include="..\..\include\SDL3\SDL_revision.h" />
<ClInclude Include="..\..\include\SDL3\SDL_iostream.h" />
<ClInclude Include="..\..\include\SDL3\SDL_scancode.h" />
<ClInclude Include="..\..\include\SDL3\SDL_sensor.h" />
<ClInclude Include="..\..\include\SDL3\SDL_stdinc.h" />
<ClInclude Include="..\..\include\SDL3\SDL_storage.h" />
<ClInclude Include="..\..\include\SDL3\SDL_surface.h" />
<ClInclude Include="..\..\include\SDL3\SDL_system.h" />
<ClInclude Include="..\..\include\SDL3\SDL_test.h" />
@ -299,9 +318,10 @@
<ClInclude Include="..\..\include\SDL3\SDL_test_md5.h" />
<ClInclude Include="..\..\include\SDL3\SDL_test_memory.h" />
<ClInclude Include="..\..\include\SDL3\SDL_thread.h" />
<ClInclude Include="..\..\include\SDL3\SDL_time.h" />
<ClInclude Include="..\..\include\SDL3\SDL_timer.h" />
<ClInclude Include="..\..\include\SDL3\SDL_touch.h" />
<ClInclude Include="..\..\include\SDL3\SDL_types.h" />
<ClInclude Include="..\..\include\SDL3\SDL_tray.h" />
<ClInclude Include="..\..\include\SDL3\SDL_version.h" />
<ClInclude Include="..\..\include\SDL3\SDL_video.h" />
<ClInclude Include="..\..\include\SDL3\SDL_vulkan.h" />
@ -322,6 +342,7 @@
<ClInclude Include="..\..\src\core\windows\SDL_immdevice.h" />
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
<ClInclude Include="..\..\src\core\SDL_core_unsupported.h" />
<ClInclude Include="..\..\src\cpuinfo\SDL_cpuinfo_c.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
@ -343,13 +364,16 @@
<ClInclude Include="..\..\src\gpu\SDL_sysgpu.h" />
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
<ClInclude Include="..\..\src\haptic\SDL_hidapihaptic.h" />
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
<ClInclude Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_c.h" />
<ClInclude Include="..\..\src\hidapi\hidapi\hidapi.h" />
<ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
<ClInclude Include="..\..\src\joystick\controller_type.h" />
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h" />
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h" />
<ClInclude Include="..\..\src\joystick\hidapi\SDL_report_descriptor.h" />
<ClInclude Include="..\..\src\joystick\SDL_gamepad_c.h" />
<ClInclude Include="..\..\src\joystick\SDL_gamepad_db.h" />
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
@ -385,7 +409,6 @@
<ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
<ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
<ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
<ClInclude Include="..\..\src\SDL_assert_c.h" />
<ClInclude Include="..\..\src\SDL_error_c.h" />
@ -439,9 +462,11 @@
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
<ClInclude Include="..\..\src\video\SDL_rotate.h" />
<ClInclude Include="..\..\src\video\SDL_stb_c.h" />
<ClInclude Include="..\..\src\video\SDL_surface_c.h" />
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
<ClInclude Include="..\..\src\video\SDL_video_unsupported.h" />
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
<ClInclude Include="..\..\src\video\windows\SDL_msctf.h" />

View File

@ -192,10 +192,12 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
<ClCompile>
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\src\test\SDL_test_internal.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\test\SDL_test_assert.c" />
<ClCompile Include="..\..\src\test\SDL_test_common.c" />

View File

@ -268,7 +268,6 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
<ClCompile>
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
</ClCompile>
</ItemDefinitionGroup>

View File

@ -1,5 +1,5 @@
/*
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -56,8 +56,7 @@ static struct
static SDL_AudioStream *stream;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
static void quit(int rc)
{
SDL_free(sprites);
SDL_DestroyAudioStream(stream);
@ -80,8 +79,7 @@ static int fillerup(void)
return 0;
}
void
UserLoggedIn(XUserHandle user)
static void UserLoggedIn(XUserHandle user)
{
HRESULT hr;
char gamertag[128];
@ -96,8 +94,7 @@ UserLoggedIn(XUserHandle user)
XUserCloseHandle(user);
}
void
AddUserUICallback(XAsyncBlock *asyncBlock)
static void AddUserUICallback(XAsyncBlock *asyncBlock)
{
HRESULT hr;
XUserHandle user = NULL;
@ -123,8 +120,7 @@ AddUserUICallback(XAsyncBlock *asyncBlock)
delete asyncBlock;
}
void
AddUserUI()
static void AddUserUI()
{
HRESULT hr;
XAsyncBlock *asyncBlock = new XAsyncBlock;
@ -141,8 +137,7 @@ AddUserUI()
}
}
void
AddUserSilentCallback(XAsyncBlock *asyncBlock)
static void AddUserSilentCallback(XAsyncBlock *asyncBlock)
{
HRESULT hr;
XUserHandle user = NULL;
@ -168,8 +163,7 @@ AddUserSilentCallback(XAsyncBlock *asyncBlock)
delete asyncBlock;
}
void
AddUserSilent()
static void AddUserSilent()
{
HRESULT hr;
XAsyncBlock *asyncBlock = new XAsyncBlock;
@ -186,30 +180,27 @@ AddUserSilent()
}
}
int
LoadSprite(const char *file)
static bool LoadSprite(const char *file)
{
int i;
for (i = 0; i < state->num_windows; ++i) {
/* This does the SDL_LoadBMP step repeatedly, but that's OK for test code. */
sprites[i] = LoadTexture(state->renderers[i], file, true, &sprite_w, &sprite_h);
sprites[i] = LoadTexture(state->renderers[i], file, true);
if (!sprites[i]) {
return -1;
}
if (!SDL_SetTextureBlendMode(sprites[i], blendMode)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set blend mode: %s", SDL_GetError());
SDL_DestroyTexture(sprites[i]);
return -1;
return false;
}
sprite_w = sprites[i]->w;
sprite_h = sprites[i]->h;
SDL_SetTextureBlendMode(sprites[i], blendMode);
}
/* We're ready to roll. :) */
return 0;
return true;
}
void
DrawSprites(SDL_Renderer * renderer, SDL_Texture * sprite)
static void DrawSprites(SDL_Renderer * renderer, SDL_Texture * sprite)
{
SDL_Rect viewport;
SDL_FRect temp;
@ -300,8 +291,7 @@ DrawSprites(SDL_Renderer * renderer, SDL_Texture * sprite)
SDL_RenderPresent(renderer);
}
void
loop()
static void loop()
{
int i;
SDL_Event event;
@ -329,8 +319,7 @@ loop()
fillerup();
}
int
main(int argc, char *argv[])
int main(int argc, char *argv[])
{
int i;
const char *icon = "icon.bmp";
@ -413,7 +402,7 @@ main(int argc, char *argv[])
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
SDL_RenderClear(renderer);
}
if (LoadSprite(icon) < 0) {
if (!LoadSprite(icon)) {
quit(2);
}

View File

@ -292,7 +292,6 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
<ClCompile>
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
</ClCompile>
</ItemDefinitionGroup>
@ -311,7 +310,7 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="..\..\..\test\icon.bmp">
<CopyFileToFolders Include="..\..\..\test\icon.png">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">Copying %(Filename)%(Extension)</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">Copying %(Filename)%(Extension)</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">Copying %(Filename)%(Extension)</Message>

View File

@ -292,7 +292,6 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
<ClCompile>
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
</ClCompile>
</ItemDefinitionGroup>
@ -311,7 +310,7 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="..\..\..\test\icon.bmp">
<CopyFileToFolders Include="..\..\..\test\icon.png">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">Copying %(Filename)%(Extension)</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">Copying %(Filename)%(Extension)</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">Copying %(Filename)%(Extension)</Message>

View File

@ -69,7 +69,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "camera", "camera", "{AAEC83
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "01-read-and-draw", "examples\camera\01-read-and-draw\01-read-and-draw.vcxproj", "{510ACF0C-4012-4216-98EF-E4F155DE33CE}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "game", "game", "{D1BF59F6-22DC-493B-BDEB-451A50DA793D}"
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "demo", "demo", "{D1BF59F6-22DC-493B-BDEB-451A50DA793D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "01-snake", "examples\demo\01-snake\01-snake.vcxproj", "{7820969A-5B7B-4046-BB0A-82905D457FC5}"
EndProject
@ -115,6 +115,24 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "02-woodeneye-008", "example
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "03-infinite-monkeys", "examples\demo\03-infinite-monkeys\03-infinite-monkeys.vcxproj", "{75AEE75A-C016-4497-960B-D767B822237D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "19-affine-textures", "examples\renderer\19-affine-textures\19-affine-textures.vcxproj", "{E21C50BF-54B4-434C-AA24-9A6469553987}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "04-multiple-streams", "examples\audio\04-multiple-streams\04-multiple-streams.vcxproj", "{7117A55C-BE4E-41DB-A4FC-4070E35A8B28}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "asyncio", "asyncio", "{02EA681E-C7D8-13C7-8484-4AC65E1B71E8}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "input", "input", "{8DEAE483-FDE7-463F-9FD5-F597BBAED1F9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "01-load-bitmaps", "examples\asyncio\01-load-bitmaps\01-load-bitmaps.vcxproj", "{6A2BFA8B-C027-400D-A18B-3E9E1CC4DDD0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "04-bytepusher", "examples\demo\04-bytepusher\04-bytepusher.vcxproj", "{3DB9B219-769E-43AC-8B8B-319DB6045DCF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "01-joystick-polling", "examples\input\01-joystick-polling\01-joystick-polling.vcxproj", "{B3852DB7-E925-4026-8B9D-D2272EFEFF3C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "02-joystick-events", "examples\input\02-joystick-events\02-joystick-events.vcxproj", "{FCBDF2B2-1129-49AE-9406-3F219E65CA89}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsoftwaretransparent", "tests\testsoftwaretransparent\testsoftwaretransparent.vcxproj", "{D91C45E2-274E-4C0F-89C7-9986F9A7E85A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@ -515,6 +533,62 @@ Global
{75AEE75A-C016-4497-960B-D767B822237D}.Release|Win32.Build.0 = Release|Win32
{75AEE75A-C016-4497-960B-D767B822237D}.Release|x64.ActiveCfg = Release|x64
{75AEE75A-C016-4497-960B-D767B822237D}.Release|x64.Build.0 = Release|x64
{E21C50BF-54B4-434C-AA24-9A6469553987}.Debug|Win32.ActiveCfg = Debug|Win32
{E21C50BF-54B4-434C-AA24-9A6469553987}.Debug|Win32.Build.0 = Debug|Win32
{E21C50BF-54B4-434C-AA24-9A6469553987}.Debug|x64.ActiveCfg = Debug|x64
{E21C50BF-54B4-434C-AA24-9A6469553987}.Debug|x64.Build.0 = Debug|x64
{E21C50BF-54B4-434C-AA24-9A6469553987}.Release|Win32.ActiveCfg = Release|Win32
{E21C50BF-54B4-434C-AA24-9A6469553987}.Release|Win32.Build.0 = Release|Win32
{E21C50BF-54B4-434C-AA24-9A6469553987}.Release|x64.ActiveCfg = Release|x64
{E21C50BF-54B4-434C-AA24-9A6469553987}.Release|x64.Build.0 = Release|x64
{7117A55C-BE4E-41DB-A4FC-4070E35A8B28}.Debug|Win32.ActiveCfg = Debug|Win32
{7117A55C-BE4E-41DB-A4FC-4070E35A8B28}.Debug|Win32.Build.0 = Debug|Win32
{7117A55C-BE4E-41DB-A4FC-4070E35A8B28}.Debug|x64.ActiveCfg = Debug|x64
{7117A55C-BE4E-41DB-A4FC-4070E35A8B28}.Debug|x64.Build.0 = Debug|x64
{7117A55C-BE4E-41DB-A4FC-4070E35A8B28}.Release|Win32.ActiveCfg = Release|Win32
{7117A55C-BE4E-41DB-A4FC-4070E35A8B28}.Release|Win32.Build.0 = Release|Win32
{7117A55C-BE4E-41DB-A4FC-4070E35A8B28}.Release|x64.ActiveCfg = Release|x64
{7117A55C-BE4E-41DB-A4FC-4070E35A8B28}.Release|x64.Build.0 = Release|x64
{6A2BFA8B-C027-400D-A18B-3E9E1CC4DDD0}.Debug|Win32.ActiveCfg = Debug|Win32
{6A2BFA8B-C027-400D-A18B-3E9E1CC4DDD0}.Debug|Win32.Build.0 = Debug|Win32
{6A2BFA8B-C027-400D-A18B-3E9E1CC4DDD0}.Debug|x64.ActiveCfg = Debug|x64
{6A2BFA8B-C027-400D-A18B-3E9E1CC4DDD0}.Debug|x64.Build.0 = Debug|x64
{6A2BFA8B-C027-400D-A18B-3E9E1CC4DDD0}.Release|Win32.ActiveCfg = Release|Win32
{6A2BFA8B-C027-400D-A18B-3E9E1CC4DDD0}.Release|Win32.Build.0 = Release|Win32
{6A2BFA8B-C027-400D-A18B-3E9E1CC4DDD0}.Release|x64.ActiveCfg = Release|x64
{6A2BFA8B-C027-400D-A18B-3E9E1CC4DDD0}.Release|x64.Build.0 = Release|x64
{3DB9B219-769E-43AC-8B8B-319DB6045DCF}.Debug|Win32.ActiveCfg = Debug|Win32
{3DB9B219-769E-43AC-8B8B-319DB6045DCF}.Debug|Win32.Build.0 = Debug|Win32
{3DB9B219-769E-43AC-8B8B-319DB6045DCF}.Debug|x64.ActiveCfg = Debug|x64
{3DB9B219-769E-43AC-8B8B-319DB6045DCF}.Debug|x64.Build.0 = Debug|x64
{3DB9B219-769E-43AC-8B8B-319DB6045DCF}.Release|Win32.ActiveCfg = Release|Win32
{3DB9B219-769E-43AC-8B8B-319DB6045DCF}.Release|Win32.Build.0 = Release|Win32
{3DB9B219-769E-43AC-8B8B-319DB6045DCF}.Release|x64.ActiveCfg = Release|x64
{3DB9B219-769E-43AC-8B8B-319DB6045DCF}.Release|x64.Build.0 = Release|x64
{B3852DB7-E925-4026-8B9D-D2272EFEFF3C}.Debug|Win32.ActiveCfg = Debug|Win32
{B3852DB7-E925-4026-8B9D-D2272EFEFF3C}.Debug|Win32.Build.0 = Debug|Win32
{B3852DB7-E925-4026-8B9D-D2272EFEFF3C}.Debug|x64.ActiveCfg = Debug|x64
{B3852DB7-E925-4026-8B9D-D2272EFEFF3C}.Debug|x64.Build.0 = Debug|x64
{B3852DB7-E925-4026-8B9D-D2272EFEFF3C}.Release|Win32.ActiveCfg = Release|Win32
{B3852DB7-E925-4026-8B9D-D2272EFEFF3C}.Release|Win32.Build.0 = Release|Win32
{B3852DB7-E925-4026-8B9D-D2272EFEFF3C}.Release|x64.ActiveCfg = Release|x64
{B3852DB7-E925-4026-8B9D-D2272EFEFF3C}.Release|x64.Build.0 = Release|x64
{FCBDF2B2-1129-49AE-9406-3F219E65CA89}.Debug|Win32.ActiveCfg = Debug|Win32
{FCBDF2B2-1129-49AE-9406-3F219E65CA89}.Debug|Win32.Build.0 = Debug|Win32
{FCBDF2B2-1129-49AE-9406-3F219E65CA89}.Debug|x64.ActiveCfg = Debug|x64
{FCBDF2B2-1129-49AE-9406-3F219E65CA89}.Debug|x64.Build.0 = Debug|x64
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{75AEE75A-C016-4497-960B-D767B822237D} = {D1BF59F6-22DC-493B-BDEB-451A50DA793D}
{E21C50BF-54B4-434C-AA24-9A6469553987} = {F91DDAF0-B74F-4516-A1A9-42ED8DFCBF6A}
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@ -82,16 +82,16 @@
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@ -82,6 +82,9 @@
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<Filter>API Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\SDL3\SDL_haptic.h">
<Filter>API Headers</Filter>
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<Filter>API Headers</Filter>
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<Filter>API Headers</Filter>
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<ClInclude Include="..\..\include\SDL3\SDL_asyncio.h">
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<Filter>API Headers</Filter>
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<Filter>API Headers</Filter>
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<ClInclude Include="..\..\include\SDL3\SDL_joystick.h">
@ -309,15 +330,27 @@
<ClInclude Include="..\..\include\SDL3\SDL_main.h">
<Filter>API Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\SDL3\SDL_main_impl.h">
<Filter>API Headers</Filter>
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<ClInclude Include="..\..\include\SDL3\SDL_messagebox.h">
<Filter>API Headers</Filter>
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<Filter>API Headers</Filter>
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<Filter>API Headers</Filter>
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@ -384,6 +414,9 @@
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@ -420,15 +453,24 @@
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@ -486,6 +528,9 @@
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@ -534,9 +579,6 @@
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<Filter>events</Filter>
</ClInclude>
@ -564,6 +606,9 @@
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h">
<Filter>haptic</Filter>
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<ClInclude Include="..\..\src\haptic\SDL_hidapihaptic.h">
<Filter>haptic</Filter>
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<Filter>haptic</Filter>
</ClInclude>
@ -621,12 +666,18 @@
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h">
<Filter>haptic\windows</Filter>
</ClInclude>
<ClInclude Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_c.h">
<Filter>haptic\hidapi</Filter>
</ClInclude>
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h">
<Filter>joystick\hidapi</Filter>
</ClInclude>
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h">
<Filter>joystick\hidapi</Filter>
</ClInclude>
<ClInclude Include="..\..\src\joystick\hidapi\SDL_report_descriptor.h">
<Filter>joystick\hidapi</Filter>
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<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h">
<Filter>joystick\windows</Filter>
</ClInclude>
@ -645,6 +696,9 @@
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h">
<Filter>video</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\SDL_rotate.h">
<Filter>video</Filter>
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<ClInclude Include="..\..\src\video\SDL_surface_c.h">
<Filter>video</Filter>
</ClInclude>
@ -678,12 +732,15 @@
<ClInclude Include="..\..\src\video\SDL_stb_c.h">
<Filter>video</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\SDL_yuv_c.h">
<ClInclude Include="..\..\src\video\SDL_video_unsupported.h">
<Filter>video</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h">
<Filter>video</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\SDL_yuv_c.h">
<Filter>video</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h">
<Filter>video\dummy</Filter>
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@ -834,9 +891,6 @@
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<Filter>render\software</Filter>
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<Filter>render\software</Filter>
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<Filter>render\software</Filter>
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@ -953,6 +1007,7 @@
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@ -1040,7 +1095,7 @@
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<Filter>core</Filter>
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<Filter>core\windows</Filter>
</ClCompile>
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@ -1079,9 +1134,6 @@
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<Filter>events</Filter>
</ClCompile>
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<Filter>events</Filter>
</ClCompile>
<ClCompile Include="..\..\src\events\SDL_keyboard.c">
<Filter>events</Filter>
</ClCompile>
@ -1133,6 +1185,9 @@
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<Filter>loadso\windows</Filter>
</ClCompile>
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<Filter>misc</Filter>
</ClCompile>
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<Filter>misc</Filter>
</ClCompile>
@ -1163,21 +1218,36 @@
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<Filter>haptic\windows</Filter>
</ClCompile>
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<Filter>haptic\hidapi</Filter>
</ClCompile>
<ClCompile Include="..\..\src\haptic\hidapi\SDL_hidapihaptic_lg4ff.c">
<Filter>haptic\hidapi</Filter>
</ClCompile>
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<Filter>haptic\dummy</Filter>
</ClCompile>
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<Filter>joystick\dummy</Filter>
</ClCompile>
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<Filter>joystick\gdk</Filter>
</ClCompile>
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<Filter>joystick\hidapi</Filter>
</ClCompile>
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_flydigi.c">
<Filter>joystick\hidapi</Filter>
</ClCompile>
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<Filter>joystick\hidapi</Filter>
</ClCompile>
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@ -1196,6 +1266,9 @@
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@ -1211,6 +1284,9 @@
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<Filter>joystick\hidapi</Filter>
</ClCompile>
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<Filter>joystick\hidapi</Filter>
</ClCompile>
@ -1223,9 +1299,18 @@
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<Filter>joystick\hidapi</Filter>
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<Filter>joystick\hidapi</Filter>
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<Filter>joystick\hidapi</Filter>
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<Filter>joystick\windows</Filter>
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@ -1301,6 +1386,9 @@
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<Filter>video</Filter>
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<Filter>video</Filter>
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@ -1331,9 +1419,6 @@
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<Filter>video\windows</Filter>
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@ -1346,7 +1431,7 @@
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<Filter>video\windows</Filter>
</ClCompile>
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<Filter>video\windows</Filter>
</ClCompile>
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@ -1460,9 +1545,6 @@
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<Filter>sensor\windows</Filter>
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</ClCompile>
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<Filter>render</Filter>
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<Filter>render\software</Filter>
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@ -1585,11 +1664,15 @@
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<Filter>joystick\hidapi</Filter>
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<Filter>core\windows</Filter>
</ClCompile>
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<ItemGroup>
<ResourceCompile Include="..\..\src\core\windows\version.rc" />
</ItemGroup>
<ItemGroup>
<MASM Include="..\..\src\stdlib\SDL_mslibc_x64.masm" />
</ItemGroup>
</Project>

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@ -158,10 +158,12 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
<ClCompile>
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\src\test\SDL_test_internal.h" />
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<ItemGroup>
<ClCompile Include="..\..\src\test\SDL_test_assert.c" />
<ClCompile Include="..\..\src\test\SDL_test_common.c" />

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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@ -47,7 +47,8 @@ def main():
for category in path.iterdir():
if category.is_dir():
for example in category.iterdir():
generate(category.name, example.name, get_c_source_filename(example))
if example.is_dir():
generate(category.name, example.name, get_c_source_filename(example))
if __name__ == "__main__":

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>

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@ -8,7 +8,7 @@
<ItemGroup>
<None Include="$(SolutionDir)\..\examples\renderer\06-textures\README.txt" />
<ClCompile Include="$(SolutionDir)\..\examples\renderer\06-textures\textures.c" />
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@ -8,7 +8,7 @@
<ItemGroup>
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@ -8,7 +8,7 @@
<ItemGroup>
<None Include="$(SolutionDir)\..\examples\renderer\10-geometry\README.txt" />
<ClCompile Include="$(SolutionDir)\..\examples\renderer\10-geometry\geometry.c" />
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@ -8,7 +8,7 @@
<ItemGroup>
<None Include="$(SolutionDir)\..\examples\renderer\11-color-mods\README.txt" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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@ -8,7 +8,7 @@
<ItemGroup>
<None Include="$(SolutionDir)\..\examples\renderer\14-viewport\README.txt" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>

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@ -8,7 +8,7 @@
<ItemGroup>
<None Include="$(SolutionDir)\..\examples\renderer\15-cliprect\README.txt" />
<ClCompile Include="$(SolutionDir)\..\examples\renderer\15-cliprect\cliprect.c" />
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@ -8,7 +8,7 @@
<ItemGroup>
<None Include="$(SolutionDir)\..\examples\renderer\17-read-pixels\README.txt" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>

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@ -189,7 +189,6 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
<ClCompile>
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
</ClCompile>
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@ -189,7 +189,6 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
<ClCompile>
<AdditionalOptions>%(AdditionalOptions) /utf-8</AdditionalOptions>
<TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
</ClCompile>
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@ -183,7 +183,6 @@
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<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
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</ClCompile>
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@ -183,7 +183,6 @@
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<ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
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@ -183,7 +183,6 @@
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This is a list of major changes in SDL's version history.
---------------------------------------------------------------------------
3.4.0:
---------------------------------------------------------------------------
General:
* Added SDL_CreateAnimatedCursor() to create animated color cursors
* Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS to automatically scale cursors based on the display scale
* Added SDL_SetWindowProgressState(), SDL_SetWindowProgressValue(), SDL_GetWindowProgressState(), and SDL_GetWindowProgressValue() to show progress in the window's taskbar icon on Windows and Linux
* Added GPU device creation properties to enable the GPU API on older hardware if you're not using these features:
- SDL_PROP_GPU_DEVICE_CREATE_FEATURE_CLIP_DISTANCE_BOOLEAN
- SDL_PROP_GPU_DEVICE_CREATE_FEATURE_DEPTH_CLAMPING_BOOLEAN
- SDL_PROP_GPU_DEVICE_CREATE_FEATURE_INDIRECT_DRAW_FIRST_INSTANCE_BOOLEAN
- SDL_PROP_GPU_DEVICE_CREATE_FEATURE_ANISOTROPY_BOOLEAN
- SDL_PROP_GPU_DEVICE_CREATE_D3D12_ALLOW_FEWER_RESOURCE_SLOTS_BOOLEAN
* Added SDL_PROP_GPU_DEVICE_CREATE_VULKAN_OPTIONS_POINTER to enable configuring Vulkan features when creating a GPU device
* Added SDL_PROP_GPU_DEVICE_CREATE_VULKAN_REQUIRE_HARDWARE_ACCELERATION_BOOLEAN to allow requiring Vulkan hardware acceleration when creating a GPU device
* Added SDL_GetGPUDeviceProperties() to query information from a GPU device:
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- SDL_PROP_GPU_DEVICE_DRIVER_NAME_STRING
- SDL_PROP_GPU_DEVICE_DRIVER_VERSION_STRING
- SDL_PROP_GPU_DEVICE_DRIVER_INFO_STRING
* Added SDL_GetPixelFormatFromGPUTextureFormat() and SDL_GetGPUTextureFormatFromPixelFormat()
* Added SDL_CreateGPURenderer() and SDL_GetGPURendererDevice() to create a 2D renderer for use with GPU rendering.
* Added SDL_CreateGPURenderState(), SDL_SetGPURenderStateFragmentUniforms(), SDL_SetGPURenderState(), and SDL_DestroyGPURenderState() to use fragment shaders with a GPU 2D renderer
* Added SDL_PROP_TEXTURE_CREATE_GPU_TEXTURE_POINTER to create a 2D texture from an existing GPU texture
* Added SDL_PROP_TEXTURE_GPU_TEXTURE_POINTER to get the GPU texture from a 2D texture when using the GPU 2D renderer
* Added support for YUV textures and HDR colorspaces to the GPU 2D renderer
* Added support for textures with palettes, and SDL_GetTexturePalette() and SDL_SetTexturePalette() to interact with them
* Added SDL_RenderTexture9GridTiled() to do tiled instead of stretched 9-grid texture rendering
* Added SDL_GetDefaultTextureScaleMode() and SDL_SetDefaultTextureScaleMode() to set the texture scale mode for new textures
* Added SDL_GetRenderTextureAddressMode() and SDL_SetRenderTextureAddressMode() to change the texture addressing mode
* Added SDL_TEXTURE_ADDRESS_WRAP to allow wrapping of textures if the renderer has SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN set
* The default YUV colorspace is BT.601 limited range, for compatibility with SDL2
* Added SDL_SCALEMODE_PIXELART as an improved scaling algorithm for pixel art without introducing blurring
* Added SDL_FLIP_HORIZONTAL_AND_VERTICAL to flip a surface both horizontally and vertically
* Added SDL_LoadPNG(), SDL_LoadPNG_IO(), SDL_SavePNG(), and SDL_SavePNG_IO() to load and save PNG images
* Added SDL_LoadSurface() and SDL_LoadSurface_IO() to detect BMP and PNG formats and load them as surfaces
* Added SDL_PROP_SURFACE_ROTATION_FLOAT to indicate the rotation needed to display camera images upright
* Added SDL_RotateSurface() to create a rotated copy of a surface
* SDL_EVENT_WINDOW_EXPOSED now sets data1 to true if it is sent during live resizing
* Added SDL_EVENT_DISPLAY_USABLE_BOUNDS_CHANGED, which is sent when the usable desktop bounds change
* Added SDL_EVENT_SCREEN_KEYBOARD_SHOWN, which is sent when the on-screen keyboard has been shown
* Added SDL_EVENT_SCREEN_KEYBOARD_HIDDEN, which is sent when the on-screen keyboard has been hidden
* Added pinch gesture events: SDL_EVENT_PINCH_BEGIN, SDL_EVENT_PINCH_UPDATE, SDL_EVENT_PINCH_END
* SDL_EVENT_AUDIO_DEVICE_ADDED will be sent during initialization for each audio device
* SDL_GetCameraPermissionState() returns SDL_CameraPermissionState instead of int
* Added SDL_PutAudioStreamDataNoCopy() to do more efficient audio stream processing in some cases
* Added SDL_PutAudioStreamPlanarData() to add planar audio data instead of interleaved data to an audio stream
* Added SDL_HINT_AUDIO_DEVICE_RAW_STREAM to signal that the OS shouldn't do further audio processing, useful for applications that handle noise canceling, etc.
* Added SDL_PROP_AUDIOSTREAM_AUTO_CLEANUP_BOOLEAN to allow streams that persist beyond the audio subsystem lifetime.
* Added enhanced support for 8BitDo controllers
* Added enhanced support for FlyDigi controllers
* Added enhanced support for Hand Held Legend SInput controllers
* Added support for wired Nintendo Switch 2 controllers when built with libusb
* Added SDL_hid_get_properties() to associate SDL properties with HID devices
* Added SDL_PROP_HIDAPI_LIBUSB_DEVICE_HANDLE_POINTER to query the libusb handle from an SDL_hid_device, if it's been opened with libusb
* Added SDL_SetRelativeMouseTransform() to add custom mouse input transformation
* Added SDL_GetPenDeviceType() to determine whether a pen is on the screen or on a separate touchpad
* SDL_HINT_MAIN_CALLBACK_RATE may be set to a floating point callback rate
* Added SDL_GetEventDescription() to get an English description of an event, suitable for logging
* Added SDL_PROP_IOSTREAM_MEMORY_FREE_FUNC_POINTER to allow custom freeing of the memory used by SDL_IOFromMem() and SDL_IOFromConstMem()
* Added SDL_PROP_PROCESS_CREATE_WORKING_DIRECTORY_STRING to set the working directory for new processes
* Added verbose log output when the DEBUG_INVOCATION environment variable is set to "1"
* Added SDL_AddAtomicU32()
* Added SDL_GetSystemPageSize() to get the system page size
* Added SDL_ALIGNED() to signal that data should have a specific alignment
Windows:
* Added SDL_HINT_RENDER_DIRECT3D11_WARP to enable D3D11 software rasterization
* Using SDL_InsertGPUDebugLabel(), SDL_PushGPUDebugGroup(), and SDL_PopGPUDebugGroup() requires WinPixEventRuntime.dll to be in your PATH or in the same directory as your executable
* Added SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER so you can query the HMONITOR associated with a display
* SDL_HINT_AUDIO_DEVICE_STREAM_ROLE is used by the WASAPI audio driver to set the audio stream category
* Added SDL_HINT_AUDIO_DEVICE_RAW_STREAM to signal whether the OS audio driver should do additional signal processing
* Added SDL_HINT_WINDOWS_RAW_KEYBOARD_EXCLUDE_HOTKEYS to allow disabling some system hotkeys when in raw input mode
* SDL_HINT_WINDOWS_GAMEINPUT is disabled by default
macOS:
* Added SDL_HINT_MAC_PRESS_AND_HOLD to control whether holding down a key will repeat the pressed key or open the accents menu
Linux:
* Added atomic support for KMSDRM
* Added SDL_HINT_KMSDRM_ATOMIC to control whether KMSDRM will use atomic functionality
* Added SDL_PROP_DISPLAY_WAYLAND_WL_OUTPUT_POINTER so you can query the wl_output associated with a display
Emscripten:
* Added SDL_WINDOW_FILL_DOCUMENT to indicate that windows expand to fill the whole browser window
* Added SDL_SetWindowFillDocument() to change whether windows expand to fill the whole browser window
* Added SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_CANVAS_ID_STRING to allow setting the SDL canvas ID, and SDL_PROP_WINDOW_EMSCRIPTEN_CANVAS_ID_STRING to query it on existing windows
* Added SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING to specify where keyboard input is bound, and SDL_PROP_WINDOW_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING to query it on existing windows
iOS:
* SDL now supports window scenes, fixing the warning "CLIENT OF UIKIT REQUIRES UPDATE"
* Added SDL_PROP_WINDOW_CREATE_WINDOWSCENE_POINTER to specify the window scene for a window
visionOS:
* The default refresh rate has been increased to 90Hz
* SDL_SetWindowSize() changes the size of the window on Vision Pro headsets
PlayStation 2:
* Added the following hints to control the display parameters: SDL_HINT_PS2_GS_WIDTH, SDL_HINT_PS2_GS_HEIGHT, SDL_HINT_PS2_GS_PROGRESSIVE, SDL_HINT_PS2_GS_MODE
Note: On Unix platforms SDL provides ELF notes describing its non-mandatory library dependencies in the format described by https://systemd.io/ELF_DLOPEN_METADATA/. Some of these libraries are quite important, so distribution vendors who package SDL should parse the ELF notes and consider generating dependencies at the packaging level, for example by using https://github.com/systemd/package-notes. Other libraries and games can add similar ELF notes to describe their own dependencies by using the SDL_ELF_NOTE_DLOPEN macro.
---------------------------------------------------------------------------
3.2.22:
---------------------------------------------------------------------------
* SDL_HINT_JOYSTICK_WGI is disabled by default
---------------------------------------------------------------------------
3.2.16:
---------------------------------------------------------------------------
* SDL_HINT_JOYSTICK_RAWINPUT is disabled by default
---------------------------------------------------------------------------
3.2.10:
---------------------------------------------------------------------------
* Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT to control whether XSelectInput() should be called on external windows to enable input events.
---------------------------------------------------------------------------
3.2.4:
---------------------------------------------------------------------------
* Added SDL_StretchSurface()
---------------------------------------------------------------------------
3.2.0:
---------------------------------------------------------------------------

View File

@ -19,10 +19,10 @@
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View File

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@ -800,6 +823,7 @@
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@ -858,7 +882,6 @@
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@ -868,8 +891,6 @@
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@ -938,6 +959,8 @@
F32DDACE2AB795A30041EAA5 /* SDL_audioresample.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audioresample.c; sourceTree = "<group>"; };
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F338A1192D1B37E4007CDFDF /* SDL_tray.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_tray.c; sourceTree = "<group>"; };
F3395BA72D9A5971007246C8 /* SDL_hidapi_8bitdo.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_8bitdo.c; sourceTree = "<group>"; };
F3395BA72D9A5971007246C9 /* SDL_hidapi_flydigi.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_flydigi.c; sourceTree = "<group>"; };
F344003C2D4022E1003F26D7 /* INSTALL.md */ = {isa = PBXFileReference; lastKnownFileType = net.daringfireball.markdown; path = INSTALL.md; sourceTree = "<group>"; };
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F362B9162B3349E200D30B94 /* SDL_gamepad_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gamepad_c.h; sourceTree = "<group>"; };
@ -979,6 +1002,8 @@
F386F6E52884663E001840AA /* SDL_utils_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_utils_c.h; sourceTree = "<group>"; };
F386F6E62884663E001840AA /* SDL_utils.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_utils.c; sourceTree = "<group>"; };
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F38C72482CEEB1DE000B0A90 /* SDL_hidapi_steam_triton.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_steam_triton.c; sourceTree = "<group>"; };
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F395C1922569C68E00942BFF /* SDL_iokitjoystick.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_iokitjoystick.c; sourceTree = "<group>"; };
@ -1002,6 +1027,7 @@
F3B439522C935C2C00792030 /* SDL_posixprocess.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_posixprocess.c; sourceTree = "<group>"; };
F3B439542C937DAB00792030 /* SDL_process.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_process.c; sourceTree = "<group>"; };
F3B439552C937DAB00792030 /* SDL_sysprocess.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysprocess.h; sourceTree = "<group>"; };
F3B6B8092DC3EA54004954FD /* SDL_hidapi_gip.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_gip.c; sourceTree = "<group>"; };
F3C1BD732D1F1A3000846529 /* SDL_tray_utils.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_tray_utils.h; sourceTree = "<group>"; };
F3C1BD742D1F1A3000846529 /* SDL_tray_utils.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_tray_utils.c; sourceTree = "<group>"; };
F3C2CB202C5DDDB2004D7998 /* SDL_categories_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_categories_c.h; sourceTree = "<group>"; };
@ -1083,10 +1109,18 @@
F3D60A8228C16A1800788A3A /* SDL_hidapi_wii.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_wii.c; sourceTree = "<group>"; };
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F3D8BDFB2D6D2C7000B22FA1 /* SDL_eventwatch_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_eventwatch_c.h; sourceTree = "<group>"; };
F3DB66322EA9ACC300568044 /* SDL_rotate.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_rotate.h; sourceTree = "<group>"; };
F3DB66332EA9ACC300568044 /* SDL_rotate.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_rotate.c; sourceTree = "<group>"; };
F3DC38C72E5FC60300CD73DE /* SDL_libusb.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_libusb.h; sourceTree = "<group>"; };
F3DC38C82E5FC60300CD73DE /* SDL_libusb.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_libusb.c; sourceTree = "<group>"; };
F3DDCC4D2AFD42B500B0842B /* SDL_clipboard_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_clipboard_c.h; sourceTree = "<group>"; };
F3DDCC522AFD42B600B0842B /* SDL_video_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_video_c.h; sourceTree = "<group>"; };
F3DDCC542AFD42B600B0842B /* SDL_rect_impl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rect_impl.h; sourceTree = "<group>"; };
F3E5A6EA2AD5E0E600293D83 /* SDL_properties.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_properties.c; sourceTree = "<group>"; };
F3E6C38F2EE9F20000A6B39E /* SDL_hidapi_flydigi.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_hidapi_flydigi.h; sourceTree = "<group>"; };
F3E6C3902EE9F20000A6B39E /* SDL_hidapi_sinput.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_hidapi_sinput.h; sourceTree = "<group>"; };
F3E6C3912EE9F20000A6B39E /* SDL_report_descriptor.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_report_descriptor.h; sourceTree = "<group>"; };
F3E6C3922EE9F20000A6B39E /* SDL_report_descriptor.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_report_descriptor.c; sourceTree = "<group>"; };
F3EFA5E92D5AB97300BCF22F /* SDL_stb.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_stb.c; sourceTree = "<group>"; };
F3EFA5EA2D5AB97300BCF22F /* SDL_stb_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_stb_c.h; sourceTree = "<group>"; };
F3EFA5EB2D5AB97300BCF22F /* SDL_surface_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_surface_c.h; sourceTree = "<group>"; };
@ -1243,6 +1277,7 @@
F3D46A8B2D20625800D9CBDF /* SDL_copying.h */,
F3D46A8C2D20625800D9CBDF /* SDL_cpuinfo.h */,
F3D46A8D2D20625800D9CBDF /* SDL_dialog.h */,
F39344CD2E99771B0056986F /* SDL_dlopennote.h */,
F3D46A8E2D20625800D9CBDF /* SDL_egl.h */,
F3D46A8F2D20625800D9CBDF /* SDL_endian.h */,
F3D46A902D20625800D9CBDF /* SDL_error.h */,
@ -1396,6 +1431,8 @@
children = (
F3ADAB8C2576F08500A6B1D9 /* ios */,
5616CA48252BB285005D5928 /* macos */,
F3DC38C72E5FC60300CD73DE /* SDL_libusb.h */,
F3DC38C82E5FC60300CD73DE /* SDL_libusb.c */,
5616CA4A252BB2A6005D5928 /* SDL_sysurl.h */,
5616CA49252BB2A5005D5928 /* SDL_url.c */,
);
@ -1477,6 +1514,16 @@
path = virtual;
sourceTree = "<group>";
};
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isa = PBXGroup;
children = (
89E5801F2D03606400DAF6D3 /* SDL_hidapihaptic.c */,
89E580202D03606400DAF6D3 /* SDL_hidapihaptic_c.h */,
89E580212D03606400DAF6D3 /* SDL_hidapihaptic_lg4ff.c */,
);
path = hidapi;
sourceTree = "<group>";
};
A75FDAA423E2790500529352 /* ios */ = {
isa = PBXGroup;
children = (
@ -1535,6 +1582,7 @@
A7D8A5C223E2513D00DCD162 /* haptic */ = {
isa = PBXGroup;
children = (
89E580222D03606400DAF6D3 /* hidapi */,
A7D8A5CD23E2513D00DCD162 /* darwin */,
A7D8A5C323E2513D00DCD162 /* dummy */,
A7D8A5C623E2513D00DCD162 /* SDL_haptic_c.h */,
@ -1623,6 +1671,8 @@
F3DDCC542AFD42B600B0842B /* SDL_rect_impl.h */,
A7D8A61523E2513D00DCD162 /* SDL_RLEaccel.c */,
A7D8A76723E2513E00DCD162 /* SDL_RLEaccel_c.h */,
F3DB66322EA9ACC300568044 /* SDL_rotate.h */,
F3DB66332EA9ACC300568044 /* SDL_rotate.c */,
F3EFA5E92D5AB97300BCF22F /* SDL_stb.c */,
F3EFA5EA2D5AB97300BCF22F /* SDL_stb_c.h */,
A7D8A60323E2513D00DCD162 /* SDL_stretch.c */,
@ -1904,8 +1954,13 @@
A7D8A7BE23E2513E00DCD162 /* hidapi */ = {
isa = PBXGroup;
children = (
F3395BA72D9A5971007246C8 /* SDL_hidapi_8bitdo.c */,
F32305FE28939F6400E66D30 /* SDL_hidapi_combined.c */,
F3E6C38F2EE9F20000A6B39E /* SDL_hidapi_flydigi.h */,
F3395BA72D9A5971007246C9 /* SDL_hidapi_flydigi.c */,
A7D8A7C923E2513E00DCD162 /* SDL_hidapi_gamecube.c */,
F3B6B8092DC3EA54004954FD /* SDL_hidapi_gip.c */,
89E5801D2D03602200DAF6D3 /* SDL_hidapi_lg4ff.c */,
F3F07D59269640160074468B /* SDL_hidapi_luna.c */,
F3FD042C2C9B755700824C4C /* SDL_hidapi_nintendo.h */,
F388C95428B5F6F600661ECF /* SDL_hidapi_ps3.c */,
@ -1914,17 +1969,24 @@
A75FDBC323EA380300529352 /* SDL_hidapi_rumble.h */,
A75FDBC423EA380300529352 /* SDL_hidapi_rumble.c */,
9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */,
F3E6C3902EE9F20000A6B39E /* SDL_hidapi_sinput.h */,
02D6A1C128A84B8F00A7F001 /* SDL_hidapi_sinput.c */,
F3984CCF25BCC92800374F43 /* SDL_hidapi_stadia.c */,
A75FDAAC23E2795C00529352 /* SDL_hidapi_steam.c */,
F3FD042D2C9B755700824C4C /* SDL_hidapi_steam_hori.c */,
F38C72482CEEB1DE000B0A90 /* SDL_hidapi_steam_triton.c */,
A797456F2B2E9D39009D224A /* SDL_hidapi_steamdeck.c */,
A7D8A7C623E2513E00DCD162 /* SDL_hidapi_switch.c */,
A7D8A7C623E2513E00DCD163 /* SDL_hidapi_switch2.c */,
F3D60A8228C16A1800788A3A /* SDL_hidapi_wii.c */,
A7D8A7C223E2513E00DCD162 /* SDL_hidapi_xbox360.c */,
A7D8A7C823E2513E00DCD162 /* SDL_hidapi_xbox360w.c */,
A7D8A7C523E2513E00DCD162 /* SDL_hidapi_xboxone.c */,
63124A412E5C357500A53610 /* SDL_hidapi_zuiki.c */,
A7D8A7C423E2513E00DCD162 /* SDL_hidapijoystick.c */,
A7D8A7C723E2513E00DCD162 /* SDL_hidapijoystick_c.h */,
F3E6C3912EE9F20000A6B39E /* SDL_report_descriptor.h */,
F3E6C3922EE9F20000A6B39E /* SDL_report_descriptor.c */,
);
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sourceTree = "<group>";
@ -2135,7 +2197,6 @@
A7D8A90C23E2514000DCD162 /* opengl */,
A7D8A90323E2514000DCD162 /* opengles2 */,
A7D8A8EF23E2514000DCD162 /* software */,
A7D8A8FF23E2514000DCD162 /* SDL_d3dmath.c */,
A7D8A8DC23E2514000DCD162 /* SDL_d3dmath.h */,
A7D8A8DB23E2514000DCD162 /* SDL_render.c */,
E4F7981D2AD8D86A00669F54 /* SDL_render_unsupported.c */,
@ -2176,8 +2237,6 @@
A7D8A8F323E2514000DCD162 /* SDL_drawpoint.h */,
A7D8A8F523E2514000DCD162 /* SDL_render_sw_c.h */,
A7D8A8F923E2514000DCD162 /* SDL_render_sw.c */,
A7D8A8F423E2514000DCD162 /* SDL_rotate.c */,
A7D8A8FE23E2514000DCD162 /* SDL_rotate.h */,
);
path = software;
sourceTree = "<group>";
@ -2488,6 +2547,7 @@
A7D8AEEE23E2514100DCD162 /* SDL_cocoaopengles.h in Headers */,
F3D46ACA2D20625800D9CBDF /* SDL_storage.h in Headers */,
F3D46ACB2D20625800D9CBDF /* SDL_sensor.h in Headers */,
F3DB66352EA9ACC300568044 /* SDL_rotate.h in Headers */,
F3D46ACC2D20625800D9CBDF /* SDL_properties.h in Headers */,
F3D46ACD2D20625800D9CBDF /* SDL_bits.h in Headers */,
F3D46ACE2D20625800D9CBDF /* SDL_keyboard.h in Headers */,
@ -2506,6 +2566,9 @@
F3D46ADB2D20625800D9CBDF /* SDL_pen.h in Headers */,
F3D46ADC2D20625800D9CBDF /* SDL_render.h in Headers */,
F3D46ADD2D20625800D9CBDF /* SDL_assert.h in Headers */,
F3E6C3942EE9F20000A6B39E /* SDL_hidapi_flydigi.h in Headers */,
F3E6C3952EE9F20000A6B39E /* SDL_hidapi_sinput.h in Headers */,
F3E6C3962EE9F20000A6B39E /* SDL_report_descriptor.h in Headers */,
F3D46ADE2D20625800D9CBDF /* SDL_atomic.h in Headers */,
F3D46ADF2D20625800D9CBDF /* SDL_begin_code.h in Headers */,
F3D46AE02D20625800D9CBDF /* SDL_log.h in Headers */,
@ -2617,6 +2680,7 @@
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F31013C82C24E98200FBE946 /* SDL_keymap_c.h in Headers */,
63134A252A7902FD0021E9A6 /* SDL_pen_c.h in Headers */,
89E580252D03606400DAF6D3 /* SDL_hidapihaptic_c.h in Headers */,
F36C34312C0F876500991150 /* SDL_offscreenvulkan.h in Headers */,
A7D8B2C023E2514200DCD162 /* SDL_pixels_c.h in Headers */,
F37E18622BAA40090098C111 /* SDL_sysfilesystem.h in Headers */,
@ -2624,7 +2688,6 @@
F3DDCC5D2AFD42B600B0842B /* SDL_rect_impl.h in Headers */,
A7D8B9FB23E2514400DCD162 /* SDL_render_sw_c.h in Headers */,
E4F257972C81903800FCEAFC /* SDL_sysgpu.h in Headers */,
A7D8BA3123E2514400DCD162 /* SDL_rotate.h in Headers */,
A7D8A98D23E2514000DCD162 /* SDL_sensor_c.h in Headers */,
A7D8BA7323E2514400DCD162 /* SDL_shaders_gl.h in Headers */,
A7D8BA4F23E2514400DCD162 /* SDL_shaders_gles2.h in Headers */,
@ -2712,8 +2775,10 @@
A7D8B28A23E2514200DCD162 /* vulkan_xlib_xrandr.h in Headers */,
A7D8B3D423E2514300DCD162 /* yuv_rgb.h in Headers */,
F3FA5A252B59ACE000FEAD97 /* yuv_rgb_common.h in Headers */,
F39344CE2E99771B0056986F /* SDL_dlopennote.h in Headers */,
F3FA5A1D2B59ACE000FEAD97 /* yuv_rgb_internal.h in Headers */,
F3D8BDFC2D6D2C7000B22FA1 /* SDL_eventwatch_c.h in Headers */,
F3DC38C92E5FC60300CD73DE /* SDL_libusb.h in Headers */,
F3FA5A242B59ACE000FEAD97 /* yuv_rgb_lsx.h in Headers */,
F3FA5A1E2B59ACE000FEAD97 /* yuv_rgb_lsx_func.h in Headers */,
F3FA5A1F2B59ACE000FEAD97 /* yuv_rgb_sse.h in Headers */,
@ -2833,7 +2898,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "# Build an xcframework with both device and simulator files for all platforms.\n# Adapted from an answer in\n# https://developer.apple.com/forums/thread/666335?answerId=685927022#685927022\n\nif [ \"$XCODE_VERSION_ACTUAL\" -lt 1100 ]\nthen\n echo \"error: Building an xcframework requires Xcode 11 minimum.\"\n exit 1\nfi\n\nFRAMEWORK_NAME=\"SDL3\"\nPROJECT_NAME=\"SDL\"\nSCHEME=\"SDL3\"\n\nMACOS_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-macosx.xcarchive\"\nIOS_SIMULATOR_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-iphonesimulator.xcarchive\"\nIOS_DEVICE_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-iphoneos.xcarchive\"\nTVOS_SIMULATOR_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-appletvsimulator.xcarchive\"\nTVOS_DEVICE_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-appletvos.xcarchive\"\n\nOUTPUT_DIR=\"./build/\"\n\n# macOS\nxcodebuild archive \\\n ONLY_ACTIVE_ARCH=NO \\\n -scheme \"${SCHEME}\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${MACOS_ARCHIVE_PATH} \\\n -destination 'generic/platform=macOS,name=Any Mac' \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO || exit $?\n \n# iOS simulator\nxcodebuild archive \\\n ONLY_ACTIVE_ARCH=NO \\\n -scheme \"${SCHEME}\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${IOS_SIMULATOR_ARCHIVE_PATH} \\\n -destination 'generic/platform=iOS Simulator' \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO || exit $?\n\n# iOS device\nxcodebuild archive \\\n -scheme \"${SCHEME}\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${IOS_DEVICE_ARCHIVE_PATH} \\\n -destination 'generic/platform=iOS' \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO || exit $?\n\n# tvOS simulator\nxcodebuild archive \\\n ONLY_ACTIVE_ARCH=NO \\\n -scheme \"${SCHEME}\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${TVOS_SIMULATOR_ARCHIVE_PATH} \\\n -destination 'generic/platform=tvOS Simulator' \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO || exit $?\n\n# tvOS device\nxcodebuild archive \\\n -scheme \"${SCHEME}\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${TVOS_DEVICE_ARCHIVE_PATH} \\\n -destination 'generic/platform=tvOS' \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO || exit $?\n\n# Clean-up any existing instance of this xcframework from the Products directory\nrm -rf \"${OUTPUT_DIR}${FRAMEWORK_NAME}.xcframework\"\n\n# Create final xcframework\nxcodebuild -create-xcframework \\\n -framework \"${MACOS_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -framework \"${IOS_DEVICE_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -framework \"${IOS_SIMULATOR_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -framework \"${TVOS_DEVICE_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -framework \"${TVOS_SIMULATOR_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -output ${OUTPUT_DIR}/${FRAMEWORK_NAME}.xcframework\n\n# Ensure git doesn't pick up on our Products folder. \nrm -rf ${OUTPUT_DIR}/.gitignore\necho \"*\" >> ${OUTPUT_DIR}/.gitignore\n";
shellScript = "# Build an xcframework with both device and simulator files for all platforms.\n# Adapted from an answer in\n# https://developer.apple.com/forums/thread/666335?answerId=685927022#685927022\n\nif [ \"$XCODE_VERSION_ACTUAL\" -lt 1100 ]\nthen\n echo \"error: Building an xcframework requires Xcode 11 minimum.\"\n exit 1\nfi\n\nFRAMEWORK_NAME=\"SDL3\"\nPROJECT_NAME=\"SDL\"\nSCHEME=\"SDL3\"\n\nMACOS_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-macosx.xcarchive\"\nIOS_SIMULATOR_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-iphonesimulator.xcarchive\"\nIOS_DEVICE_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-iphoneos.xcarchive\"\nTVOS_SIMULATOR_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-appletvsimulator.xcarchive\"\nTVOS_DEVICE_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-appletvos.xcarchive\"\n\nOUTPUT_DIR=\"./build/\"\n\n# macOS\nxcodebuild archive \\\n ONLY_ACTIVE_ARCH=NO \\\n -scheme \"${SCHEME}\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${MACOS_ARCHIVE_PATH} \\\n -destination 'generic/platform=macOS,name=Any Mac' \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO || exit $?\n \n# iOS simulator\nxcodebuild archive \\\n ONLY_ACTIVE_ARCH=NO \\\n -scheme \"${SCHEME}\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${IOS_SIMULATOR_ARCHIVE_PATH} \\\n -destination 'generic/platform=iOS Simulator' \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO || exit $?\n\n# iOS device\nxcodebuild archive \\\n -scheme \"${SCHEME}\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${IOS_DEVICE_ARCHIVE_PATH} \\\n -destination 'generic/platform=iOS' \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO || exit $?\n\n# tvOS simulator\nxcodebuild archive \\\n ONLY_ACTIVE_ARCH=NO \\\n -scheme \"${SCHEME}\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${TVOS_SIMULATOR_ARCHIVE_PATH} \\\n -destination 'generic/platform=tvOS Simulator' \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO || exit $?\n\n# tvOS device\nxcodebuild archive \\\n -scheme \"${SCHEME}\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${TVOS_DEVICE_ARCHIVE_PATH} \\\n -destination 'generic/platform=tvOS' \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO || exit $?\n\n# Clean-up any existing instance of this xcframework from the Products directory\nrm -rf \"${OUTPUT_DIR}${FRAMEWORK_NAME}.xcframework\"\n\n# Create final xcframework\nxcodebuild -create-xcframework \\\n -framework \"${MACOS_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -debug-symbols \"${MACOS_ARCHIVE_PATH}\"/dSYMs/$FRAMEWORK_NAME.framework.dSYM \\\n -framework \"${IOS_DEVICE_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -debug-symbols \"${IOS_DEVICE_ARCHIVE_PATH}\"/dSYMs/$FRAMEWORK_NAME.framework.dSYM \\\n -framework \"${IOS_SIMULATOR_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -framework \"${TVOS_DEVICE_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -debug-symbols \"${TVOS_DEVICE_ARCHIVE_PATH}\"/dSYMs/$FRAMEWORK_NAME.framework.dSYM \\\n -framework \"${TVOS_SIMULATOR_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -output ${OUTPUT_DIR}/${FRAMEWORK_NAME}.xcframework\n\n# Ensure git doesn't pick up on our Products folder. \nrm -rf ${OUTPUT_DIR}/.gitignore\necho \"*\" >> ${OUTPUT_DIR}/.gitignore\n";
};
/* End PBXShellScriptBuildPhase section */
@ -2847,6 +2912,7 @@
A7D8B62F23E2514300DCD162 /* SDL_sysfilesystem.m in Sources */,
A7D8B41C23E2514300DCD162 /* SDL_systls.c in Sources */,
9846B07C287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */,
02D6A1C228A84B8F00A7F002 /* SDL_hidapi_sinput.c in Sources */,
F31013C72C24E98200FBE946 /* SDL_keymap.c in Sources */,
F3A9AE992C8A13C100AAC390 /* SDL_render_gpu.c in Sources */,
A7D8BBD923E2574800DCD162 /* SDL_uikitmessagebox.m in Sources */,
@ -2864,7 +2930,6 @@
A7D8AEC423E2514100DCD162 /* SDL_cocoaevents.m in Sources */,
E479118F2BA9555500CE3B7F /* SDL_genericstorage.c in Sources */,
A7D8B86623E2514400DCD162 /* SDL_audiocvt.c in Sources */,
A7D8B9F523E2514400DCD162 /* SDL_rotate.c in Sources */,
A7D8BBE323E2574800DCD162 /* SDL_uikitvideo.m in Sources */,
F338A1182D1B37D8007CDFDF /* SDL_tray.m in Sources */,
5616CA4E252BB2A6005D5928 /* SDL_sysurl.m in Sources */,
@ -2873,6 +2938,7 @@
F3C1BD752D1F1A3000846529 /* SDL_tray_utils.c in Sources */,
F382071D284F362F004DD584 /* SDL_guid.c in Sources */,
A7D8BB8D23E2514500DCD162 /* SDL_touch.c in Sources */,
F3E6C3932EE9F20000A6B39E /* SDL_report_descriptor.c in Sources */,
F31A92D228D4CB39003BFD6A /* SDL_offscreenopengles.c in Sources */,
A1626A3E2617006A003F1973 /* SDL_triangle.c in Sources */,
A7D8B3F223E2514300DCD162 /* SDL_thread.c in Sources */,
@ -2892,6 +2958,7 @@
E4F257962C81903800FCEAFC /* SDL_gpu.c in Sources */,
F3D60A8328C16A1900788A3A /* SDL_hidapi_wii.c in Sources */,
A7D8B9DD23E2514400DCD162 /* SDL_blendpoint.c in Sources */,
F3DB66342EA9ACC300568044 /* SDL_rotate.c in Sources */,
A7D8B4EE23E2514300DCD162 /* SDL_gamepad.c in Sources */,
E4A568B62AF763940062EEC4 /* SDL_sysmain_callbacks.c in Sources */,
F316ABD82B5C3185002EF551 /* SDL_memset.c in Sources */,
@ -2903,8 +2970,9 @@
A7D8BBE723E2574800DCD162 /* SDL_uikitviewcontroller.m in Sources */,
A7D8ADF223E2514100DCD162 /* SDL_blit_A.c in Sources */,
A7D8BBDD23E2574800DCD162 /* SDL_uikitmodes.m in Sources */,
A7D8BA3723E2514400DCD162 /* SDL_d3dmath.c in Sources */,
F3A9AE9C2C8A13C100AAC390 /* SDL_pipeline_gpu.c in Sources */,
89E580232D03606400DAF6D3 /* SDL_hidapihaptic.c in Sources */,
89E580242D03606400DAF6D3 /* SDL_hidapihaptic_lg4ff.c in Sources */,
75E0915A241EA924004729E1 /* SDL_virtualjoystick.c in Sources */,
F338A11A2D1B37E4007CDFDF /* SDL_tray.c in Sources */,
A7D8ABEB23E2514100DCD162 /* SDL_nullvideo.c in Sources */,
@ -2960,12 +3028,14 @@
F316ABD92B5C3185002EF551 /* SDL_memcpy.c in Sources */,
A7D8B97A23E2514400DCD162 /* SDL_render.c in Sources */,
A7D8ABD323E2514100DCD162 /* SDL_stretch.c in Sources */,
F38C72492CEEB1DE000B0A90 /* SDL_hidapi_steam_triton.c in Sources */,
A7D8AC3923E2514100DCD162 /* SDL_blit_copy.c in Sources */,
A7D8B5CF23E2514300DCD162 /* SDL_syspower.m in Sources */,
F3B439512C935C2400792030 /* SDL_dummyprocess.c in Sources */,
A7D8B76423E2514300DCD162 /* SDL_mixer.c in Sources */,
A7D8BB5723E2514500DCD162 /* SDL_events.c in Sources */,
A7D8ADE623E2514100DCD162 /* SDL_blit_0.c in Sources */,
89E5801E2D03602200DAF6D3 /* SDL_hidapi_lg4ff.c in Sources */,
A7D8B8A823E2514400DCD162 /* SDL_diskaudio.c in Sources */,
56A2373329F9C113003CCA5F /* SDL_sysrwlock.c in Sources */,
F3A9AE9A2C8A13C100AAC390 /* SDL_shaders_gpu.c in Sources */,
@ -3002,6 +3072,7 @@
F3FA5A222B59ACE000FEAD97 /* yuv_rgb_sse.c in Sources */,
F3C2CB232C5DDDB2004D7998 /* SDL_categories.c in Sources */,
A7D8B55123E2514300DCD162 /* SDL_hidapi_switch.c in Sources */,
A7D8B55123E2514300DCD163 /* SDL_hidapi_switch2.c in Sources */,
A7D8B96223E2514400DCD162 /* SDL_strtokr.c in Sources */,
A7D8BB7523E2514500DCD162 /* SDL_clipboardevents.c in Sources */,
E4F798202AD8D87F00669F54 /* SDL_video_unsupported.c in Sources */,
@ -3029,6 +3100,7 @@
A7D8BA5B23E2514400DCD162 /* SDL_shaders_gles2.c in Sources */,
A7D8B14023E2514200DCD162 /* SDL_blit_1.c in Sources */,
A7D8BBDB23E2574800DCD162 /* SDL_uikitmetalview.m in Sources */,
F3B6B80A2DC3EA54004954FD /* SDL_hidapi_gip.c in Sources */,
A7D8BB1523E2514500DCD162 /* SDL_mouse.c in Sources */,
F395C19C2569C68F00942BFF /* SDL_iokitjoystick.c in Sources */,
A7D8B4B223E2514300DCD162 /* SDL_sysjoystick.c in Sources */,
@ -3051,12 +3123,15 @@
000028F8113A53F4333E0000 /* SDL_main_callbacks.c in Sources */,
000098E9DAA43EF6FF7F0000 /* SDL_camera.c in Sources */,
F310138E2C1F2CB700FBE946 /* SDL_random.c in Sources */,
F3395BA82D9A5971007246C8 /* SDL_hidapi_8bitdo.c in Sources */,
00001B2471F503DD3C1B0000 /* SDL_camera_dummy.c in Sources */,
00002B20A48E055EB0350000 /* SDL_camera_coremedia.m in Sources */,
000080903BC03006F24E0000 /* SDL_filesystem.c in Sources */,
F3FBB1082DDF93AB0000F99F /* SDL_hidapi_flydigi.c in Sources */,
0000481D255AF155B42C0000 /* SDL_sysfsops.c in Sources */,
0000494CC93F3E624D3C0000 /* SDL_systime.c in Sources */,
000095FA1BDE436CF3AF0000 /* SDL_time.c in Sources */,
F3DC38CA2E5FC60300CD73DE /* SDL_libusb.c in Sources */,
0000140640E77F73F1DF0000 /* SDL_dialog_utils.c in Sources */,
0000D5B526B85DE7AB1C0000 /* SDL_cocoapen.m in Sources */,
6312C66D2B42341400A7BB00 /* SDL_murmur3.c in Sources */,
@ -3064,6 +3139,7 @@
00004D0B73767647AD550000 /* SDL_asyncio_generic.c in Sources */,
0000A03C0F32C43816F40000 /* SDL_asyncio_windows_ioring.c in Sources */,
0000A877C7DB9FA935FC0000 /* SDL_uikitpen.m in Sources */,
63124A422E5C357500A53610 /* SDL_hidapi_zuiki.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@ -3085,8 +3161,8 @@
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
DEPLOYMENT_POSTPROCESSING = YES;
DYLIB_COMPATIBILITY_VERSION = 201.0.0;
DYLIB_CURRENT_VERSION = 201.20.0;
DYLIB_COMPATIBILITY_VERSION = 401.0.0;
DYLIB_CURRENT_VERSION = 401.2.0;
DYLIB_INSTALL_NAME_BASE = "@rpath";
ENABLE_STRICT_OBJC_MSGSEND = YES;
GCC_ALTIVEC_EXTENSIONS = YES;
@ -3121,7 +3197,7 @@
"@loader_path/Frameworks",
);
MACOSX_DEPLOYMENT_TARGET = 10.13;
MARKETING_VERSION = 3.2.20;
MARKETING_VERSION = 3.4.2;
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
PRODUCT_NAME = SDL3;
@ -3129,7 +3205,7 @@
SUPPORTED_PLATFORMS = "xrsimulator xros macosx iphonesimulator iphoneos appletvsimulator appletvos";
SUPPORTS_MACCATALYST = YES;
TVOS_DEPLOYMENT_TARGET = 11.0;
XROS_DEPLOYMENT_TARGET = 1.0;
XROS_DEPLOYMENT_TARGET = 1.3;
};
name = Release;
};
@ -3138,6 +3214,8 @@
baseConfigurationReference = F3F7BE3B2CBD79D200C984AF /* config.xcconfig */;
buildSettings = {
CLANG_LINK_OBJC_RUNTIME = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
GCC_GENERATE_DEBUGGING_SYMBOLS = YES;
OTHER_LDFLAGS = "-liconv";
SUPPORTS_MACCATALYST = YES;
};
@ -3149,8 +3227,8 @@
ALLOW_TARGET_PLATFORM_SPECIALIZATION = YES;
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
DYLIB_COMPATIBILITY_VERSION = 201.0.0;
DYLIB_CURRENT_VERSION = 201.20.0;
DYLIB_COMPATIBILITY_VERSION = 401.0.0;
DYLIB_CURRENT_VERSION = 401.2.0;
DYLIB_INSTALL_NAME_BASE = "@rpath";
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES;
@ -3182,7 +3260,7 @@
"@loader_path/Frameworks",
);
MACOSX_DEPLOYMENT_TARGET = 10.13;
MARKETING_VERSION = 3.2.20;
MARKETING_VERSION = 3.4.2;
ONLY_ACTIVE_ARCH = YES;
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
@ -3191,7 +3269,7 @@
SUPPORTED_PLATFORMS = "xrsimulator xros macosx iphonesimulator iphoneos appletvsimulator appletvos";
SUPPORTS_MACCATALYST = YES;
TVOS_DEPLOYMENT_TARGET = 11.0;
XROS_DEPLOYMENT_TARGET = 1.0;
XROS_DEPLOYMENT_TARGET = 1.3;
};
name = Debug;
};
@ -3200,6 +3278,8 @@
baseConfigurationReference = F3F7BE3B2CBD79D200C984AF /* config.xcconfig */;
buildSettings = {
CLANG_LINK_OBJC_RUNTIME = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
GCC_GENERATE_DEBUGGING_SYMBOLS = YES;
OTHER_LDFLAGS = "-liconv";
SUPPORTS_MACCATALYST = YES;
};

View File

@ -1,4 +1,4 @@
Title SDL 3.2.20
Title SDL 3.4.2
Version 1
Description SDL Library for macOS (http://www.libsdl.org)
DefaultLocation /Library/Frameworks

View File

@ -1,8 +1,9 @@
# SDL3 CMake configuration file:
# This file is meant to be placed in Resources/CMake of a SDL3 framework
# This file is meant to be placed in Resources/CMake of a SDL3 framework for macOS,
# or in the CMake directory of a SDL3 framework for iOS / tvOS / visionOS.
# INTERFACE_LINK_OPTIONS needs CMake 3.12
cmake_minimum_required(VERSION 3.12)
cmake_minimum_required(VERSION 3.12...4.0)
include(FeatureSummary)
set_package_properties(SDL3 PROPERTIES
@ -31,16 +32,31 @@ endmacro()
set(SDL3_FOUND TRUE)
# Compute the installation prefix relative to this file.
set(_sdl3_framework_path "${CMAKE_CURRENT_LIST_DIR}") # > /SDL3.framework/Resources/CMake/
get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" REALPATH) # > /SDL3.framework/Versions/Current/Resources/CMake
get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" REALPATH) # > /SDL3.framework/Versions/A/Resources/CMake/
get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" PATH) # > /SDL3.framework/Versions/A/Resources/
get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" PATH) # > /SDL3.framework/Versions/A/
get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" PATH) # > /SDL3.framework/Versions/
get_filename_component(_sdl3_framework_path "${_sdl3_framework_path}" PATH) # > /SDL3.framework/
get_filename_component(_sdl3_framework_parent_path "${_sdl3_framework_path}" PATH) # > /
# Compute the installation prefix relative to this file:
# search upwards for the .framework directory
set(_current_path "${CMAKE_CURRENT_LIST_DIR}")
get_filename_component(_current_path "${_current_path}" REALPATH)
set(_sdl3_framework_path "")
while(NOT _sdl3_framework_path)
if(IS_DIRECTORY "${_current_path}" AND "${_current_path}" MATCHES "/SDL3\\.framework$")
set(_sdl3_framework_path "${_current_path}")
break()
endif()
get_filename_component(_next_current_path "${_current_path}" DIRECTORY)
if("${_current_path}" STREQUAL "${_next_current_path}")
break()
endif()
set(_current_path "${_next_current_path}")
endwhile()
unset(_current_path)
unset(_next_current_path)
if(NOT _sdl3_framework_path)
message(FATAL_ERROR "Could not find SDL3.framework root from ${CMAKE_CURRENT_LIST_DIR}")
endif()
get_filename_component(_sdl3_framework_parent_path "${_sdl3_framework_path}" PATH)
# All targets are created, even when some might not be requested though COMPONENTS.
# This is done for compatibility with CMake generated SDL3-target.cmake files.

View File

@ -1,16 +1,26 @@
# based on the files generated by CMake's write_basic_package_version_file
# SDL CMake version configuration file:
# This file is meant to be placed in Resources/CMake of a SDL3 framework
# This file is meant to be placed in Resources/CMake of a SDL3 framework for macOS,
# or in the CMake directory of a SDL3 framework for iOS / tvOS / visionOS.
cmake_minimum_required(VERSION 3.12)
cmake_minimum_required(VERSION 3.12...4.0)
if(NOT EXISTS "${CMAKE_CURRENT_LIST_DIR}/../../Headers/SDL_version.h")
message(AUTHOR_WARNING "Could not find SDL_version.h. This script is meant to be placed in the Resources/CMake directory of SDL2.framework")
# Find SDL_version.h
set(_sdl_version_h_path "")
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/../../Headers/SDL_version.h")
set(_sdl_version_h_path "${CMAKE_CURRENT_LIST_DIR}/../../Headers/SDL_version.h")
elseif(EXISTS "${CMAKE_CURRENT_LIST_DIR}/../Headers/SDL_version.h")
set(_sdl_version_h_path "${CMAKE_CURRENT_LIST_DIR}/../Headers/SDL_version.h")
endif()
if(NOT _sdl_version_h_path)
message(AUTHOR_WARNING "Could not find SDL_version.h. This script is meant to be placed in the Resources/CMake directory or the CMake directory of SDL3.framework.")
set(PACKAGE_VERSION_UNSUITABLE TRUE)
return()
endif()
file(READ "${CMAKE_CURRENT_LIST_DIR}/../../Headers/SDL_version.h" _sdl_version_h)
file(READ "${_sdl_version_h_path}" _sdl_version_h)
string(REGEX MATCH "#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)" _sdl_major_re "${_sdl_version_h}")
set(_sdl_major "${CMAKE_MATCH_1}")
string(REGEX MATCH "#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)" _sdl_minor_re "${_sdl_version_h}")
@ -21,9 +31,12 @@ if(_sdl_major_re AND _sdl_minor_re AND _sdl_micro_re)
set(PACKAGE_VERSION "${_sdl_major}.${_sdl_minor}.${_sdl_micro}")
else()
message(AUTHOR_WARNING "Could not extract version from SDL_version.h.")
set(PACKAGE_VERSION_UNSUITABLE TRUE)
return()
endif()
unset(_sdl_version_h)
unset(_sdl_version_h_path)
unset(_sdl_major_re)
unset(_sdl_major)
unset(_sdl_minor_re)

View File

@ -16,6 +16,7 @@ set(_sdl3_version_h "${_sdl3_framework}/Headers/SDL_version.h")
if(NOT EXISTS "${_sdl3_version_h}")
message(AUTHOR_WARNING "Cannot not find ${_sdl3_framework}. This script is meant to be placed in share/cmake/SDL3, next to SDL3.xcframework")
set(PACKAGE_VERSION_UNSUITABLE TRUE)
return()
endif()
@ -36,6 +37,7 @@ if(_sdl_major_re AND _sdl_minor_re AND _sdl_micro_re)
set(PACKAGE_VERSION "${_sdl_major}.${_sdl_minor}.${_sdl_micro}")
else()
message(AUTHOR_WARNING "Could not extract version from SDL_version.h.")
set(PACKAGE_VERSION_UNSUITABLE TRUE)
return()
endif()

View File

@ -19,7 +19,6 @@
F35E56E72983133F00A43A5F /* PBXTargetDependency */,
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@ -1377,6 +1360,10 @@
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@ -1708,14 +1695,6 @@
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runOnlyForDeploymentPostprocessing = 0;
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buildActionMask = 2147483647;
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buildActionMask = 2147483647;
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/* Begin PBXGroup section */
@ -1778,10 +1765,10 @@
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children = (
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F3DB65ED2E9DA95D00568044 /* testyuv.png */,
00794E5D09D20839003FC8A1 /* icon.png */,
00794E5E09D20839003FC8A1 /* moose.dat */,
00794E5F09D20839003FC8A1 /* picture.xbm */,
00794E6109D20839003FC8A1 /* sample.bmp */,
00794E6109D20839003FC8A1 /* sample.png */,
00794E6209D20839003FC8A1 /* sample.wav */,
F3C2CAC52C5C8BD6004D7998 /* unifont-15.1.05.hex */,
00794E6309D20839003FC8A1 /* utf8.txt */,
@ -1815,10 +1802,12 @@
001795B01074222D00F5D044 /* testaudioinfo.c */,
F35E56CC2983130F00A43A5F /* testautomation.c */,
F35E56C42983130D00A43A5F /* testautomation_audio.c */,
F38908B42E81276900CE01D5 /* testautomation_blit.c */,
F35E56BC2983130B00A43A5F /* testautomation_clipboard.c */,
F35E56BB2983130B00A43A5F /* testautomation_events.c */,
F35E56C92983130E00A43A5F /* testautomation_guid.c */,
F35E56B72983130A00A43A5F /* testautomation_hints.c */,
F38908B52E81276900CE01D5 /* testautomation_images.h */,
F35E56BF2983130C00A43A5F /* testautomation_images.c */,
F399C6502A7892D800C86979 /* testautomation_intrinsics.c */,
F35E56B92983130B00A43A5F /* testautomation_iostream.c */,
@ -1836,6 +1825,7 @@
F35E56C82983130E00A43A5F /* testautomation_sdltest.c */,
F35E56BE2983130C00A43A5F /* testautomation_stdlib.c */,
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F35E56CB2983130F00A43A5F /* testautomation_surface.c */,
A1A8594B2BC72FC20045DD6C /* testautomation_time.c */,
F35E56BD2983130B00A43A5F /* testautomation_timer.c */,
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DB166CC516A1C74100A1396C /* testspriteminimal.c */,
DB166CC616A1C74100A1396C /* teststreaming.c */,
092D6D58FFB311A97F000001 /* testthread.c */,
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F3C17C7328E40ADE00E1A26D /* testutils.c */,
083E4882006D86A17F000001 /* testver.c */,
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F3DB65EF2E9DA98E00568044 /* testyuv.c */,
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@ -1935,7 +1926,6 @@
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DB166E6816A1D6F300A1396C /* testshader.app */,
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DB166E9116A1D78C00A1396C /* teststreaming.app */,
DB0F48EC17CA51E5008798C5 /* testdrawchessboard.app */,
DB0F490117CA5212008798C5 /* testfilesystem.app */,
DB89957E18A19ABA0092407C /* testhotplug.app */,
@ -1944,6 +1934,7 @@
F35E56AA298312CB00A43A5F /* testautomation.app */,
F36C34272C0F85DB00991150 /* testcamera.app */,
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F3DB65E92E9DA90000568044 /* testyuv.app */,
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name = Products;
sourceTree = "<group>";
@ -2000,7 +1991,6 @@
dependencies = (
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productReference = 0017958C10741F7900F5D044 /* testatomic.app */;
productType = "com.apple.product-type.application";
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@ -2017,7 +2007,6 @@
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);
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productType = "com.apple.product-type.application";
};
@ -2034,7 +2023,6 @@
dependencies = (
);
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productName = testalpha;
productReference = 0017972110742F3200F5D044 /* testgl.app */;
productType = "com.apple.product-type.application";
};
@ -2051,7 +2039,6 @@
dependencies = (
);
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productName = testalpha;
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productType = "com.apple.product-type.application";
};
@ -2068,7 +2055,6 @@
dependencies = (
);
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productName = testalpha;
productReference = 0017976E107431B300F5D044 /* testdraw.app */;
productType = "com.apple.product-type.application";
};
@ -2086,7 +2072,6 @@
dependencies = (
);
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productName = testalpha;
productReference = 0017978E107432AE00F5D044 /* testime.app */;
productType = "com.apple.product-type.application";
};
@ -2103,7 +2088,6 @@
dependencies = (
);
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productName = testalpha;
productReference = 001797AE1074334C00F5D044 /* testintersections.app */;
productType = "com.apple.product-type.application";
};
@ -2120,7 +2104,6 @@
dependencies = (
);
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productName = testalpha;
productReference = 001797D0107433C600F5D044 /* testloadso.app */;
productType = "com.apple.product-type.application";
};
@ -2138,7 +2121,6 @@
dependencies = (
);
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productName = testalpha;
productReference = 001798121074355200F5D044 /* testmultiaudio.app */;
productType = "com.apple.product-type.application";
};
@ -2156,7 +2138,6 @@
dependencies = (
);
name = testnative;
productName = testalpha;
productReference = 001798941074392D00F5D044 /* testnative.app */;
productType = "com.apple.product-type.application";
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@ -2173,7 +2154,6 @@
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productType = "com.apple.product-type.application";
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);
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);
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productType = "com.apple.product-type.application";
};
@ -2225,7 +2203,6 @@
dependencies = (
);
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productName = testalpha;
productReference = 0017993810743FB700F5D044 /* testwm.app */;
productType = "com.apple.product-type.application";
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@ -2242,7 +2219,6 @@
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);
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productReference = 002F341209CA1BFF00EBEB88 /* testfile.app */;
productType = "com.apple.product-type.application";
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@ -2260,7 +2236,6 @@
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);
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productReference = 002F343109CA1F0300EBEB88 /* testiconv.app */;
productType = "com.apple.product-type.application";
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@ -2278,7 +2253,6 @@
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);
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productType = "com.apple.product-type.application";
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@ -2295,7 +2269,6 @@
dependencies = (
);
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productType = "com.apple.product-type.application";
};
@ -2518,7 +2491,6 @@
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productType = "com.apple.product-type.application";
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@ -2535,7 +2507,6 @@
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);
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productType = "com.apple.product-type.application";
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@ -2569,7 +2540,6 @@
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);
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productReference = DB166DD516A1D36A00A1396C /* testmessage.app */;
productType = "com.apple.product-type.application";
};
@ -2586,7 +2556,6 @@
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);
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productName = testalpha;
productReference = DB166DEE16A1D50C00A1396C /* testrelative.app */;
productType = "com.apple.product-type.application";
};
@ -2604,7 +2573,6 @@
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);
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productName = testalpha;
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productType = "com.apple.product-type.application";
};
@ -2622,7 +2590,6 @@
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);
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@ -2639,7 +2606,6 @@
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);
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@ -2657,7 +2623,6 @@
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};
@ -2696,24 +2661,6 @@
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@ -2761,7 +2707,6 @@
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@ -2778,7 +2723,6 @@
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@ -2795,7 +2739,6 @@
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@ -2816,6 +2759,23 @@
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DB445EE618184B7000B306B0 = {
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@ -3028,11 +2985,11 @@
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DB166E6D16A1D78400A1396C /* testspriteminimal */,
DB166E8016A1D78C00A1396C /* teststreaming */,
BEC567230761D90400A33029 /* testthread */,
BEC5678D0761D90500A33029 /* testtimer */,
BEC567A70761D90500A33029 /* testversion */,
0017992010743FB700F5D044 /* testwm */,
F3DB65DC2E9DA90000568044 /* testyuv */,
BEC567EA0761D90600A33029 /* torturethread */,
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@ -3061,7 +3018,7 @@
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runOnlyForDeploymentPostprocessing = 0;
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@ -3069,11 +3026,19 @@
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/* Begin PBXSourcesBuildPhase section */
@ -3216,7 +3181,6 @@
buildActionMask = 2147483647;
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runOnlyForDeploymentPostprocessing = 0;
@ -3432,15 +3396,6 @@
);
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DB166E8116A1D78C00A1396C /* Sources */ = {
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DB445EE718184B7000B306B0 /* Sources */ = {
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F35E56DE2983130F00A43A5F /* testautomation_joystick.c in Sources */,
F35E56D82983130F00A43A5F /* testautomation_images.c in Sources */,
F35E56DC2983130F00A43A5F /* testautomation_audio.c in Sources */,
F38908B72E81276900CE01D5 /* testautomation_blit.c in Sources */,
F35E56D32983130F00A43A5F /* testautomation_math.c in Sources */,
F35E56E02983130F00A43A5F /* testautomation_sdltest.c in Sources */,
F35E56D42983130F00A43A5F /* testautomation_events.c in Sources */,
@ -3516,6 +3472,16 @@
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DB166E9816A1D7CF00A1396C /* PBXTargetDependency */ = {
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@ -4053,7 +4014,7 @@
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HEADER_SEARCH_PATHS = ../../include;
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
IPHONEOS_DEPLOYMENT_TARGET = 9.0;
IPHONEOS_DEPLOYMENT_TARGET = 11.0;
LD_RUNPATH_SEARCH_PATHS = "@executable_path/Frameworks";
"LD_RUNPATH_SEARCH_PATHS[sdk=macosx*]" = "@executable_path/../Frameworks";
MACOSX_DEPLOYMENT_TARGET = 10.9;
@ -4061,10 +4022,11 @@
ONLY_ACTIVE_ARCH = YES;
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
PRODUCT_BUNDLE_IDENTIFIER = "org.libsdl.$(PRODUCT_NAME)";
SUPPORTED_PLATFORMS = "macosx iphonesimulator iphoneos appletvsimulator appletvos";
SUPPORTS_MACCATALYST = NO;
SUPPORTED_PLATFORMS = "xrsimulator xros macosx iphonesimulator iphoneos appletvsimulator appletvos";
SUPPORTS_MACCATALYST = YES;
TARGETED_DEVICE_FAMILY = "1,2,3";
TVOS_DEPLOYMENT_TARGET = 9.0;
TVOS_DEPLOYMENT_TARGET = 11.0;
XROS_DEPLOYMENT_TARGET = 1.3;
};
name = Debug;
};
@ -4227,17 +4189,18 @@
GENERATE_INFOPLIST_FILE = YES;
HEADER_SEARCH_PATHS = ../../include;
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
IPHONEOS_DEPLOYMENT_TARGET = 9.0;
IPHONEOS_DEPLOYMENT_TARGET = 11.0;
LD_RUNPATH_SEARCH_PATHS = "@executable_path/Frameworks";
"LD_RUNPATH_SEARCH_PATHS[sdk=macosx*]" = "@executable_path/../Frameworks";
MACOSX_DEPLOYMENT_TARGET = 10.9;
MARKETING_VERSION = 1.0;
OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
PRODUCT_BUNDLE_IDENTIFIER = "org.libsdl.$(PRODUCT_NAME)";
SUPPORTED_PLATFORMS = "macosx iphonesimulator iphoneos appletvsimulator appletvos";
SUPPORTS_MACCATALYST = NO;
SUPPORTED_PLATFORMS = "xrsimulator xros macosx iphonesimulator iphoneos appletvsimulator appletvos";
SUPPORTS_MACCATALYST = YES;
TARGETED_DEVICE_FAMILY = "1,2,3";
TVOS_DEPLOYMENT_TARGET = 9.0;
TVOS_DEPLOYMENT_TARGET = 11.0;
XROS_DEPLOYMENT_TARGET = 1.3;
};
name = Release;
};
@ -4476,7 +4439,6 @@
ALLOW_TARGET_PLATFORM_SPECIALIZATION = YES;
EXECUTABLE_PREFIX = lib;
PRODUCT_NAME = "$(TARGET_NAME)";
SUPPORTED_PLATFORMS = "watchsimulator watchos macosx iphonesimulator iphoneos driverkit appletvsimulator appletvos";
SUPPORTS_MACCATALYST = YES;
};
name = Debug;
@ -4487,7 +4449,6 @@
ALLOW_TARGET_PLATFORM_SPECIALIZATION = YES;
EXECUTABLE_PREFIX = lib;
PRODUCT_NAME = "$(TARGET_NAME)";
SUPPORTED_PLATFORMS = "watchsimulator watchos macosx iphonesimulator iphoneos driverkit appletvsimulator appletvos";
SUPPORTS_MACCATALYST = YES;
};
name = Release;
@ -4652,26 +4613,6 @@
};
name = Release;
};
DB166E8F16A1D78C00A1396C /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
CODE_SIGN_IDENTITY = "Apple Development";
CODE_SIGN_STYLE = Automatic;
PRODUCT_NAME = teststreaming;
PROVISIONING_PROFILE_SPECIFIER = "";
};
name = Debug;
};
DB166E9016A1D78C00A1396C /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
CODE_SIGN_IDENTITY = "Apple Development";
CODE_SIGN_STYLE = Automatic;
PRODUCT_NAME = teststreaming;
PROVISIONING_PROFILE_SPECIFIER = "";
};
name = Release;
};
DB445EF618184B7000B306B0 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@ -4756,6 +4697,25 @@
};
name = Release;
};
F37E49E22EB5250B00E508F7 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
COPY_PHASE_STRIP = NO;
GCC_DYNAMIC_NO_PIC = NO;
GCC_OPTIMIZATION_LEVEL = 0;
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Debug;
};
F37E49E32EB5250B00E508F7 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
COPY_PHASE_STRIP = YES;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
PRODUCT_NAME = "$(TARGET_NAME)";
};
name = Release;
};
F3B7FD682D73FC630086D1D0 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@ -5186,15 +5146,6 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
DB166E8E16A1D78C00A1396C /* Build configuration list for PBXNativeTarget "teststreaming" */ = {
isa = XCConfigurationList;
buildConfigurations = (
DB166E8F16A1D78C00A1396C /* Debug */,
DB166E9016A1D78C00A1396C /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
DB445EF518184B7000B306B0 /* Build configuration list for PBXNativeTarget "testdropfile" */ = {
isa = XCConfigurationList;
buildConfigurations = (
@ -5249,6 +5200,15 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
F3DB65E62E9DA90000568044 /* Build configuration list for PBXNativeTarget "testyuv" */ = {
isa = XCConfigurationList;
buildConfigurations = (
F37E49E22EB5250B00E508F7 /* Debug */,
F37E49E32EB5250B00E508F7 /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
/* End XCConfigurationList section */
};
rootObject = 08FB7793FE84155DC02AAC07 /* Project object */;

View File

@ -10,5 +10,7 @@
// This allows you to set DEVELOPMENT_TEAM for all targets, for example.
#include? "build.xcconfig"
INFOPLIST_FILE = test-Info.plist
CONFIG_FRAMEWORK_LDFLAGS = -lSDL3_test

View File

@ -0,0 +1,20 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>UILaunchScreen</key>
<dict>
<key>UIColorName</key>
<string></string>
<key>UIImageName</key>
<string></string>
</dict>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
</array>
</dict>
</plist>

View File

@ -7,6 +7,7 @@ def buildWithCMake = project.hasProperty('BUILD_WITH_CMAKE');
android {
namespace = "org.libsdl.app"
compileSdkVersion 35
ndkVersion = "28.2.13676358"
defaultConfig {
minSdkVersion 21
targetSdkVersion 35
@ -19,7 +20,7 @@ android {
abiFilters 'arm64-v8a'
}
cmake {
arguments "-DANDROID_PLATFORM=android-21", "-DANDROID_STL=c++_static", "-DAPP_SUPPORT_FLEXIBLE_PAGE_SIZES=true"
arguments "-DANDROID_PLATFORM=android-21", "-DANDROID_STL=c++_static"
// abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
abiFilters 'arm64-v8a'
}

View File

@ -8,6 +8,3 @@ APP_ABI := armeabi-v7a arm64-v8a x86 x86_64
# Min runtime API level
APP_PLATFORM=android-21
# https://developer.android.com/guide/practices/page-sizes#update-packaging
APP_SUPPORT_FLEXIBLE_PAGE_SIZES := true

View File

@ -3,32 +3,10 @@ cmake_minimum_required(VERSION 3.6)
project(my_app)
if(NOT TARGET SDL3::SDL3)
find_package(SDL3 CONFIG)
endif()
if(NOT TARGET SDL3::SDL3)
find_library(SDL3_LIBRARY NAMES "SDL3")
find_path(SDL3_INCLUDE_DIR NAMES "SDL3/SDL.h")
add_library(SDL3::SDL3 UNKNOWN IMPORTED)
set_property(TARGET SDL3::SDL3 PROPERTY IMPORTED_LOCATION "${SDL3_LIBRARY}")
set_property(TARGET SDL3::SDL3 PROPERTY INTERFACE_INCLUDE_DIRECTORIES "${SDL3_INCLUDE_DIR}")
endif()
if(NOT TARGET SDL3::SDL3)
message(FATAL_ERROR "Cannot find SDL3.
Possible ways to fix this:
- Use a SDL3 Android aar archive, and configure gradle to use it: prefab is required.
- Add add_subdirectory(path/to/SDL) to your CMake script, and make sure a vendored SDL is present there.
")
find_package(SDL3 CONFIG REQUIRED)
endif()
add_library(main SHARED
YourSourceHere.c
)
#https://developer.android.com/guide/practices/page-sizes#update-packaging
target_link_options(main PRIVATE "-Wl,-z,max-page-size=16384")
target_link_options(main PRIVATE "-Wl,-z,common-page-size=16384")
target_link_libraries(main PRIVATE SDL3::SDL3)

View File

@ -23,20 +23,18 @@
void clipboardSetText(java.lang.String);
int createCustomCursor(int[], int, int, int, int);
void destroyCustomCursor(int);
android.content.Context getContext();
android.app.Activity getContext();
boolean getManifestEnvironmentVariables();
android.view.Surface getNativeSurface();
void initTouch();
boolean isAndroidTV();
boolean isChromebook();
boolean isDeXMode();
boolean isScreenKeyboardShown();
boolean isTablet();
void manualBackButton();
int messageboxShowMessageBox(int, java.lang.String, java.lang.String, int[], int[], java.lang.String[], int[]);
void minimizeWindow();
boolean openURL(java.lang.String);
void onNativePen(int, int, int , float , float , float);
void requestPermission(java.lang.String, int);
boolean showToast(java.lang.String, int, int, int, int);
boolean sendMessage(int, int);
@ -71,6 +69,7 @@
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLControllerManager {
void pollInputDevices();
void joystickSetLED(int, int, int, int);
void pollHapticDevices();
void hapticRun(int, float, int);
void hapticRumble(int, float, float, int);

View File

@ -71,6 +71,7 @@
android:icon="@mipmap/ic_launcher"
android:allowBackup="true"
android:theme="@style/AppTheme"
android:enableOnBackInvokedCallback="false"
android:hardwareAccelerated="true" >
<!-- Example of setting SDL hints from AndroidManifest.xml:

View File

@ -44,9 +44,9 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
private static final int CHROMEBOOK_CONNECTION_CHECK_INTERVAL = 10000;
static public final UUID steamControllerService = UUID.fromString("100F6C32-1735-4313-B402-38567131E5F3");
static public final UUID inputCharacteristic = UUID.fromString("100F6C33-1735-4313-B402-38567131E5F3");
static public final UUID reportCharacteristic = UUID.fromString("100F6C34-1735-4313-B402-38567131E5F3");
static final UUID steamControllerService = UUID.fromString("100F6C32-1735-4313-B402-38567131E5F3");
static final UUID inputCharacteristic = UUID.fromString("100F6C33-1735-4313-B402-38567131E5F3");
static final UUID reportCharacteristic = UUID.fromString("100F6C34-1735-4313-B402-38567131E5F3");
static private final byte[] enterValveMode = new byte[] { (byte)0xC0, (byte)0x87, 0x03, 0x08, 0x07, 0x00 };
static class GattOperation {
@ -156,12 +156,12 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
}
}
public HIDDeviceBLESteamController(HIDDeviceManager manager, BluetoothDevice device) {
HIDDeviceBLESteamController(HIDDeviceManager manager, BluetoothDevice device) {
mManager = manager;
mDevice = device;
mDeviceId = mManager.getDeviceIDForIdentifier(getIdentifier());
mIsRegistered = false;
mIsChromebook = mManager.getContext().getPackageManager().hasSystemFeature("org.chromium.arc.device_management");
mIsChromebook = SDLActivity.isChromebook();
mOperations = new LinkedList<GattOperation>();
mHandler = new Handler(Looper.getMainLooper());
@ -169,17 +169,17 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
// final HIDDeviceBLESteamController finalThis = this;
// mHandler.postDelayed(new Runnable() {
// @Override
// public void run() {
// void run() {
// finalThis.checkConnectionForChromebookIssue();
// }
// }, CHROMEBOOK_CONNECTION_CHECK_INTERVAL);
}
public String getIdentifier() {
String getIdentifier() {
return String.format("SteamController.%s", mDevice.getAddress());
}
public BluetoothGatt getGatt() {
BluetoothGatt getGatt() {
return mGatt;
}
@ -219,7 +219,7 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
return btManager.getConnectionState(mDevice, BluetoothProfile.GATT);
}
public void reconnect() {
void reconnect() {
if (getConnectionState() != BluetoothProfile.STATE_CONNECTED) {
mGatt.disconnect();
@ -401,12 +401,12 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
queueGattOperation(op);
}
public void writeCharacteristic(UUID uuid, byte[] value) {
void writeCharacteristic(UUID uuid, byte[] value) {
GattOperation op = HIDDeviceBLESteamController.GattOperation.writeCharacteristic(mGatt, uuid, value);
queueGattOperation(op);
}
public void readCharacteristic(UUID uuid) {
void readCharacteristic(UUID uuid) {
GattOperation op = HIDDeviceBLESteamController.GattOperation.readCharacteristic(mGatt, uuid);
queueGattOperation(op);
}
@ -415,6 +415,7 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
////////////// BluetoothGattCallback overridden methods
//////////////////////////////////////////////////////////////////////////////////////////////////////
@Override
public void onConnectionStateChange(BluetoothGatt g, int status, int newState) {
//Log.v(TAG, "onConnectionStateChange status=" + status + " newState=" + newState);
mIsReconnecting = false;
@ -437,6 +438,7 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
// Disconnection is handled in SteamLink using the ACTION_ACL_DISCONNECTED Intent.
}
@Override
public void onServicesDiscovered(BluetoothGatt gatt, int status) {
//Log.v(TAG, "onServicesDiscovered status=" + status);
if (status == 0) {
@ -453,6 +455,7 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
}
}
@Override
public void onCharacteristicRead(BluetoothGatt gatt, BluetoothGattCharacteristic characteristic, int status) {
//Log.v(TAG, "onCharacteristicRead status=" + status + " uuid=" + characteristic.getUuid());
@ -463,6 +466,7 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
finishCurrentGattOperation();
}
@Override
public void onCharacteristicWrite(BluetoothGatt gatt, BluetoothGattCharacteristic characteristic, int status) {
//Log.v(TAG, "onCharacteristicWrite status=" + status + " uuid=" + characteristic.getUuid());
@ -478,6 +482,7 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
finishCurrentGattOperation();
}
@Override
public void onCharacteristicChanged(BluetoothGatt gatt, BluetoothGattCharacteristic characteristic) {
// Enable this for verbose logging of controller input reports
//Log.v(TAG, "onCharacteristicChanged uuid=" + characteristic.getUuid() + " data=" + HexDump.dumpHexString(characteristic.getValue()));
@ -487,10 +492,12 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
}
}
@Override
public void onDescriptorRead(BluetoothGatt gatt, BluetoothGattDescriptor descriptor, int status) {
//Log.v(TAG, "onDescriptorRead status=" + status);
}
@Override
public void onDescriptorWrite(BluetoothGatt gatt, BluetoothGattDescriptor descriptor, int status) {
BluetoothGattCharacteristic chr = descriptor.getCharacteristic();
//Log.v(TAG, "onDescriptorWrite status=" + status + " uuid=" + chr.getUuid() + " descriptor=" + descriptor.getUuid());
@ -508,14 +515,17 @@ class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDe
finishCurrentGattOperation();
}
@Override
public void onReliableWriteCompleted(BluetoothGatt gatt, int status) {
//Log.v(TAG, "onReliableWriteCompleted status=" + status);
}
@Override
public void onReadRemoteRssi(BluetoothGatt gatt, int rssi, int status) {
//Log.v(TAG, "onReadRemoteRssi status=" + status);
}
@Override
public void onMtuChanged(BluetoothGatt gatt, int mtu, int status) {
//Log.v(TAG, "onMtuChanged status=" + status);
}

View File

@ -32,7 +32,7 @@ public class HIDDeviceManager {
private static HIDDeviceManager sManager;
private static int sManagerRefCount = 0;
public static HIDDeviceManager acquire(Context context) {
static public HIDDeviceManager acquire(Context context) {
if (sManagerRefCount == 0) {
sManager = new HIDDeviceManager(context);
}
@ -40,7 +40,7 @@ public class HIDDeviceManager {
return sManager;
}
public static void release(HIDDeviceManager manager) {
static public void release(HIDDeviceManager manager) {
if (manager == sManager) {
--sManagerRefCount;
if (sManagerRefCount == 0) {
@ -108,12 +108,12 @@ public class HIDDeviceManager {
HIDDeviceRegisterCallback();
mSharedPreferences = mContext.getSharedPreferences("hidapi", Context.MODE_PRIVATE);
mIsChromebook = mContext.getPackageManager().hasSystemFeature("org.chromium.arc.device_management");
mIsChromebook = SDLActivity.isChromebook();
// if (shouldClear) {
// SharedPreferences.Editor spedit = mSharedPreferences.edit();
// spedit.clear();
// spedit.commit();
// spedit.apply();
// }
// else
{
@ -121,11 +121,11 @@ public class HIDDeviceManager {
}
}
public Context getContext() {
Context getContext() {
return mContext;
}
public int getDeviceIDForIdentifier(String identifier) {
int getDeviceIDForIdentifier(String identifier) {
SharedPreferences.Editor spedit = mSharedPreferences.edit();
int result = mSharedPreferences.getInt(identifier, 0);
@ -135,7 +135,7 @@ public class HIDDeviceManager {
}
spedit.putInt(identifier, result);
spedit.commit();
spedit.apply();
return result;
}
@ -193,7 +193,7 @@ public class HIDDeviceManager {
filter.addAction(UsbManager.ACTION_USB_DEVICE_ATTACHED);
filter.addAction(UsbManager.ACTION_USB_DEVICE_DETACHED);
filter.addAction(HIDDeviceManager.ACTION_USB_PERMISSION);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
if (Build.VERSION.SDK_INT >= 33) { /* Android 13.0 (TIRAMISU) */
mContext.registerReceiver(mUsbBroadcast, filter, Context.RECEIVER_EXPORTED);
} else {
mContext.registerReceiver(mUsbBroadcast, filter);
@ -288,9 +288,13 @@ public class HIDDeviceManager {
0x1532, // Razer Wildcat
0x20d6, // PowerA
0x24c6, // PowerA
0x294b, // Snakebyte
0x2dc8, // 8BitDo
0x2e24, // Hyperkin
0x2e95, // SCUF
0x3285, // Nacon
0x3537, // GameSir
0x366c, // ByoWave
};
if (usbInterface.getId() == 0 &&
@ -376,7 +380,7 @@ public class HIDDeviceManager {
return;
}
if (!mContext.getPackageManager().hasSystemFeature(PackageManager.FEATURE_BLUETOOTH_LE) || (Build.VERSION.SDK_INT < 18 /* Android 4.3 (JELLY_BEAN_MR2) */)) {
if (!mContext.getPackageManager().hasSystemFeature(PackageManager.FEATURE_BLUETOOTH_LE)) {
Log.d(TAG, "Couldn't initialize Bluetooth, this version of Android does not support Bluetooth LE");
return;
}
@ -408,7 +412,7 @@ public class HIDDeviceManager {
IntentFilter filter = new IntentFilter();
filter.addAction(BluetoothDevice.ACTION_ACL_CONNECTED);
filter.addAction(BluetoothDevice.ACTION_ACL_DISCONNECTED);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
if (Build.VERSION.SDK_INT >= 33) { /* Android 13.0 (TIRAMISU) */
mContext.registerReceiver(mBluetoothBroadcast, filter, Context.RECEIVER_EXPORTED);
} else {
mContext.registerReceiver(mBluetoothBroadcast, filter);
@ -439,7 +443,7 @@ public class HIDDeviceManager {
// Chromebooks do not pass along ACTION_ACL_CONNECTED / ACTION_ACL_DISCONNECTED properly.
// This function provides a sort of dummy version of that, watching for changes in the
// connected devices and attempting to add controllers as things change.
public void chromebookConnectionHandler() {
void chromebookConnectionHandler() {
if (!mIsChromebook) {
return;
}
@ -478,7 +482,7 @@ public class HIDDeviceManager {
}, 10000);
}
public boolean connectBluetoothDevice(BluetoothDevice bluetoothDevice) {
boolean connectBluetoothDevice(BluetoothDevice bluetoothDevice) {
Log.v(TAG, "connectBluetoothDevice device=" + bluetoothDevice);
synchronized (this) {
if (mBluetoothDevices.containsKey(bluetoothDevice)) {
@ -499,7 +503,7 @@ public class HIDDeviceManager {
return true;
}
public void disconnectBluetoothDevice(BluetoothDevice bluetoothDevice) {
void disconnectBluetoothDevice(BluetoothDevice bluetoothDevice) {
synchronized (this) {
HIDDeviceBLESteamController device = mBluetoothDevices.get(bluetoothDevice);
if (device == null)
@ -513,7 +517,7 @@ public class HIDDeviceManager {
}
}
public boolean isSteamController(BluetoothDevice bluetoothDevice) {
boolean isSteamController(BluetoothDevice bluetoothDevice) {
// Sanity check. If you pass in a null device, by definition it is never a Steam Controller.
if (bluetoothDevice == null) {
return false;
@ -567,7 +571,7 @@ public class HIDDeviceManager {
////////// JNI interface functions
//////////////////////////////////////////////////////////////////////////////////////////////////////
public boolean initialize(boolean usb, boolean bluetooth) {
boolean initialize(boolean usb, boolean bluetooth) {
Log.v(TAG, "initialize(" + usb + ", " + bluetooth + ")");
if (usb) {
@ -579,7 +583,7 @@ public class HIDDeviceManager {
return true;
}
public boolean openDevice(int deviceID) {
boolean openDevice(int deviceID) {
Log.v(TAG, "openDevice deviceID=" + deviceID);
HIDDevice device = getDevice(deviceID);
if (device == null) {
@ -599,13 +603,10 @@ public class HIDDeviceManager {
} else {
flags = 0;
}
if (Build.VERSION.SDK_INT >= 33 /* Android 14.0 (U) */) {
Intent intent = new Intent(HIDDeviceManager.ACTION_USB_PERMISSION);
intent.setPackage(mContext.getPackageName());
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, intent, flags));
} else {
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, new Intent(HIDDeviceManager.ACTION_USB_PERMISSION), flags));
}
Intent intent = new Intent(HIDDeviceManager.ACTION_USB_PERMISSION);
intent.setPackage(mContext.getPackageName());
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, intent, flags));
} catch (Exception e) {
Log.v(TAG, "Couldn't request permission for USB device " + usbDevice);
HIDDeviceOpenResult(deviceID, false);
@ -621,7 +622,7 @@ public class HIDDeviceManager {
return false;
}
public int writeReport(int deviceID, byte[] report, boolean feature) {
int writeReport(int deviceID, byte[] report, boolean feature) {
try {
//Log.v(TAG, "writeReport deviceID=" + deviceID + " length=" + report.length);
HIDDevice device;
@ -638,7 +639,7 @@ public class HIDDeviceManager {
return -1;
}
public boolean readReport(int deviceID, byte[] report, boolean feature) {
boolean readReport(int deviceID, byte[] report, boolean feature) {
try {
//Log.v(TAG, "readReport deviceID=" + deviceID);
HIDDevice device;
@ -655,7 +656,7 @@ public class HIDDeviceManager {
return false;
}
public void closeDevice(int deviceID) {
void closeDevice(int deviceID) {
try {
Log.v(TAG, "closeDevice deviceID=" + deviceID);
HIDDevice device;

View File

@ -4,6 +4,7 @@ import android.hardware.usb.*;
import android.os.Build;
import android.util.Log;
import java.util.Arrays;
import java.util.Locale;
class HIDDeviceUSB implements HIDDevice {
@ -30,8 +31,8 @@ class HIDDeviceUSB implements HIDDevice {
mRunning = false;
}
public String getIdentifier() {
return String.format("%s/%x/%x/%d", mDevice.getDeviceName(), mDevice.getVendorId(), mDevice.getProductId(), mInterfaceIndex);
String getIdentifier() {
return String.format(Locale.ENGLISH, "%s/%x/%x/%d", mDevice.getDeviceName(), mDevice.getVendorId(), mDevice.getProductId(), mInterfaceIndex);
}
@Override
@ -52,13 +53,11 @@ class HIDDeviceUSB implements HIDDevice {
@Override
public String getSerialNumber() {
String result = null;
if (Build.VERSION.SDK_INT >= 21 /* Android 5.0 (LOLLIPOP) */) {
try {
result = mDevice.getSerialNumber();
}
catch (SecurityException exception) {
//Log.w(TAG, "App permissions mean we cannot get serial number for device " + getDeviceName() + " message: " + exception.getMessage());
}
try {
result = mDevice.getSerialNumber();
}
catch (SecurityException exception) {
//Log.w(TAG, "App permissions mean we cannot get serial number for device " + getDeviceName() + " message: " + exception.getMessage());
}
if (result == null) {
result = "";
@ -73,10 +72,8 @@ class HIDDeviceUSB implements HIDDevice {
@Override
public String getManufacturerName() {
String result = null;
if (Build.VERSION.SDK_INT >= 21 /* Android 5.0 (LOLLIPOP) */) {
result = mDevice.getManufacturerName();
}
String result;
result = mDevice.getManufacturerName();
if (result == null) {
result = String.format("%x", getVendorId());
}
@ -85,10 +82,8 @@ class HIDDeviceUSB implements HIDDevice {
@Override
public String getProductName() {
String result = null;
if (Build.VERSION.SDK_INT >= 21 /* Android 5.0 (LOLLIPOP) */) {
result = mDevice.getProductName();
}
String result;
result = mDevice.getProductName();
if (result == null) {
result = String.format("%x", getProductId());
}
@ -100,7 +95,7 @@ class HIDDeviceUSB implements HIDDevice {
return mDevice;
}
public String getDeviceName() {
String getDeviceName() {
return getManufacturerName() + " " + getProductName() + "(0x" + String.format("%x", getVendorId()) + "/0x" + String.format("%x", getProductId()) + ")";
}

View File

@ -1,8 +1,8 @@
package org.libsdl.app;
import android.app.Activity;
import android.content.Context;
import java.lang.Class;
import java.lang.reflect.Method;
/**
@ -12,14 +12,14 @@ public class SDL {
// This function should be called first and sets up the native code
// so it can call into the Java classes
public static void setupJNI() {
static public void setupJNI() {
SDLActivity.nativeSetupJNI();
SDLAudioManager.nativeSetupJNI();
SDLControllerManager.nativeSetupJNI();
}
// This function should be called each time the activity is started
public static void initialize() {
static public void initialize() {
setContext(null);
SDLActivity.initialize();
@ -28,20 +28,20 @@ public class SDL {
}
// This function stores the current activity (SDL or not)
public static void setContext(Context context) {
static public void setContext(Activity context) {
SDLAudioManager.setContext(context);
mContext = context;
}
public static Context getContext() {
static public Activity getContext() {
return mContext;
}
public static void loadLibrary(String libraryName) throws UnsatisfiedLinkError, SecurityException, NullPointerException {
static void loadLibrary(String libraryName) throws UnsatisfiedLinkError, SecurityException, NullPointerException {
loadLibrary(libraryName, mContext);
}
public static void loadLibrary(String libraryName, Context context) throws UnsatisfiedLinkError, SecurityException, NullPointerException {
static void loadLibrary(String libraryName, Context context) throws UnsatisfiedLinkError, SecurityException, NullPointerException {
if (libraryName == null) {
throw new NullPointerException("No library name provided.");
@ -86,5 +86,5 @@ public class SDL {
}
}
protected static Context mContext;
protected static Activity mContext;
}

View File

@ -60,8 +60,8 @@ import java.util.Locale;
public class SDLActivity extends Activity implements View.OnSystemUiVisibilityChangeListener {
private static final String TAG = "SDL";
private static final int SDL_MAJOR_VERSION = 3;
private static final int SDL_MINOR_VERSION = 2;
private static final int SDL_MICRO_VERSION = 20;
private static final int SDL_MINOR_VERSION = 4;
private static final int SDL_MICRO_VERSION = 2;
/*
// Display InputType.SOURCE/CLASS of events and devices
//
@ -107,11 +107,9 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
if ((s & tst) == tst) src += " GAMEPAD";
s2 &= ~tst;
if (Build.VERSION.SDK_INT >= 21) {
tst = InputDevice.SOURCE_HDMI;
if ((s & tst) == tst) src += " HDMI";
s2 &= ~tst;
}
tst = InputDevice.SOURCE_HDMI;
if ((s & tst) == tst) src += " HDMI";
s2 &= ~tst;
tst = InputDevice.SOURCE_JOYSTICK;
if ((s & tst) == tst) src += " JOYSTICK";
@ -146,11 +144,9 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
if ((s & tst) == tst) src += " TOUCHSCREEN";
s2 &= ~tst;
if (Build.VERSION.SDK_INT >= 18) {
tst = InputDevice.SOURCE_TOUCH_NAVIGATION;
if ((s & tst) == tst) src += " TOUCH_NAVIGATION";
s2 &= ~tst;
}
tst = InputDevice.SOURCE_TOUCH_NAVIGATION;
if ((s & tst) == tst) src += " TOUCH_NAVIGATION";
s2 &= ~tst;
tst = InputDevice.SOURCE_TRACKBALL;
if ((s & tst) == tst) src += " TRACKBALL";
@ -219,7 +215,6 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
protected static SDLActivity mSingleton;
protected static SDLSurface mSurface;
protected static SDLDummyEdit mTextEdit;
protected static boolean mScreenKeyboardShown;
protected static ViewGroup mLayout;
protected static SDLClipboardHandler mClipboardHandler;
protected static Hashtable<Integer, PointerIcon> mCursors;
@ -234,9 +229,11 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
private static SDLFileDialogState mFileDialogState = null;
protected static boolean mDispatchingKeyEvent = false;
protected static SDLGenericMotionListener_API14 getMotionListener() {
public static SDLGenericMotionListener_API14 getMotionListener() {
if (mMotionListener == null) {
if (Build.VERSION.SDK_INT >= 26 /* Android 8.0 (O) */) {
if (Build.VERSION.SDK_INT >= 29 /* Android 10 (Q) */) {
mMotionListener = new SDLGenericMotionListener_API29();
} else if (Build.VERSION.SDK_INT >= 26 /* Android 8.0 (O) */) {
mMotionListener = new SDLGenericMotionListener_API26();
} else if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */) {
mMotionListener = new SDLGenericMotionListener_API24();
@ -898,7 +895,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
protected static class SDLCommandHandler extends Handler {
@Override
public void handleMessage(Message msg) {
Context context = SDL.getContext();
Context context = getContext();
if (context == null) {
Log.e(TAG, "error handling message, getContext() returned null");
return;
@ -912,39 +909,37 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
}
break;
case COMMAND_CHANGE_WINDOW_STYLE:
if (Build.VERSION.SDK_INT >= 19 /* Android 4.4 (KITKAT) */) {
if (context instanceof Activity) {
Window window = ((Activity) context).getWindow();
if (window != null) {
if ((msg.obj instanceof Integer) && ((Integer) msg.obj != 0)) {
int flags = View.SYSTEM_UI_FLAG_FULLSCREEN |
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY |
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.INVISIBLE;
window.getDecorView().setSystemUiVisibility(flags);
window.addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
window.clearFlags(WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN);
SDLActivity.mFullscreenModeActive = true;
} else {
int flags = View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.SYSTEM_UI_FLAG_VISIBLE;
window.getDecorView().setSystemUiVisibility(flags);
window.addFlags(WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN);
window.clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
SDLActivity.mFullscreenModeActive = false;
}
if (Build.VERSION.SDK_INT >= 28 /* Android 9 (Pie) */) {
window.getAttributes().layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS;
}
if (Build.VERSION.SDK_INT >= 30 /* Android 11 (R) */ &&
Build.VERSION.SDK_INT < 35 /* Android 15 */) {
SDLActivity.onNativeInsetsChanged(0, 0, 0, 0);
}
if (context instanceof Activity) {
Window window = ((Activity) context).getWindow();
if (window != null) {
if ((msg.obj instanceof Integer) && ((Integer) msg.obj != 0)) {
int flags = View.SYSTEM_UI_FLAG_FULLSCREEN |
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY |
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.INVISIBLE;
window.getDecorView().setSystemUiVisibility(flags);
window.addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
window.clearFlags(WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN);
SDLActivity.mFullscreenModeActive = true;
} else {
int flags = View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.SYSTEM_UI_FLAG_VISIBLE;
window.getDecorView().setSystemUiVisibility(flags);
window.addFlags(WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN);
window.clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
SDLActivity.mFullscreenModeActive = false;
}
if (Build.VERSION.SDK_INT >= 30 /* Android 11 (R) */) {
window.getAttributes().layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS;
}
if (Build.VERSION.SDK_INT >= 30 /* Android 11 (R) */ &&
Build.VERSION.SDK_INT < 35 /* Android 15 */) {
SDLActivity.onNativeInsetsChanged(0, 0, 0, 0);
}
} else {
Log.e(TAG, "error handling message, getContext() returned no Activity");
}
} else {
Log.e(TAG, "error handling message, getContext() returned no Activity");
}
break;
case COMMAND_TEXTEDIT_HIDE:
@ -957,7 +952,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0);
mScreenKeyboardShown = false;
onNativeScreenKeyboardHidden();
mSurface.requestFocus();
}
@ -994,53 +989,51 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
msg.obj = data;
boolean result = commandHandler.sendMessage(msg);
if (Build.VERSION.SDK_INT >= 19 /* Android 4.4 (KITKAT) */) {
if (command == COMMAND_CHANGE_WINDOW_STYLE) {
// Ensure we don't return until the resize has actually happened,
// or 500ms have passed.
if (command == COMMAND_CHANGE_WINDOW_STYLE) {
// Ensure we don't return until the resize has actually happened,
// or 500ms have passed.
boolean bShouldWait = false;
boolean bShouldWait = false;
if (data instanceof Integer) {
// Let's figure out if we're already laid out fullscreen or not.
Display display = ((WindowManager) getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
DisplayMetrics realMetrics = new DisplayMetrics();
display.getRealMetrics(realMetrics);
if (data instanceof Integer) {
// Let's figure out if we're already laid out fullscreen or not.
Display display = ((WindowManager) getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
DisplayMetrics realMetrics = new DisplayMetrics();
display.getRealMetrics(realMetrics);
boolean bFullscreenLayout = ((realMetrics.widthPixels == mSurface.getWidth()) &&
(realMetrics.heightPixels == mSurface.getHeight()));
boolean bFullscreenLayout = ((realMetrics.widthPixels == mSurface.getWidth()) &&
(realMetrics.heightPixels == mSurface.getHeight()));
if ((Integer) data == 1) {
// If we aren't laid out fullscreen or actively in fullscreen mode already, we're going
// to change size and should wait for surfaceChanged() before we return, so the size
// is right back in native code. If we're already laid out fullscreen, though, we're
// not going to change size even if we change decor modes, so we shouldn't wait for
// surfaceChanged() -- which may not even happen -- and should return immediately.
bShouldWait = !bFullscreenLayout;
} else {
// If we're laid out fullscreen (even if the status bar and nav bar are present),
// or are actively in fullscreen, we're going to change size and should wait for
// surfaceChanged before we return, so the size is right back in native code.
bShouldWait = bFullscreenLayout;
}
if ((Integer) data == 1) {
// If we aren't laid out fullscreen or actively in fullscreen mode already, we're going
// to change size and should wait for surfaceChanged() before we return, so the size
// is right back in native code. If we're already laid out fullscreen, though, we're
// not going to change size even if we change decor modes, so we shouldn't wait for
// surfaceChanged() -- which may not even happen -- and should return immediately.
bShouldWait = !bFullscreenLayout;
} else {
// If we're laid out fullscreen (even if the status bar and nav bar are present),
// or are actively in fullscreen, we're going to change size and should wait for
// surfaceChanged before we return, so the size is right back in native code.
bShouldWait = bFullscreenLayout;
}
}
if (bShouldWait && (SDLActivity.getContext() != null)) {
// We'll wait for the surfaceChanged() method, which will notify us
// when called. That way, we know our current size is really the
// size we need, instead of grabbing a size that's still got
// the navigation and/or status bars before they're hidden.
//
// We'll wait for up to half a second, because some devices
// take a surprisingly long time for the surface resize, but
// then we'll just give up and return.
//
synchronized (SDLActivity.getContext()) {
try {
SDLActivity.getContext().wait(500);
} catch (InterruptedException ie) {
ie.printStackTrace();
}
if (bShouldWait && (getContext() != null)) {
// We'll wait for the surfaceChanged() method, which will notify us
// when called. That way, we know our current size is really the
// size we need, instead of grabbing a size that's still got
// the navigation and/or status bars before they're hidden.
//
// We'll wait for up to half a second, because some devices
// take a surprisingly long time for the surface resize, but
// then we'll just give up and return.
//
synchronized (getContext()) {
try {
getContext().wait(500);
} catch (InterruptedException ie) {
ie.printStackTrace();
}
}
}
@ -1051,7 +1044,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
// C functions we call
public static native String nativeGetVersion();
public static native int nativeSetupJNI();
public static native void nativeSetupJNI();
public static native void nativeInitMainThread();
public static native void nativeCleanupMainThread();
public static native int nativeRunMain(String library, String function, Object arguments);
@ -1072,12 +1065,14 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
public static native void onNativeTouch(int touchDevId, int pointerFingerId,
int action, float x,
float y, float p);
public static native void onNativePen(int penId, int button, int action, float x, float y, float p);
public static native void onNativePen(int penId, int device_type, int button, int action, float x, float y, float p);
public static native void onNativeAccel(float x, float y, float z);
public static native void onNativeClipboardChanged();
public static native void onNativeSurfaceCreated();
public static native void onNativeSurfaceChanged();
public static native void onNativeSurfaceDestroyed();
public static native void onNativeScreenKeyboardShown();
public static native void onNativeScreenKeyboardHidden();
public static native String nativeGetHint(String name);
public static native boolean nativeGetHintBoolean(String name, boolean default_value);
public static native void nativeSetenv(String name, String value);
@ -1091,6 +1086,9 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
public static native boolean nativeAllowRecreateActivity();
public static native int nativeCheckSDLThreadCounter();
public static native void onNativeFileDialog(int requestCode, String[] filelist, int filter);
public static native void onNativePinchStart();
public static native void onNativePinchUpdate(float scale);
public static native void onNativePinchEnd();
/**
* This method is called by SDL using JNI.
@ -1128,6 +1126,11 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
int orientation_landscape = -1;
int orientation_portrait = -1;
if (w <= 1 || h <= 1) {
// Invalid width/height, ignore this request
return;
}
/* If set, hint "explicitly controls which UI orientations are allowed". */
if (hint.contains("LandscapeRight") && hint.contains("LandscapeLeft")) {
orientation_landscape = ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE;
@ -1208,24 +1211,6 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
return false;
}
/**
* This method is called by SDL using JNI.
*/
public static boolean isScreenKeyboardShown()
{
if (mTextEdit == null) {
return false;
}
if (!mScreenKeyboardShown) {
return false;
}
InputMethodManager imm = (InputMethodManager) SDL.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
return imm.isAcceptingText();
}
/**
* This method is called by SDL using JNI.
*/
@ -1270,7 +1255,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
/**
* This method is called by SDL using JNI.
*/
public static Context getContext() {
public static Activity getContext() {
return SDL.getContext();
}
@ -1285,10 +1270,10 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
if (Build.MANUFACTURER.equals("MINIX") && Build.MODEL.equals("NEO-U1")) {
return true;
}
if (Build.MANUFACTURER.equals("Amlogic") && Build.MODEL.equals("X96-W")) {
return true;
}
if (Build.MANUFACTURER.equals("Amlogic") && Build.MODEL.startsWith("TV")) {
if (Build.MANUFACTURER.equals("Amlogic") &&
(Build.MODEL.startsWith("TV") ||
Build.MODEL.equals("X96-W") ||
Build.MODEL.equals("A95X-R1"))) {
return true;
}
return false;
@ -1331,10 +1316,17 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
* This method is called by SDL using JNI.
*/
public static boolean isChromebook() {
if (getContext() == null) {
return false;
// https://stackoverflow.com/questions/39784415/how-to-detect-programmatically-if-android-app-is-running-in-chrome-book-or-in
if (getContext() != null) {
if (getContext().getPackageManager().hasSystemFeature("org.chromium.arc")
|| getContext().getPackageManager().hasSystemFeature("org.chromium.arc.device_management")) {
return true;
}
}
return getContext().getPackageManager().hasSystemFeature("org.chromium.arc.device_management");
// Running on AVD emulator
boolean isChromebookEmulator = (Build.MODEL != null && Build.MODEL.startsWith("sdk_gpc_"));
return isChromebookEmulator;
}
/**
@ -1424,7 +1416,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
params.topMargin = y;
if (mTextEdit == null) {
mTextEdit = new SDLDummyEdit(SDL.getContext());
mTextEdit = new SDLDummyEdit(getContext());
mLayout.addView(mTextEdit, params);
} else {
@ -1435,10 +1427,12 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
mTextEdit.setVisibility(View.VISIBLE);
mTextEdit.requestFocus();
InputMethodManager imm = (InputMethodManager) SDL.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
InputMethodManager imm = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(mTextEdit, 0);
mScreenKeyboardShown = true;
if (imm.isAcceptingText()) {
onNativeScreenKeyboardShown();
}
}
}
@ -1767,16 +1761,14 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
private final Runnable rehideSystemUi = new Runnable() {
@Override
public void run() {
if (Build.VERSION.SDK_INT >= 19 /* Android 4.4 (KITKAT) */) {
int flags = View.SYSTEM_UI_FLAG_FULLSCREEN |
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY |
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.INVISIBLE;
int flags = View.SYSTEM_UI_FLAG_FULLSCREEN |
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY |
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.INVISIBLE;
SDLActivity.this.getWindow().getDecorView().setSystemUiVisibility(flags);
}
SDLActivity.this.getWindow().getDecorView().setSystemUiVisibility(flags);
}
};
@ -1931,7 +1923,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
}
if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */) {
try {
mSurface.setPointerIcon(PointerIcon.getSystemIcon(SDL.getContext(), cursor_type));
mSurface.setPointerIcon(PointerIcon.getSystemIcon(getContext(), cursor_type));
} catch (Exception e) {
return false;
}
@ -1971,12 +1963,9 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
Intent i = new Intent(Intent.ACTION_VIEW);
i.setData(Uri.parse(url));
int flags = Intent.FLAG_ACTIVITY_NO_HISTORY | Intent.FLAG_ACTIVITY_MULTIPLE_TASK;
if (Build.VERSION.SDK_INT >= 21 /* Android 5.0 (LOLLIPOP) */) {
flags |= Intent.FLAG_ACTIVITY_NEW_DOCUMENT;
} else {
flags |= Intent.FLAG_ACTIVITY_CLEAR_WHEN_TASK_RESET;
}
int flags = Intent.FLAG_ACTIVITY_NO_HISTORY
| Intent.FLAG_ACTIVITY_MULTIPLE_TASK
| Intent.FLAG_ACTIVITY_NEW_DOCUMENT;
i.addFlags(flags);
mSingleton.startActivity(i);
@ -2117,7 +2106,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
int requestCode;
boolean multipleChoice;
}
/**
* This method is called by SDL using JNI.
*/
@ -2196,7 +2185,11 @@ class SDLClipboardHandler implements
}
public boolean clipboardHasText() {
return mClipMgr.hasPrimaryClip();
if (Build.VERSION.SDK_INT >= 28 /* Android 9 (P) */) {
return mClipMgr.hasPrimaryClip();
} else {
return mClipMgr.hasText();
}
}
public String clipboardGetText() {
@ -2214,10 +2207,19 @@ class SDLClipboardHandler implements
}
public void clipboardSetText(String string) {
mClipMgr.removePrimaryClipChangedListener(this);
ClipData clip = ClipData.newPlainText(null, string);
mClipMgr.setPrimaryClip(clip);
mClipMgr.addPrimaryClipChangedListener(this);
mClipMgr.removePrimaryClipChangedListener(this);
if (string.isEmpty()) {
if (Build.VERSION.SDK_INT >= 28 /* Android 9 (P) */) {
mClipMgr.clearPrimaryClip();
} else {
ClipData clip = ClipData.newPlainText(null, "");
mClipMgr.setPrimaryClip(clip);
}
} else {
ClipData clip = ClipData.newPlainText(null, string);
mClipMgr.setPrimaryClip(clip);
}
mClipMgr.addPrimaryClipChangedListener(this);
}
@Override

View File

@ -10,14 +10,14 @@ import android.util.Log;
import java.util.Arrays;
import java.util.ArrayList;
public class SDLAudioManager {
class SDLAudioManager {
protected static final String TAG = "SDLAudio";
protected static Context mContext;
private static AudioDeviceCallback mAudioDeviceCallback;
public static void initialize() {
static void initialize() {
mAudioDeviceCallback = null;
if(Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */)
@ -26,25 +26,25 @@ public class SDLAudioManager {
@Override
public void onAudioDevicesAdded(AudioDeviceInfo[] addedDevices) {
for (AudioDeviceInfo deviceInfo : addedDevices) {
addAudioDevice(deviceInfo.isSink(), deviceInfo.getProductName().toString(), deviceInfo.getId());
nativeAddAudioDevice(deviceInfo.isSink(), deviceInfo.getProductName().toString(), deviceInfo.getId());
}
}
@Override
public void onAudioDevicesRemoved(AudioDeviceInfo[] removedDevices) {
for (AudioDeviceInfo deviceInfo : removedDevices) {
removeAudioDevice(deviceInfo.isSink(), deviceInfo.getId());
nativeRemoveAudioDevice(deviceInfo.isSink(), deviceInfo.getId());
}
}
};
}
}
public static void setContext(Context context) {
static void setContext(Context context) {
mContext = context;
}
public static void release(Context context) {
static void release(Context context) {
// no-op atm
}
@ -74,7 +74,7 @@ public class SDLAudioManager {
return null;
}
public static void registerAudioDeviceCallback() {
static void registerAudioDeviceCallback() {
if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */) {
AudioManager audioManager = (AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE);
// get an initial list now, before hotplug callbacks fire.
@ -82,16 +82,16 @@ public class SDLAudioManager {
if (dev.getType() == AudioDeviceInfo.TYPE_TELEPHONY) {
continue; // Device cannot be opened
}
addAudioDevice(dev.isSink(), dev.getProductName().toString(), dev.getId());
nativeAddAudioDevice(dev.isSink(), dev.getProductName().toString(), dev.getId());
}
for (AudioDeviceInfo dev : audioManager.getDevices(AudioManager.GET_DEVICES_INPUTS)) {
addAudioDevice(dev.isSink(), dev.getProductName().toString(), dev.getId());
nativeAddAudioDevice(dev.isSink(), dev.getProductName().toString(), dev.getId());
}
audioManager.registerAudioDeviceCallback(mAudioDeviceCallback, null);
}
}
public static void unregisterAudioDeviceCallback() {
static void unregisterAudioDeviceCallback() {
if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */) {
AudioManager audioManager = (AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE);
audioManager.unregisterAudioDeviceCallback(mAudioDeviceCallback);
@ -99,7 +99,7 @@ public class SDLAudioManager {
}
/** This method is called by SDL using JNI. */
public static void audioSetThreadPriority(boolean recording, int device_id) {
static void audioSetThreadPriority(boolean recording, int device_id) {
try {
/* Set thread name */
@ -117,10 +117,10 @@ public class SDLAudioManager {
}
}
public static native int nativeSetupJNI();
static native void nativeSetupJNI();
public static native void removeAudioDevice(boolean recording, int deviceId);
static native void nativeRemoveAudioDevice(boolean recording, int deviceId);
public static native void addAudioDevice(boolean recording, String name, int deviceId);
static native void nativeAddAudioDevice(boolean recording, String name, int deviceId);
}

View File

@ -6,6 +6,11 @@ import java.util.Comparator;
import java.util.List;
import android.content.Context;
import android.hardware.lights.Light;
import android.hardware.lights.LightsRequest;
import android.hardware.lights.LightsManager;
import android.hardware.lights.LightState;
import android.graphics.Color;
import android.os.Build;
import android.os.VibrationEffect;
import android.os.Vibrator;
@ -20,20 +25,20 @@ import android.view.View;
public class SDLControllerManager
{
public static native int nativeSetupJNI();
static native void nativeSetupJNI();
public static native void nativeAddJoystick(int device_id, String name, String desc,
static native void nativeAddJoystick(int device_id, String name, String desc,
int vendor_id, int product_id,
int button_mask,
int naxes, int axis_mask, int nhats, boolean can_rumble);
public static native void nativeRemoveJoystick(int device_id);
public static native void nativeAddHaptic(int device_id, String name);
public static native void nativeRemoveHaptic(int device_id);
public static native boolean onNativePadDown(int device_id, int keycode);
public static native boolean onNativePadUp(int device_id, int keycode);
public static native void onNativeJoy(int device_id, int axis,
int naxes, int axis_mask, int nhats, boolean can_rumble, boolean has_rgb_led);
static native void nativeRemoveJoystick(int device_id);
static native void nativeAddHaptic(int device_id, String name);
static native void nativeRemoveHaptic(int device_id);
static public native boolean onNativePadDown(int device_id, int keycode);
static public native boolean onNativePadUp(int device_id, int keycode);
static native void onNativeJoy(int device_id, int axis,
float value);
public static native void onNativeHat(int device_id, int hat_id,
static native void onNativeHat(int device_id, int hat_id,
int x, int y);
protected static SDLJoystickHandler mJoystickHandler;
@ -41,13 +46,9 @@ public class SDLControllerManager
private static final String TAG = "SDLControllerManager";
public static void initialize() {
static void initialize() {
if (mJoystickHandler == null) {
if (Build.VERSION.SDK_INT >= 19 /* Android 4.4 (KITKAT) */) {
mJoystickHandler = new SDLJoystickHandler_API19();
} else {
mJoystickHandler = new SDLJoystickHandler_API16();
}
mJoystickHandler = new SDLJoystickHandler();
}
if (mHapticHandler == null) {
@ -62,48 +63,55 @@ public class SDLControllerManager
}
// Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
public static boolean handleJoystickMotionEvent(MotionEvent event) {
static public boolean handleJoystickMotionEvent(MotionEvent event) {
return mJoystickHandler.handleMotionEvent(event);
}
/**
* This method is called by SDL using JNI.
*/
public static void pollInputDevices() {
static void pollInputDevices() {
mJoystickHandler.pollInputDevices();
}
/**
* This method is called by SDL using JNI.
*/
public static void pollHapticDevices() {
static void joystickSetLED(int device_id, int red, int green, int blue) {
mJoystickHandler.setLED(device_id, red, green, blue);
}
/**
* This method is called by SDL using JNI.
*/
static void pollHapticDevices() {
mHapticHandler.pollHapticDevices();
}
/**
* This method is called by SDL using JNI.
*/
public static void hapticRun(int device_id, float intensity, int length) {
static void hapticRun(int device_id, float intensity, int length) {
mHapticHandler.run(device_id, intensity, length);
}
/**
* This method is called by SDL using JNI.
*/
public static void hapticRumble(int device_id, float low_frequency_intensity, float high_frequency_intensity, int length) {
static void hapticRumble(int device_id, float low_frequency_intensity, float high_frequency_intensity, int length) {
mHapticHandler.rumble(device_id, low_frequency_intensity, high_frequency_intensity, length);
}
/**
* This method is called by SDL using JNI.
*/
public static void hapticStop(int device_id)
static void hapticStop(int device_id)
{
mHapticHandler.stop(device_id);
}
// Check if a given device is considered a possible SDL joystick
public static boolean isDeviceSDLJoystick(int deviceId) {
static public boolean isDeviceSDLJoystick(int deviceId) {
InputDevice device = InputDevice.getDevice(deviceId);
// We cannot use InputDevice.isVirtual before API 16, so let's accept
// only nonnegative device ids (VIRTUAL_KEYBOARD equals -1)
@ -133,33 +141,18 @@ public class SDLControllerManager
}
/* Actual joystick functionality available for API >= 19 devices */
class SDLJoystickHandler {
/**
* Handles given MotionEvent.
* @param event the event to be handled.
* @return if given event was processed.
*/
public boolean handleMotionEvent(MotionEvent event) {
return false;
}
/**
* Handles adding and removing of input devices.
*/
public void pollInputDevices() {
}
}
/* Actual joystick functionality available for API >= 12 devices */
class SDLJoystickHandler_API16 extends SDLJoystickHandler {
static class SDLJoystick {
public int device_id;
public String name;
public String desc;
public ArrayList<InputDevice.MotionRange> axes;
public ArrayList<InputDevice.MotionRange> hats;
int device_id;
String name;
String desc;
ArrayList<InputDevice.MotionRange> axes;
ArrayList<InputDevice.MotionRange> hats;
ArrayList<Light> lights;
LightsManager.LightsSession lightsSession;
}
static class RangeComparator implements Comparator<InputDevice.MotionRange> {
@Override
@ -210,13 +203,15 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
private final ArrayList<SDLJoystick> mJoysticks;
public SDLJoystickHandler_API16() {
SDLJoystickHandler() {
mJoysticks = new ArrayList<SDLJoystick>();
}
@Override
public void pollInputDevices() {
/**
* Handles adding and removing of input devices.
*/
synchronized void pollInputDevices() {
int[] deviceIds = InputDevice.getDeviceIds();
for (int device_id : deviceIds) {
@ -230,6 +225,7 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
joystick.desc = getJoystickDescriptor(joystickDevice);
joystick.axes = new ArrayList<InputDevice.MotionRange>();
joystick.hats = new ArrayList<InputDevice.MotionRange>();
joystick.lights = new ArrayList<Light>();
List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges();
Collections.sort(ranges, new RangeComparator());
@ -244,18 +240,30 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
}
boolean can_rumble = false;
boolean has_rgb_led = false;
if (Build.VERSION.SDK_INT >= 31 /* Android 12.0 (S) */) {
VibratorManager manager = joystickDevice.getVibratorManager();
int[] vibrators = manager.getVibratorIds();
VibratorManager vibratorManager = joystickDevice.getVibratorManager();
int[] vibrators = vibratorManager.getVibratorIds();
if (vibrators.length > 0) {
can_rumble = true;
}
LightsManager lightsManager = joystickDevice.getLightsManager();
List<Light> lights = lightsManager.getLights();
for (Light light : lights) {
if (light.hasRgbControl()) {
joystick.lights.add(light);
}
}
if (!joystick.lights.isEmpty()) {
joystick.lightsSession = lightsManager.openSession();
has_rgb_led = true;
}
}
mJoysticks.add(joystick);
SDLControllerManager.nativeAddJoystick(joystick.device_id, joystick.name, joystick.desc,
getVendorId(joystickDevice), getProductId(joystickDevice),
getButtonMask(joystickDevice), joystick.axes.size(), getAxisMask(joystick.axes), joystick.hats.size()/2, can_rumble);
getButtonMask(joystickDevice), joystick.axes.size(), getAxisMask(joystick.axes), joystick.hats.size()/2, can_rumble, has_rgb_led);
}
}
}
@ -281,6 +289,16 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
SDLControllerManager.nativeRemoveJoystick(device_id);
for (int i = 0; i < mJoysticks.size(); i++) {
if (mJoysticks.get(i).device_id == device_id) {
if (Build.VERSION.SDK_INT >= 31 /* Android 12.0 (S) */) {
if (mJoysticks.get(i).lightsSession != null) {
try {
mJoysticks.get(i).lightsSession.close();
} catch (Exception e) {
// Session may already be unregistered when device disconnects
}
mJoysticks.get(i).lightsSession = null;
}
}
mJoysticks.remove(i);
break;
}
@ -289,7 +307,7 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
}
}
protected SDLJoystick getJoystick(int device_id) {
synchronized protected SDLJoystick getJoystick(int device_id) {
for (SDLJoystick joystick : mJoysticks) {
if (joystick.device_id == device_id) {
return joystick;
@ -298,8 +316,12 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
return null;
}
@Override
public boolean handleMotionEvent(MotionEvent event) {
/**
* Handles given MotionEvent.
* @param event the event to be handled.
* @return if given event was processed.
*/
boolean handleMotionEvent(MotionEvent event) {
int actionPointerIndex = event.getActionIndex();
int action = event.getActionMasked();
if (action == MotionEvent.ACTION_MOVE) {
@ -321,7 +343,7 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
return true;
}
public String getJoystickDescriptor(InputDevice joystickDevice) {
String getJoystickDescriptor(InputDevice joystickDevice) {
String desc = joystickDevice.getDescriptor();
if (desc != null && !desc.isEmpty()) {
@ -330,34 +352,16 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
return joystickDevice.getName();
}
public int getProductId(InputDevice joystickDevice) {
return 0;
}
public int getVendorId(InputDevice joystickDevice) {
return 0;
}
public int getAxisMask(List<InputDevice.MotionRange> ranges) {
return -1;
}
public int getButtonMask(InputDevice joystickDevice) {
return -1;
}
}
class SDLJoystickHandler_API19 extends SDLJoystickHandler_API16 {
@Override
public int getProductId(InputDevice joystickDevice) {
int getProductId(InputDevice joystickDevice) {
return joystickDevice.getProductId();
}
@Override
public int getVendorId(InputDevice joystickDevice) {
int getVendorId(InputDevice joystickDevice) {
return joystickDevice.getVendorId();
}
@Override
public int getAxisMask(List<InputDevice.MotionRange> ranges) {
int getAxisMask(List<InputDevice.MotionRange> ranges) {
// For compatibility, keep computing the axis mask like before,
// only really distinguishing 2, 4 and 6 axes.
int axis_mask = 0;
@ -393,8 +397,7 @@ class SDLJoystickHandler_API19 extends SDLJoystickHandler_API16 {
return axis_mask;
}
@Override
public int getButtonMask(InputDevice joystickDevice) {
int getButtonMask(InputDevice joystickDevice) {
int button_mask = 0;
int[] keys = new int[] {
KeyEvent.KEYCODE_BUTTON_A,
@ -487,11 +490,29 @@ class SDLJoystickHandler_API19 extends SDLJoystickHandler_API16 {
}
return button_mask;
}
void setLED(int device_id, int red, int green, int blue) {
if (Build.VERSION.SDK_INT < 31 /* Android 12.0 (S) */) {
return;
}
SDLJoystick joystick = getJoystick(device_id);
if (joystick == null || joystick.lights.isEmpty()) {
return;
}
LightsRequest.Builder lightsRequest = new LightsRequest.Builder();
LightState lightState = new LightState.Builder().setColor(Color.rgb(red, green, blue)).build();
for (Light light : joystick.lights) {
if (light.hasRgbControl()) {
lightsRequest.addLight(light, lightState);
}
}
joystick.lightsSession.requestLights(lightsRequest.build());
}
}
class SDLHapticHandler_API31 extends SDLHapticHandler {
@Override
public void run(int device_id, float intensity, int length) {
void run(int device_id, float intensity, int length) {
SDLHaptic haptic = getHaptic(device_id);
if (haptic != null) {
vibrate(haptic.vib, intensity, length);
@ -499,12 +520,17 @@ class SDLHapticHandler_API31 extends SDLHapticHandler {
}
@Override
public void rumble(int device_id, float low_frequency_intensity, float high_frequency_intensity, int length) {
void rumble(int device_id, float low_frequency_intensity, float high_frequency_intensity, int length) {
InputDevice device = InputDevice.getDevice(device_id);
if (device == null) {
return;
}
if (Build.VERSION.SDK_INT < 31 /* Android 12.0 (S) */) {
/* Silence 'lint' warning */
return;
}
VibratorManager manager = device.getVibratorManager();
int[] vibrators = manager.getVibratorIds();
if (vibrators.length >= 2) {
@ -517,6 +543,12 @@ class SDLHapticHandler_API31 extends SDLHapticHandler {
}
private void vibrate(Vibrator vibrator, float intensity, int length) {
if (Build.VERSION.SDK_INT < 31 /* Android 12.0 (S) */) {
/* Silence 'lint' warning */
return;
}
if (intensity == 0.0f) {
vibrator.cancel();
return;
@ -543,7 +575,13 @@ class SDLHapticHandler_API31 extends SDLHapticHandler {
class SDLHapticHandler_API26 extends SDLHapticHandler {
@Override
public void run(int device_id, float intensity, int length) {
void run(int device_id, float intensity, int length) {
if (Build.VERSION.SDK_INT < 26 /* Android 8.0 (O) */) {
/* Silence 'lint' warning */
return;
}
SDLHaptic haptic = getHaptic(device_id);
if (haptic != null) {
if (intensity == 0.0f) {
@ -575,36 +613,36 @@ class SDLHapticHandler_API26 extends SDLHapticHandler {
class SDLHapticHandler {
static class SDLHaptic {
public int device_id;
public String name;
public Vibrator vib;
int device_id;
String name;
Vibrator vib;
}
private final ArrayList<SDLHaptic> mHaptics;
public SDLHapticHandler() {
SDLHapticHandler() {
mHaptics = new ArrayList<SDLHaptic>();
}
public void run(int device_id, float intensity, int length) {
void run(int device_id, float intensity, int length) {
SDLHaptic haptic = getHaptic(device_id);
if (haptic != null) {
haptic.vib.vibrate(length);
}
}
public void rumble(int device_id, float low_frequency_intensity, float high_frequency_intensity, int length) {
void rumble(int device_id, float low_frequency_intensity, float high_frequency_intensity, int length) {
// Not supported in older APIs
}
public void stop(int device_id) {
void stop(int device_id) {
SDLHaptic haptic = getHaptic(device_id);
if (haptic != null) {
haptic.vib.cancel();
}
}
public void pollHapticDevices() {
synchronized void pollHapticDevices() {
final int deviceId_VIBRATOR_SERVICE = 999999;
boolean hasVibratorService = false;
@ -652,7 +690,7 @@ class SDLHapticHandler {
}
}
protected SDLHaptic getHaptic(int device_id) {
synchronized protected SDLHaptic getHaptic(int device_id) {
for (SDLHaptic haptic : mHaptics) {
if (haptic.device_id == device_id) {
return haptic;
@ -663,6 +701,10 @@ class SDLHapticHandler {
}
class SDLGenericMotionListener_API14 implements View.OnGenericMotionListener {
protected static final int SDL_PEN_DEVICE_TYPE_UNKNOWN = 0;
protected static final int SDL_PEN_DEVICE_TYPE_DIRECT = 1;
protected static final int SDL_PEN_DEVICE_TYPE_INDIRECT = 2;
// Generic Motion (mouse hover, joystick...) events go here
@Override
public boolean onGenericMotion(View v, MotionEvent event) {
@ -713,8 +755,11 @@ class SDLGenericMotionListener_API14 implements View.OnGenericMotionListener {
// BUTTON_STYLUS_PRIMARY is 2^5, so shift by 4, and apply SDL_PEN_INPUT_DOWN/SDL_PEN_INPUT_ERASER_TIP
int buttons = (event.getButtonState() >> 4) | (1 << (toolType == MotionEvent.TOOL_TYPE_STYLUS ? 0 : 30));
if ((event.getButtonState() & MotionEvent.BUTTON_TERTIARY) != 0) {
buttons |= 0x08;
}
SDLActivity.onNativePen(event.getPointerId(i), buttons, action, x, y, p);
SDLActivity.onNativePen(event.getPointerId(i), getPenDeviceType(event.getDevice()), buttons, action, x, y, p);
consumed = true;
break;
}
@ -724,34 +769,37 @@ class SDLGenericMotionListener_API14 implements View.OnGenericMotionListener {
return consumed;
}
public boolean supportsRelativeMouse() {
boolean supportsRelativeMouse() {
return false;
}
public boolean inRelativeMode() {
boolean inRelativeMode() {
return false;
}
public boolean setRelativeMouseEnabled(boolean enabled) {
boolean setRelativeMouseEnabled(boolean enabled) {
return false;
}
public void reclaimRelativeMouseModeIfNeeded() {
void reclaimRelativeMouseModeIfNeeded() {
}
public boolean checkRelativeEvent(MotionEvent event) {
boolean checkRelativeEvent(MotionEvent event) {
return inRelativeMode();
}
public float getEventX(MotionEvent event, int pointerIndex) {
float getEventX(MotionEvent event, int pointerIndex) {
return event.getX(pointerIndex);
}
public float getEventY(MotionEvent event, int pointerIndex) {
float getEventY(MotionEvent event, int pointerIndex) {
return event.getY(pointerIndex);
}
int getPenDeviceType(InputDevice penDevice) {
return SDL_PEN_DEVICE_TYPE_UNKNOWN;
}
}
class SDLGenericMotionListener_API24 extends SDLGenericMotionListener_API14 {
@ -760,23 +808,28 @@ class SDLGenericMotionListener_API24 extends SDLGenericMotionListener_API14 {
private boolean mRelativeModeEnabled;
@Override
public boolean supportsRelativeMouse() {
boolean supportsRelativeMouse() {
return true;
}
@Override
public boolean inRelativeMode() {
boolean inRelativeMode() {
return mRelativeModeEnabled;
}
@Override
public boolean setRelativeMouseEnabled(boolean enabled) {
boolean setRelativeMouseEnabled(boolean enabled) {
mRelativeModeEnabled = enabled;
return true;
}
@Override
public float getEventX(MotionEvent event, int pointerIndex) {
float getEventX(MotionEvent event, int pointerIndex) {
if (Build.VERSION.SDK_INT < 24 /* Android 7.0 (N) */) {
/* Silence 'lint' warning */
return 0;
}
if (mRelativeModeEnabled && event.getToolType(pointerIndex) == MotionEvent.TOOL_TYPE_MOUSE) {
return event.getAxisValue(MotionEvent.AXIS_RELATIVE_X, pointerIndex);
} else {
@ -785,7 +838,12 @@ class SDLGenericMotionListener_API24 extends SDLGenericMotionListener_API14 {
}
@Override
public float getEventY(MotionEvent event, int pointerIndex) {
float getEventY(MotionEvent event, int pointerIndex) {
if (Build.VERSION.SDK_INT < 24 /* Android 7.0 (N) */) {
/* Silence 'lint' warning */
return 0;
}
if (mRelativeModeEnabled && event.getToolType(pointerIndex) == MotionEvent.TOOL_TYPE_MOUSE) {
return event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y, pointerIndex);
} else {
@ -799,17 +857,23 @@ class SDLGenericMotionListener_API26 extends SDLGenericMotionListener_API24 {
private boolean mRelativeModeEnabled;
@Override
public boolean supportsRelativeMouse() {
boolean supportsRelativeMouse() {
return (!SDLActivity.isDeXMode() || Build.VERSION.SDK_INT >= 27 /* Android 8.1 (O_MR1) */);
}
@Override
public boolean inRelativeMode() {
boolean inRelativeMode() {
return mRelativeModeEnabled;
}
@Override
public boolean setRelativeMouseEnabled(boolean enabled) {
boolean setRelativeMouseEnabled(boolean enabled) {
if (Build.VERSION.SDK_INT < 26 /* Android 8.0 (O) */) {
/* Silence 'lint' warning */
return false;
}
if (!SDLActivity.isDeXMode() || Build.VERSION.SDK_INT >= 27 /* Android 8.1 (O_MR1) */) {
if (enabled) {
SDLActivity.getContentView().requestPointerCapture();
@ -824,26 +888,48 @@ class SDLGenericMotionListener_API26 extends SDLGenericMotionListener_API24 {
}
@Override
public void reclaimRelativeMouseModeIfNeeded() {
void reclaimRelativeMouseModeIfNeeded() {
if (Build.VERSION.SDK_INT < 26 /* Android 8.0 (O) */) {
/* Silence 'lint' warning */
return;
}
if (mRelativeModeEnabled && !SDLActivity.isDeXMode()) {
SDLActivity.getContentView().requestPointerCapture();
}
}
@Override
public boolean checkRelativeEvent(MotionEvent event) {
boolean checkRelativeEvent(MotionEvent event) {
if (Build.VERSION.SDK_INT < 26 /* Android 8.0 (O) */) {
/* Silence 'lint' warning */
return false;
}
return event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE;
}
@Override
public float getEventX(MotionEvent event, int pointerIndex) {
float getEventX(MotionEvent event, int pointerIndex) {
// Relative mouse in capture mode will only have relative for X/Y
return event.getX(pointerIndex);
}
@Override
public float getEventY(MotionEvent event, int pointerIndex) {
float getEventY(MotionEvent event, int pointerIndex) {
// Relative mouse in capture mode will only have relative for X/Y
return event.getY(pointerIndex);
}
}
class SDLGenericMotionListener_API29 extends SDLGenericMotionListener_API26 {
@Override
int getPenDeviceType(InputDevice penDevice)
{
if (penDevice == null) {
return SDL_PEN_DEVICE_TYPE_UNKNOWN;
}
return penDevice.isExternal() ? SDL_PEN_DEVICE_TYPE_INDIRECT : SDL_PEN_DEVICE_TYPE_DIRECT;
}
}

View File

@ -14,14 +14,14 @@ public class SDLDummyEdit extends View implements View.OnKeyListener
InputConnection ic;
int input_type;
public SDLDummyEdit(Context context) {
SDLDummyEdit(Context context) {
super(context);
setFocusableInTouchMode(true);
setFocusable(true);
setOnKeyListener(this);
}
public void setInputType(int input_type) {
void setInputType(int input_type) {
this.input_type = input_type;
}

View File

@ -7,12 +7,12 @@ import android.view.*;
import android.view.inputmethod.BaseInputConnection;
import android.widget.EditText;
public class SDLInputConnection extends BaseInputConnection
class SDLInputConnection extends BaseInputConnection
{
protected EditText mEditText;
protected String mCommittedText = "";
public SDLInputConnection(View targetView, boolean fullEditor) {
SDLInputConnection(View targetView, boolean fullEditor) {
super(targetView, fullEditor);
mEditText = new EditText(SDL.getContext());
}

View File

@ -15,6 +15,7 @@ import android.view.Display;
import android.view.InputDevice;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.PointerIcon;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
@ -22,6 +23,7 @@ import android.view.View;
import android.view.WindowInsets;
import android.view.WindowManager;
import android.view.ScaleGestureDetector;
/**
SDLSurface. This is what we draw on, so we need to know when it's created
@ -30,7 +32,8 @@ import android.view.WindowManager;
Because of this, that's where we set up the SDL thread
*/
public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
View.OnApplyWindowInsetsListener, View.OnKeyListener, View.OnTouchListener, SensorEventListener {
View.OnApplyWindowInsetsListener, View.OnKeyListener, View.OnTouchListener,
SensorEventListener, ScaleGestureDetector.OnScaleGestureListener {
// Sensors
protected SensorManager mSensorManager;
@ -40,13 +43,18 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
protected float mWidth, mHeight;
// Is SurfaceView ready for rendering
public boolean mIsSurfaceReady;
protected boolean mIsSurfaceReady;
// Pinch events
private final ScaleGestureDetector scaleGestureDetector;
// Startup
public SDLSurface(Context context) {
protected SDLSurface(Context context) {
super(context);
getHolder().addCallback(this);
scaleGestureDetector = new ScaleGestureDetector(context, this);
setFocusable(true);
setFocusableInTouchMode(true);
requestFocus();
@ -66,11 +74,11 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
mIsSurfaceReady = false;
}
public void handlePause() {
protected void handlePause() {
enableSensor(Sensor.TYPE_ACCELEROMETER, false);
}
public void handleResume() {
protected void handleResume() {
setFocusable(true);
setFocusableInTouchMode(true);
requestFocus();
@ -80,7 +88,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
enableSensor(Sensor.TYPE_ACCELEROMETER, true);
}
public Surface getNativeSurface() {
protected Surface getNativeSurface() {
return getHolder().getSurface();
}
@ -121,14 +129,12 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
float density = 1.0f;
try
{
if (Build.VERSION.SDK_INT >= 17 /* Android 4.2 (JELLY_BEAN_MR1) */) {
DisplayMetrics realMetrics = new DisplayMetrics();
mDisplay.getRealMetrics( realMetrics );
nDeviceWidth = realMetrics.widthPixels;
nDeviceHeight = realMetrics.heightPixels;
// Use densityDpi instead of density to more closely match what the UI scale is
density = (float)realMetrics.densityDpi / 160.0f;
}
DisplayMetrics realMetrics = new DisplayMetrics();
mDisplay.getRealMetrics( realMetrics );
nDeviceWidth = realMetrics.widthPixels;
nDeviceHeight = realMetrics.heightPixels;
// Use densityDpi instead of density to more closely match what the UI scale is
density = (float)realMetrics.densityDpi / 160.0f;
} catch(Exception ignored) {
}
@ -274,8 +280,11 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
// BUTTON_STYLUS_PRIMARY is 2^5, so shift by 4, and apply SDL_PEN_INPUT_DOWN/SDL_PEN_INPUT_ERASER_TIP
int buttonState = (event.getButtonState() >> 4) | (1 << (toolType == MotionEvent.TOOL_TYPE_STYLUS ? 0 : 30));
if ((event.getButtonState() & MotionEvent.BUTTON_TERTIARY) != 0) {
buttonState |= 0x08;
}
SDLActivity.onNativePen(pointerId, buttonState, action, x, y, p);
SDLActivity.onNativePen(pointerId, SDLActivity.getMotionListener().getPenDeviceType(event.getDevice()), buttonState, action, x, y, p);
} else { // MotionEvent.TOOL_TYPE_FINGER or MotionEvent.TOOL_TYPE_UNKNOWN
pointerId = event.getPointerId(i);
x = getNormalizedX(event.getX(i));
@ -295,11 +304,13 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
break;
} while (++i < pointerCount);
scaleGestureDetector.onTouchEvent(event);
return true;
}
// Sensor events
public void enableSensor(int sensortype, boolean enabled) {
protected void enableSensor(int sensortype, boolean enabled) {
// TODO: This uses getDefaultSensor - what if we have >1 accels?
if (enabled) {
mSensorManager.registerListener(this,
@ -362,7 +373,18 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
}
}
// Prevent android internal NullPointerException (https://github.com/libsdl-org/SDL/issues/13306)
@Override
public PointerIcon onResolvePointerIcon(MotionEvent event, int pointerIndex) {
try {
return super.onResolvePointerIcon(event, pointerIndex);
} catch (NullPointerException e) {
return null;
}
}
// Captured pointer events for API 26.
@Override
public boolean onCapturedPointerEvent(MotionEvent event)
{
int action = event.getActionMasked();
@ -401,8 +423,27 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
SDLActivity.onNativeMouse(button, action, x, y, true);
return true;
}
}
}
return false;
}
@Override
public boolean onScale(ScaleGestureDetector detector) {
float scale = detector.getScaleFactor();
SDLActivity.onNativePinchUpdate(scale);
return true;
}
@Override
public boolean onScaleBegin(ScaleGestureDetector detector) {
SDLActivity.onNativePinchStart();
return true;
}
@Override
public void onScaleEnd(ScaleGestureDetector detector) {
SDLActivity.onNativePinchEnd();
}
}

View File

@ -116,7 +116,7 @@ expression e;
@@
- SDL_JoystickGetDevicePlayerIndex(e)
+ /* FIXME MIGRATION: check for valid instance */
+ SDL_GetJoystickInstancePlayerIndex(GetJoystickInstanceFromIndex(e))
+ SDL_GetJoystickPlayerIndexForID(GetJoystickInstanceFromIndex(e))
@@
expression e;
@ -130,7 +130,7 @@ expression e;
@@
- SDL_JoystickPathForIndex(e)
+ /* FIXME MIGRATION: check for valid instance */
+ SDL_GetJoystickInstancePath(GetJoystickInstanceFromIndex(e))
+ SDL_GetJoystickPathForID(GetJoystickInstanceFromIndex(e))
@@
expression e;
@ -144,28 +144,28 @@ expression e;
@@
- SDL_GameControllerMappingForDeviceIndex(e)
+ /* FIXME MIGRATION: check for valid instance */
+ SDL_GetGamepadInstanceMapping(GetJoystickInstanceFromIndex(e))
+ SDL_GetGamepadMappingForID(GetJoystickInstanceFromIndex(e))
@@
expression e;
@@
- SDL_GameControllerNameForIndex(e)
+ /* FIXME MIGRATION: check for valid instance */
+ SDL_GetGamepadInstanceName(GetJoystickInstanceFromIndex(e))
+ SDL_GetGamepadNameForID(GetJoystickInstanceFromIndex(e))
@@
expression e;
@@
- SDL_GameControllerPathForIndex(e)
+ /* FIXME MIGRATION: check for valid instance */
+ SDL_GetGamepadInstancePath(GetJoystickInstanceFromIndex(e))
+ SDL_GetGamepadPathForID(GetJoystickInstanceFromIndex(e))
@@
expression e;
@@
- SDL_GameControllerTypeForIndex(e)
+ /* FIXME MIGRATION: check for valid instance */
+ SDL_GetGamepadInstanceType(GetJoystickInstanceFromIndex(e))
+ SDL_GetGamepadTypeForID(GetJoystickInstanceFromIndex(e))
// SDL_Has3DNow() has been removed; there is no replacement.

View File

@ -30,7 +30,6 @@ abi="arm64-v8a" # "armeabi-v7a arm64-v8a x86 x86_64"
obj=
lib=
ndk_args=
flexpage=true
# Allow an external caller to specify locations and platform.
while [ $# -gt 0 ]; do
@ -43,8 +42,6 @@ while [ $# -gt 0 ]; do
platform=${arg#APP_PLATFORM=}
elif [ "${arg:0:8}" == "APP_ABI=" ]; then
abi=${arg#APP_ABI=}
elif [ "${arg:0:32}" == "APP_SUPPORT_FLEXIBLE_PAGE_SIZES=" ]; then
flexpage=${arg#APP_SUPPORT_FLEXIBLE_PAGE_SIZES=}
else
ndk_args="$ndk_args $arg"
fi
@ -70,9 +67,6 @@ done
# APP_* variables set in the environment here will not be seen by the
# ndk-build makefile segments that use them, e.g., default-application.mk.
# For consistency, pass all values on the command line.
#
# Add support for Google Play 16 KB Page size requirement:
# https://developer.android.com/guide/practices/page-sizes#ndk-build
ndk-build \
NDK_PROJECT_PATH=null \
NDK_OUT=$obj \
@ -81,5 +75,4 @@ ndk-build \
APP_ABI="$abi" \
APP_PLATFORM="$platform" \
APP_MODULES="SDL3" \
APP_SUPPORT_FLEXIBLE_PAGE_SIZES="$flexpage" \
$ndk_args

View File

@ -267,8 +267,12 @@ class Archiver:
def close(self):
# Archiver is intentionally made invalid after this function
for zf in self._zip_files:
zf.close()
del self._zip_files
self._zip_files = None
for tf in self._tar_files:
tf.close()
del self._tar_files
self._tar_files = None
@ -542,6 +546,7 @@ class AndroidApiVersion:
def __repr__(self) -> str:
return f"<{self.name} ({'.'.join(str(v) for v in self.ints)})>"
ANDROID_ABI_EXTRA_LINK_OPTIONS = {}
class Releaser:
def __init__(self, release_info: dict, commit: str, revision: str, root: Path, dist_path: Path, section_printer: SectionPrinter, executer: Executer, cmake_generator: str, deps_path: Path, overwrite: bool, github: bool, fast: bool):
@ -1013,6 +1018,7 @@ class Releaser:
android_devel_file_tree = ArchiveFileTree()
for android_abi in android_abis:
extra_link_options = ANDROID_ABI_EXTRA_LINK_OPTIONS.get(android_abi, "")
with self.section_printer.group(f"Building for Android {android_api} {android_abi}"):
build_dir = self.root / "build-android" / f"{android_abi}-build"
install_dir = self.root / "install-android" / f"{android_abi}-install"
@ -1023,8 +1029,12 @@ class Releaser:
"cmake",
"-S", str(self.root),
"-B", str(build_dir),
f'''-DCMAKE_C_FLAGS="-ffile-prefix-map={self.root}=/src/{self.project}"''',
f'''-DCMAKE_CXX_FLAGS="-ffile-prefix-map={self.root}=/src/{self.project}"''',
# NDK 21e does not support -ffile-prefix-map
# f'''-DCMAKE_C_FLAGS="-ffile-prefix-map={self.root}=/src/{self.project}"''',
# f'''-DCMAKE_CXX_FLAGS="-ffile-prefix-map={self.root}=/src/{self.project}"''',
f"-DANDROID_USE_LEGACY_TOOLCHAIN=0",
f"-DCMAKE_EXE_LINKER_FLAGS={extra_link_options}",
f"-DCMAKE_SHARED_LINKER_FLAGS={extra_link_options}",
f"-DCMAKE_TOOLCHAIN_FILE={cmake_toolchain_file}",
f"-DCMAKE_PREFIX_PATH={str(android_deps_path)}",
f"-DCMAKE_FIND_ROOT_PATH_MODE_PACKAGE=BOTH",
@ -1121,8 +1131,7 @@ class Releaser:
for dep, depinfo in self.release_info.get("dependencies", {}).items():
startswith = depinfo["startswith"]
dep_repo = depinfo["repo"]
# FIXME: dropped "--exclude-pre-releases"
dep_string_data = self.executer.check_output(["gh", "-R", dep_repo, "release", "list", "--exclude-drafts", "--json", "name,createdAt,tagName", "--jq", f'[.[]|select(.name|startswith("{startswith}"))]|max_by(.createdAt)']).strip()
dep_string_data = self.executer.check_output(["gh", "-R", dep_repo, "release", "list", "--exclude-drafts", "--exclude-pre-releases", "--json", "name,createdAt,tagName", "--jq", f'[.[]|select(.name|startswith("{startswith}"))]|max_by(.createdAt)']).strip()
dep_data = json.loads(dep_string_data)
dep_tag = dep_data["tagName"]
dep_version = dep_data["name"]
@ -1512,7 +1521,7 @@ def main(argv=None) -> int:
if args.android_home is None or not Path(args.android_home).is_dir():
parser.error("Invalid $ANDROID_HOME or --android-home: must be a directory containing the Android SDK")
if args.android_ndk_home is None or not Path(args.android_ndk_home).is_dir():
parser.error("Invalid $ANDROID_NDK_HOME or --android_ndk_home: must be a directory containing the Android NDK")
parser.error("Invalid $ANDROID_NDK_HOME or --android-ndk-home: must be a directory containing the Android NDK")
if args.android_api is None:
with section_printer.group("Detect Android APIS"):
args.android_api = releaser._detect_android_api(android_home=args.android_home)
@ -1530,7 +1539,7 @@ def main(argv=None) -> int:
parser.error("Invalid --android-api, and/or could not be detected")
android_api_path = Path(args.android_home) / f"platforms/{args.android_api.name}"
if not android_api_path.is_dir():
parser.error(f"Android API directory does not exist ({android_api_path})")
logger.warning(f"Android API directory does not exist ({android_api_path})")
with section_printer.group("Android arguments"):
print(f"android_home = {args.android_home}")
print(f"android_ndk_home = {args.android_ndk_home}")

View File

@ -1,7 +1,7 @@
#!/usr/bin/perl -w
# Simple DirectMedia Layer
# Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
# Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
#
# This software is provided 'as-is', without any express or implied
# warranty. In no event will the authors be held liable for any damages
@ -187,6 +187,11 @@ sub handle_example_dir {
$description =~ s/\s+\Z//;
}
my $short_description = "$description";
$short_description =~ s/\<br\/\>\n.*//gms;
$short_description =~ s/\A\s+//;
$short_description =~ s/\s+\Z//;
do_mkdir($dst);
do_copy($jssrc, $jsdst);
do_copy($wasmsrc, $wasmdst);
@ -222,7 +227,7 @@ sub handle_example_dir {
my $other_examples_html = "<ul>";
foreach my $example (get_examples_for_category($category)) {
$other_examples_html .= "<li><a href='/$project/$category/$example'>$category/$example</a></li>";
$other_examples_html .= "<li><a href='/$project/$category/$example/'>$category/$example</a></li>";
}
$other_examples_html .= "</ul>";
@ -238,6 +243,7 @@ sub handle_example_dir {
s/\@example_name\@/$example/g;
s/\@javascript_file\@/$jsfname/g;
s/\@htmlified_source_code\@/$htmlified_source_code/g;
s/\@short_description\@/$short_description/g;
s/\@description\@/$description/g;
s/\@preview_image\@/$preview_image/g;
s/\@other_examples_html\@/$other_examples_html/g;
@ -268,6 +274,7 @@ sub generate_example_thumbnail {
my $project = shift;
my $category = shift;
my $example = shift;
my $preloadhtmlref = shift;
my $example_no_num = "$example";
$example_no_num =~ s/\A\d+\-//;
@ -277,12 +284,14 @@ sub generate_example_thumbnail {
my $example_mouseover_html = '';
if ( -f "$examples_dir/$category/$example/onmouseover.webp" ) {
$example_mouseover_html = "onmouseover=\"this.src='/$project/$category/$example/onmouseover.webp'\" onmouseout=\"this.src='$example_image_url';\"";
$$preloadhtmlref .= " <link rel='preload' as='image' href='/$project/$category/$example/onmouseover.webp'>\n";
} elsif ( -f "$examples_dir/$category/onmouseover.webp" ) {
$example_mouseover_html = "onmouseover=\"this.src='/$project/$category/onmouseover.webp'\" onmouseout=\"this.src='$example_image_url';\"";
$$preloadhtmlref .= " <link rel='preload' as='image' href='/$project/$category/onmouseover.webp'>\n";
}
return "
<a href='/$project/$category/$example'>
<a href='/$project/$category/$example/'>
<div>
<img src='$example_image_url' $example_mouseover_html />
<div>$example_no_num</div>
@ -294,10 +303,11 @@ sub generate_example_thumbnail {
sub generate_example_thumbnails_for_category {
my $project = shift;
my $category = shift;
my $preloadhtmlref = shift;
my @examples = get_examples_for_category($category);
my $retval = '';
foreach my $example (@examples) {
$retval .= generate_example_thumbnail($project, $category, $example);
$retval .= generate_example_thumbnail($project, $category, $example, $preloadhtmlref);
}
return $retval;
}
@ -319,7 +329,8 @@ sub handle_category_dir {
closedir($dh);
my $examples_list_html = generate_example_thumbnails_for_category($project, $category);
my $preloadhtml = '';
my $examples_list_html = generate_example_thumbnails_for_category($project, $category, \$preloadhtml);
my $dst = "$output_dir/$category";
@ -339,6 +350,7 @@ sub handle_category_dir {
s/\@project_name\@/$project/g;
s/\@category_name\@/$category/g;
s/\@category_description\@/$category_description/g;
s/\@preload_images_html\@/$preloadhtml/g;
s/\@examples_list_html\@/$examples_list_html/g;
s/\@preview_image\@/$preview_image/g;
$html .= $_;
@ -390,12 +402,13 @@ while (readdir($dh)) {
closedir($dh);
# write homepage
my $homepage_list_html = "";
my $homepage_list_html = '';
my $homepage_preloadhtml = '';
foreach my $category (get_categories()) {
my $category_description = get_category_description($category);
$homepage_list_html .= "<h2>$category_description</h2>";
$homepage_list_html .= "<div class='list'>";
$homepage_list_html .= generate_example_thumbnails_for_category($project, $category);
$homepage_list_html .= generate_example_thumbnails_for_category($project, $category, \$homepage_preloadhtml);
$homepage_list_html .= "</div>";
}
@ -408,6 +421,7 @@ while (<$htmltemplate>) {
s/\@project_name\@/$project/g;
s/\@homepage_list_html\@/$homepage_list_html/g;
s/\@preview_image\@/$preview_image/g;
s/\@preload_images_html\@/$homepage_preloadhtml/g;
$html .= $_;
}
close($htmltemplate);

View File

@ -1,4 +1,4 @@
#!/usr/bin/env python
#!/usr/bin/env python3
import argparse
import dataclasses

View File

@ -0,0 +1,127 @@
#!/bin/bash
progname="${0##*/}"
progname="${progname%.sh}"
# usage: check_elf_alignment.sh [path to *.so files|path to *.apk]
cleanup_trap() {
if [ -n "${tmp}" -a -d "${tmp}" ]; then
rm -rf ${tmp}
fi
exit $1
}
usage() {
echo "Host side script to check the ELF alignment of shared libraries."
echo "Shared libraries are reported ALIGNED when their ELF regions are"
echo "16 KB or 64 KB aligned. Otherwise they are reported as UNALIGNED."
echo
echo "Usage: ${progname} [input-path|input-APK|input-APEX]"
}
if [ ${#} -ne 1 ]; then
usage
exit
fi
case ${1} in
--help | -h | -\?)
usage
exit
;;
*)
dir="${1}"
;;
esac
if ! [ -f "${dir}" -o -d "${dir}" ]; then
echo "Invalid file: ${dir}" >&2
exit 1
fi
if [[ "${dir}" == *.apk ]]; then
trap 'cleanup_trap' EXIT
echo
echo "Recursively analyzing $dir"
echo
if { zipalign --help 2>&1 | grep -q "\-P <pagesize_kb>"; }; then
echo "=== APK zip-alignment ==="
zipalign -v -c -P 16 4 "${dir}" | egrep 'lib/arm64-v8a|lib/x86_64|Verification'
echo "========================="
else
echo "NOTICE: Zip alignment check requires build-tools version 35.0.0-rc3 or higher."
echo " You can install the latest build-tools by running the below command"
echo " and updating your \$PATH:"
echo
echo " sdkmanager \"build-tools;35.0.0-rc3\""
fi
dir_filename=$(basename "${dir}")
tmp=$(mktemp -d -t "${dir_filename%.apk}_out_XXXXX")
unzip "${dir}" lib/* -d "${tmp}" >/dev/null 2>&1
dir="${tmp}"
fi
if [[ "${dir}" == *.apex ]]; then
trap 'cleanup_trap' EXIT
echo
echo "Recursively analyzing $dir"
echo
dir_filename=$(basename "${dir}")
tmp=$(mktemp -d -t "${dir_filename%.apex}_out_XXXXX")
deapexer extract "${dir}" "${tmp}" || { echo "Failed to deapex." && exit 1; }
dir="${tmp}"
fi
RED="\e[31m"
GREEN="\e[32m"
ENDCOLOR="\e[0m"
unaligned_libs=()
unaligned_critical_libs=()
echo
echo "=== ELF alignment ==="
matches="$(find "${dir}" -type f)"
IFS=$'\n'
for match in $matches; do
# We could recursively call this script or rewrite it to though.
[[ "${match}" == *".apk" ]] && echo "WARNING: doesn't recursively inspect .apk file: ${match}"
[[ "${match}" == *".apex" ]] && echo "WARNING: doesn't recursively inspect .apex file: ${match}"
[[ $(file "${match}") == *"ELF"* ]] || continue
res="$(objdump -p "${match}" | grep LOAD | awk '{ print $NF }' | head -1)"
if [[ $res =~ 2\*\*(1[4-9]|[2-9][0-9]|[1-9][0-9]{2,}) ]]; then
echo -e "${match}: ${GREEN}ALIGNED${ENDCOLOR} ($res)"
else
unaligned_libs+=("${match}")
# Check if this is a critical architecture (arm64-v8a or x86_64)
if [[ "${match}" == *"arm64-v8a"* ]] || [[ "${match}" == *"x86_64"* ]]; then
unaligned_critical_libs+=("${match}")
echo -e "${match}: ${RED}UNALIGNED${ENDCOLOR} ($res)"
else
echo -e "${match}: UNALIGNED ($res)"
fi
fi
done
if [ ${#unaligned_libs[@]} -gt 0 ]; then
echo -e "Found ${#unaligned_libs[@]} unaligned libs (only arm64-v8a/x86_64 libs need to be aligned).${ENDCOLOR}"
fi
echo "====================="
# Exit with appropriate code: 1 if critical unaligned libs found, 0 otherwise
if [ ${#unaligned_critical_libs[@]} -gt 0 ]; then
echo -e "${RED}Found ${#unaligned_critical_libs[@]} critical unaligned libs.${ENDCOLOR}"
exit 1
else
echo -e "${GREEN}ELF Verification Successful${ENDCOLOR}"
exit 0
fi

View File

@ -1,7 +1,7 @@
#!/usr/bin/env python3
#
# Simple DirectMedia Layer
# Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
# Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
#
# This software is provided 'as-is', without any express or implied
# warranty. In no event will the authors be held liable for any damages
@ -29,7 +29,7 @@ import sys
SDL_ROOT = pathlib.Path(__file__).resolve().parents[1]
STDLIB_SYMBOLS = [
STDLIB_SYMBOLS = (
'abs',
'acos',
'acosf',
@ -147,8 +147,8 @@ STDLIB_SYMBOLS = [
'wcsncasecmp',
'wcsncmp',
'wcsstr',
]
RE_STDLIB_SYMBOL = re.compile(rf"\b(?P<symbol>{'|'.join(STDLIB_SYMBOLS)})\b\(")
)
RE_STDLIB_SYMBOL = re.compile(rf"(?<!->)\b(?P<symbol>{'|'.join(STDLIB_SYMBOLS)})\b\(")
def find_symbols_in_file(file: pathlib.Path) -> int:
@ -161,6 +161,7 @@ def find_symbols_in_file(file: pathlib.Path) -> int:
"src/libm",
"src/hidapi",
"src/video/khronos",
"src/video/miniz.h",
"src/video/stb_image.h",
"include/SDL3",
"build-scripts/gen_audio_resampler_filter.c",
@ -219,13 +220,19 @@ def find_symbols_in_file(file: pathlib.Path) -> int:
line_comment += line[pos_line_comment:]
line = line[:pos_line_comment]
if m := RE_STDLIB_SYMBOL.match(line):
override_string = f"This should NOT be SDL_{m['symbol']}()"
if override_string not in line_comment:
print(f"{filename}:{line_i}")
print(f" {line}")
print(f"")
match_count += 1
if matches := tuple(RE_STDLIB_SYMBOL.finditer(line)):
text_string = " or ".join(f"SDL_{m.group(1)}" for m in matches)
first_quote = line.find("\"")
last_quote = line.rfind("\"")
first_occurrence = min(m.span()[0] for m in matches)
last_occurrence = max(m.span()[1] for m in matches)
if first_quote == -1 or not (first_quote < first_occurrence and last_quote > last_occurrence):
override_string = f"This should NOT be {text_string}"
if override_string not in line_comment:
print(f"{filename}:{line_i}")
print(f" {line}")
print(f"")
match_count += 1
except UnicodeDecodeError:
print(f"{file} is not text, skipping", file=sys.stderr)
@ -234,7 +241,7 @@ def find_symbols_in_file(file: pathlib.Path) -> int:
def find_symbols_in_dir(path: pathlib.Path) -> int:
match_count = 0
for entry in path.glob("*"):
for entry in path.iterdir():
if entry.is_dir():
match_count += find_symbols_in_dir(entry)
else:
@ -248,7 +255,10 @@ def main():
print(f"Looking for stdlib usage in {args.path}...")
match_count = find_symbols_in_dir(args.path)
if args.path.is_file():
match_count = find_symbols_in_file(args.path)
else:
match_count = find_symbols_in_dir(args.path)
if match_count:
print("If the stdlib usage is intentional, add a '// This should NOT be SDL_<symbol>()' line comment.")

View File

@ -0,0 +1,142 @@
#!/usr/bin/env python3
import argparse
import dataclasses
import enum
from pathlib import Path
import json
import subprocess
import sys
import tempfile
SDL_ROOT = Path(__file__).resolve().parents[1]
@dataclasses.dataclass
class TbdInfo:
install_name: str
target_infos: list[dict[str, str]]
class TbdPlatform(enum.StrEnum):
MACOS = "macOS"
IOS = "iOS"
TBDINFOS = {
TbdPlatform.MACOS: TbdInfo(
install_name="@rpath/SDL3.framework/Versions/A/SDL3",
target_infos=[
{
"min_deployment": "10.13",
"target": "arm64-macos",
},
{
"min_deployment": "10.13",
"target": "x86_64-macos",
},
]
),
TbdPlatform.IOS: TbdInfo(
install_name="@rpath/SDL3.framework/SDL3",
target_infos=[
{
"min_deployment": "11.0",
"target": "arm64-ios",
},
{
"min_deployment": "11.0",
"target": "arm64-ios-simulator",
},
{
"min_deployment": "11.0",
"target": "x86_64-ios-simulator",
},
{
"min_deployment": "11.0",
"target": "arm64-tvos",
},
{
"min_deployment": "11.0",
"target": "arm64-tvos-simulator",
},
{
"min_deployment": "11.0",
"target": "x86_64-tvos-simulator",
},
{
"min_deployment": "1.3",
"target": "arm64-xros",
},
{
"min_deployment": "1.3",
"target": "arm64-xros-simulator",
},
]
),
}
def create_sdl3_tbd(symbols: list[str], tbd_info: TbdInfo):
return {
"main_library": {
"compatibility_versions": [
{
"version": "201"
}
],
"current_versions": [
{
"version": "201"
}
],
"exported_symbols": [
{
"text": {
"global": symbols
}
}
],
"flags": [
{
"attributes": [
"not_app_extension_safe"
]
}
],
"install_names": [
{
"name": tbd_info.install_name
}
],
"target_info": tbd_info.target_infos
},
"tapi_tbd_version": 5
}
def main():
parser = argparse.ArgumentParser(allow_abbrev=False)
parser.add_argument("--output", "-o", type=Path, help="Output path (default is stdout)")
parser.add_argument("--platform", type=TbdPlatform, required=True,
choices=[str(e) for e in TbdPlatform], help="Apple Platform")
args = parser.parse_args()
with tempfile.NamedTemporaryFile() as f_temp:
f_temp.close()
subprocess.check_call([sys.executable,SDL_ROOT / "src/dynapi/gendynapi.py", "--dump", f_temp.name],
stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
with open(f_temp.name) as f_json:
sdl3_json = json.load(f_json)
sdl3_macos_symbols = [f"_{symbol_info['name']}" for symbol_info in sdl3_json]
sdl3_macos_symbols.sort()
tbd = create_sdl3_tbd(symbols=sdl3_macos_symbols, tbd_info=TBDINFOS[args.platform])
with (args.output.open("w", newline="") if args.output else sys.stdout) as f_out:
json.dump(tbd, fp=f_out, indent=2)
f_out.write("\n")
if __name__ == "__main__":
raise SystemExit(main())

View File

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -406,7 +406,7 @@ int main(void)
printf(
"/*\n"
" Simple DirectMedia Layer\n"
" Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>\n"
" Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>\n"
"\n"
" This software is provided 'as-is', without any express or implied\n"
" warranty. In no event will the authors be held liable for any damages\n"

View File

@ -1,7 +1,7 @@
#!/usr/bin/perl -w
# Simple DirectMedia Layer
# Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
# Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
#
# This software is provided 'as-is', without any express or implied
# warranty. In no event will the authors be held liable for any damages
@ -36,7 +36,7 @@ my $mem_used = 0;
print <<__EOF__;
/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken\@libsdl.org>
Copyright (C) 1997-2026 Sam Lantinga <slouken\@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View File

@ -1,162 +0,0 @@
#! /bin/sh
# mkinstalldirs --- make directory hierarchy
scriptversion=2020-07-26.22; # UTC
# Original author: Noah Friedman <friedman@prep.ai.mit.edu>
# Created: 1993-05-16
# Public domain.
#
# This file is maintained in Automake, please report
# bugs to <bug-automake@gnu.org> or send patches to
# <automake-patches@gnu.org>.
nl='
'
IFS=" "" $nl"
errstatus=0
dirmode=
usage="\
Usage: mkinstalldirs [-h] [--help] [--version] [-m MODE] DIR ...
Create each directory DIR (with mode MODE, if specified), including all
leading file name components.
Report bugs to <bug-automake@gnu.org>."
# process command line arguments
while test $# -gt 0 ; do
case $1 in
-h | --help | --h*) # -h for help
echo "$usage"
exit $?
;;
-m) # -m PERM arg
shift
test $# -eq 0 && { echo "$usage" 1>&2; exit 1; }
dirmode=$1
shift
;;
--version)
echo "$0 $scriptversion"
exit $?
;;
--) # stop option processing
shift
break
;;
-*) # unknown option
echo "$usage" 1>&2
exit 1
;;
*) # first non-opt arg
break
;;
esac
done
for file
do
if test -d "$file"; then
shift
else
break
fi
done
case $# in
0) exit 0 ;;
esac
# Solaris 8's mkdir -p isn't thread-safe. If you mkdir -p a/b and
# mkdir -p a/c at the same time, both will detect that a is missing,
# one will create a, then the other will try to create a and die with
# a "File exists" error. This is a problem when calling mkinstalldirs
# from a parallel make. We use --version in the probe to restrict
# ourselves to GNU mkdir, which is thread-safe.
case $dirmode in
'')
if mkdir -p --version . >/dev/null 2>&1 && test ! -d ./--version; then
echo "mkdir -p -- $*"
exec mkdir -p -- "$@"
else
# On NextStep and OpenStep, the 'mkdir' command does not
# recognize any option. It will interpret all options as
# directories to create, and then abort because '.' already
# exists.
test -d ./-p && rmdir ./-p
test -d ./--version && rmdir ./--version
fi
;;
*)
if mkdir -m "$dirmode" -p --version . >/dev/null 2>&1 &&
test ! -d ./--version; then
echo "umask 22"
umask 22
echo "mkdir -m $dirmode -p -- $*"
exec mkdir -m "$dirmode" -p -- "$@"
else
# Clean up after NextStep and OpenStep mkdir.
for d in ./-m ./-p ./--version "./$dirmode";
do
test -d $d && rmdir $d
done
fi
;;
esac
echo "umask 22"
umask 22
for file
do
case $file in
/*) pathcomp=/ ;;
*) pathcomp= ;;
esac
oIFS=$IFS
IFS=/
set fnord $file
shift
IFS=$oIFS
for d
do
test "x$d" = x && continue
pathcomp=$pathcomp$d
case $pathcomp in
-*) pathcomp=./$pathcomp ;;
esac
if test ! -d "$pathcomp"; then
echo "mkdir $pathcomp"
mkdir "$pathcomp" || lasterr=$?
if test ! -d "$pathcomp"; then
errstatus=$lasterr
fi
fi
pathcomp=$pathcomp/
done
if test ! -z "$dirmode"; then
echo "chmod $dirmode $file"
chmod "$dirmode" "$file" || errstatus=$?
fi
done
exit $errstatus
# Local Variables:
# mode: shell-script
# sh-indentation: 2
# eval: (add-hook 'before-save-hook 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC0"
# time-stamp-end: "; # UTC"
# End:

View File

@ -26,7 +26,6 @@ import zipfile
AAR_PATH = pathlib.Path(__file__).resolve().parent
ANDROID_ARCHS = { "armeabi-v7a", "arm64-v8a", "x86", "x86_64" }
def main():

View File

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -33,9 +33,9 @@
#cmakedefine SDL_VENDOR_INFO "@SDL_VENDOR_INFO@"
#if defined(SDL_VENDOR_INFO)
#define SDL_REVISION "@<@PROJECT_REVISION@>@ (" SDL_VENDOR_INFO ")"
#define SDL_REVISION "SDL-@<@PROJECT_REVISION@>@ (" SDL_VENDOR_INFO ")"
#else
#define SDL_REVISION "@<@PROJECT_REVISION@>@"
#define SDL_REVISION "SDL-@<@PROJECT_REVISION@>@"
#endif
#endif /* SDL_revision_h_ */

View File

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -48,9 +48,9 @@
*/
#define SDL_REVISION "Some arbitrary string decided at SDL build time"
#elif defined(SDL_VENDOR_INFO)
#define SDL_REVISION "@<@PROJECT_REVISION@>@ (" SDL_VENDOR_INFO ")"
#define SDL_REVISION "SDL-@<@PROJECT_REVISION@>@ (" SDL_VENDOR_INFO ")"
#else
#define SDL_REVISION "@<@PROJECT_REVISION@>@"
#define SDL_REVISION "SDL-@<@PROJECT_REVISION@>@"
#endif
#endif /* SDL_revision_h_ */

View File

@ -183,7 +183,7 @@
],
"api-minimum": 21,
"api-target": 35,
"ndk-minimum": 21,
"ndk-minimum": 28,
"aar-files": {
"": [
"android-project/app/proguard-rules.pro:proguard.txt",

View File

@ -1,21 +0,0 @@
#!/bin/sh
#
# libtool assumes that the compiler can handle the -fPIC flag
# This isn't always true (for example, nasm can't handle it)
command=""
while [ $# -gt 0 ]; do
case "$1" in
-?PIC)
# Ignore -fPIC and -DPIC options
;;
-fno-common)
# Ignore -fPIC and -DPIC options
;;
*)
command="$command $1"
;;
esac
shift
done
echo $command
exec $command

View File

@ -1,7 +1,7 @@
#!/usr/bin/perl -w
# Simple DirectMedia Layer
# Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
# Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
#
# This software is provided 'as-is', without any express or implied
# warranty. In no event will the authors be held liable for any damages
@ -32,10 +32,16 @@ my $wikisubdir = '';
my $incsubdir = 'include';
my $readmesubdir = undef;
my $apiprefixregex = undef;
my $apipropertyregex = undef;
my $versionfname = 'include/SDL_version.h';
my $versionmajorregex = '\A\#define\s+SDL_MAJOR_VERSION\s+(\d+)\Z';
my $versionminorregex = '\A\#define\s+SDL_MINOR_VERSION\s+(\d+)\Z';
my $versionmicroregex = '\A\#define\s+SDL_MICRO_VERSION\s+(\d+)\Z';
my $wikidocsectionsym = 'SDL_WIKI_DOCUMENTATION_SECTION';
my $forceinlinesym = 'SDL_FORCE_INLINE';
my $deprecatedsym = 'SDL_DEPRECATED';
my $declspecsym = '(?:SDLMAIN_|SDL_)?DECLSPEC';
my $callconvsym = 'SDLCALL';
my $mainincludefname = 'SDL.h';
my $selectheaderregex = '\ASDL.*?\.h\Z';
my $projecturl = 'https://libsdl.org/';
@ -43,7 +49,6 @@ my $wikiurl = 'https://wiki.libsdl.org';
my $bugreporturl = 'https://github.com/libsdl-org/sdlwiki/issues/new';
my $srcpath = undef;
my $wikipath = undef;
my $wikireadmesubdir = 'README';
my $warn_about_missing = 0;
my $copy_direction = 0;
my $optionsfname = undef;
@ -58,6 +63,11 @@ my $quickreftitle = undef;
my $quickrefurl = undef;
my $quickrefdesc = undef;
my $quickrefmacroregex = undef;
my $envvarenabled = 0;
my $envvartitle = 'Environment Variables';
my $envvardesc = undef;
my $envvarsymregex = undef;
my $envvarsymreplace = undef;
my $changeformat = undef;
my $manpath = undef;
my $gitrev = undef;
@ -111,6 +121,7 @@ if (defined $optionsfname) {
$srcpath = $val, next if $key eq 'srcpath';
$wikipath = $val, next if $key eq 'wikipath';
$apiprefixregex = $val, next if $key eq 'apiprefixregex';
$apipropertyregex = $val, next if $key eq 'apipropertyregex';
$projectfullname = $val, next if $key eq 'projectfullname';
$projectshortname = $val, next if $key eq 'projectshortname';
$wikisubdir = $val, next if $key eq 'wikisubdir';
@ -136,6 +147,17 @@ if (defined $optionsfname) {
$quickrefurl = $val, next if $key eq 'quickrefurl';
$quickrefdesc = $val, next if $key eq 'quickrefdesc';
$quickrefmacroregex = $val, next if $key eq 'quickrefmacroregex';
$envvarenabled = int($val), next if $key eq 'envvarenabled';
$envvartitle = $val, next if $key eq 'envvartitle';
$envvardesc = $val, next if $key eq 'envvardesc';
$envvarsymregex = $val, next if $key eq 'envvarsymregex';
$envvarsymreplace = $val, next if $key eq 'envvarsymreplace';
$wikidocsectionsym = $val, next if $key eq 'wikidocsectionsym';
$forceinlinesym = $val, next if $key eq 'forceinlinesym';
$deprecatedsym = $val, next if $key eq 'deprecatedsym';
$declspecsym = $val, next if $key eq 'declspecsym';
$callconvsym = $val, next if $key eq 'callconvsym';
}
}
close(OPTIONS);
@ -342,7 +364,7 @@ sub wikify_chunk {
# Convert obvious API things to wikilinks.
if (defined $apiprefixregex) {
$str =~ s/(\A|[^\/a-zA-Z0-9_])($apiprefixregex[a-zA-Z0-9_]+)/$1\[$2\]\($2\)/gms;
$str =~ s/(\A|[^\/a-zA-Z0-9_\[])($apiprefixregex[a-zA-Z0-9_]+)/$1\[$2\]\($2\)/gms;
}
$str = $codedstr . $str;
@ -425,6 +447,7 @@ sub dewikify_chunk {
}
} elsif ($dewikify_mode eq 'manpage') {
# make sure these can't become part of roff syntax.
$str =~ s/\\/\\(rs/gms;
$str =~ s/\./\\[char46]/gms;
$str =~ s/"/\\(dq/gms;
$str =~ s/'/\\(aq/gms;
@ -738,6 +761,7 @@ sub print_undocumented_section {
}
}
# !!! FIXME: generalize this for other libraries to use.
sub strip_fn_declaration_metadata {
my $decl = shift;
$decl =~ s/SDL_(PRINTF|SCANF)_FORMAT_STRING\s*//; # don't want this metadata as part of the documentation.
@ -826,21 +850,23 @@ sub print_big_ascii_string {
die("Don't have a big ascii entry for '$ch'!\n") if not defined $rowsref;
my $row = @$rowsref[$rownum];
my $outstr = '';
if ($lowascii) {
my @x = split //, $row;
foreach (@x) {
my $v = ($_ eq "\x{2588}") ? 'X' : ' ';
print $fh $v;
$outstr .= ($_ eq "\x{2588}") ? 'X' : ' ';
}
} else {
print $fh $row;
$outstr = $row;
}
$charidx++;
if ($charidx < $charcount) {
print $fh " ";
if ($charidx == $charcount) {
$outstr =~ s/\s*\Z//; # dump extra spaces at the end of the line.
} else {
$outstr .= ' '; # space between glyphs.
}
print $fh $outstr;
}
print $fh "\n";
}
@ -1031,10 +1057,58 @@ sub generate_quickref {
}
sub generate_envvar_wiki_page {
my $briefsref = shift;
my $path = shift;
return if not $envvarenabled or not defined $envvarsymregex or not defined $envvarsymreplace;
my $replace = "\"$envvarsymreplace\"";
my $tmppath = "$path.tmp";
open(my $fh, '>', $tmppath) or die("Can't open '$tmppath': $!\n");
print $fh "<!-- DO NOT EDIT THIS PAGE ON THE WIKI. IT WILL BE OVERWRITTEN BY WIKIHEADERS AND CHANGES WILL BE LOST! -->\n\n";
print $fh "# $envvartitle\n\n";
if (defined $envvardesc) {
my $desc = "$envvardesc";
$desc =~ s/\\n/\n/g; # replace "\n" strings with actual newlines.
print $fh "$desc\n\n";
}
print $fh "## Environment Variable List\n\n";
foreach (sort keys %headersyms) {
my $sym = $_;
next if $headersymstype{$sym} != 2; # not a #define? skip it.
my $hint = "$_";
next if not $hint =~ s/$envvarsymregex/$replace/ee;
my $brief = $$briefsref{$sym};
if (not defined $brief) {
$brief = '';
} else {
$brief = "$brief";
chomp($brief);
my $thiswikitype = defined $wikitypes{$sym} ? $wikitypes{$sym} : 'md'; # default to MarkDown for new stuff.
$brief = ": " . dewikify($thiswikitype, $brief);
}
print $fh "- [$hint]($sym)$brief\n";
}
print $fh "\n";
close($fh);
rename($tmppath, $path) or die("Can't rename '$tmppath' to '$path': $!\n");
}
my $incpath = "$srcpath";
$incpath .= "/$incsubdir" if $incsubdir ne '';
my $wikireadmepath = "$wikipath/$wikireadmesubdir";
my $readmepath = undef;
if (defined $readmesubdir) {
$readmepath = "$srcpath/$readmesubdir";
@ -1091,7 +1165,7 @@ while (my $d = readdir(DH)) {
} elsif ($ignoring_lines) {
push @contents, $_;
next;
} elsif (/\A\s*\#\s*ifndef\s+SDL_WIKI_DOCUMENTATION_SECTION\s*\Z/) {
} elsif (/\A\s*\#\s*ifndef\s+$wikidocsectionsym\s*\Z/) {
$ignoring_lines = 1;
push @contents, $_;
next;
@ -1100,13 +1174,13 @@ while (my $d = readdir(DH)) {
#print("CATEGORY FOR '$dent' CHANGED TO " . (defined($current_wiki_category) ? "'$current_wiki_category'" : '(undef)') . "\n");
push @contents, $_;
next;
} elsif (/\A\s*extern\s+(SDL_DEPRECATED\s+|)(SDLMAIN_|SDL_)?DECLSPEC/) { # a function declaration without a doxygen comment?
} elsif (/\A\s*extern\s+(?:$deprecatedsym\s+|)$declspecsym/) { # a function declaration without a doxygen comment?
$symtype = 1; # function declaration
@templines = ();
$decl = $_;
$str = '';
$has_doxygen = 0;
} elsif (/\A\s*SDL_FORCE_INLINE/) { # a (forced-inline) function declaration without a doxygen comment?
} elsif (/\A\s*$forceinlinesym/) { # a (forced-inline) function declaration without a doxygen comment?
$symtype = 1; # function declaration
@templines = ();
$decl = $_;
@ -1173,9 +1247,9 @@ while (my $d = readdir(DH)) {
$lineno++ if defined $decl;
$decl = '' if not defined $decl;
chomp($decl);
if ($decl =~ /\A\s*extern\s+(SDL_DEPRECATED\s+|)(SDLMAIN_|SDL_)?DECLSPEC/) {
if ($decl =~ /\A\s*extern\s+(?:$deprecatedsym\s+|)$declspecsym/) {
$symtype = 1; # function declaration
} elsif ($decl =~ /\A\s*SDL_FORCE_INLINE/) {
} elsif ($decl =~ /\A\s*$forceinlinesym/) {
$symtype = 1; # (forced-inline) function declaration
} elsif ($decl =~ /\A\s*\#\s*define\s+/) {
$symtype = 2; # macro
@ -1212,7 +1286,7 @@ while (my $d = readdir(DH)) {
}
$headercategorydocs{$current_wiki_category} = $sym;
} elsif ($symtype == 1) { # a function
my $is_forced_inline = ($decl =~ /\A\s*SDL_FORCE_INLINE/);
my $is_forced_inline = ($decl =~ /\A\s*$forceinlinesym/);
if ($is_forced_inline) {
if (not $decl =~ /\)\s*(\{.*|)\s*\Z/) {
@ -1249,14 +1323,14 @@ while (my $d = readdir(DH)) {
my $paramsstr = undef;
if (!$is_forced_inline && $decl =~ /\A\s*extern\s+(SDL_DEPRECATED\s+|)(SDLMAIN_|SDL_)?DECLSPEC\w*\s+(const\s+|)(unsigned\s+|)(.*?)([\*\s]+)(\*?)\s*SDLCALL\s+(.*?)\s*\((.*?)\);/) {
$sym = $8;
$rettype = "$3$4$5$6";
$paramsstr = $9;
} elsif ($is_forced_inline && $decl =~ /\A\s*SDL_FORCE_INLINE\s+(SDL_DEPRECATED\s+|)(const\s+|)(unsigned\s+|)(.*?)([\*\s]+)(.*?)\s*\((.*?)\);/) {
if (!$is_forced_inline && $decl =~ /\A\s*extern\s+(?:$deprecatedsym\s+|)$declspecsym\w*\s+(const\s+|)(unsigned\s+|)(.*?)([\*\s]+)(\*?)\s*$callconvsym\s+(.*?)\s*\((.*?)\);/) {
$sym = $6;
$rettype = "$2$3$4$5";
$rettype = "$1$2$3$4$5";
$paramsstr = $7;
} elsif ($is_forced_inline && $decl =~ /\A\s*$forceinlinesym\s+(?:$deprecatedsym\s+|)(const\s+|)(unsigned\s+|)(.*?)([\*\s]+)(.*?)\s*\((.*?)\);/) {
$sym = $5;
$rettype = "$1$2$3$4";
$paramsstr = $6;
} else {
#print "Found doxygen but no function sig:\n$str\n\n";
foreach (@templines) {
@ -1322,7 +1396,7 @@ while (my $d = readdir(DH)) {
$decl = $_;
$temp = $decl;
$temp =~ s/\Aextern\s+(SDL_DEPRECATED\s+|)(SDLMAIN_|SDL_)?DECLSPEC\w*\s+(.*?)\s+(\*?)SDLCALL\s+/$3$4 /;
$temp =~ s/\Aextern\s+(?:$deprecatedsym\s+|)$declspecsym\w*\s+(.*?)\s+(\*?)$callconvsym\s+/$1$2 /;
$shrink_length = length($decl) - length($temp);
$decl = $temp;
} else {
@ -1366,7 +1440,7 @@ while (my $d = readdir(DH)) {
# update strings now that we know everything pending is to be applied to this declaration. Add pending blank lines and the new text.
# At Sam's request, don't list property defines with functions. (See #9440)
my $is_property = /\A\s*\#\s*define\s+SDL_PROP_/;
my $is_property = (defined $apipropertyregex) ? /$apipropertyregex/ : 0;
if (!$is_property) {
if ($blank_lines > 0) {
while ($blank_lines > 0) {
@ -1387,7 +1461,7 @@ while (my $d = readdir(DH)) {
}
$decl .= $additional_decl;
} elsif ($symtype == 2) { # a macro
if ($decl =~ /\A\s*\#\s*define\s+(.*?)(\(.*?\)|)\s+/) {
if ($decl =~ /\A\s*\#\s*define\s+(.*?)(\(.*?\)|)(\s+|\Z)/) {
$sym = $1;
} else {
#print "Found doxygen but no macro:\n$str\n\n";
@ -2083,18 +2157,15 @@ if ($copy_direction == 1) { # --copy-to-headers
}
if (defined $readmepath) {
if ( -d $wikireadmepath ) {
mkdir($readmepath); # just in case
opendir(DH, $wikireadmepath) or die("Can't opendir '$wikireadmepath': $!\n");
while (readdir(DH)) {
my $dent = $_;
if ($dent =~ /\A(.*?)\.md\Z/) { # we only bridge Markdown files here.
next if $1 eq 'FrontPage';
filecopy("$wikireadmepath/$dent", "$readmepath/README-$dent", "\n");
}
mkdir($readmepath); # just in case
opendir(DH, $wikipath) or die("Can't opendir '$wikipath': $!\n");
while (readdir(DH)) {
my $dent = $_;
if ($dent =~ /\A(README|INTRO)\-.*?\.md\Z/) { # we only bridge Markdown files here that start with "README-" or "INTRO-".
filecopy("$wikipath/$dent", "$readmepath/$dent", "\n");
}
closedir(DH);
}
closedir(DH);
}
} elsif ($copy_direction == -1) { # --copy-to-wiki
@ -2200,10 +2271,10 @@ if ($copy_direction == 1) { # --copy-to-headers
$desc =~ s/[\s\n]+\Z//ms;
if (0) { # !!! FIXME: disabled because it's not currently suitable for general use, but for manually inspecting the output, it can be useful.
if (($desc =~ /\A[A-Z]/) && (not $desc =~ /\ASDL_/)) {
print STDERR "WARNING: $sym\'s '\\param $arg' text starts with a capital letter: '$desc'. Fixing.\n";
$desc = lcfirst($desc);
if (0) {
if (($desc =~ /\A[a-z]/) && (not $desc =~ /$apiprefixregex/)) {
print STDERR "WARNING: $sym\'s '\\param $arg' text starts with a lowercase letter: '$desc'. Fixing.\n";
$desc = ucfirst($desc);
}
}
@ -2247,8 +2318,8 @@ if ($copy_direction == 1) { # --copy-to-headers
}
$desc =~ s/[\s\n]+\Z//ms;
if (0) { # !!! FIXME: disabled because it's not currently suitable for general use, but for manually inspecting the output, it can be useful.
if (($desc =~ /\A[A-Z]/) && (not $desc =~ /\ASDL_/)) {
if (0) {
if (($desc =~ /\A[A-Z]/) && (not $desc =~ /$apiprefixregex/)) {
print STDERR "WARNING: $sym\'s '\\returns' text starts with a capital letter: '$desc'. Fixing.\n";
$desc = lcfirst($desc);
}
@ -2392,7 +2463,7 @@ if ($copy_direction == 1) { # --copy-to-headers
} else {
die("Unexpected symbol type $symtype!");
}
my $str = "This $symtypename is available since SDL 3.0.0.";
my $str = "This $symtypename is available since $projectshortname 3.0.0.";
$sections{'Version'} = wordwrap(wikify($wikitype, $str)) . "\n";
}
}
@ -2699,31 +2770,27 @@ __EOF__
# Write out READMEs...
if (defined $readmepath) {
if ( -d $readmepath ) {
mkdir($wikireadmepath); # just in case
mkdir($wikipath); # just in case
opendir(DH, $readmepath) or die("Can't opendir '$readmepath': $!\n");
while (my $d = readdir(DH)) {
my $dent = $d;
if ($dent =~ /\AREADME\-(.*?\.md)\Z/) { # we only bridge Markdown files here.
my $wikifname = $1;
next if $wikifname eq 'FrontPage.md';
filecopy("$readmepath/$dent", "$wikireadmepath/$wikifname", "\n");
if ($dent =~ /\A(README|INTRO)\-.*?\.md\Z/) { # we only bridge Markdown files here that start with "README-" or "INTRO".
filecopy("$readmepath/$dent", "$wikipath/$dent", "\n");
}
}
closedir(DH);
my @pages = ();
opendir(DH, $wikireadmepath) or die("Can't opendir '$wikireadmepath': $!\n");
opendir(DH, $wikipath) or die("Can't opendir '$wikipath': $!\n");
while (my $d = readdir(DH)) {
my $dent = $d;
if ($dent =~ /\A(.*?)\.(mediawiki|md)\Z/) {
my $wikiname = $1;
next if $wikiname eq 'FrontPage';
push @pages, $wikiname;
if ($dent =~ /\A((README|INTRO)\-.*?)\.md\Z/) {
push @pages, $1;
}
}
closedir(DH);
open(FH, '>', "$wikireadmepath/FrontPage.md") or die("Can't open '$wikireadmepath/FrontPage.md': $!\n");
open(FH, '>', "$wikipath/READMEs.md") or die("Can't open '$wikipath/READMEs.md': $!\n");
print FH "# All READMEs available here\n\n";
foreach (sort @pages) {
my $wikiname = $_;
@ -2738,6 +2805,11 @@ __EOF__
generate_quickref(\%briefs, "$wikipath/QuickReference.md", 0);
generate_quickref(\%briefs, "$wikipath/QuickReferenceNoUnicode.md", 1);
}
if ($envvarenabled and defined $envvarsymregex and defined $envvarsymreplace) {
generate_envvar_wiki_page(\%briefs, "$wikipath/EnvironmentVariables.md");
}
} elsif ($copy_direction == -2) { # --copy-to-manpages
# This only takes from the wiki data, since it has sections we omit from the headers, like code examples.
@ -2856,7 +2928,7 @@ __EOF__
$str .= ".\\\" Please report issues in this manpage's content at:\n";
$str .= ".\\\" $bugreporturl\n";
$str .= ".\\\" Please report issues in the generation of this manpage from the wiki at:\n";
$str .= ".\\\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20$sym\n";
$str .= ".\\\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20$sym\n"; # !!! FIXME: if this becomes a problem for other projects, we'll generalize this.
$str .= ".\\\" $projectshortname can be found at $projecturl\n";
# Define a .URL macro. The "www.tmac" thing decides if we're using GNU roff (which has a .URL macro already), and if so, overrides the macro we just created.
@ -2981,10 +3053,12 @@ __EOF__
}
if (defined $returns) {
# Check for md link in return type: ([SDL_Renderer](SDL_Renderer) *)
# This would've prevented the next regex from working properly (it'd leave " *)")
$returns =~ s/\A\(\[.*?\]\((.*?)\)/\($1/ms;
# Chop datatype in parentheses off the front.
if(!($returns =~ s/\A\([^\[]*\[[^\]]*\]\([^\)]*\)[^\)]*\) //ms)) {
$returns =~ s/\A\([^\)]*\) //ms;
}
$returns =~ s/\A\(.*?\) //;
$returns = dewikify($wikitype, $returns);
$str .= ".SH RETURN VALUE\n";
$str .= "$returns\n";

View File

@ -10,7 +10,7 @@ if(PKG_CONFIG_FOUND)
endif()
find_library(LibUSB_LIBRARY
NAMES usb-1.0 libusb-1.0
NAMES usb-1.0 libusb-1.0 usb
HINTS ${PC_LibUSB_LIBRARY_DIRS}
)

View File

@ -164,6 +164,22 @@ function(get_git_head_revision _refspecvar _hashvar)
"${GIT_DATA}/grabRef.cmake" @ONLY)
include("${GIT_DATA}/grabRef.cmake")
# Fallback for reftable or other storage formats
if(NOT HEAD_HASH OR HEAD_HASH STREQUAL "")
find_package(Git QUIET)
if(GIT_FOUND)
execute_process(
COMMAND "${GIT_EXECUTABLE}" rev-parse HEAD
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
RESULT_VARIABLE res
OUTPUT_VARIABLE HEAD_HASH
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT res EQUAL 0)
set(HEAD_HASH "")
endif()
endif()
endif()
set(${_refspecvar}
"${HEAD_REF}"
PARENT_SCOPE)

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