update SDL3 from 3.2.20 to 3.4.2
This commit is contained in:
@@ -8,7 +8,7 @@
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<ItemGroup>
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<None Include="$(SolutionDir)\..\examples\renderer\06-textures\README.txt" />
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<ClCompile Include="$(SolutionDir)\..\examples\renderer\06-textures\textures.c" />
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<Content Include="$(SolutionDir)\..\test\sample.bmp" CopyToOutputDirectory="PreserveNewest" />
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<Content Include="$(SolutionDir)\..\test\sample.png" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>
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+1
-1
@@ -8,7 +8,7 @@
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<ItemGroup>
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<None Include="$(SolutionDir)\..\examples\renderer\08-rotating-textures\README.txt" />
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<ClCompile Include="$(SolutionDir)\..\examples\renderer\08-rotating-textures\rotating-textures.c" />
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<Content Include="$(SolutionDir)\..\test\sample.bmp" CopyToOutputDirectory="PreserveNewest" />
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<Content Include="$(SolutionDir)\..\test\sample.png" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>
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@@ -8,7 +8,7 @@
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<ItemGroup>
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<None Include="$(SolutionDir)\..\examples\renderer\10-geometry\README.txt" />
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<ClCompile Include="$(SolutionDir)\..\examples\renderer\10-geometry\geometry.c" />
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<Content Include="$(SolutionDir)\..\test\sample.bmp" CopyToOutputDirectory="PreserveNewest" />
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<Content Include="$(SolutionDir)\..\test\sample.png" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>
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@@ -8,7 +8,7 @@
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<ItemGroup>
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<None Include="$(SolutionDir)\..\examples\renderer\11-color-mods\README.txt" />
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<ClCompile Include="$(SolutionDir)\..\examples\renderer\11-color-mods\color-mods.c" />
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<Content Include="$(SolutionDir)\..\test\sample.bmp" CopyToOutputDirectory="PreserveNewest" />
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<Content Include="$(SolutionDir)\..\test\sample.png" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>
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@@ -8,7 +8,7 @@
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<ItemGroup>
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<None Include="$(SolutionDir)\..\examples\renderer\14-viewport\README.txt" />
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<ClCompile Include="$(SolutionDir)\..\examples\renderer\14-viewport\viewport.c" />
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<Content Include="$(SolutionDir)\..\test\sample.bmp" CopyToOutputDirectory="PreserveNewest" />
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<Content Include="$(SolutionDir)\..\test\sample.png" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>
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@@ -8,7 +8,7 @@
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<ItemGroup>
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<None Include="$(SolutionDir)\..\examples\renderer\15-cliprect\README.txt" />
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<ClCompile Include="$(SolutionDir)\..\examples\renderer\15-cliprect\cliprect.c" />
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<Content Include="$(SolutionDir)\..\test\sample.bmp" CopyToOutputDirectory="PreserveNewest" />
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<Content Include="$(SolutionDir)\..\test\sample.png" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>
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@@ -8,7 +8,7 @@
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<ItemGroup>
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<None Include="$(SolutionDir)\..\examples\renderer\17-read-pixels\README.txt" />
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<ClCompile Include="$(SolutionDir)\..\examples\renderer\17-read-pixels\read-pixels.c" />
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<Content Include="$(SolutionDir)\..\test\sample.bmp" CopyToOutputDirectory="PreserveNewest" />
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<Content Include="$(SolutionDir)\..\test\sample.png" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>
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@@ -0,0 +1,13 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{E21C50BF-54B4-434C-AA24-9A6469553987}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ItemGroup>
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<None Include="$(SolutionDir)\..\examples\renderer\19-affine-textures\README.txt" />
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<ClCompile Include="$(SolutionDir)\..\examples\renderer\19-affine-textures\affine-textures.c" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>
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