update SDL3 from 3.2.20 to 3.4.2

This commit is contained in:
Sven Balzer
2026-04-01 18:25:03 +02:00
parent 1daf4d79f1
commit 05b19704f8
1626 changed files with 124218 additions and 191491 deletions
+7 -2
View File
@@ -22,8 +22,12 @@ function(SDL_DetectCMakePlatform)
set(sdl_cmake_platform Haiku)
elseif(NINTENDO_3DS)
set(sdl_cmake_platform n3ds)
elseif(NGAGESDK)
set(sdl_cmake_platform ngage)
elseif(PS2)
set(sdl_cmake_platform ps2)
elseif(RISCOS)
set(sdl_cmake_platform RISCOS)
elseif(VITA)
set(sdl_cmake_platform Vita)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
@@ -34,8 +38,9 @@ function(SDL_DetectCMakePlatform)
set(sdl_cmake_platform NetBSD)
elseif(CMAKE_SYSTEM_NAME MATCHES "kOpenBSD.*|OpenBSD.*")
set(sdl_cmake_platform OpenBSD)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*GNU.*")
set(sdl_cmake_platform GNU)
elseif(CMAKE_SYSTEM_NAME STREQUAL "GNU")
# GNU/Hurd must be checked AFTER RISCOS
set(sdl_cmake_platform Hurd)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*BSDI.*")
set(sdl_cmake_platform BSDi)
elseif(CMAKE_SYSTEM_NAME MATCHES "DragonFly.*|FreeBSD")