update SDL3 from 3.2.20 to 3.4.2

This commit is contained in:
Sven Balzer
2026-04-01 18:25:03 +02:00
parent 1daf4d79f1
commit 05b19704f8
1626 changed files with 124218 additions and 191491 deletions
@@ -265,7 +265,7 @@ static void draw(SDL_Renderer *renderer, const float (*edges)[6], const Player p
SDL_RenderLine(renderer, hor_origin-10, ver_origin, hor_origin+10, ver_origin);
}
}
SDL_SetRenderClipRect(renderer, 0);
SDL_SetRenderClipRect(renderer, NULL);
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDL_RenderDebugText(renderer, 0, 0, debug_string);
SDL_RenderPresent(renderer);
@@ -347,7 +347,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
if (!SDL_Init(SDL_INIT_VIDEO)) {
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/demo/woodeneye-008", 640, 480, 0, &as->window, &as->renderer)) {
if (!SDL_CreateWindowAndRenderer("examples/demo/woodeneye-008", 640, 480, SDL_WINDOW_RESIZABLE, &as->window, &as->renderer)) {
return SDL_APP_FAILURE;
}