update SDL3 from 3.2.20 to 3.4.2
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -596,6 +596,24 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_SetAtomicU32(SDL_AtomicU32 *a, Uint32 v);
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*/
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extern SDL_DECLSPEC Uint32 SDLCALL SDL_GetAtomicU32(SDL_AtomicU32 *a);
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/**
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* Add to an atomic variable.
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*
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* This function also acts as a full memory barrier.
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*
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* ***Note: If you don't know what this function is for, you shouldn't use
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* it!***
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*
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* \param a a pointer to an SDL_AtomicU32 variable to be modified.
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* \param v the desired value to add or subtract.
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* \returns the previous value of the atomic variable.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.4.0.
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*/
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extern SDL_DECLSPEC Uint32 SDLCALL SDL_AddAtomicU32(SDL_AtomicU32 *a, int v);
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/**
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* Set a pointer to a new value if it is currently an old value.
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*
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