update SDL3 from 3.2.20 to 3.4.2
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -78,6 +78,9 @@ struct SDL_Surface
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/** info for fast blit mapping to other surfaces */
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SDL_BlitMap map;
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/** Original pixels when RLE is enabled */
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void *saved_pixels;
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};
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// Surface functions
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@@ -89,5 +92,8 @@ extern float SDL_GetSurfaceSDRWhitePoint(SDL_Surface *surface, SDL_Colorspace co
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extern float SDL_GetDefaultHDRHeadroom(SDL_Colorspace colorspace);
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extern float SDL_GetSurfaceHDRHeadroom(SDL_Surface *surface, SDL_Colorspace colorspace);
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extern SDL_Surface *SDL_GetSurfaceImage(SDL_Surface *surface, float display_scale);
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extern SDL_Surface *SDL_ConvertSurfaceRect(SDL_Surface *surface, const SDL_Rect *rect, SDL_PixelFormat format);
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extern bool SDL_IsBMP(SDL_IOStream *src);
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extern bool SDL_IsPNG(SDL_IOStream *src);
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#endif // SDL_surface_c_h_
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