update SDL3 from 3.2.20 to 3.4.2

This commit is contained in:
Sven Balzer
2026-04-01 18:25:03 +02:00
parent 1daf4d79f1
commit 05b19704f8
1626 changed files with 124218 additions and 191491 deletions
+3 -3
View File
@@ -1,5 +1,5 @@
/*
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -135,8 +135,8 @@ int main(int argc, char *argv[])
drawstate->window = state->windows[i];
drawstate->renderer = state->renderers[i];
drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", true, NULL, NULL);
drawstate->background = LoadTexture(drawstate->renderer, "sample.bmp", false, NULL, NULL);
drawstate->sprite = LoadTexture(drawstate->renderer, "icon.png", true);
drawstate->background = LoadTexture(drawstate->renderer, "sample.png", false);
if (!drawstate->sprite || !drawstate->background) {
quit(2);
}