update SDL3 from 3.2.20 to 3.4.2
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@@ -1,5 +1,5 @@
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/*
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -38,7 +38,7 @@ static SDL_Surface *CreateSurface(unsigned char *data, unsigned int len, int *w,
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SDL_Surface *surface = NULL;
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SDL_IOStream *src = SDL_IOFromConstMem(data, len);
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if (src) {
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surface = SDL_LoadBMP_IO(src, true);
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surface = SDL_LoadPNG_IO(src, true);
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if (surface) {
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/* Treat white as transparent */
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SDL_SetSurfaceColorKey(surface, true, SDL_MapSurfaceRGB(surface, 255, 255, 255));
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@@ -123,7 +123,7 @@ int main(int argc, char *argv[])
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goto quit;
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}
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sprite = CreateSurface(icon_bmp, icon_bmp_len, &sprite_w, &sprite_h);
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sprite = CreateSurface(icon_png, icon_png_len, &sprite_w, &sprite_h);
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if (!sprite) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create surface (%s)", SDL_GetError());
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