update wgpu-native from v25.0.2.2 to v29.0.0.0
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@@ -2273,7 +2273,7 @@ int main(int argc, char **argv) {
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WGPURenderPassColorAttachment render_pass_color_attachment = {
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.view = framebuffer_view,
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.depthSlice = 0,
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.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED,
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.resolveTarget = surface_texture_view,
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.loadOp = WGPULoadOp_Clear,
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.storeOp = WGPUStoreOp_Discard,
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