change rendering offsets for character, character shadow and trees
change default camera tilt
This commit is contained in:
+1
-1
@@ -68,7 +68,7 @@ static float volume_sfx = 50.0f;
|
||||
static bool Running = true;
|
||||
|
||||
static float camera_fovy_degrees = 31.0f;
|
||||
static float camera_tilt = 25.5f;
|
||||
static float camera_tilt = 10.0f;
|
||||
static float camera_distance = 13.5f;
|
||||
|
||||
static mat4x4 view_matrix;
|
||||
|
||||
Reference in New Issue
Block a user