change max anisotropy to 16
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@ -1148,7 +1148,7 @@ int main(int argc, char **argv) {
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.address_mode_v = SDL_GPU_SAMPLERADDRESSMODE_CLAMP_TO_EDGE,
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.address_mode_w = SDL_GPU_SAMPLERADDRESSMODE_CLAMP_TO_EDGE,
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.max_anisotropy = 4.0f,
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.max_anisotropy = 16.0f,
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.enable_anisotropy = true,
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};
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