mikeb
b603d997cf
Glyph output -> single Glyphs;
...
read bmp file (via stb, m_header is coming later)
-> stb_image.h;
added monochrom imagetype (load_tga_file);
git-svn-id: svn://ammerhai.com/home/mike/pokemon_repo@19 24008968-59e6-ed4c-a10b-0b2c954b24ab
2021-07-18 13:09:44 +00:00
mikeb
1f91eb9cf1
font_creator project for font loading;
...
init font_main + "stbtt_InitFont";
Lexend-Regular.ttf as normal font;
git-svn-id: svn://ammerhai.com/home/mike/pokemon_repo@17 24008968-59e6-ed4c-a10b-0b2c954b24ab
2021-07-03 17:31:05 +00:00
mikeb
5ccc22deae
added defer.h for better free() use;
...
to create multiple textures in one array is now possible;
swapping textures with mouseclick;
added some textures;
git-svn-id: svn://ammerhai.com/home/mike/pokemon_repo@7 24008968-59e6-ed4c-a10b-0b2c954b24ab
2021-02-27 17:13:03 +00:00
mikeb
685fdf3fa9
added tga file output, noch funktion ergaenzen, um mehrere files auszugeben
...
git-svn-id: svn://ammerhai.com/home/mike/pokemon_repo@3 24008968-59e6-ed4c-a10b-0b2c954b24ab
2021-02-24 20:09:21 +00:00
mikeb
c9a741df87
create window, added directx rendering, assets folder: shader, load files, include math, log and string header
...
git-svn-id: svn://ammerhai.com/home/mike/pokemon_repo@2 24008968-59e6-ed4c-a10b-0b2c954b24ab
2021-02-23 18:18:32 +00:00
mikeb
1bed76ca70
init
...
git-svn-id: svn://ammerhai.com/home/mike/pokemon_repo@1 24008968-59e6-ed4c-a10b-0b2c954b24ab
2021-02-23 15:57:09 +00:00