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Mikemon/libs/SDL3/examples/renderer/07-streaming-textures
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Sven Balzer 05b19704f8 update SDL3 from 3.2.20 to 3.4.2
2026-04-01 18:25:03 +02:00
..
onmouseover.webp
change build system to CMake and use SDL3 for everything
2025-02-24 19:56:47 +01:00
README.txt
change build system to CMake and use SDL3 for everything
2025-02-24 19:56:47 +01:00
streaming-textures.c
update SDL3 from 3.2.20 to 3.4.2
2026-04-01 18:25:03 +02:00
thumbnail.png
change build system to CMake and use SDL3 for everything
2025-02-24 19:56:47 +01:00

README.txt

This example creates an SDL window and renderer, then a streaming texture that
it will update every frame before drawing it to the screen.

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