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Ammerhai/Mikemon
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Code Issues 8 Pull Requests Packages Projects 2 Releases 1 Wiki Activity
Mikemon/src
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Sven Balzer 755befb89d destroy tile atlas structure after it is not needed anymore
2025-03-15 11:29:12 +01:00
..
defer.h
added defer.h for better free() use;
2021-02-27 17:13:03 +00:00
font_main.cpp
Glyph output -> single Glyphs;
2021-07-18 13:09:44 +00:00
glyphs.h
Glyph output -> single Glyphs;
2021-07-18 13:09:44 +00:00
load_entire_file.cpp
create window, added directx rendering, assets folder: shader, load files, include math, log and string header
2021-02-23 18:18:32 +00:00
load_entire_file.h
create window, added directx rendering, assets folder: shader, load files, include math, log and string header
2021-02-23 18:18:32 +00:00
log.cpp
create window, added directx rendering, assets folder: shader, load files, include math, log and string header
2021-02-23 18:18:32 +00:00
log.h
change build system to CMake and use SDL3 for everything
2025-02-24 19:56:47 +01:00
m_string.h
change build system to CMake and use SDL3 for everything
2025-02-24 19:56:47 +01:00
main.cpp
destroy tile atlas structure after it is not needed anymore
2025-03-15 11:29:12 +01:00
math_graphics.cpp
add camera tilt
2025-03-11 09:16:17 +01:00
math_graphics.h
add camera tilt
2025-03-11 09:16:17 +01:00
smol-atlas.cpp
change tiles from a texture array to a texture atlas
2025-02-27 18:01:06 +01:00
smol-atlas.h
change tiles from a texture array to a texture atlas
2025-02-27 18:01:06 +01:00
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