rename actor sheet tabs

This commit is contained in:
Sven Balzer 2025-05-24 12:55:19 +02:00
parent d281756053
commit af3de8f98b
3 changed files with 15 additions and 15 deletions

View File

@ -17,11 +17,11 @@
<div>
<nav class="tabs">
<a class="fas fa-feather {{#if (eq tabGroups.primary 'tab5')}}active{{/if}}" data-action="tab" data-group="primary" data-tab="tab5" data-tooltip-direction="RIGHT" data-tooltip="{{localize "DSA41.character.allgemein"}}"></a>
<a class="fas fa-cog {{#if (eq tabGroups.primary 'tab1')}}active{{/if}}" data-action="tab" data-group="primary" data-tab="tab1" data-tooltip-direction="RIGHT" data-tooltip="{{localize "DSA41.character.eigenschaften"}}"></a>
<a class="fas fa-list {{#if (eq tabGroups.primary 'tab2')}}active{{/if}}" data-action="tab" data-group="primary" data-tab="tab2" data-tooltip-direction="RIGHT" data-tooltip="{{localize "DSA41.character.talente"}}"></a>
<a class="fas fa-sack {{#if (eq tabGroups.primary 'tab3')}}active{{/if}}" data-action="tab" data-group="primary" data-tab="tab3" data-tooltip-direction="RIGHT" data-tooltip="{{localize "DSA41.character.inventar"}}"></a>
<a class="fas fa-swords {{#if (eq tabGroups.primary 'tab4')}}active{{/if}}" data-action="tab" data-group="primary" data-tab="tab4" data-tooltip-direction="RIGHT" data-tooltip="{{localize "DSA41.character.kampf"}}"></a>
<a class="fas fa-feather {{#if (eq tabGroups.primary 'allgemein') }}active{{/if}}" data-action="tab" data-group="primary" data-tab="allgemein" data-tooltip-direction="RIGHT" data-tooltip="{{localize "DSA41.character.allgemein"}}"></a>
<a class="fas fa-cog {{#if (eq tabGroups.primary 'eigenschaften')}}active{{/if}}" data-action="tab" data-group="primary" data-tab="eigenschaften" data-tooltip-direction="RIGHT" data-tooltip="{{localize "DSA41.character.eigenschaften"}}"></a>
<a class="fas fa-list {{#if (eq tabGroups.primary 'talente') }}active{{/if}}" data-action="tab" data-group="primary" data-tab="talente" data-tooltip-direction="RIGHT" data-tooltip="{{localize "DSA41.character.talente"}}"></a>
<a class="fas fa-sack {{#if (eq tabGroups.primary 'inventar') }}active{{/if}}" data-action="tab" data-group="primary" data-tab="inventar" data-tooltip-direction="RIGHT" data-tooltip="{{localize "DSA41.character.inventar"}}"></a>
<a class="fas fa-swords {{#if (eq tabGroups.primary 'kampf') }}active{{/if}}" data-action="tab" data-group="primary" data-tab="kampf" data-tooltip-direction="RIGHT" data-tooltip="{{localize "DSA41.character.kampf"}}"></a>
</nav>
<div class="scroll-container">
@ -56,7 +56,7 @@
</div>
</div>
<div class="tab {{#if (eq tabGroups.primary 'tab5')}}active{{/if}}" data-group="primary" data-tab="tab5">
<div class="tab {{#if (eq tabGroups.primary 'allgemein')}}active{{/if}}" data-group="primary" data-tab="allgemein">
<div class="grid4 gap align-center">
<span>{{localize "DSA41.allgemein.geschlecht"}}</span>
{{DSA41_input "system.allgemein.geschlecht"}}
@ -100,7 +100,7 @@
</div>
</div>
<div class="tab {{#if (eq tabGroups.primary 'tab1')}}active{{/if}}" data-group="primary" data-tab="tab1">
<div class="tab {{#if (eq tabGroups.primary 'eigenschaften')}}active{{/if}}" data-group="primary" data-tab="eigenschaften">
<div class="Abenteuerpunkte">
<span>{{localize "DSA41.abenteuerpunkte"}}:</span>
{{DSA41_input "system.abenteuerpunkte.ausgegeben"}} / {{DSA41_input "system.abenteuerpunkte.gesamt"}}
@ -286,7 +286,7 @@
</div>
</div>
<div class="tab {{#if (eq tabGroups.primary 'tab2')}}active{{/if}}" data-group="primary" data-tab="tab2">
<div class="tab {{#if (eq tabGroups.primary 'talente')}}active{{/if}}" data-group="primary" data-tab="talente">
{{#each actor.system.talente}}
<div class="list subgrid-columns">
<div class="list-header">
@ -333,7 +333,7 @@
</div>
</div>
<div class="tab {{#if (eq tabGroups.primary 'tab3')}}active{{/if}}" data-group="primary" data-tab="tab3">
<div class="tab {{#if (eq tabGroups.primary 'inventar')}}active{{/if}}" data-group="primary" data-tab="inventar">
<div class="currency">
{{DSA41_input "system.currency.dukaten"}}
<svg viewbox="80 0 40 40" data-tooltip="{{localize "DSA41.currency.dukaten"}}"> <use href="/systems/dsa-4th-edition/src/Assets/coins.svg#Gold"> </use></svg>
@ -433,7 +433,7 @@
</div>
</div>
<div class="tab Kampf {{#if (eq tabGroups.primary 'tab4')}}active{{/if}}" data-group="primary" data-tab="tab4">
<div class="tab Kampf {{#if (eq tabGroups.primary 'kampf')}}active{{/if}}" data-group="primary" data-tab="kampf">
<div class="list Bewaffnung">
<div class="list-header ">
<div>{{localize "DSA41.kampf.bewaffnung"}}</div>

View File

@ -529,7 +529,7 @@ html {
}
& .tab {
&[data-tab="tab1"] {
&[data-tab="eigenschaften"] {
& .Eigenschaften {
display: grid;
grid-template-columns: minmax(0, max-content) repeat(3, minmax(0, 1fr));
@ -565,7 +565,7 @@ html {
}
}
&[data-tab="tab2"] {
&[data-tab="talente"] {
grid-template-columns: minmax(0, max-content) repeat(2, minmax(0, 1fr)) min-content;
& > * {
@ -577,7 +577,7 @@ html {
}
}
&[data-tab="tab3"] {
&[data-tab="inventar"] {
grid-template-columns: minmax(min-content, max-content) auto min-content minmax(min-content, max-content) min-content;
& > * {
@ -589,7 +589,7 @@ html {
}
}
&[data-tab="tab4"] {
&[data-tab="kampf"] {
& .Bewaffnung {
grid-template-columns: minmax(0, max-content) repeat(3, minmax(0, auto));

View File

@ -1493,7 +1493,7 @@ class DSA41_ActorSheet extends DSA41_ApplicationMixin(ActorSheetV2) {
item.update({ [data_name]: value });
}
tabGroups = { primary: "tab1" };
tabGroups = { primary: "eigenschaften" };
}
class DSA41_ItemSheetV2 extends DSA41_ApplicationMixin(ItemSheetV2) {