update SDL_mixer to SDL3_mixer 3.2.0
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//
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// config.xcconfig
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//
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// Configuration settings file format documentation can be found at:
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// https://help.apple.com/xcode/#/dev745c5c974
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// Include any optional config for this build
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#include? "build.xcconfig"
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// Uncomment these lines to enable Game_Music_Emu support
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// If you do this, you should run external/download.sh to download the decode libraries and add gme.framework to your application bundle.
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//GME_PREPROCESSOR_DEFINITIONS = MUSIC_GME
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//GME_FRAMEWORK_LDFLAGS = -weak_framework gme
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// Uncomment these lines to enable MOD support
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// If you do this, you should run external/download.sh to download the decode libraries and add xmp.framework to your application bundle.
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//MOD_PREPROCESSOR_DEFINITIONS = MUSIC_MOD_XMP LIBXMP_HEADER=\"../external/libxmp/include/xmp.h\"
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//MOD_FRAMEWORK_LDFLAGS = -weak_framework xmp
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// Uncomment these lines to enable Opus support
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// If you do this, you should run external/download.sh to download the decode libraries and add opus.framework to your application bundle.
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//OPUS_PREPROCESSOR_DEFINITIONS = MUSIC_OPUS
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//OPUS_FRAMEWORK_LDFLAGS = -weak_framework opus
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// Uncomment these lines to enable WavPack support
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// If you do this, you should run external/download.sh to download the decode libraries and add wavpack.framework to your application bundle.
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//WAVPACK_PREPROCESSOR_DEFINITIONS = MUSIC_WAVPACK MUSIC_WAVPACK_DSD
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//WAVPACK_FRAMEWORK_LDFLAGS = -weak_framework wavpack
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CONFIG_PREPROCESSOR_DEFINITIONS = $(inherited) $(GME_PREPROCESSOR_DEFINITIONS) $(MOD_PREPROCESSOR_DEFINITIONS) $(OPUS_PREPROCESSOR_DEFINITIONS) $(WAVPACK_PREPROCESSOR_DEFINITIONS)
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CONFIG_FRAMEWORK_LDFLAGS = $(inherited) $(GME_FRAMEWORK_LDFLAGS) $(MOD_FRAMEWORK_LDFLAGS) $(OPUS_FRAMEWORK_LDFLAGS) $(WAVPACK_FRAMEWORK_LDFLAGS)
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