Ammerhai
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1b03990f92
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add new tiles and change paths to new ones
#8
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2026-08-01 19:37:41 +02:00 |
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Sven Balzer
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d2b472548f
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move per_frame and view_projection matrix into shared file
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2026-08-01 13:36:30 +02:00 |
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Sven Balzer
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0c7ec7299e
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basic smooth movement
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2026-08-01 12:37:53 +02:00 |
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Sven Balzer
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f564c14354
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change grid shader primitive to line from triangle
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2026-08-01 09:37:43 +02:00 |
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Sven Balzer
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08b8b397e2
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fix explicitly changing tiles
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2026-08-01 09:07:45 +02:00 |
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Sven Balzer
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e6fa28a18f
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make shaders be compiled by cmake instead of a script
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2026-08-01 09:07:01 +02:00 |
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Ammerhai
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1ff65cd811
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update map
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2026-07-28 18:44:26 +02:00 |
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Sven Balzer
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f3dcd26ce7
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move framebuffer management from the renderer to the app
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2026-07-03 14:42:20 +02:00 |
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Sven Balzer
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18c1b3639c
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remove old shaders
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2026-07-03 14:23:55 +02:00 |
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Sven Balzer
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e7ad1d36ba
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add sdlgpu renderer
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2026-07-03 14:19:41 +02:00 |
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Sven Balzer
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aaa5b2078b
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add renderer abstraction
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2026-07-03 10:14:10 +02:00 |
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Sven Balzer
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f8f82bc653
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add missing tile variations for water
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2026-05-13 18:18:28 +02:00 |
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Sven Balzer
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8bc6f68b3b
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convert gpu map format from buffer to texture2d
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2026-05-01 19:55:39 +02:00 |
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Sven Balzer
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fa9190b0e5
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remove vertex and index buffer from world shader
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2026-05-01 19:27:57 +02:00 |
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Sven Balzer
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7cb6dbc3e6
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remove rotation from world tiles and instead apply it on load into atlas
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2026-05-01 19:15:03 +02:00 |
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Sven Balzer
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59cb6fb6c1
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replace the name ground with dirt
append TILEKIND_ to every argument of TILE_CORNER_INFO for better readability
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2026-05-01 18:31:16 +02:00 |
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Sven Balzer
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3d85440aac
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stop recreating the framebuffer every frame if the aspect ratio is not 1:1
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2026-05-01 18:25:15 +02:00 |
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Sven Balzer
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2adf75973a
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update tracy from 11.0 to 13.1 and fix build with tracy enabled
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2026-05-01 18:24:04 +02:00 |
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Sven Balzer
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7fa5294e02
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move game settings into their own file
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2026-05-01 18:13:05 +02:00 |
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Sven Balzer
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91a4a2079b
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decouple grid from tile picker and make it toggleable
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2026-05-01 17:53:55 +02:00 |
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Sven Balzer
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2af0361ac5
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fix mouse wheel zooming map when hovering imgui windows
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2026-05-01 17:49:10 +02:00 |
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Sven Balzer
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7e1894984c
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add zoom to editor
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2026-04-18 14:52:11 +02:00 |
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Sven Balzer
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53a7ed7890
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make editor camera independent of player camera
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2026-04-18 13:33:01 +02:00 |
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Sven Balzer
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6305d0b096
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split editor and game
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2026-04-17 17:22:50 +02:00 |
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Sven Balzer
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ae9571d270
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replace log.c/h with SDL_Log*
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2026-04-15 13:29:47 +02:00 |
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Sven Balzer
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ba39a0e5eb
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replace map width/height and player pos_x/pos_y with i32vec2 size and position respectively
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2026-04-15 11:27:08 +02:00 |
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Sven Balzer
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4ec664c8db
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replace math_graphics with glm version 1.0.3
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2026-04-15 10:50:41 +02:00 |
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Sven Balzer
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07af9deb6a
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update wgpu-native from v25.0.2.2 to v29.0.0.0
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2026-04-14 14:12:27 +02:00 |
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Sven Balzer
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6dc54f9ef6
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change map.name to be an array
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2026-04-14 09:37:23 +02:00 |
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Sven Balzer
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6ac2b1fde0
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set SDLMIXER_VENDORED to ON and vendor the required libraries into libs/SDL3_mixer/external
disable SDLMIXER_VORBIS_VORBISFILE
add ogg v1.3.5-SDL
add opus v1.4.x-SDL
add opusfile v0.13-git-SDL
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2026-04-13 11:20:08 +02:00 |
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Sven Balzer
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85d1832a0c
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update dear imgui from 1.92.6-docking to 1.92.7-docking
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2026-04-02 20:22:14 +02:00 |
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Sven Balzer
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b549728a24
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change world tiles texture from texture_2d_array to an atlas texture_2d
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2026-04-02 17:52:28 +02:00 |
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Sven Balzer
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9dd37f6d40
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replace the x64 specific change_map_tile() with a generic c implementation
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2026-04-02 17:02:16 +02:00 |
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Sven Balzer
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8a5caf5c0d
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update SDL_mixer to SDL3_mixer 3.2.0
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2026-04-02 16:52:07 +02:00 |
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Sven Balzer
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05b19704f8
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update SDL3 from 3.2.20 to 3.4.2
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2026-04-01 18:25:03 +02:00 |
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Sven Balzer
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1daf4d79f1
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update dear imgui from 1.92.2b-docking to 1.92.6-docking
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2026-04-01 18:20:04 +02:00 |
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Sven Balzer
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3b7d593f4e
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switch to reverse z and get rid of tilt sign flip
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2026-04-01 18:01:39 +02:00 |
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Ammerhai
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538849e607
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Update README.md
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2025-10-10 23:10:09 +02:00 |
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Sven Balzer
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d4c3f59921
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mark functions as static
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2025-10-05 11:51:11 +02:00 |
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Sven Balzer
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617a4fbfb6
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allow disabling time based tinting
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2025-10-04 15:43:35 +02:00 |
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Sven Balzer
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5a1ea421f6
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refactor webgpu initialization into init_webgpu()
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2025-10-04 13:57:16 +02:00 |
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Sven Balzer
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0d3bfaf12d
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start at 50% volume for all channels to allow for more user control
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2025-09-29 07:09:07 +02:00 |
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Sven Balzer
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5a77a4aacb
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try to change to working directory on startup so assets can be found
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2025-09-29 06:54:33 +02:00 |
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Sven Balzer
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c3c0f8adf7
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add F5 hotkey to reload tile assets
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2025-09-28 07:03:41 +02:00 |
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Sven Balzer
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a5c0db824b
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add a version to map files
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2025-09-27 08:38:46 +02:00 |
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Sven Balzer
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434abdc9a7
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get rid of tile_infos buffer for world shader and instead just use the vertex uvs
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2025-09-26 07:22:08 +02:00 |
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Sven Balzer
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dcd40b6394
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add uv to vertex format and remove it from instance
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2025-09-25 08:04:16 +02:00 |
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Sven Balzer
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8633cff3cb
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switch front faces to be CCW instead of CW
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2025-09-25 06:01:16 +02:00 |
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Sven Balzer
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ec34b2df61
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replace SDL_GPU renderer with wgpu
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2025-09-06 13:59:00 +02:00 |
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Sven Balzer
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883e13cdf5
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update dear imgui from 1.91.9b to 1.92.2b
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2025-08-28 05:59:13 +02:00 |
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